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https://github.com/ksherlock/x65.git
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import: sample OMF application
This commit is contained in:
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91
samples/apple2gs/gsos/Makefile
Normal file
91
samples/apple2gs/gsos/Makefile
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@ -0,0 +1,91 @@
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#
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# fun2gs/Makefile
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#
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# This makefile was created by Jason Andersen
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#
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# I build on Windows-10 64-bit, this makefile is designed to run under
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# a Windows-10 Command Prompt, and makes use of DOS shell commands
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#
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# In order to build this you need x65
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#
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# https://github.com/Sakrac/x65
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#
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# As far a free stuff, I setup a c:\bin directory, in my path
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# the following packages and executables are in there
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#
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# Fine Tools from Brutal Deluxe
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# http://www.brutaldeluxe.fr/products/crossdevtools/
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# Cadius.exe
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# Merlin32.exe
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# OMFAnalyzer.exe
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# LZ4.exe
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#
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# gnumake-4.2.1-x64.exe (with a symbolic link that aliases this to "make")
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#
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# https://apple2.gs/plus/
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# gsplus32.exe (KEGS based GS Emulator fork by Dagen Brock)
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# I configure this to boot the xrick.po image directly
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# once that's done "make run" will build, update the disk image
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# and boot into xrick2gs.
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#
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# Make and Build Variables
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TARGETNAME = fun2gs
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VPATH = src:obj
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ASMFILES = $(wildcard asm/*.s)
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OBJFILES += $(patsubst asm/%.s,obj/%.x65,$(ASMFILES))
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ASM = x65
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ASMFLAGS = -lst
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# List of directories to create
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DIRS=obj
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help:
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@echo.
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@echo $(TARGETNAME) Makefile
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@echo -------------------------------------------------
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@echo build commands:
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@echo make gs - Apple IIgs
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@echo make image - Build Bootable .PO File
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@echo make run - Build / Run IIgs on emulator
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@echo make clean - Clean intermediate/target files
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@echo make depend - Build dependencies
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@echo -------------------------------------------------
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@echo.
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$(TARGETNAME).sys16: $(OBJFILES)
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$(ASM) link.s $(TARGETNAME).sys16 -iobj -a2o -sym x65.sym -lst
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gs: $(TARGETNAME).sys16
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disk image: gs
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@echo Updating $(TARGETNAME).po
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@echo Remove $(TARGETNAME).sys16
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cadius deletefile $(TARGETNAME).po /$(TARGETNAME)/$(TARGETNAME).sys16
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@echo Add $(TARGETNAME).sys16
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cadius addfile $(TARGETNAME).po /$(TARGETNAME) ./$(TARGETNAME).sys16
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run: image
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gsplus32
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clean:
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@echo Remove $(TARGETNAME).sys16
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$(shell if exist $(TARGETNAME).sys16 echo Y | del $(TARGETNAME).sys16)
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@echo Remove Intermediate Files
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@del /q obj\*
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depend:
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@echo TODO - make dependencies
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# Generic Rules
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#objdir: obj
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obj/%.x65 : asm/%.s
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@echo Assembling $(<F)
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$(ASM) $< -cpu=65816 -imacros -idata -obj $@ $(ASMFLAGS)
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# Create all the directories
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$(shell if not exist $(DIRS) mkdir $(DIRS))
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1
samples/apple2gs/gsos/_FileInformation.txt
Normal file
1
samples/apple2gs/gsos/_FileInformation.txt
Normal file
@ -0,0 +1 @@
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FUN2GS.SYS16=Type(B3),AuxType(DB07),VersionCreate(24),MinVersion(00),Access(21),FolderInfo1(000000000000000000000000000000000000),FolderInfo2(000000000000000000000000000000000000)
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7
samples/apple2gs/gsos/asm/background.s
Normal file
7
samples/apple2gs/gsos/asm/background.s
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@ -0,0 +1,7 @@
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xdef background.c1
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section background, Data
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background.c1:
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incbin "background.c1"
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29455
samples/apple2gs/gsos/asm/blit.s
Normal file
29455
samples/apple2gs/gsos/asm/blit.s
Normal file
File diff suppressed because it is too large
Load Diff
2323
samples/apple2gs/gsos/asm/dbgfnt.s
Normal file
2323
samples/apple2gs/gsos/asm/dbgfnt.s
Normal file
File diff suppressed because it is too large
Load Diff
173
samples/apple2gs/gsos/asm/lz4.s
Normal file
173
samples/apple2gs/gsos/asm/lz4.s
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@ -0,0 +1,173 @@
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*
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* ORCA/M Format!!
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* LZ4 Decompress by Brutal Deluxe!!!
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*
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include common.i
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include dp.s
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mx %00
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xdef unpacklz4
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xdef LZ4_Unpack
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unpacklz4:
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{
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if 1
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phb
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phk
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plb
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sep #$20
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lda dp.source+2
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xba
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lda dp.dest+2
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rep #$31
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tax
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lda dp.dest
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sta LZ4_Dst+1
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plb
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endif
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rts
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}
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*
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* int LZ4_Unpack(u8* pDest, u8* pPackedSource);
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*
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LZ4_Unpack start ASMCODE
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pDest equ 5
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pPackedSource equ 9
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phb
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phk
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plb
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sep #$20
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lda pPackedSource+2,s ; Pull out the src/dst banks
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xba
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lda pDest+2,s ; Pull out the src/dst banks
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rep #$31
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tax ; Temp save in X
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lda pDest,s
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sta LZ4_Dst+1
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lda pPackedSource+1,s ; address of packed source + 4, is the unpacked len
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sta upl+2
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lda pPackedSource,s
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adc #12
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sta upl+1
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upl lda >0 ; packed length
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adc #16 ; 16 bytes for packed buffer header
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adc pPackedSource,s ; start of packed buffer
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tay ; y has the pack data stop address
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anop ; 1st packed Byte offset
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lda pPackedSource,s ; skip 16 byte header on the source
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adc #16
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pha
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txa
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plx
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jsr ASM_LZ4_Unpack
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tay
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anop ; Copy the Return address
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lda 1,s
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sta pPackedSource,s
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lda 3,s
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sta pPackedSource+2,s
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tsc
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sec
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sbc #-8
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tcs
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tya ; return length
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plb
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rtl
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*-------------------------------------------------------------------------------
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ASM_LZ4_Unpack STA LZ4_Literal_3+1 ; Uncompress a LZ4 Packed Data buffer (64 KB max)
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SEP #$20 ; A = Bank Src,Bank Dst
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STA LZ4_Match_5+1 ; X = Header Size = 1st Packed Byte offset
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STA LZ4_Match_5+2 ; Y = Pack Data Size
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XBA ; => Return in A the length of unpacked Data
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STA LZ4_ReadToken+3
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STA LZ4_Match_1+3
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STA LZ4_GetLength_1+3
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REP #$30
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STY LZ4_Limit+1
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*--
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LZ4_Dst LDY #$0000 ; Init Target unpacked Data offset
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LZ4_ReadToken LDA >$AA0000,X ; Read Token Byte
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INX
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STA LZ4_Match_2+1
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*----------------
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LZ4_Literal AND #$00F0 ; >>> Process Literal Bytes <<<
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BEQ LZ4_Limit ; No Literal
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CMP #$00F0
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BNE LZ4_Literal_1
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JSR LZ4_GetLengthLit ; Compute Literal Length with next bytes
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BRA LZ4_Literal_2
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LZ4_Literal_1 LSR A ; Literal Length use the 4 bit
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LSR A
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LSR A
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LSR A
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*--
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LZ4_Literal_2 DEC A ; Copy A+1 Bytes
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LZ4_Literal_3 MVN $AA,$BB ; Copy Literal Bytes from packed data buffer
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PHK ; X and Y are auto incremented
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PLB
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*----------------
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LZ4_Limit CPX #$AAAA ; End Of Packed Data buffer ?
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BEQ LZ4_End
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*----------------
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LZ4_Match TYA ; >>> Process Match Bytes <<<
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SEC
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LZ4_Match_1 SBC >$AA0000,X ; Match Offset
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INX
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INX
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STA LZ4_Match_4+1
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*--
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LZ4_Match_2 LDA #$0000 ; Current Token Value
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AND #$000F
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CMP #$000F
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BNE LZ4_Match_3
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JSR LZ4_GetLengthMat ; Compute Match Length with next bytes
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LZ4_Match_3 CLC
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ADC #$0003 ; Minimum Match Length is 4 (-1 for the MVN)
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*--
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PHX
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LZ4_Match_4 LDX #$AAAA ; Match Byte Offset
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LZ4_Match_5 MVN $BB,$BB ; Copy Match Bytes from unpacked data buffer
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PHK ; X and Y are auto incremented
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PLB
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PLX
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*----------------
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BRA LZ4_ReadToken
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*----------------
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LZ4_GetLengthLit LDA #$000F ; Compute Variable Length (Literal or Match)
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LZ4_GetLengthMat STA LZ4_GetLength_2+1
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LZ4_GetLength_1 LDA >$AA0000,X ; Read Length Byte
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INX
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AND #$00FF
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CMP #$00FF
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BNE LZ4_GetLength_3
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CLC
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LZ4_GetLength_2 ADC #$000F
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STA LZ4_GetLength_2+1
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BRA LZ4_GetLength_1
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LZ4_GetLength_3 ADC LZ4_GetLength_2+1
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RTS
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*----------------
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LZ4_End TYA ; A = Length of Unpack Data
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RTS
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*-------------------------------------------------------------------------------
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end
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380
samples/apple2gs/gsos/asm/start.s
Normal file
380
samples/apple2gs/gsos/asm/start.s
Normal file
@ -0,0 +1,380 @@
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*----- Merlin 16+ Directives
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rel
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dsk start.l
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include common.i
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; SECTION code
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dbg XREF dbgprint_char
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XREF background.c1
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STRING FontOrder = " !""#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"
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start ent
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mx %00 ; assemble in 16 bit
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rel ; Build a relocated S16 file
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include Locator.Macs.s ; Macro Definition Files
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include Mem.Macs.s
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include Misc.Macs.s
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include Util.Macs.s
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include Sound.Macs.s
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*----- Begin Of Program ----------
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PHK ; Data Bank Register = Program Bank Register
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PLB
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; A has UserID
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sta myID
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||||
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bra .next
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||||
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||||
; work around OMF export bug
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dc.t start
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||||
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||||
.next
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; D = direct page address
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; S = Stack Pointer
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||||
tsx
|
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stx |mySP
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tdc
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sta |myDP
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sec
|
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tsc
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sbc |myDP
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inc ; Count byte # 0
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sta |myBank0Size
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|
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JSR ToolInit ; Init Tools + Compact Memory + Ask Shadowing
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JSR BackupEnv ; Backup environment (colors...)
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|
||||
*----- Your Code Starts Here ----------
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||||
phb
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lda #$7FFF ; Length - 1
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ldx #<background.c1 ; source address
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ldy #$2000 ; dest address
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mvn ^$e12000,^background.c1 ; dst/src addresses
|
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plb
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{
|
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ldy #$2000+(32*160)
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jsr PrintE1
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text "Stack ADDR:"
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||||
dc.b 0
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||||
|
||||
ldy #$2000+(40*160)
|
||||
jsr PrintE1
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text " DP ADDR:"
|
||||
dc.b 0
|
||||
|
||||
ldy #$2000+(48*160)
|
||||
jsr PrintE1
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||||
text "Bank0 Size:"
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dc.b 0
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|
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ldy #$2000+(80*160)+(4*0)
|
||||
jsr PrintE1
|
||||
text "[Press any key to Quit]"
|
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dc.b 0
|
||||
|
||||
ldy #$2000+(16*160)
|
||||
jsr PrintE1
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text "x65 OMF Test App"
|
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dc.b 0
|
||||
}
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||||
{
|
||||
pool zpWork $e0-$100
|
||||
zpWork zpCharNum.w
|
||||
|
||||
phb
|
||||
* get us into bank e1
|
||||
pea $e1e1
|
||||
plb
|
||||
plb
|
||||
|
||||
lda #32
|
||||
ldy #$2000
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||||
clc
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||||
.loop
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||||
sta <zpCharNum
|
||||
jsr dbgprint_char
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||||
tya
|
||||
adc #4
|
||||
tay
|
||||
lda <zpCharNum
|
||||
inc
|
||||
cmp #64
|
||||
bcc .loop
|
||||
|
||||
plb
|
||||
}
|
||||
{
|
||||
pea $e1e1
|
||||
plb
|
||||
plb
|
||||
|
||||
ldy #$2000+(32*160)+(4*12)
|
||||
lda >mySP
|
||||
jsr PrintHEX
|
||||
|
||||
ldy #$2000+(40*160)+(4*12)
|
||||
lda >myDP
|
||||
jsr PrintHEX
|
||||
|
||||
ldy #$2000+(48*160)+(4*12)
|
||||
lda >myBank0Size
|
||||
jsr PrintHEX
|
||||
|
||||
phk
|
||||
plb
|
||||
}
|
||||
|
||||
JSR WaitForKey ; Wait until a Key is pressed
|
||||
|
||||
*----- End Of Program ---------
|
||||
|
||||
End JSR RestoreEnv ; Restore environment (colors...)
|
||||
|
||||
JSR ToolTerm ; End up Tools
|
||||
JMP Exit ; Quit to the Launcher
|
||||
|
||||
************************************************************
|
||||
******* INIT TOOL SET/ FREE TOOL CODE *******
|
||||
************************************************************
|
||||
|
||||
ToolInit
|
||||
; _TLStartUp ; Start Tools
|
||||
; PHA
|
||||
; _MMStartUp ; Start Memory Manager Tool Set
|
||||
; PLA
|
||||
; STA myID ; Get current ID
|
||||
*--
|
||||
_MTStartUp ; Start Miscellaneous Tool Set
|
||||
*--
|
||||
* clc ; grab the memory next to my DP
|
||||
* lda |myDP
|
||||
* adc #$100
|
||||
* pha
|
||||
* _SoundStartUp ; Start Sound Tool Set
|
||||
*--
|
||||
PushLong #0 ; Compact Memory
|
||||
PushLong #$8fffff
|
||||
PushWord myID
|
||||
PushWord #%11000000_00000000
|
||||
PushLong #0
|
||||
_NewHandle
|
||||
_DisposeHandle
|
||||
_CompactMem
|
||||
*--
|
||||
// Allocate Bank 01 memory + 4K before and after (25 lines pre flow)
|
||||
// $012000-$019BFF pixel data
|
||||
// $019D00-$019DC7 SCB data
|
||||
// $019E00-$019FFF Clut data
|
||||
// $900 bytes afer, (14 lines buffer on the bottom, which will wreck SCB+CLUT
|
||||
|
||||
PushLong #0 ; Ask Shadowing Screen ($8000 bytes from $01/2000)
|
||||
PushLong #$9600
|
||||
PushWord myID
|
||||
PushWord #%11000000_00000011
|
||||
PushLong #$011000
|
||||
_NewHandle
|
||||
PLA
|
||||
PLA
|
||||
BCC :NoError
|
||||
*--
|
||||
:NoError
|
||||
RTS
|
||||
|
||||
*-------
|
||||
|
||||
ToolTerm:
|
||||
* _SoundShutDown ; Stop Tools
|
||||
_MTShutDown
|
||||
PushWord myID
|
||||
_DisposeAll
|
||||
; PushWord myID
|
||||
; _MMShutDown
|
||||
; _TLShutDown
|
||||
RTS
|
||||
|
||||
myID ds 2 ; ID of this Program in memory
|
||||
mySP ds 2
|
||||
myDP ds 2
|
||||
myBank0Size ds 2
|
||||
*---------------------------------------
|
||||
|
||||
BackupEnv SEP #$30 ; Backup Environment values (color, border...)
|
||||
LDAL $00C022
|
||||
STA BE_C022
|
||||
LDAL $00C029
|
||||
STA BE_C029
|
||||
LDAL $00C034
|
||||
STA BE_C034
|
||||
LDAL $00C035
|
||||
STA BE_C035
|
||||
REP #$30
|
||||
RTS
|
||||
|
||||
*-----
|
||||
|
||||
RestoreEnv SEP #$30 ; Restore Environment values (color, border...)
|
||||
LDA BE_C035
|
||||
STAL $00C035
|
||||
LDA BE_C034
|
||||
STAL $00C034
|
||||
LDA BE_C029
|
||||
STAL $00C029
|
||||
LDA BE_C022
|
||||
STAL $00C022
|
||||
REP #$30
|
||||
RTS
|
||||
|
||||
BE_C022 byte 00 ; Background Color
|
||||
BE_C029 byte 00 ; Linearization of the Graphic Page
|
||||
BE_C034 byte 00 ; Border Color
|
||||
BE_C035 byte 00 ; Shadowing
|
||||
|
||||
************************************************************
|
||||
******* GS/OS CODE *******
|
||||
************************************************************
|
||||
|
||||
GSOS = $E100A8
|
||||
|
||||
*-------
|
||||
|
||||
Exit JSL GSOS ; Quit Program
|
||||
dc.w $2029
|
||||
dc.l gsosQUIT
|
||||
|
||||
*-------
|
||||
|
||||
gsosQUIT ds.w 2 ; pCount
|
||||
ds.b 4 ; pathname
|
||||
ds.b 2 ; flags
|
||||
|
||||
|
||||
************************************************************
|
||||
******* EVENT HANDLER CODE *******
|
||||
************************************************************
|
||||
|
||||
WaitForKey SEP #$30 ; Wait for a Key Press
|
||||
WFK_1 LDAL $00c000
|
||||
BPL WFK_1
|
||||
STAL $00c010
|
||||
REP #$30
|
||||
RTS
|
||||
|
||||
************************************************************
|
||||
*
|
||||
* Print out a TEXT String, at memory location Y
|
||||
* in Bank E1
|
||||
*
|
||||
PrintE1:
|
||||
mx %00
|
||||
{
|
||||
pool zpWork $e0-$100
|
||||
zpWork pString.l
|
||||
|
||||
* Setup pString as pointer to the string
|
||||
|
||||
plx
|
||||
inx
|
||||
stx <pString
|
||||
phk
|
||||
phk
|
||||
pla
|
||||
sta <pString+2
|
||||
|
||||
* Font render bank
|
||||
|
||||
pea $e1e1
|
||||
plb
|
||||
plb
|
||||
|
||||
clc
|
||||
|
||||
.loop
|
||||
lda [pString]
|
||||
and #$00FF
|
||||
beq .done
|
||||
|
||||
sbc #31
|
||||
jsr dbgprint_char
|
||||
|
||||
tya
|
||||
adc #4
|
||||
tay
|
||||
inc <pString
|
||||
bra .loop
|
||||
.done
|
||||
pei <pString
|
||||
rts
|
||||
}
|
||||
|
||||
|
||||
************************************************************
|
||||
*
|
||||
* Print out a 16 bit hex number, at memory location Y
|
||||
* in the current bank
|
||||
*
|
||||
PrintHEX:
|
||||
mx %00
|
||||
{
|
||||
pha
|
||||
xba
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
and #$000F
|
||||
|
||||
tax
|
||||
lda >chartable,x
|
||||
and #$00FF
|
||||
jsr dbgprint_char
|
||||
|
||||
tya
|
||||
adc #4
|
||||
tay
|
||||
lda 2,s
|
||||
and #$000F
|
||||
tax
|
||||
lda >chartable,x
|
||||
and #$00FF
|
||||
jsr dbgprint_char
|
||||
|
||||
tya
|
||||
adc #4
|
||||
tay
|
||||
|
||||
lda 1,s
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
and #$000F
|
||||
tax
|
||||
lda >chartable,x
|
||||
and #$00FF
|
||||
jsr dbgprint_char
|
||||
|
||||
tya
|
||||
adc #4
|
||||
tay
|
||||
pla
|
||||
and #$000F
|
||||
tax
|
||||
lda >chartable,x
|
||||
and #$00FF
|
||||
jsr dbgprint_char
|
||||
|
||||
rts
|
||||
|
||||
chartable dc.b 16,17,18,19,20,21,22,23,24,25,33,34,35,36,37,38
|
||||
|
||||
}
|
||||
|
||||
************************************************************
|
||||
|
153
samples/apple2gs/gsos/bin/ftile/Makefile
Normal file
153
samples/apple2gs/gsos/bin/ftile/Makefile
Normal file
@ -0,0 +1,153 @@
|
||||
#--------------------------------------------------------
|
||||
# $File: Makefile,v $
|
||||
#
|
||||
# $Date: 2019/10/20 $
|
||||
# $Author: jandersen $
|
||||
# $Revision: #1 $
|
||||
#--------------------------------------------------------
|
||||
#
|
||||
# ftile GCC-Gnu Makefile
|
||||
#
|
||||
|
||||
# compile under *nix, or Windows Subsystem for Linux
|
||||
|
||||
SHELL = /bin/sh
|
||||
MKDIR = mkdir
|
||||
|
||||
TARGET = ftile
|
||||
|
||||
PROJROOT = .
|
||||
|
||||
#SYSTEM = /usr
|
||||
#SYSLIBDIR = $(SYSTEM)/lib
|
||||
#SYSINCDIR = $(SYSTEM)/include
|
||||
|
||||
INCCMD = -I$(SYSINCDIR)
|
||||
INCCMD += -I$(PROJROOT)/source
|
||||
INCCMD += -I$(PROJROOT)/include
|
||||
|
||||
OBJDIR = $(PROJROOT)/obj
|
||||
DEPDIR = $(PROJROOT)/dep
|
||||
LSTDIR = $(PROJROOT)/lst
|
||||
|
||||
#
|
||||
# Special GnuMake Search Path Directive
|
||||
#
|
||||
VPATH = $(PROJROOT)/source
|
||||
|
||||
#
|
||||
# Dedicated Search Paths for Specific Types
|
||||
#
|
||||
# Can be used to speed up compile by using this feature
|
||||
# for each filetype (reducing the amount of searching)
|
||||
#
|
||||
vpath %.o $(OBJDIR)
|
||||
vpath %.d $(DEPDIR)
|
||||
|
||||
LIBCMD +=-lm
|
||||
|
||||
OBJS := ftile.o
|
||||
OBJS += rawdata.o
|
||||
|
||||
# change list of .o's into a list of .d's
|
||||
|
||||
DEPS := $(OBJS:%.o=%.d)
|
||||
|
||||
AS = gcc
|
||||
CC = gcc
|
||||
LD = gcc
|
||||
RM = /bin/rm -rfv
|
||||
|
||||
CFLAGS = -O2 -Wall -Werror -Wa,-al -fno-common
|
||||
CXXFLAGS = -O2 -Wall -Werror -Wa,-al -fno-common
|
||||
ASFLAGS = -c -xassembler-with-cpp -Wa,-al
|
||||
LDFLAGS = -Wl,-Map,$(TARGET).map $(LIBCMD)
|
||||
|
||||
# Clear Default Suffixes
|
||||
.SUFFIXES:
|
||||
# Set my Own Suffixes
|
||||
.SUFFIXES: .c .s .cc .d .o
|
||||
|
||||
all: $(TARGET)
|
||||
|
||||
$(TARGET): $(DEPS) $(OBJS) $(LIBS)
|
||||
$(LD) -o $@ $(addprefix $(OBJDIR)/,$(OBJS)) $(LIBS) $(LDFLAGS)
|
||||
|
||||
# Object Rules
|
||||
|
||||
.s.o:
|
||||
$(AS) $(ASFLAGS) $(TMPFLAGS) $(INCCMD) -o $(OBJDIR)/$@ $< > $(LSTDIR)/$*.lst
|
||||
|
||||
.c.o:
|
||||
$(CC) $(CFLAGS) $(TMPFLAGS) $(INCCMD) -c $< -o $(OBJDIR)/$*.o > $(LSTDIR)/$*.lst
|
||||
|
||||
.cc.o:
|
||||
$(CC) $(CXXFLAGS) $(TMPFLAGS) $(INCCMD) -c $< -o $(OBJDIR)/$*.o > $(LSTDIR)/$*.lst
|
||||
|
||||
# Dependencie Rules
|
||||
#
|
||||
# for now just touch, to create the file if its not defined
|
||||
#
|
||||
.s.d:
|
||||
touch $(DEPDIR)/$*.d
|
||||
|
||||
.c.d:
|
||||
set -e; $(CC) -M $(CFLAGS) $(INCCMD) $< \
|
||||
| sed 's/\($*\)\.o[ :]*/\1.o $@ : /g' > $(DEPDIR)/$@; \
|
||||
[ -s $(DEPDIR)/$@ ] || rm -f $(DEPDIR)/$@
|
||||
|
||||
.cc.d:
|
||||
set -e; $(CC) -M $(CXXFLAGS) $(INCCMD) $< \
|
||||
| sed 's/\($*\)\.o[ :]*/\1.o $@ : /g' > $(DEPDIR)/$@; \
|
||||
[ -s $(DEPDIR)/$@ ] || rm -f $(DEPDIR)/$@
|
||||
|
||||
.PHONY: install
|
||||
install: $(TARGET)
|
||||
cp $(TARGET).exe $(PROJROOT)/../bin
|
||||
|
||||
.PHONY: clean
|
||||
clean:
|
||||
$(RM) $(OBJDIR) *.o $(DEPDIR) *.map $(LSTDIR) $(TARGET) $(TARGET).exe
|
||||
|
||||
|
||||
########################################
|
||||
#
|
||||
# HELPER TARGET RULES
|
||||
#
|
||||
########################################
|
||||
|
||||
#
|
||||
# Target that forces all of the objects to be rebuilt if the makefile changes
|
||||
#
|
||||
|
||||
$(OBJS) : Makefile
|
||||
$(DEPS) : Makefile
|
||||
#
|
||||
# Targets that create the output object directory if it doesn't already exist
|
||||
#
|
||||
|
||||
Makefile : $(OBJDIR) $(DEPDIR) $(LSTDIR)
|
||||
|
||||
$(OBJDIR) :
|
||||
$(MKDIR) $(OBJDIR)
|
||||
|
||||
#
|
||||
# Targets that create the output dependency directory if it doesn't already exist
|
||||
#
|
||||
|
||||
$(DEPDIR) :
|
||||
$(MKDIR) $(DEPDIR)
|
||||
|
||||
#
|
||||
# Targets that create the output list directory if it doesn't already exist
|
||||
#
|
||||
|
||||
$(LSTDIR) :
|
||||
$(MKDIR) $(LSTDIR)
|
||||
|
||||
#
|
||||
# Generated Dependencie Files
|
||||
#
|
||||
-include $(wildcard $(DEPDIR)/*.d)
|
||||
|
||||
|
BIN
samples/apple2gs/gsos/bin/ftile/TESTFONT.gs
Normal file
BIN
samples/apple2gs/gsos/bin/ftile/TESTFONT.gs
Normal file
Binary file not shown.
2256
samples/apple2gs/gsos/bin/ftile/TESTFONT.txt
Normal file
2256
samples/apple2gs/gsos/bin/ftile/TESTFONT.txt
Normal file
File diff suppressed because it is too large
Load Diff
BIN
samples/apple2gs/gsos/bin/ftile/null_terminator.gs
Normal file
BIN
samples/apple2gs/gsos/bin/ftile/null_terminator.gs
Normal file
Binary file not shown.
2278
samples/apple2gs/gsos/bin/ftile/null_terminator.txt
Normal file
2278
samples/apple2gs/gsos/bin/ftile/null_terminator.txt
Normal file
File diff suppressed because it is too large
Load Diff
45
samples/apple2gs/gsos/bin/ftile/source/bctypes.h
Normal file
45
samples/apple2gs/gsos/bin/ftile/source/bctypes.h
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
bctypes.h
|
||||
|
||||
Because Standard Types
|
||||
*/
|
||||
|
||||
#ifndef _bctypes_h
|
||||
#define _bctypes_h
|
||||
|
||||
typedef signed char i8;
|
||||
typedef unsigned char u8;
|
||||
typedef signed short i16;
|
||||
typedef unsigned short u16;
|
||||
typedef signed long i32;
|
||||
typedef unsigned long u32;
|
||||
|
||||
#if !_MSVC
|
||||
typedef signed long long i64;
|
||||
typedef unsigned long long u64;
|
||||
#endif
|
||||
|
||||
typedef i32 bool;
|
||||
|
||||
typedef float f32;
|
||||
typedef float r32;
|
||||
typedef double f64;
|
||||
typedef double r64;
|
||||
|
||||
|
||||
#define false (0)
|
||||
#define true (!false)
|
||||
|
||||
#define null (0)
|
||||
|
||||
// Odd Types
|
||||
typedef union {
|
||||
u64 ul64[2];
|
||||
u32 ui32[4];
|
||||
} QWdata;
|
||||
|
||||
|
||||
#endif // _bctypes_h
|
||||
|
||||
// EOF - bctypes.h
|
||||
|
187
samples/apple2gs/gsos/bin/ftile/source/ftile.c
Normal file
187
samples/apple2gs/gsos/bin/ftile/source/ftile.c
Normal file
@ -0,0 +1,187 @@
|
||||
/*
|
||||
#--------------------------------------------------------
|
||||
# $File: ftile.c,v $
|
||||
#--------------------------------------------------------
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "bctypes.h"
|
||||
#include "ftile.h"
|
||||
#include "rawdata.h"
|
||||
|
||||
u16 GetBest16(unsigned char* pFrame, int width, int height)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
RAWDATA* gResult = NULL;
|
||||
|
||||
void AddString(RAWDATA* pRaw, char* pString)
|
||||
{
|
||||
size_t len = strlen(pString);
|
||||
|
||||
size_t newlen = len+pRaw->size;
|
||||
|
||||
pRaw->data = (unsigned char*) realloc(pRaw->data, newlen);
|
||||
|
||||
memcpy(pRaw->data + pRaw->size, pString, len);
|
||||
|
||||
pRaw->size = newlen;
|
||||
}
|
||||
|
||||
int AddLine(char*pLabel,char*pInst,char*pExp,int val,int clocks)
|
||||
{
|
||||
if (gResult)
|
||||
{
|
||||
char temp[256];
|
||||
char pArg[256];
|
||||
|
||||
memset(pArg,0,256);
|
||||
sprintf(pArg,pExp,val);
|
||||
|
||||
sprintf(temp, "%8s %3s %s\n", pLabel,pInst,pArg);
|
||||
|
||||
AddString(gResult, temp);
|
||||
}
|
||||
|
||||
return clocks;
|
||||
}
|
||||
|
||||
void CompileTile(RAWDATA *result, u8* pTile)
|
||||
{
|
||||
static int offsets[16] =
|
||||
{
|
||||
(160 * 0) + 0, (160 * 0) + 2,
|
||||
(160 * 1) + 0, (160 * 1) + 2,
|
||||
(160 * 2) + 0, (160 * 2) + 2,
|
||||
(160 * 3) + 0, (160 * 3) + 2,
|
||||
(160 * 4) + 0, (160 * 4) + 2,
|
||||
(160 * 5) + 0, (160 * 5) + 2,
|
||||
(160 * 6) + 0, (160 * 6) + 2,
|
||||
(160 * 7) + 0, (160 * 7) + 2
|
||||
};
|
||||
int clocks = 0;
|
||||
u16 *pData = (u16*) pTile;
|
||||
|
||||
bool slots[16];
|
||||
|
||||
memset(slots, 0, sizeof(bool) * 16);
|
||||
|
||||
bool done = false;
|
||||
|
||||
while (!done)
|
||||
{
|
||||
u16 pixel = 0;
|
||||
done = true;
|
||||
|
||||
// Load a cached Pixel
|
||||
for (int idx = 0; idx < 16; ++idx)
|
||||
{
|
||||
if (slots[idx])
|
||||
continue;
|
||||
|
||||
done = false;
|
||||
pixel = pData[idx];
|
||||
clocks += AddLine("","LDA","#$%04X",pixel,3);
|
||||
break;
|
||||
}
|
||||
|
||||
for (int outIdx = 0; outIdx < 16; ++outIdx)
|
||||
{
|
||||
if (slots[outIdx])
|
||||
continue;
|
||||
|
||||
if (pixel == pData[outIdx])
|
||||
{
|
||||
clocks += AddLine("","STA","$%04X,Y",offsets[outIdx],6);
|
||||
slots[outIdx] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
clocks += AddLine("","RTL"," ;%d cycles",clocks+6,6);
|
||||
}
|
||||
|
||||
RAWDATA* CompileTiles(RAWDATA* pTilesData, int bank)
|
||||
{
|
||||
RAWDATA* result = (RAWDATA*)malloc(sizeof(RAWDATA));
|
||||
memset(result, 0, sizeof(RAWDATA));
|
||||
|
||||
gResult = result;
|
||||
|
||||
int numTiles = pTilesData->size / 32; // (32 bytes per tile)
|
||||
|
||||
char temp_label[256];
|
||||
|
||||
for (int idx = 0; idx < numTiles; ++idx)
|
||||
{
|
||||
sprintf(temp_label," da tile%d_%d\n", bank, idx);
|
||||
AddString(result, temp_label);
|
||||
}
|
||||
|
||||
for (int tileNo = 0; tileNo < numTiles; ++tileNo)
|
||||
{
|
||||
sprintf(temp_label,"tile%d_%d\n", bank, tileNo);
|
||||
AddString(result, temp_label);
|
||||
CompileTile(result, &pTilesData->data[ tileNo * 32 ]);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static void _usage()
|
||||
{
|
||||
printf("ftile v%s\n\n", VERSION);
|
||||
printf("Usage: ftile <input_raw8x8_tile_file>\n"
|
||||
"Written by Jason Andersen\n"
|
||||
"Copyright (c) 2019 Jason Andersen.\n"
|
||||
"Unauthorized use prohibited\n");
|
||||
|
||||
exit(1);
|
||||
|
||||
} // usage
|
||||
|
||||
|
||||
//
|
||||
// Parse command line options
|
||||
//
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
// Check Arguments
|
||||
while (--argc > 0 && (*++argv)[0] == '-')
|
||||
{
|
||||
*argv+=1;
|
||||
|
||||
if (strcmp("v", *argv) == 0)
|
||||
{
|
||||
printf("ftile v%s\n", VERSION);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
*argv+= strlen(*argv); // skip rest of string
|
||||
}
|
||||
|
||||
if (argc != 1) _usage();
|
||||
|
||||
RAWDATA* pData = loadRaw(argv[0]);
|
||||
RAWDATA* pSource = CompileTiles(pData,0);
|
||||
|
||||
char outname[256];
|
||||
strcpy(outname, argv[0]);
|
||||
int len = strlen(outname);
|
||||
strcpy(outname+(len-2), "txt");
|
||||
saveRaw(pSource, outname);
|
||||
printf("\nftile - Processing complete.\n");
|
||||
|
||||
exit(0);
|
||||
|
||||
} // main
|
||||
|
||||
|
||||
// eof - xrick2png.c
|
||||
|
19
samples/apple2gs/gsos/bin/ftile/source/ftile.h
Normal file
19
samples/apple2gs/gsos/bin/ftile/source/ftile.h
Normal file
@ -0,0 +1,19 @@
|
||||
/*
|
||||
#--------------------------------------------------------
|
||||
# $File: ftile.h,v $
|
||||
# $Author: jandersen $
|
||||
# $Revision: #1 $
|
||||
#--------------------------------------------------------
|
||||
|
||||
*/
|
||||
|
||||
#ifndef _ftile_h
|
||||
#define _ftile_h
|
||||
|
||||
#define VERSION "1.00"
|
||||
|
||||
#endif // _ftile_h
|
||||
|
||||
// EOF - ftile.h
|
||||
|
||||
|
53
samples/apple2gs/gsos/bin/ftile/source/rawdata.c
Normal file
53
samples/apple2gs/gsos/bin/ftile/source/rawdata.c
Normal file
@ -0,0 +1,53 @@
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "rawdata.h"
|
||||
|
||||
|
||||
RAWDATA* loadRaw(const char* path)
|
||||
{
|
||||
FILE* rawFile = fopen( path, "rb" );
|
||||
|
||||
if (rawFile)
|
||||
{
|
||||
RAWDATA* pData = (RAWDATA*)malloc(sizeof(RAWDATA));
|
||||
|
||||
fseek(rawFile, 0, SEEK_END);
|
||||
pData->size = ftell(rawFile);
|
||||
|
||||
fseek(rawFile, 0, SEEK_SET);
|
||||
|
||||
pData->data = (unsigned char*)malloc(pData->size);
|
||||
|
||||
size_t read_size = fread(pData->data, 1, pData->size, rawFile);
|
||||
|
||||
if (read_size != pData->size)
|
||||
{
|
||||
printf("WARNING: read %ld of %ld bytes\n", read_size, pData->size);
|
||||
}
|
||||
|
||||
fclose(rawFile);
|
||||
|
||||
return pData;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void saveRaw(RAWDATA* pData, const char* path)
|
||||
{
|
||||
FILE* rawFile = fopen( path, "wb" );
|
||||
|
||||
if (rawFile)
|
||||
{
|
||||
fwrite(pData->data, 1, pData->size, rawFile);
|
||||
fclose(rawFile);
|
||||
}
|
||||
}
|
||||
|
||||
// rawdata.c
|
||||
|
16
samples/apple2gs/gsos/bin/ftile/source/rawdata.h
Normal file
16
samples/apple2gs/gsos/bin/ftile/source/rawdata.h
Normal file
@ -0,0 +1,16 @@
|
||||
|
||||
#ifndef _rawdata_h_
|
||||
#define _rawdata_h_
|
||||
|
||||
#include "bctypes.h"
|
||||
|
||||
typedef struct {
|
||||
unsigned char* data; // pointer to data
|
||||
size_t size; // size in bytes
|
||||
} RAWDATA;
|
||||
|
||||
|
||||
RAWDATA* loadRaw(const char* path);
|
||||
void saveRaw(RAWDATA* pData, const char* path);
|
||||
|
||||
#endif //_rawdata_h_
|
249
samples/apple2gs/gsos/bin/png2c1/Program.cs
Normal file
249
samples/apple2gs/gsos/bin/png2c1/Program.cs
Normal file
@ -0,0 +1,249 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
|
||||
namespace png2c1
|
||||
{
|
||||
class Program
|
||||
{
|
||||
public class spPalette
|
||||
{
|
||||
public List<Color> colors = new List<Color>();
|
||||
}
|
||||
|
||||
public class spPixels
|
||||
{
|
||||
public int m_width;
|
||||
public int m_height;
|
||||
|
||||
public List<byte> m_pixels = new List<byte>();
|
||||
|
||||
public spPixels(int width, int height, List<byte> pixels)
|
||||
{
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
m_pixels = pixels;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
List<spPalette> pals = new List<spPalette>();
|
||||
List<spPixels> pics = new List<spPixels>();
|
||||
|
||||
Console.WriteLine("png2c1");
|
||||
Console.WriteLine("{0}", args.Length);
|
||||
|
||||
byte[] scbs = new byte[200]; // 200 scanlines
|
||||
|
||||
byte scb_index = 0;
|
||||
|
||||
foreach(string arg in args)
|
||||
{
|
||||
String pngPath = arg;
|
||||
String palPath = Path.ChangeExtension(pngPath, ".pal");
|
||||
//--------------------------------------------------------------
|
||||
// Read in the palette file (thanks Pro Motion)
|
||||
Console.WriteLine($"Loading {palPath}");
|
||||
|
||||
spPalette pal = new spPalette();
|
||||
|
||||
using (FileStream palStream = new FileStream(palPath, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
for(int idx = 0; idx < 16; ++idx)
|
||||
{
|
||||
int r = palStream.ReadByte();
|
||||
int g = palStream.ReadByte();
|
||||
int b = palStream.ReadByte();
|
||||
|
||||
pal.colors.Add(Color.FromArgb(255, r, g, b));
|
||||
}
|
||||
}
|
||||
|
||||
// Put it in the list
|
||||
pals.Add(pal);
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// Read in the image file
|
||||
Console.WriteLine($"Loading {pngPath}");
|
||||
|
||||
using (var image = new Bitmap(System.Drawing.Image.FromFile(pngPath)))
|
||||
{
|
||||
//Bitmap image = new Bitmap(pngStream);
|
||||
Console.WriteLine("{0} width={1}, height={2}",pngPath, image.Width, image.Height);
|
||||
|
||||
List<byte> pixels = new List<byte>();
|
||||
|
||||
for (int y = 0; y < image.Height; ++y)
|
||||
{
|
||||
Color p = image.GetPixel(0,y);
|
||||
|
||||
if (255 == p.A)
|
||||
{
|
||||
scbs[ y ] = scb_index;
|
||||
}
|
||||
|
||||
|
||||
for (int x = 0; x < image.Width; x+=2)
|
||||
{
|
||||
Color p0 = image.GetPixel(x,y);
|
||||
Color p1 = image.GetPixel(x+1,y);
|
||||
|
||||
int idx0 = GetIndex(ref pal.colors, p0);
|
||||
int idx1 = GetIndex(ref pal.colors, p1);
|
||||
|
||||
byte pb = (byte)((idx0<<4) | (idx1));
|
||||
|
||||
pixels.Add( pb );
|
||||
}
|
||||
}
|
||||
|
||||
spPixels pic = new spPixels(image.Width, image.Height, pixels);
|
||||
pics.Add(pic);
|
||||
}
|
||||
|
||||
scb_index++;
|
||||
|
||||
}
|
||||
|
||||
//foreach (byte scb in scbs)
|
||||
//{
|
||||
// Console.WriteLine("{0:X2}", scb);
|
||||
//}
|
||||
|
||||
String outPath = Path.ChangeExtension(args[0], ".c1");
|
||||
|
||||
Console.WriteLine("Saving {0}", outPath);
|
||||
|
||||
using (BinaryWriter b = new BinaryWriter(
|
||||
File.Open(outPath, FileMode.Create)))
|
||||
{
|
||||
for (int y = 0; y < scbs.Length; ++y)
|
||||
{
|
||||
int imageIdx = scbs[ y ];
|
||||
spPixels pix = pics[ imageIdx ];
|
||||
|
||||
int pixIndex = 160 * y;
|
||||
|
||||
// Write out the scanline of pix
|
||||
for (int idx = 0; idx < 160; ++idx)
|
||||
{
|
||||
b.Write((byte)pix.m_pixels[ pixIndex + idx ]);
|
||||
}
|
||||
}
|
||||
|
||||
// Save out the scbs
|
||||
b.Write(scbs);
|
||||
|
||||
// Pad out the page
|
||||
for (int idx = 0; idx < 56; ++idx)
|
||||
{
|
||||
b.Write((byte)0x00);
|
||||
}
|
||||
|
||||
// Save out the palettes
|
||||
for (int palIdx = 0; palIdx < 16; ++palIdx)
|
||||
{
|
||||
if (palIdx < pals.Count)
|
||||
{
|
||||
spPalette pal = pals[ palIdx ];
|
||||
|
||||
for (int idx = 0; idx < 16; ++idx)
|
||||
{
|
||||
UInt16 rgb = ToGSColor(pal.colors[idx]);
|
||||
b.Write(rgb);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int idx = 0; idx < 16; ++idx)
|
||||
{
|
||||
b.Write((UInt16)0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
//
|
||||
// Get a IIgs color
|
||||
//
|
||||
static UInt16 ToGSColor( Color pixel )
|
||||
{
|
||||
int red = pixel.R;
|
||||
int green = pixel.G;
|
||||
int blue = pixel.B;
|
||||
|
||||
// we want to round up if it's needed
|
||||
red+=8;
|
||||
green+=8;
|
||||
blue+=8;
|
||||
if (red > 255) red = 255;
|
||||
if (green > 255) green = 255;
|
||||
if (blue > 255) blue = 255;
|
||||
|
||||
red >>= 4;
|
||||
green >>= 4;
|
||||
blue >>= 4;
|
||||
|
||||
int color = (red << 8) |
|
||||
(green << 4) |
|
||||
(blue);
|
||||
|
||||
return (UInt16)color;
|
||||
}
|
||||
|
||||
//
|
||||
// Get the Closest Matching Palette Index
|
||||
//
|
||||
static int GetIndex(ref List<Color> pal, Color pixel)
|
||||
{
|
||||
byte result_index = 0;
|
||||
|
||||
if (pal.Count > 0)
|
||||
{
|
||||
List<float> dist = new List<float>();
|
||||
|
||||
for (int idx = 0; idx < pal.Count; ++idx)
|
||||
{
|
||||
float delta = ColorDelta(pal[idx], pixel);
|
||||
dist.Add(delta);
|
||||
|
||||
// Make sure the result_index is the one
|
||||
// with the least amount of error
|
||||
if (dist[idx] < dist[result_index])
|
||||
{
|
||||
result_index = (byte)idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result_index;
|
||||
}
|
||||
|
||||
static float ColorDelta(Color c0, Color c1)
|
||||
{
|
||||
// Y=0.2126R+0.7152G+0.0722B
|
||||
float r = (c0.R-c1.R);
|
||||
r = r * r;
|
||||
r *= 0.2126f;
|
||||
|
||||
float g = (c0.G-c1.G);
|
||||
g = g * g;
|
||||
g *= 0.7152f;
|
||||
|
||||
float b = (c0.B-c1.B);
|
||||
b = b * b;
|
||||
b *= 0.0722f;
|
||||
|
||||
return r + g + b;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
BIN
samples/apple2gs/gsos/bin/png2c1/background.pal
Normal file
BIN
samples/apple2gs/gsos/bin/png2c1/background.pal
Normal file
Binary file not shown.
BIN
samples/apple2gs/gsos/bin/png2c1/background.png
Normal file
BIN
samples/apple2gs/gsos/bin/png2c1/background.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 19 KiB |
12
samples/apple2gs/gsos/bin/png2c1/png2c1.csproj
Normal file
12
samples/apple2gs/gsos/bin/png2c1/png2c1.csproj
Normal file
@ -0,0 +1,12 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Drawing.Common" Version="4.5.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
202
samples/apple2gs/gsos/bin/png2tiles/Program.cs
Normal file
202
samples/apple2gs/gsos/bin/png2tiles/Program.cs
Normal file
@ -0,0 +1,202 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Drawing2D;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
|
||||
namespace png2tiles
|
||||
{
|
||||
class Program
|
||||
{
|
||||
public class spPalette
|
||||
{
|
||||
public List<Color> colors = new List<Color>();
|
||||
}
|
||||
|
||||
public class spPixels
|
||||
{
|
||||
public int m_width;
|
||||
public int m_height;
|
||||
|
||||
public List<byte> m_pixels = new List<byte>();
|
||||
|
||||
public spPixels(int width, int height, List<byte> pixels)
|
||||
{
|
||||
m_width = width;
|
||||
m_height = height;
|
||||
m_pixels = pixels;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void Main(string[] args)
|
||||
{
|
||||
List<spPalette> pals = new List<spPalette>();
|
||||
List<spPixels> pics = new List<spPixels>();
|
||||
|
||||
Console.WriteLine("png2tiles");
|
||||
Console.WriteLine("{0}", args.Length);
|
||||
|
||||
foreach(string arg in args)
|
||||
{
|
||||
String pngPath = arg;
|
||||
String palPath = Path.ChangeExtension(pngPath, ".pal");
|
||||
//--------------------------------------------------------------
|
||||
// Read in the palette file (thanks Pro Motion)
|
||||
Console.WriteLine($"Loading {palPath}");
|
||||
|
||||
spPalette pal = new spPalette();
|
||||
|
||||
using (FileStream palStream = new FileStream(palPath, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
for(int idx = 0; idx < 16; ++idx)
|
||||
{
|
||||
int r = palStream.ReadByte();
|
||||
int g = palStream.ReadByte();
|
||||
int b = palStream.ReadByte();
|
||||
|
||||
pal.colors.Add(Color.FromArgb(255, r, g, b));
|
||||
}
|
||||
}
|
||||
|
||||
// Put it in the list
|
||||
pals.Add(pal);
|
||||
|
||||
//--------------------------------------------------------------
|
||||
// Read in the image file
|
||||
Console.WriteLine($"Loading {pngPath}");
|
||||
|
||||
using (var image = new Bitmap(System.Drawing.Image.FromFile(pngPath)))
|
||||
{
|
||||
//Bitmap image = new Bitmap(pngStream);
|
||||
Console.WriteLine("{0} width={1}, height={2}",pngPath, image.Width, image.Height);
|
||||
|
||||
List<byte> pixels = new List<byte>();
|
||||
|
||||
for (int y = 0; y < image.Height; ++y)
|
||||
{
|
||||
for (int x = 0; x < image.Width; x+=2)
|
||||
{
|
||||
Color p0 = image.GetPixel(x,y);
|
||||
Color p1 = image.GetPixel(x+1,y);
|
||||
|
||||
int idx0 = GetIndex(ref pal.colors, p0);
|
||||
int idx1 = GetIndex(ref pal.colors, p1);
|
||||
|
||||
byte pb = (byte)((idx0<<4) | (idx1));
|
||||
|
||||
pixels.Add( pb );
|
||||
}
|
||||
}
|
||||
|
||||
spPixels pic = new spPixels(image.Width, image.Height, pixels);
|
||||
pics.Add(pic);
|
||||
}
|
||||
}
|
||||
|
||||
String outPath = Path.ChangeExtension(args[0], ".gs");
|
||||
|
||||
Console.WriteLine("Saving {0}", outPath);
|
||||
|
||||
using (BinaryWriter b = new BinaryWriter(
|
||||
File.Open(outPath, FileMode.Create)))
|
||||
{
|
||||
spPixels pix = pics[ 0 ];
|
||||
|
||||
for (int y = 0; y < pix.m_height; y+=8)
|
||||
{
|
||||
for (int x = 0; x<pix.m_width; x+=8)
|
||||
{
|
||||
int offset = y * (pix.m_width>>1) + (x >> 1);
|
||||
|
||||
for (int idy = 0; idy < 8; ++idy)
|
||||
{
|
||||
int boffset = offset + (idy * (pix.m_width>>1));
|
||||
|
||||
for (int idx = 0; idx < 4; ++idx)
|
||||
{
|
||||
b.Write((byte)pix.m_pixels[ boffset + idx ]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Get a IIgs color
|
||||
//
|
||||
static UInt16 ToGSColor( Color pixel )
|
||||
{
|
||||
int red = pixel.R;
|
||||
int green = pixel.G;
|
||||
int blue = pixel.B;
|
||||
|
||||
// we want to round up if it's needed
|
||||
red+=8;
|
||||
green+=8;
|
||||
blue+=8;
|
||||
if (red > 255) red = 255;
|
||||
if (green > 255) green = 255;
|
||||
if (blue > 255) blue = 255;
|
||||
|
||||
red >>= 4;
|
||||
green >>= 4;
|
||||
blue >>= 4;
|
||||
|
||||
int color = (red << 8) |
|
||||
(green << 4) |
|
||||
(blue);
|
||||
|
||||
return (UInt16)color;
|
||||
}
|
||||
|
||||
//
|
||||
// Get the Closest Matching Palette Index
|
||||
//
|
||||
static int GetIndex(ref List<Color> pal, Color pixel)
|
||||
{
|
||||
byte result_index = 0;
|
||||
|
||||
if (pal.Count > 0)
|
||||
{
|
||||
List<float> dist = new List<float>();
|
||||
|
||||
for (int idx = 0; idx < pal.Count; ++idx)
|
||||
{
|
||||
float delta = ColorDelta(pal[idx], pixel);
|
||||
dist.Add(delta);
|
||||
|
||||
// Make sure the result_index is the one
|
||||
// with the least amount of error
|
||||
if (dist[idx] < dist[result_index])
|
||||
{
|
||||
result_index = (byte)idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result_index;
|
||||
}
|
||||
|
||||
static float ColorDelta(Color c0, Color c1)
|
||||
{
|
||||
// Y=0.2126R+0.7152G+0.0722B
|
||||
float r = (c0.R-c1.R);
|
||||
r = r * r;
|
||||
r *= 0.2126f;
|
||||
|
||||
float g = (c0.G-c1.G);
|
||||
g = g * g;
|
||||
g *= 0.7152f;
|
||||
|
||||
float b = (c0.B-c1.B);
|
||||
b = b * b;
|
||||
b *= 0.0722f;
|
||||
|
||||
return r + g + b;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
BIN
samples/apple2gs/gsos/bin/png2tiles/null_terminator.gs
Normal file
BIN
samples/apple2gs/gsos/bin/png2tiles/null_terminator.gs
Normal file
Binary file not shown.
BIN
samples/apple2gs/gsos/bin/png2tiles/null_terminator.pal
Normal file
BIN
samples/apple2gs/gsos/bin/png2tiles/null_terminator.pal
Normal file
Binary file not shown.
BIN
samples/apple2gs/gsos/bin/png2tiles/null_terminator.png
Normal file
BIN
samples/apple2gs/gsos/bin/png2tiles/null_terminator.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.0 KiB |
12
samples/apple2gs/gsos/bin/png2tiles/png2tiles.csproj
Normal file
12
samples/apple2gs/gsos/bin/png2tiles/png2tiles.csproj
Normal file
@ -0,0 +1,12 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>netcoreapp2.1</TargetFramework>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Drawing.Common" Version="4.5.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
1
samples/apple2gs/gsos/bin/png2tiles/run.bat
Normal file
1
samples/apple2gs/gsos/bin/png2tiles/run.bat
Normal file
@ -0,0 +1 @@
|
||||
dotnet run null_terminator.png
|
BIN
samples/apple2gs/gsos/data/background.c1
Normal file
BIN
samples/apple2gs/gsos/data/background.c1
Normal file
Binary file not shown.
BIN
samples/apple2gs/gsos/fun2gs.po
Normal file
BIN
samples/apple2gs/gsos/fun2gs.po
Normal file
Binary file not shown.
BIN
samples/apple2gs/gsos/fun2gs.sys16
Normal file
BIN
samples/apple2gs/gsos/fun2gs.sys16
Normal file
Binary file not shown.
17
samples/apple2gs/gsos/link.s
Normal file
17
samples/apple2gs/gsos/link.s
Normal file
@ -0,0 +1,17 @@
|
||||
//
|
||||
// fun2gs linker file
|
||||
//
|
||||
; Stack, and Direct page space
|
||||
; in Bank0
|
||||
section DirectPage_Stack,BSS
|
||||
ds.b 1024
|
||||
|
||||
incobj "start.x65"
|
||||
incobj "dbgfnt.x65"
|
||||
incobj "lz4.x65"
|
||||
incobj "blit.x65"
|
||||
incobj "background.x65"
|
||||
|
||||
; Get these things in the same bank
|
||||
;Merge start,dbgfont
|
||||
|
48
samples/apple2gs/gsos/macros/common.i
Normal file
48
samples/apple2gs/gsos/macros/common.i
Normal file
@ -0,0 +1,48 @@
|
||||
;
|
||||
; common.i
|
||||
;
|
||||
|
||||
; merlin mx macro
|
||||
macro mx mx
|
||||
{
|
||||
if (0 == (mx&%10))
|
||||
A16
|
||||
else
|
||||
A8
|
||||
endif
|
||||
if (0 == (mx&%01))
|
||||
I16
|
||||
else
|
||||
I8
|
||||
endif
|
||||
}
|
||||
|
||||
macro _shadowON
|
||||
{
|
||||
lda >$00C035
|
||||
and #$FFF7
|
||||
sta >$00C035
|
||||
}
|
||||
|
||||
macro _shadowOFF
|
||||
{
|
||||
lda >$00C035
|
||||
ora #$0008
|
||||
sta >$00C035
|
||||
}
|
||||
|
||||
macro _auxON
|
||||
{
|
||||
lda >$00C068
|
||||
ora #$0030
|
||||
sta >$00C068
|
||||
}
|
||||
|
||||
macro _auxOFF
|
||||
{
|
||||
lda >$00C068
|
||||
and #$FFCF
|
||||
sta >$00C068
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user