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447 lines
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447 lines
20 KiB
HTML
<p>There are two ways of installing WUDSN IDE. If you are using a Windows operating system, I recommend downloading the
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ready to run zero installation distribution:</p>
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<div align="center"><a href="https://www.wudsn.com/productions/java/ide/downloads/wudsn-ide-win64.zip" target="_blank"
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rel="noopener noreferrer"> <img src="productions/java/ide/installation/ide-download-win64.png"
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alt="Click to download the Windows 64-bit version" /></a></div>
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<p>It contains the Eclipse Platform, the Java Runtime Environment, the latest stable version of the WUDSN IDE plugin,
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all supported compilers, and an emulator for each supported platform. All paths to folders, compilers, and emulators
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are pre-configured. Unpack the content of this archive to the directory "C:\jac\wudsn" and click the "WUDSN IDE-64
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bit" link. Eclipse will open with the predefined workspace that contains "Hello World" examples for different
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platforms. <br /> <br /> If you use another operating system or want to use the latest version of WUDSN or want to
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install compilers and emulators more selectively, read the descriptions of the installation steps below. In
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addition, the following previous versions of the zero installation distribution are available</p>
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<ul>
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<li>WUDSN IDE 1.7.0: <a href="https://www.wudsn.com/productions/java/ide/downloads/1.7.0/wudsn-ide-win64.zip"
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target="_blank" rel="noopener noreferrer">Windows 64-bit version</a>, <a
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href="https://www.wudsn.com/productions/java/ide/downloads/1.7.0/wudsn-ide-win32.zip" target="_blank"
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rel="noopener noreferrer">Windows 32-bit version</a></li>
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<li>WUDSN IDE 1.6.6: <a href="https://www.wudsn.com/productions/java/ide/downloads/1.6.6/wudsn-ide-win64.zip"
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target="_blank" rel="noopener noreferrer">Windows 64-bit version</a>, <a
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href="https://www.wudsn.com/productions/java/ide/downloads/1.6.6/wudsn-ide-win32.zip" target="_blank"
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rel="noopener noreferrer">Windows 32-bit version</a></li>
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</ul>
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<p>In case something is not correct or not working, please contact me.</p>
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<ul>
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<li><a href="#InstallingEclipse">Installing Eclipse</a></li>
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<li><a href="#InstallingWUDSNIDE">Installing WUDSN IDE</a></li>
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<li><a href="#InstallingCompilers">Installing compilers like ATASM, MADS, XASM...</a></li>
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<li><a href="#InstallingEmulators">Installing Atari800Win and other emulators</a></li>
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<li><a href="#CreatingExampleProject">Creating and compiling an example project</a></li>
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<li><a href="#FurtherAssemblerProgrammingInformation">Further information on assembler programming</a></li>
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</ul>
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<h5 id="InstallingEclipse">Installing Eclipse <a href="#ide_installation">» top</a></h5>
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<ul>
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<li>Download Eclipse from <a href="https://www.eclipse.org/downloads" target="_blank"
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rel="noopener noreferrer">https://www.eclipse.org/downloads</a>.</li>
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<li>If you don't know which version to take, use <a
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href="https://download.eclipse.org/eclipse/downloads/drops4/R-4.12-201906051800/#PlatformRuntime"
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target="_blank" rel="noopener noreferrer">Eclipse 4.12 Platform Runtime Binary (81 MB)</a> for WUDSN IDE
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1.7.1 and newer. <a
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href="https://archive.eclipse.org/eclipse/downloads/drops4/R-4.3.2-201402211700/#PlatformRuntime"
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target="_blank" rel="noopener noreferrer">Eclipse 4.3.2 Platform Runtime Binary (61 MB)</a> for WUDSN IDE
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1.7.0 and older. <br /> This is a minimum size installation that does not include the Java Development Toolkit
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(JDT). WUDSN IDE has no dependency on the JDT but of course on the Java Runtime Environment (JRE). Make sure you
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also have the 64-bit version of the JRE installed if you want to use the 64-bit version of Eclipse.</li>
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<li>Unzip the downloaded archive file and store the contained folder "eclipse" where you want Eclipse to be located
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on your local hard drive.</li>
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<li>Start the Eclipse executable from that folder.</li>
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<li>Upon the first start, you are prompted to specify the folder where the workspace shall be located.</li>
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<li>Normally a start link a created to this end. You can use the parameter "-nl" to specify the locale if you want.
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Use "en_US" for English or "de_DE" for German. Example: "C:\Program Files\Eclipse\4.12\eclipse\eclipse.exe"
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-Xmx512M -nl en_US"</li>
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<li>It is recommended to create the workspace folder in your home directory.</li>
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<li>After you have read the welcome page and got familiar with the Eclipse UI, just switch to the Resource
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perspective.</li>
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<li>Open the view "Problems" via the menu "Window/Show View/Problems" and then click the entry "Configure
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Contents..." from its view menu. <br /> <img src="productions/java/ide/installation/ide-problems-view-01.png"
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alt="Open configuration of the problems view" /></li>
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<li>Select the configuration "All Errors", the radio button "On selected element and its children" and the
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checkboxes "Error", "Warning" and "Info". <br /> <img
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src="productions/java/ide/installation/ide-problems-view-02.png" alt="Configuration of the problems view" />
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</li>
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<li>Now Eclipse itself is ready and you can proceed with step <a href="#InstallingWUDSNIDE">Installing WUDSN
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IDE</a>.</li>
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</ul>
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<h5 id="InstallingWUDSNIDE">Installing WUDSN IDE <a href="#ide_installation">» top</a></h5>
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<ul>
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<li>Start Eclipse</li>
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<li>Select the entry "Install New Software..." from the menu "Help".</li>
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<li>Enter "https://www.wudsn.com/update" in the "Work with" field and press ENTER.</li>
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<li>Select the latest version of the feature "WUDSN IDE" for in and press the button "Next". <br /> You don't need
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to install the "General Eclipse Enhancements" feature as it is already included in the "WUDSN IDE" feature".
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</li>
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<li>Review the installation details and press the button "Next".</li>
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<li>Read the license agreement, choose the option "I accept..." and press the button "Finish".</li>
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<li>In case you get a security warning that the content is unsigned, confirm the warning by pressing the button
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"OK".</li>
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<li>When you are prompted to restart Eclipse now, press the button "Yes".</li>
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<li>As always with updates, it may happen that the update fails for whatever reason or the installed version turns
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out to have severe issues. For example, the required Java version might not be available on your machine. In
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this case, you can uninstall it via the link "What is already installed" in the "Install New Software..." dialog
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and restart the IDE. Then you can reinstall the latest version from "https://www.wudsn.com/update" or previously
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released versions from the locations listed in the "Releases" chapter. <br /> <img
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src="productions/java/ide/installation/ide-installation-steps.gif" alt="IDE installation steps" /></li>
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</ul>
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<h5 id="InstallingCompilers">Installing compilers like ATASM, MADS, XASM... <a href="#ide_installation">» top</a></h5>
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<ul>
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<li>Start Eclipse</li>
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<li>Select the entry "Preferences" from the menu "Window" (in Windows and Linux) or the menu "Eclipse" (in Mac OS X)
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</li>
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<li>Open the preferences page "Assembler/Atari 8-bit Compilers" or the respective page for your platform.</li>
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<li>Select the tab for the compiler of your choice. <br /> The following compilers are or will be supported: <br />
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<table>
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<tbody>
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<tr>
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<th>Compiler</th>
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<th>Default Target Platform</th>
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</tr>
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<tr>
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<td>ACME</td>
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<td>C64</td>
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</tr>
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<tr>
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<td>ASM6</td>
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<td>NES</td>
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</tr>
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<tr>
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<td>ATASM</td>
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<td>Atari 8-bit</td>
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</tr>
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<tr>
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<td>DASM</td>
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<td>Atari 2600</td>
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</tr>
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<tr>
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<td>KickAss</td>
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<td>C64</td>
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</tr>
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<tr>
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<td>MADS</td>
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<td>Atari 8-bit</td>
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</tr>
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<tr>
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<td>XASM</td>
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<td>Atari 8-bit</td>
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</tr>
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<tr>
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<td>TASS</td>
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<td>C64 (in preparation)</td>
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</tr>
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</tbody>
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</table>
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</li>
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<li>Click the "Download" link to open the home page of the compiler.</li>
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<li>Follow the instruction on the download site to install the compiler to the folder of your choice.</li>
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<li>Alternatively, you can download the single <a
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href="https://www.wudsn.com/productions/java/ide/downloads/compilers.zip" target="_blank"
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rel="noopener noreferrer">archive containing all supported 6502 compilers</a> including the Linux and Mac OS
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X versions where available. The archive contains a readme file with the date of the last update and the included
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compiler versions. <br />
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<table>
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<tbody>
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<tr>
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<th>Compiler</th>
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<th>Operating System</th>
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<th>Architecture</th>
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<th>Compiler Version</th>
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<th>Executable Path</th>
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<th>Compilation Date</th>
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<th>Compiled By</th>
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</tr>
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<tr>
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<td>ACME</td>
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<td>Windows</td>
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<td>Intel - 32 bit</td>
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<td>0.90</td>
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<td>ACME / acme.exe</td>
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<td>2006-03-19</td>
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<td>Krzysztof Dabrowski</td>
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</tr>
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<tr>
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<td>ASM6</td>
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<td>Windows</td>
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<td>Intel - 32 bit</td>
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<td>1.6</td>
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<td>ASM6 / asm6.exe</td>
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<td>2011-03-11</td>
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<td>loopy</td>
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</tr>
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<tr>
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<td>ATASM</td>
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<td>Windows</td>
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<td>Intel - 32 bit</td>
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<td>1.07 (non-final)</td>
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<td>ATASM / atasm.exe</td>
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<td>2010-05-10</td>
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<td>M. Schmelzenbach</td>
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</tr>
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<tr>
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<td>ATASM</td>
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<td>Mac OS X</td>
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<td>Intel</td>
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<td>1.07 (non-final)</td>
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<td>ATASM / atasm.macosx-i386</td>
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<td>2015-05-01</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>ATASM</td>
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<td>Mac OS X</td>
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<td>PowerPC</td>
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<td>1.07 (non-final)</td>
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<td>ATASM / atasm.macosx-powerpc</td>
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<td>2015-05-01</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>ATASM</td>
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<td>Linux</td>
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<td>Intel - 32 bit</td>
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<td>1.07 (non-final)</td>
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<td>ATASM / atasm.linux-i386</td>
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<td>2015-05-01</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>ATASM</td>
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<td>Linux</td>
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<td>Intel - 64 bit</td>
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<td>1.07 (non-final)</td>
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<td>ATASM / atasm.linux-x86-64</td>
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<td>2015-05-01</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>DASM</td>
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<td>Windows</td>
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<td>Intel - 32 bit</td>
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<td>2.20.11</td>
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<td>DASM / bin / dasm.exe</td>
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<td>2015-05-08</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>DASM</td>
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<td>Mac OS X</td>
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<td>Intel</td>
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<td>2.20.11</td>
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<td>DASM / bin / dasm.macosx-i386</td>
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<td>2015-05-01</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>DASM</td>
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<td>Mac OS X</td>
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<td>PowerPC</td>
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<td>2.20.11</td>
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<td>DASM / bin / dasm.macosx-powerpc</td>
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<td>2015-05-01</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>DASM</td>
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<td>Linux</td>
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<td>Intel 32-bit</td>
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<td>2.20.11-20140304</td>
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<td>DASM / bin / dasm.linux-i386</td>
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<td>2015-05-01</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>DASM</td>
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<td>Linux</td>
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<td>Intel 64-bit</td>
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<td>2.20.11-20140304</td>
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<td>DASM / bin / dasm.linux-x86-64</td>
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<td>2015-05-01</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>KickAss</td>
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<td>All</td>
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<td>Java</td>
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<td>V3.39</td>
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<td>KICKASS / KickAss.jar</td>
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<td>2015-03-26</td>
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<td>Mads Nielsen</td>
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</tr>
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<tr>
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<td>MADS</td>
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<td>Windows</td>
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<td>Intel - 32 bit</td>
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<td>2.0.7 (new features since 1.9.0 are not fully supported in WUDSN IDE yet)</td>
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<td>MADS / mads.exe</td>
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<td>2014-05-20</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>MADS</td>
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<td>Mac OS X</td>
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<td>Intel - 32 bit</td>
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<td>2.0.7 (new features since 1.9.0 are not fully supported in WUDSN IDE yet)</td>
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<td>MADS / mads.macosx-i386</td>
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<td>2017-11-05</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>MADS</td>
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<td>Mac OS X</td>
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<td>Intel - 64 bit</td>
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<td>2.1.0 (new features since 1.9.0 are not fully supported in WUDSN IDE yet)</td>
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<td>MADS / mads.macosx-x64</td>
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<td>2021-03-26</td>
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<td>John Paul Jones</td>
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</tr>
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<tr>
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<td>MADS</td>
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<td>Mac OS X</td>
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<td>PowerPC</td>
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<td>2.0.7 (new features since 1.9.0 are not fully supported in WUDSN IDE yet)</td>
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<td>MADS / mads.macosx-powerpc</td>
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<td>2017-11-05</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>MADS</td>
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<td>Linux</td>
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<td>Intel - 32 bit</td>
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<td>2.0.7 (new features since 1.9.0 are not fully supported in WUDSN IDE yet)</td>
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<td>MADS / mads.linux-i386</td>
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<td>2017-11-05</td>
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<td>JAC!</td>
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</tr>
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<tr>
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<td>TASS</td>
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<td>Windows</td>
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<td>Intel - 32 bit</td>
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<td>1.46 r38</td>
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<td>TASS / 64tass.exe</td>
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<td>2011-07-03</td>
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<td>Soci</td>
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</tr>
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<tr>
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<td>XASM</td>
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<td>Windows</td>
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<td>Intel - 32 bit</td>
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<td>3.1.0</td>
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<td>XASM / xasm.exe</td>
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<td>2014-07-20</td>
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<td>0xF</td>
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</tr>
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<tr>
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<td>XASM</td>
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<td>Linux</td>
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<td>Intel - 32 bit</td>
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<td>3.1.0</td>
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<td>XASM / xasm.linux-i386</td>
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<td>2014-07-20</td>
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<td>0xF</td>
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</tr>
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<tr>
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<td>XASM</td>
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<td>Mac OS X</td>
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<td>Intel - 32 bit</td>
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<td>3.1.0</td>
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<td>XASM / xasm.macosx-i386</td>
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<td>2014-07-20</td>
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<td>0xF</td>
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</tr>
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</tbody>
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</table>
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</li>
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<li>In the section "Browse..." button for the field "Path to Compiler" to locate the executable.</li>
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<li>If not explicit compiler parameters are specified, the default parameters are used.</li>
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<li>If explicit compiler parameters are specified, the default parameters are ignored.</li>
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<li>The variable "${sourceFilePath}" is replaced by the absolute path to the source file. <br /> The variable
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"${outputFilePath}" is replaced by the absolute path to the output file. <br /> For more variables see section
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<a href="#CompilerPreferences">preferences for compiling.</a></li>
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<li>Choose if you want to use the source folder or the temporary folder as the output folder.</li>
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<li>Choose the file extension for the output file, for example, ".xex" or ".bin"</li>
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<li>Press the button "OK".</li>
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<li>Using the button "Restore Defaults" all values are reset, except for the paths to the compilers. <br /> <br />
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<img src="productions/java/ide/features/ide-assembler-preferences-compilers.gif"
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alt="Configuration of compiler executable path" /></li>
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<li>Using the button "Default" in the "File Associations" preferences you can set the default editor for a file
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extension, for example, "MADS" for "*.asm". <br /> <img
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src="productions/java/ide/features/ide-editor-file-associations.gif" alt="IDE file associations" /></li>
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</ul>
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<h5 id="InstallingEmulators">Installing Atari800Win and other emulators <a href="#ide_installation">» top</a></h5>
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<ul>
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<li>Start Eclipse.</li>
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<li>Select the entry "Preferences" from the menu "Window" (for Windows and Linux) or "Eclipse" (for Mac OS X).</li>
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<li>Open the preferences page "Assembler/Atari 8-bit Compilers" and select to tab for your compiler.</li>
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<li>The field "Default Application to open Output File" is defaulted to "Operating System Default Application".
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<ul>
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<li>If you have the emulator registered as the default application for the extension of the output file, for
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example, "Atari800Win" or "Atari800MacX" for ".xex", you don't need to configure anything in addition
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and can skip the steps below.</li>
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<li>If your operating system, like for example Linux, does not support default applications or if you need a
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special output file extension and special parameters to open the output file in the emulator you can
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choose the emulator in the field "Application to open Output File" and configure the command line on the
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corresponding tab.</li>
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<li>You can also use the "User Defined Application" to open the output file with an arbitrary application
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like a script, linker, or whatever.</li>
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</ul>
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</li>
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<li>If you have not yet downloaded the corresponding emulator, you can use the download link on the tab of the
|
||
emulator and follow the instructions on the download site to install the emulator.</li>
|
||
<li>Use the "Browse..." button for the field "Path to Application" to locate the executable. If required you can
|
||
specify your own command-line based on the default command line displayed.<br />Note: Under Mac OS-X, you must
|
||
specify the path to the actual executable inside the ".app" folder. To see this path you have to select "Show
|
||
Package Contents" in the context menu of the ".app" folder. For the "Stella" emulator installed in the
|
||
"/Applications/Stella.app" folder this means "/Applications/Stella.app/Contents/MacOS/Stella".</li>
|
||
<li>If no explicit command line is specified, the default command line is used.</li>
|
||
<li>If an explicit command line is specified, the default command line is ignored.</li>
|
||
<li>The variable "${runnerExecutablePath}" is replaced by the path to the application executable. <br /> The
|
||
variable "${outputFilePath}" is replaced by the absolute path to the output file. <br /> For more variables see
|
||
section <a href="#CompilerPreferences">preferences for compiling</a>.</li>
|
||
<li>Press the button "OK".</li>
|
||
<li>In case you also need the Atari ROM files, you can find them in the file <a
|
||
href="http://www.emulators.com/freefile/pcxf380.zip" target="_blank"
|
||
rel="noopener noreferrer">PCXF380.ZIP</a> which is available at <a
|
||
href="http://www.emulators.com/download.htm" target="_blank"
|
||
rel="noopener noreferrer">http://www.emulators.com</a>.</li>
|
||
<li><img src="productions/java/ide/features/ide-assembler-preferences-compilers.gif"
|
||
alt="Configuration of emulator executable path" /></li>
|
||
</ul>
|
||
<h5 id="CreatingExampleProject">Creating and compiling an example project <a href="#ide_installation">» top</a></h5>
|
||
<ul>
|
||
<li>Start Eclipse.</li>
|
||
<li>Select the entry "New/Project" from the menu "File".</li>
|
||
<li>Select the wizard "General/Project" and press the button "Next".</li>
|
||
<li>Enter the project name "Atari800" and press the button "Finish".</li>
|
||
<li>The new project will appear in the "Project Explorer".</li>
|
||
<li>Select the newly created project and open its context menu.</li>
|
||
<li>Select the entry "New/File", enter the file name "Example.asm" and press the button "Finish".</li>
|
||
<li>The new empty file will now be opened in the MADS editor.</li>
|
||
<li>Copy the following source text and paste it into the file: <br />
|
||
<div style="font-family: courier, monospace; font-size: 13px;"><br /> ; WUDSN IDE Atari Rainbow Example - MADS
|
||
syntax <br /> <br /> org $4000 ;Start of code <br /> <br /> start lda #0 ;Disable screen DMA <br />
|
||
sta 559 <br /> loop lda $d40b ;Load VCOUNT <br /> clc <br /> adc 20 ;Add counter <br />
|
||
sta $d40a <br /> sta $d01a ;Change background color <br /> jmp loop <br /> <br />
|
||
run start ;Define run address</div>
|
||
</li>
|
||
<li>Select the entry "Compile and run" from the menu "Assembler" or press "SHIFT-CTRL-0".</li>
|
||
<li>Enjoy your famous first rainbow effect.</li>
|
||
<li>In case of problems, open the view "Problems" and the output of the view "Console" for details and post a
|
||
message with the screenshots in the <a
|
||
href="https://www.atariage.com/forums/index.php?showtopic=145386&view=getnewpost" target="_blank"
|
||
rel="noopener noreferrer">English AtariAge forum</a> if you get stuck: <br /> <br /> <img
|
||
src="productions/java/ide/installation/ide-project-example.gif"
|
||
alt="Congratulations, when you did everything correctly - this is your first rainbow effect" /></li>
|
||
</ul>
|
||
<h5 id="FurtherAssemblerProgrammingInformation">Further information on assembler programming <a
|
||
href="#ide_installation">» top</a></h5>
|
||
<ul>
|
||
<li>The source includes containing the equates for hardware registers and operating system for <a
|
||
href="productions/atari800/ide/SystemEquates.asm" target="_blank" rel="noopener noreferrer">Atari 8-bit</a>
|
||
and <a href="productions/atari2600/ide/VCS.asm" target="_blank" rel="noopener noreferrer">Atari VCS</a> in MADS
|
||
format.</li>
|
||
<li><a href="https://www.atariarchives.org/agagd/" target="_blank" rel="noopener noreferrer">Atari Graphics &
|
||
Arcade Game Design</a>, <a href="https://www.atariarchives.org/dere/" target="_blank"
|
||
rel="noopener noreferrer">DeRe Atari</a>, and <a href="https://www.atariarchives.org/mapping/"
|
||
target="_blank" rel="noopener noreferrer">Mapping the Atari</a> at <a href="https://www.atariarchives.org/"
|
||
target="_blank" rel="noopener noreferrer">AtariArchives.org</a></li>
|
||
<li>AtariAge forum for <a href="https://atariage.com/forums/forum/51-atari-5200-8-bit-programming" target="_blank"
|
||
rel="noopener noreferrer">Atari 5200 / 8-bit Programming</a></li>
|
||
</ul> |