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xasm 3.0.0 release.

This commit is contained in:
Piotr Fusik 2005-05-22 14:28:58 +02:00
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artistic.txt Normal file
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The "Artistic License"
Preamble
The intent of this document is to state the conditions under which a
Package may be copied, such that the Copyright Holder maintains some
semblance of artistic control over the development of the package,
while giving the users of the package the right to use and distribute
the Package in a more-or-less customary fashion, plus the right to make
reasonable modifications.
Definitions:
"Package" refers to the collection of files distributed by the
Copyright Holder, and derivatives of that collection of files
created through textual modification.
"Standard Version" refers to such a Package if it has not been
modified, or has been modified in accordance with the wishes
of the Copyright Holder as specified below.
"Copyright Holder" is whoever is named in the copyright or
copyrights for the package.
"You" is you, if you're thinking about copying or distributing
this Package.
"Reasonable copying fee" is whatever you can justify on the
basis of media cost, duplication charges, time of people involved,
and so on. (You will not be required to justify it to the
Copyright Holder, but only to the computing community at large
as a market that must bear the fee.)
"Freely Available" means that no fee is charged for the item
itself, though there may be fees involved in handling the item.
It also means that recipients of the item may redistribute it
under the same conditions they received it.
1. You may make and give away verbatim copies of the source form of the
Standard Version of this Package without restriction, provided that you
duplicate all of the original copyright notices and associated disclaimers.
2. You may apply bug fixes, portability fixes and other modifications
derived from the Public Domain or from the Copyright Holder. A Package
modified in such a way shall still be considered the Standard Version.
3. You may otherwise modify your copy of this Package in any way, provided
that you insert a prominent notice in each changed file stating how and
when you changed that file, and provided that you do at least ONE of the
following:
a) place your modifications in the Public Domain or otherwise make them
Freely Available, such as by posting said modifications to Usenet or
an equivalent medium, or placing the modifications on a major archive
site such as uunet.uu.net, or by allowing the Copyright Holder to include
your modifications in the Standard Version of the Package.
b) use the modified Package only within your corporation or organization.
c) rename any non-standard executables so the names do not conflict
with standard executables, which must also be provided, and provide
a separate manual page for each non-standard executable that clearly
documents how it differs from the Standard Version.
d) make other distribution arrangements with the Copyright Holder.
4. You may distribute the programs of this Package in object code or
executable form, provided that you do at least ONE of the following:
a) distribute a Standard Version of the executables and library files,
together with instructions (in the manual page or equivalent) on where
to get the Standard Version.
b) accompany the distribution with the machine-readable source of
the Package with your modifications.
c) give non-standard executables non-standard names, and clearly
document the differences in manual pages (or equivalent), together
with instructions on where to get the Standard Version.
d) make other distribution arrangements with the Copyright Holder.
5. You may charge a reasonable copying fee for any distribution of this
Package. You may charge any fee you choose for support of this
Package. You may not charge a fee for this Package itself. However,
you may distribute this Package in aggregate with other (possibly
commercial) programs as part of a larger (possibly commercial) software
distribution provided that you do not advertise this Package as a
product of your own. You may embed this Package's interpreter within
an executable of yours (by linking); this shall be construed as a mere
form of aggregation, provided that the complete Standard Version of the
interpreter is so embedded.
6. The source code and object code supplied as input to or produced as
output from the programs of this Package do not automatically fall
under the copyright of this Package, but belong to whoever generated
them, and may be sold commercially, and may be aggregated with this
Package.
7. Aggregation of this Package with a commercial distribution is always
permitted provided that the use of this Package is embedded; that is,
when no overt attempt is made to make this Package's interfaces visible
to the end user of the commercial distribution. Such use shall not be
construed as a distribution of this Package.
8. The name of the Copyright Holder may not be used to endorse or promote
products derived from this software without specific prior written permission.
9. THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
The End

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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>xasm 2.6.1</title>
<title>xasm 3.0.0</title>
<meta name="Author" content="Piotr Fusik"/>
</head>
<body>
@ -14,9 +14,9 @@
<p><b>xasm</b> is a cross-assembler which generates code for the 6502
processor.</p>
<p><tt>source</tt> is the name of the source file. If no filename extension
is given, <tt>.ASX</tt> is appended. The default action (when invoked without
is given, <tt>.asx</tt> is appended. The default action (when invoked without
options) is to assembly <tt>source</tt>, writing the result to a file with
the <tt>.OBX</tt> extension.</p>
the <tt>.obx</tt> extension.</p>
<h2>OPTIONS</h2>
<dl>
<dt><tt>/c</tt></dt>
@ -29,14 +29,6 @@ Lines skipped due to a false condition are not listed by default.</dd>
to labels defined in the source file).
You may use several <tt>/d</tt> options to define many labels
from the command line.</dd>
<dt><a name="new_environment"/><tt>/e</tt></dt>
<dd>Enable setting environment variables pointing at the error location.
With this option, <b>xasm</b> sets two environment variables:
<tt>ERRFILE</tt> and <tt>ERRLINE</tt>.
They may be used in a batch file to locate the error and set editor's
insertion point on it. If there was no error, the variables point at the last
issued warning. If no warning occured, they are removed from
the environment.</dd>
<dt><tt>/i</tt></dt>
<dd>Disable listing included sources. Only main source file will be
listed.</dd>
@ -50,7 +42,8 @@ You may use the null device (<tt>/o:nul</tt>) to generate no object file.</dd>
<dt><a name="new_fullpaths"/><tt>/p</tt></dt>
<dd>Print fully qualified file names in listing and error messages.
This option is useful for the Code-Genie editor, which can jump to the error
location only if the full path is given.</dd>
location only if the full path is given.
This option works only on Windows and is silently ignored on Linux.</dd>
<dt><a name="new_quiet"/><tt>/q</tt></dt>
<dd>Suppress info messages.
Prevents <b>xasm</b> from printing its name and the summary (how many lines
@ -63,17 +56,17 @@ to the listing.</dd>
<dd>Warn of unused labels. A warning message will be issued for each label,
whose value is never used.</dd>
</dl>
<p>Alternatively, you may use Unix-style options, for example:</p>
<pre>xasm -i -d DEBUG=1 -l listing.lst source.asx
</pre>
<h2>SYNTAX</h2>
<p>Source files should be plain ASCII files. Although different line
terminators are supported, CR/LF is recommended because it is the standard
in the DOS/Windows environment. Lines must be no longer than 256
characters. <b>xasm</b> is not case-sensitive, so you can mix upper-
and lower-case for labels and instructions.</p>
<p>Source files should be plain ASCII files. Supported are LF, CR, CR/LF
and Atari line terminators. <b>xasm</b> is not case-sensitive, so you can mix
upper- and lower-case for labels and instructions.</p>
<p><b>xasm</b> is backward compatible with Quick Assembler.
If you want to assembly QA sources with <b>xasm</b>, simply convert the text
file to CR/LF terminators and replace ATASCII specific characters with their
integer representation. You also have to change all <tt>OPT</tt> directives,
but usually you only need to remove them.</p>
If you want to assembly QA sources with <b>xasm</b>, simply replace ATASCII
specific characters with their integer representation. You also have to change
all <tt>OPT</tt> directives, but usually you only need to remove them.</p>
<p>A <i>label</i> is a symbol that represents a 32-bit signed integer.
You can define a label by putting its name at the beginning of a line
(with no spaces before). If you do not use the <tt>EQU</tt> directive,
@ -345,12 +338,15 @@ Examples of <tt>DTA</tt>:
<dd>Specifies another file to be included in the assembly as if the contents
of the referenced file appeared in place of the <tt>ICL</tt> statement.
The included file may contain other <tt>ICL</tt> statements.
The <tt>.ASX</tt> extension is added if none given.<br/>
The <tt>.asx</tt> extension is added if none given.<br/>
Examples:
<pre>
icl 'macros.asx'
icl 'c:\atari\xasm\fileio'
</pre></dd>
icl 'lib/fileio'
</pre>
Note: for portability, you should use only relative paths and slash
as the separator. This guarantees that your sources will compile under Windows
and Linux.</dd>
<dt><tt><b>END</b></tt> - end assembling file</dt>
<dd>Remaining part of the file is not assembled. If this statement does
not occur, the assembler stops assembling when it encounters the end
@ -560,6 +556,19 @@ in all 6502 commands and pseudo-commands, except for
cmd (z),0- = ldy #0 : cmd (z),y : dey
</pre>
<h2>CHANGES</h2>
<h3>Version 3.0.0 (2005-05-22)</h3>
<ul>
<li>rewritten from the x86 assembly language to the
<a href="http://www.digitalmars.com/d">D programming language</a>
- Linux version is now available and plain DOS is no longer supported</li>
<li>no limits for the line length, number of <tt>ICL</tt>s, <tt>ORG</tt>s,
<tt>IFT</tt>s and labels</li>
<li>Unix-style command-line options are supported:
<pre>xasm -i -d DEBUG=1 -l listing.lst source.asx
</pre></li>
<li><tt>/e</tt> option is no longer supported</li>
<li>the label table is now sorted alphabetically</li>
</ul>
<h3>Version 2.6.1 (2005-05-21)</h3>
<ul>
<li>no more "Arithmetic overflow" and "Division by zero" errors when correctly
@ -668,8 +677,7 @@ for generating smaller code</a></li>
<li>origin setting not required until it is used</li>
<li>Unix ($0a), Macintosh ($0d) and Atari ($9b) EOLs allowed in the source</li>
<li>value of 'true' changed to 1</li>
<li><a href="#new_environment">setting environment variables on error
option</a></li>
<li>setting environment variables on error option</li>
<li>assembling only if source newer than object option</li>
<li><a href="#new_opcode">op-code extracting</a></li>
<li><a href="#new_linerep">line repeating</a></li>

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t.bat
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tasm xasm /m5 /t /z /l
tlink xasm /x

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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>xasm</title>
<meta name="Description" content="xasm is a 6502 cross-assembler for DOS/Windows."/>
<meta name="Description" content="xasm is a 6502 cross-assembler for DOS/Windows/Linux."/>
<meta name="Keywords" content="xasm,6502,cross-assembler,atari"/>
<meta name="Author" content="Piotr Fusik"/>
<style type="text/css">
body { background-color: #c0f0c0; color: #000000; font-family: Verdana, Arial, Helvetica, sans-serif; }
h1 { background-color: #008080; color: #ffffff; padding-left: 10px; }
h3 { background-color: #008080; color: #ffffff; padding-left: 10px; }
th { background-color: #008080; color: #ffffff; }
table { margin-bottom: 12px; }
td { background-color: #40a090; color: #ffffff; text-align: left; padding-left: 10px; padding-right: 10px; }
td a { color: #ffffff; }
hr { color: #008080; height: 5px; }
</style>
</head>
<body style="background-color: #c0ffc0">
<body>
<h1>xasm.atari.org</h1>
<p><b>xasm</b> is a 6502 cross-assembler for DOS/Windows.
<p><b>xasm</b> is a 6502 cross-assembler.
It is mainly targeted at Atari 8-bit computers,
but it can be also used for programming
Atari 2600/5200/Lynx, Commodore C64, Apple ][ and others.
<b>xasm</b> is freeware.</p>
<p><a href="xasm260.zip">Download version 2.6.0
(22 KB, includes full documentation)</a></p>
<p><b>xasm</b> no longer includes the tools X-BOOT, X-LOAD and X-HEAD.
If you really need them,
<a href="xasm252.zip">download version 2.5.2 (38 KB)</a>.</p>
<h3>Target audience</h3>
<p><b>xasm</b> is for people who are fluent in the 6502 assembly language.
There is no sample code for beginners, no easy-to-use libraries.
You are warned that programming 8-bit machines in the assembly language
is a tedious work.</p>
<p>There are several 6502 cross-assemblers to choose from and new ones
still appear. Just search the web. Make sure to not overlook
the <a href="http://www.cc65.org">cc65</a> compiler which includes
a cross-assembler, portable across many host and target platforms.</p>
<p>Version 3.0.0 is a complete rewrite from the x86 assembly language
to the <a href="http://www.digitalmars.com/d">D programming language</a>.
<b>xasm</b> is now available for Linux.</p>
<h3>Features</h3>
<p>Although <b>xasm</b> does not support user-defined macros, it has a rich
set of built-in facilities.</p>
@ -71,8 +70,32 @@ do_line
<p>Although <b>xasm</b> comes with no editor, the documentation
describes integration (syntax highlighting and single-keystroke compilation)
with a few general-purpose text editors. Here is a screenshot
of the <a href="http://www.code-genie.com">Code-Genie</a> editor:</p>
of the Code-Genie editor:</p>
<p><img src="cgenie.gif" alt="6502 code in Code-Genie"/></p>
<h3>Download</h3>
<div style="text-align: center">
<table>
<tr><th>File</th><th>Size</th><th>Description</th></tr>
<tr><td><a href="xasm-3.0.0-win32.zip">xasm-3.0.0-win32.zip</a></td>
<td style="text-align: right">98 KB</td><td>xasm 3.0.0 for Windows</td></tr>
<tr><td><a href="xasm-3.0.0-linux.tar.gz">xasm-3.0.0-linux.tar.gz</a></td>
<td style="text-align: right">128 KB</td><td>xasm 3.0.0 for Linux</td></tr>
<tr><td><a href="xasm-3.0.0-src.zip">xasm-3.0.0-src.zip</a></td>
<td style="text-align: right">16 KB</td><td>xasm 3.0.0 source code</td></tr>
<tr><td><a href="xasm261.zip">xasm261.zip</a></td>
<td style="text-align: right">25 KB</td><td>xasm 2.6.1 for DOS/Windows</td></tr>
<tr><td><a href="xasm252.zip">xasm252.zip</a></td>
<td style="text-align: right">38 KB</td><td>xasm 2.5.2 for DOS/Windows (includes
X-BOOT, X-LOAD and X-HEAD)</td></tr>
</table>
</div>
<h3>Links</h3>
<ul>
<li><a href="http://www.cc65.org">cc65</a></li>
<li><a href="http://g2f.atari8.info/mads/">Mad-Assembler</a></li>
<li><a href="http://www.npsnet.com/danf/cbm/cross-development.html">6502
Cross-Development Languages and Tools List</a></li>
</ul>
<hr/>
<p><i>Hosted by <a href="http://atariarea.histeria.pl">Atari Area</a></i></p>
</body>

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