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Readme update

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Karol Stasiak 2018-01-21 21:55:44 +01:00
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* multi-pass optimizer (that will even optimize your hand-written assembly if you ask it to)
## More info
* [Documentation](doc/README.md)
* [Example programs](examples/README.md)
## Planned features
* multi-part programs
* more targets: Famicon/NES, BBC Micro/Electron, Oric computers, Apple II, PC-Engine/Turbografx-16, Atari Lynx
* a better optimizer

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# Examples
## Cross-platform examples
* [Hello world](hello_world/hello_world.mfk) (C64/C16/PET/VIC-20/Atari) simple text output
## Commodore 64 examples
### Console I/O examples
* [Echo](c64/echo.mfk) simple text input and output
* [Calculator](c64/calculator.mfk) simple numeric input and output
* [Text encodings](c64/text_encodings.mfk) examples of text encoding features
* [Panic](c64/panic_test.mfk) how panic works on C64, showing the address of where it happened
### Graphical examples:
* [Rasterbar](c64/rasterbar.mfk) simple rasterbar effect
* [Softscrolling](c64/softscroll.mfk) soft-scrolling a single line of text
* [Galencia starfield](c64/galencia.mfk) a port of the starfield effect from the game *Galencia*