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Add 480x272 sampling/optimized mode for the PSP.
This commit adds both a 480p input sampling mode and line2x optimized mode for the PSP's 480x272 picture. The line2x optimized mode is enabled automatically when the sampling mode is selected. When in-game, the PSP outputs a letterboxed 480p picture. The active portion of the screen is 480x272, but is treated as 480p (480x720). In addition, a line2x optimized mode is added which produces a 960x544 output picture, which if desired the top + bottom pixels can be dropped producing a 960x540 (qHD) picture. To generate a qHD picture, use the following settings: V. Active: 270 V. Backporch: 135
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@ -55,7 +55,7 @@ alt_u8 vm_sel, vm_edit;
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static const char *off_on_desc[] = { LNG("Off","オフ"), LNG("On","オン") };
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static const char *video_lpf_desc[] = { LNG("Auto","オート"), LNG("Off","オフ"), "95MHz (HDTV II)", "35MHz (HDTV I)", "16MHz (EDTV)", "9MHz (SDTV)" };
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static const char *ypbpr_cs_desc[] = { "Rec. 601", "Rec. 709", "Auto" };
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static const char *s480p_mode_desc[] = { LNG("Auto","オート"), "DTV 480p", "VESA 640x480@60" };
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static const char *s480p_mode_desc[] = { LNG("Auto","オート"), "DTV 480p", "VESA 640x480@60", "PSP 480x272" };
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static const char *s400p_mode_desc[] = { "VGA 640x400@70", "VGA 720x400@70" };
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static const char *sync_lpf_desc[] = { LNG("2.5MHz (max)","2.5MHz (サイダイ)"), LNG("10MHz (med)","10MHz (チュウイ)"), LNG("33MHz (min)","33MHz (サイショウ)"), LNG("Off","オフ") };
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static const char *stc_lpf_desc[] = { "4.8MHz (HDTV/PC)", "0.5MHz (SDTV)", "1.7MHz (EDTV)" };
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@ -74,15 +74,39 @@ alt_8 get_mode_id(alt_u32 totlines, alt_u8 progressive, alt_u32 hz, video_type t
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case GROUP_480P:
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if (video_modes[i].v_total == 525) {
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if (video_modes[i-1].group == GROUP_480I) { // hit "480p" on the list
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if (cm.cc.s480p_mode == 0) // Auto
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mode_type &= ~VIDEO_PC;
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else if (cm.cc.s480p_mode == 2) // VESA 640x480@60
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continue;
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switch (cm.cc.s480p_mode) {
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case 0: // Auto
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mode_type &= ~VIDEO_PC;
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break;
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case 1: // DTV 480p
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break;
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case 2: // VESA 640x480@60
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case 3: // PSP 480x272
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continue;
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}
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} else if (video_modes[i].flags & MODE_L2_480x272) { // hit "480x272" on the list
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switch (cm.cc.s480p_mode) {
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case 0: // Auto
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case 1: // DTV 480p
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case 2: // VESA 640x480@60
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continue;
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case 3: // PSP 480x272
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// force optimized Line2x mode for 480x272
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valid_lm[1] = MODE_L2_480x272;
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break;
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}
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} else { // "640x480" on the list
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if (cm.cc.s480p_mode == 0) // Auto
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mode_type &= ~VIDEO_EDTV;
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else if (cm.cc.s480p_mode == 1) // DTV 480p
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continue;
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switch (cm.cc.s480p_mode) {
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case 0: // Auto
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mode_type &= ~VIDEO_EDTV;
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break;
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case 1: // DTV 480p
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continue;
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case 2: // VESA 640x480@60
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break;
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case 3: // PSP 480x272
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continue;
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}
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}
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} else if (video_modes[i].v_total == 625) { // hit "576p" on the list
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if ((typemask & VIDEO_PC) && (hz >= 55))
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@ -143,6 +167,7 @@ alt_8 get_mode_id(alt_u32 totlines, alt_u8 progressive, alt_u32 hz, video_type t
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}
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break;
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case MODE_L2_512_COL:
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case MODE_L2_480x272:
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cm.fpga_vmultmode = FPGA_V_MULTMODE_2X;
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cm.fpga_hmultmode = FPGA_H_MULTMODE_OPTIMIZED;
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cm.sample_mult = 2;
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@ -75,23 +75,24 @@ typedef enum {
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MODE_L2_320_COL = (1<<6),
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MODE_L2_256_COL = (1<<7),
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MODE_L2_240x360 = (1<<8),
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MODE_L3_GEN_16_9 = (1<<9),
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MODE_L3_GEN_4_3 = (1<<10),
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MODE_L3_512_COL = (1<<11),
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MODE_L3_384_COL = (1<<12),
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MODE_L3_320_COL = (1<<13),
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MODE_L3_256_COL = (1<<14),
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MODE_L3_240x360 = (1<<15),
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MODE_L4_GEN_4_3 = (1<<16),
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MODE_L4_512_COL = (1<<17),
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MODE_L4_384_COL = (1<<18),
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MODE_L4_320_COL = (1<<19),
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MODE_L4_256_COL = (1<<20),
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MODE_L5_GEN_4_3 = (1<<21),
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MODE_L5_512_COL = (1<<22),
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MODE_L5_384_COL = (1<<23),
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MODE_L5_320_COL = (1<<24),
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MODE_L5_256_COL = (1<<25),
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MODE_L2_480x272 = (1<<9),
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MODE_L3_GEN_16_9 = (1<<10),
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MODE_L3_GEN_4_3 = (1<<11),
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MODE_L3_512_COL = (1<<12),
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MODE_L3_384_COL = (1<<13),
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MODE_L3_320_COL = (1<<14),
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MODE_L3_256_COL = (1<<15),
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MODE_L3_240x360 = (1<<16),
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MODE_L4_GEN_4_3 = (1<<17),
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MODE_L4_512_COL = (1<<18),
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MODE_L4_384_COL = (1<<19),
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MODE_L4_320_COL = (1<<20),
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MODE_L4_256_COL = (1<<21),
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MODE_L5_GEN_4_3 = (1<<22),
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MODE_L5_512_COL = (1<<23),
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MODE_L5_384_COL = (1<<24),
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MODE_L5_320_COL = (1<<25),
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MODE_L5_256_COL = (1<<26),
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} mode_flags;
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typedef struct {
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@ -148,6 +149,8 @@ typedef struct {
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/* ~525-line modes */ \
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{ "480i", HDMI_480i60, 720, 240, 858, 0, 525, 57, 15, 62, 3, DEFAULT_SAMPLER_PHASE, (VIDEO_SDTV | VIDEO_PC), GROUP_480I, (MODE_PT | MODE_L2 | MODE_L3_GEN_16_9 | MODE_L4_GEN_4_3 | MODE_PLLDIVBY2 | MODE_INTERLACED) }, \
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{ "480p", HDMI_480p60, 720, 480, 858, 0, 525, 60, 30, 62, 6, DEFAULT_SAMPLER_PHASE, (VIDEO_EDTV | VIDEO_PC), GROUP_480P, (MODE_PT | MODE_L2) }, \
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/* 480p PSP in-game */ \
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{ "480x272", HDMI_480p60_16x9, 480, 272, 858, 0, 525, 177,134, 62, 6, DEFAULT_SAMPLER_PHASE, (VIDEO_EDTV), GROUP_480P, (MODE_PT | MODE_L2_480x272) }, \
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{ "640x480", HDMI_640x480p60, 640, 480, 800, 0, 525, 48, 33, 96, 2, DEFAULT_SAMPLER_PHASE, (VIDEO_PC | VIDEO_EDTV), GROUP_480P, (MODE_PT | MODE_L2) }, \
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/* X68k @ 31kHz */ \
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{ "640x512", HDMI_Unknown, 640, 512, 800, 0, 568, 48, 28, 96, 2, DEFAULT_SAMPLER_PHASE, (VIDEO_PC | VIDEO_EDTV), GROUP_480P, (MODE_PT | MODE_L2) }, \
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