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xasm 3.0.0 release.
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artistic.txt
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artistic.txt
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The "Artistic License"
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Preamble
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The intent of this document is to state the conditions under which a
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Package may be copied, such that the Copyright Holder maintains some
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semblance of artistic control over the development of the package,
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while giving the users of the package the right to use and distribute
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the Package in a more-or-less customary fashion, plus the right to make
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reasonable modifications.
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Definitions:
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"Package" refers to the collection of files distributed by the
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"Standard Version" refers to such a Package if it has not been
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modified, or has been modified in accordance with the wishes
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"Copyright Holder" is whoever is named in the copyright or
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"Freely Available" means that no fee is charged for the item
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It also means that recipients of the item may redistribute it
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1. You may make and give away verbatim copies of the source form of the
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2. You may apply bug fixes, portability fixes and other modifications
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interpreter is so embedded.
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6. The source code and object code supplied as input to or produced as
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8. The name of the Copyright Holder may not be used to endorse or promote
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products derived from this software without specific prior written permission.
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9. THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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The End
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60
doc/xasm.htm
60
doc/xasm.htm
@ -2,7 +2,7 @@
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>xasm 2.6.1</title>
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<title>xasm 3.0.0</title>
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<meta name="Author" content="Piotr Fusik"/>
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</head>
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<body>
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@ -14,9 +14,9 @@
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<p><b>xasm</b> is a cross-assembler which generates code for the 6502
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processor.</p>
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<p><tt>source</tt> is the name of the source file. If no filename extension
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is given, <tt>.ASX</tt> is appended. The default action (when invoked without
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is given, <tt>.asx</tt> is appended. The default action (when invoked without
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options) is to assembly <tt>source</tt>, writing the result to a file with
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the <tt>.OBX</tt> extension.</p>
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the <tt>.obx</tt> extension.</p>
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<h2>OPTIONS</h2>
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<dl>
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<dt><tt>/c</tt></dt>
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@ -29,14 +29,6 @@ Lines skipped due to a false condition are not listed by default.</dd>
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to labels defined in the source file).
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You may use several <tt>/d</tt> options to define many labels
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from the command line.</dd>
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<dt><a name="new_environment"/><tt>/e</tt></dt>
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<dd>Enable setting environment variables pointing at the error location.
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With this option, <b>xasm</b> sets two environment variables:
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<tt>ERRFILE</tt> and <tt>ERRLINE</tt>.
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They may be used in a batch file to locate the error and set editor's
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insertion point on it. If there was no error, the variables point at the last
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issued warning. If no warning occured, they are removed from
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the environment.</dd>
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<dt><tt>/i</tt></dt>
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<dd>Disable listing included sources. Only main source file will be
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listed.</dd>
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@ -50,7 +42,8 @@ You may use the null device (<tt>/o:nul</tt>) to generate no object file.</dd>
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<dt><a name="new_fullpaths"/><tt>/p</tt></dt>
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<dd>Print fully qualified file names in listing and error messages.
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This option is useful for the Code-Genie editor, which can jump to the error
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location only if the full path is given.</dd>
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location only if the full path is given.
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This option works only on Windows and is silently ignored on Linux.</dd>
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<dt><a name="new_quiet"/><tt>/q</tt></dt>
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<dd>Suppress info messages.
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Prevents <b>xasm</b> from printing its name and the summary (how many lines
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@ -63,17 +56,17 @@ to the listing.</dd>
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<dd>Warn of unused labels. A warning message will be issued for each label,
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whose value is never used.</dd>
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</dl>
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<p>Alternatively, you may use Unix-style options, for example:</p>
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<pre>xasm -i -d DEBUG=1 -l listing.lst source.asx
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</pre>
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<h2>SYNTAX</h2>
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<p>Source files should be plain ASCII files. Although different line
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terminators are supported, CR/LF is recommended because it is the standard
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in the DOS/Windows environment. Lines must be no longer than 256
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characters. <b>xasm</b> is not case-sensitive, so you can mix upper-
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and lower-case for labels and instructions.</p>
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<p>Source files should be plain ASCII files. Supported are LF, CR, CR/LF
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and Atari line terminators. <b>xasm</b> is not case-sensitive, so you can mix
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upper- and lower-case for labels and instructions.</p>
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<p><b>xasm</b> is backward compatible with Quick Assembler.
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If you want to assembly QA sources with <b>xasm</b>, simply convert the text
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file to CR/LF terminators and replace ATASCII specific characters with their
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integer representation. You also have to change all <tt>OPT</tt> directives,
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but usually you only need to remove them.</p>
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If you want to assembly QA sources with <b>xasm</b>, simply replace ATASCII
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specific characters with their integer representation. You also have to change
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all <tt>OPT</tt> directives, but usually you only need to remove them.</p>
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<p>A <i>label</i> is a symbol that represents a 32-bit signed integer.
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You can define a label by putting its name at the beginning of a line
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(with no spaces before). If you do not use the <tt>EQU</tt> directive,
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@ -345,12 +338,15 @@ Examples of <tt>DTA</tt>:
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<dd>Specifies another file to be included in the assembly as if the contents
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of the referenced file appeared in place of the <tt>ICL</tt> statement.
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The included file may contain other <tt>ICL</tt> statements.
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The <tt>.ASX</tt> extension is added if none given.<br/>
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The <tt>.asx</tt> extension is added if none given.<br/>
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Examples:
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<pre>
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icl 'macros.asx'
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icl 'c:\atari\xasm\fileio'
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</pre></dd>
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icl 'lib/fileio'
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</pre>
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Note: for portability, you should use only relative paths and slash
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as the separator. This guarantees that your sources will compile under Windows
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and Linux.</dd>
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<dt><tt><b>END</b></tt> - end assembling file</dt>
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<dd>Remaining part of the file is not assembled. If this statement does
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not occur, the assembler stops assembling when it encounters the end
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@ -560,6 +556,19 @@ in all 6502 commands and pseudo-commands, except for
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cmd (z),0- = ldy #0 : cmd (z),y : dey
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</pre>
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<h2>CHANGES</h2>
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<h3>Version 3.0.0 (2005-05-22)</h3>
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<ul>
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<li>rewritten from the x86 assembly language to the
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<a href="http://www.digitalmars.com/d">D programming language</a>
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- Linux version is now available and plain DOS is no longer supported</li>
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<li>no limits for the line length, number of <tt>ICL</tt>s, <tt>ORG</tt>s,
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<tt>IFT</tt>s and labels</li>
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<li>Unix-style command-line options are supported:
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<pre>xasm -i -d DEBUG=1 -l listing.lst source.asx
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</pre></li>
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<li><tt>/e</tt> option is no longer supported</li>
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<li>the label table is now sorted alphabetically</li>
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</ul>
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<h3>Version 2.6.1 (2005-05-21)</h3>
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<ul>
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<li>no more "Arithmetic overflow" and "Division by zero" errors when correctly
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@ -668,8 +677,7 @@ for generating smaller code</a></li>
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<li>origin setting not required until it is used</li>
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<li>Unix ($0a), Macintosh ($0d) and Atari ($9b) EOLs allowed in the source</li>
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<li>value of 'true' changed to 1</li>
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<li><a href="#new_environment">setting environment variables on error
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option</a></li>
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<li>setting environment variables on error option</li>
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<li>assembling only if source newer than object option</li>
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<li><a href="#new_opcode">op-code extracting</a></li>
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<li><a href="#new_linerep">line repeating</a></li>
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>xasm</title>
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<meta name="Description" content="xasm is a 6502 cross-assembler for DOS/Windows."/>
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<meta name="Description" content="xasm is a 6502 cross-assembler for DOS/Windows/Linux."/>
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<meta name="Keywords" content="xasm,6502,cross-assembler,atari"/>
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<meta name="Author" content="Piotr Fusik"/>
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<style type="text/css">
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body { background-color: #c0f0c0; color: #000000; font-family: Verdana, Arial, Helvetica, sans-serif; }
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h1 { background-color: #008080; color: #ffffff; padding-left: 10px; }
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h3 { background-color: #008080; color: #ffffff; padding-left: 10px; }
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th { background-color: #008080; color: #ffffff; }
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table { margin-bottom: 12px; }
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td { background-color: #40a090; color: #ffffff; text-align: left; padding-left: 10px; padding-right: 10px; }
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td a { color: #ffffff; }
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hr { color: #008080; height: 5px; }
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</style>
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</head>
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<body style="background-color: #c0ffc0">
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<body>
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<h1>xasm.atari.org</h1>
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<p><b>xasm</b> is a 6502 cross-assembler for DOS/Windows.
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<p><b>xasm</b> is a 6502 cross-assembler.
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It is mainly targeted at Atari 8-bit computers,
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but it can be also used for programming
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Atari 2600/5200/Lynx, Commodore C64, Apple ][ and others.
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<b>xasm</b> is freeware.</p>
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<p><a href="xasm260.zip">Download version 2.6.0
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(22 KB, includes full documentation)</a></p>
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<p><b>xasm</b> no longer includes the tools X-BOOT, X-LOAD and X-HEAD.
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If you really need them,
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<a href="xasm252.zip">download version 2.5.2 (38 KB)</a>.</p>
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<h3>Target audience</h3>
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<p><b>xasm</b> is for people who are fluent in the 6502 assembly language.
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There is no sample code for beginners, no easy-to-use libraries.
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You are warned that programming 8-bit machines in the assembly language
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is a tedious work.</p>
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<p>There are several 6502 cross-assemblers to choose from and new ones
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still appear. Just search the web. Make sure to not overlook
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the <a href="http://www.cc65.org">cc65</a> compiler which includes
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a cross-assembler, portable across many host and target platforms.</p>
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<p>Version 3.0.0 is a complete rewrite from the x86 assembly language
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to the <a href="http://www.digitalmars.com/d">D programming language</a>.
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<b>xasm</b> is now available for Linux.</p>
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<h3>Features</h3>
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<p>Although <b>xasm</b> does not support user-defined macros, it has a rich
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set of built-in facilities.</p>
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@ -71,8 +70,32 @@ do_line
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<p>Although <b>xasm</b> comes with no editor, the documentation
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describes integration (syntax highlighting and single-keystroke compilation)
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with a few general-purpose text editors. Here is a screenshot
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of the <a href="http://www.code-genie.com">Code-Genie</a> editor:</p>
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of the Code-Genie editor:</p>
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<p><img src="cgenie.gif" alt="6502 code in Code-Genie"/></p>
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<h3>Download</h3>
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<div style="text-align: center">
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<table>
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<tr><th>File</th><th>Size</th><th>Description</th></tr>
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<tr><td><a href="xasm-3.0.0-win32.zip">xasm-3.0.0-win32.zip</a></td>
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<td style="text-align: right">98 KB</td><td>xasm 3.0.0 for Windows</td></tr>
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<tr><td><a href="xasm-3.0.0-linux.tar.gz">xasm-3.0.0-linux.tar.gz</a></td>
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<td style="text-align: right">128 KB</td><td>xasm 3.0.0 for Linux</td></tr>
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<tr><td><a href="xasm-3.0.0-src.zip">xasm-3.0.0-src.zip</a></td>
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<td style="text-align: right">16 KB</td><td>xasm 3.0.0 source code</td></tr>
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<tr><td><a href="xasm261.zip">xasm261.zip</a></td>
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<td style="text-align: right">25 KB</td><td>xasm 2.6.1 for DOS/Windows</td></tr>
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<tr><td><a href="xasm252.zip">xasm252.zip</a></td>
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<td style="text-align: right">38 KB</td><td>xasm 2.5.2 for DOS/Windows (includes
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X-BOOT, X-LOAD and X-HEAD)</td></tr>
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</table>
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</div>
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<h3>Links</h3>
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<ul>
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<li><a href="http://www.cc65.org">cc65</a></li>
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<li><a href="http://g2f.atari8.info/mads/">Mad-Assembler</a></li>
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<li><a href="http://www.npsnet.com/danf/cbm/cross-development.html">6502
|
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Cross-Development Languages and Tools List</a></li>
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</ul>
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<hr/>
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<p><i>Hosted by <a href="http://atariarea.histeria.pl">Atari Area</a></i></p>
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</body>
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