2015-02-23 01:49:45 +00:00
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# assembler6502 0.3
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2015-02-18 03:05:37 +00:00
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2015-02-19 02:40:00 +00:00
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An NES assembler for the 6502 microprocessor written in Ruby
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2015-02-18 03:05:37 +00:00
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Usage: ./assembler\_6502.rb <infile.asm> -o outfile.nes
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This is a pretty straightfoward assembler, that is currently set up
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to produce iNES ROM formatted binaries from simple assembly listings.
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It is good at knowing which addressing modes are and are not allowed for
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each instruction, and contains some examples of correct syntax.
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2015-02-23 01:49:45 +00:00
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This assembler does not understand banks or mappers yet, and so having
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more than one PROG section does not quite work yet. That is next
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in line to be fixed.
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2015-02-18 03:05:37 +00:00
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It handles labels, and does a two pass assembly, first assembling
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the byte codes, and then going back and filling in the proper addresses
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where labels were used.
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I have used this to compile some code for the NES, and it ran correctly
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2015-02-19 02:40:00 +00:00
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on FCEUX, got it to make some sounds, load tiles, sprites, and scrolling.
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2015-02-18 03:05:37 +00:00
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2015-02-19 02:44:17 +00:00
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![Scrolling NES Demo](assembler_demo.png)
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2015-02-18 03:05:37 +00:00
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Some Todos:
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2015-02-23 01:49:45 +00:00
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- Allow lower case mnemonics in source code
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- Understand how to deal with various mappers
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- Understand how to create multiple banks
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- Get an NSF file playing
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- More unit tests for each instruction
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2015-02-18 03:05:37 +00:00
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- I may make this into a Rubygem
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- Maybe I can put some better error messages.
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2015-02-23 01:51:31 +00:00
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- I would like to add some Macros to generate settings for
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the PPU and APU, (values for locations like $2000 and $2001,
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the $4000s, etc.)
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2015-02-23 01:52:39 +00:00
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- Support binary literals ie %10101010
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2015-02-23 02:01:27 +00:00
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- Anonymous Label support, (maybe, not sure if I like the idea)
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- Give this project a better name.
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2015-02-18 12:05:00 +00:00
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Some new additions:
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2015-02-19 02:40:00 +00:00
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- Ported NES101 tutor to this assembler.
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- Added msb and lsb byte selectors on address labels
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2015-02-18 12:05:00 +00:00
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- added .org directive
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- added .dw directive
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- added .bytes directive
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- added .incbin directive
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2015-02-19 02:40:00 +00:00
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- added .ascii directive
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2015-02-18 12:05:00 +00:00
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- Invented my own iNES header directive that is JSON
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- Split the project up into separate files per class
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- Wrote some more unit tests
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- Added OptionParser for commandline opts
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- Tested a ROM with Sound output
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- Tested a ROM that changes background color
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I decided that during the first pass of assembly, I should just initialize
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an entire 65535 byte virtual memory images, and write the instructions to
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their correct places, and then after resolving symbols during the second pass,
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I just clip out the Cartridge ROM area and iNES header at the end, works great
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2015-02-23 01:49:45 +00:00
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so far. Now that I know I will need to support various mappers, I still may
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use this method, but will need to create multiple 65535 memory segments and use
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banking to distinguish them before finally writing out the resulting ROM in
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the correct order.
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2015-02-18 12:05:00 +00:00
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