xasm 2.6.0 release.

This commit is contained in:
Piotr Fusik 2005-02-07 13:08:42 +01:00
parent 10c0c534ea
commit aa5efc560f
27 changed files with 949 additions and 3357 deletions

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; COMpack
; b. Fox
IDEAL
P386
MODEL TINY
CODESEG
ORG 100h
include 'fox.mak'
start:
; db 1024 dup(0) ;4 self-packing
inplen = 24000
outlen = 27000
print hello
mov di, 81h
movzx cx, [di-1]
jcxz usg
mov al, ' '
repe scasb
je usg
push cx di
dec di
inc cx
mov al, '?'
repne scasb
pop di cx
jne nousg
usg: print usgtxt
int 20h
getfil: lea si, [di-1]
mov al, ' '
repne scasb
jne noout1
dec di
noout1: mov cx, di
sub cx, si
mov di, offset fname
rep movsb
mov bx, di
srchex: dec bx
cmp [byte bx], '\'
je addext
cmp [byte bx], '.'
je extexs
cmp bx, offset fname
ja srchex
addext: mov ax, 'c.'
stosw
mov ax, 'mo'
stosw
extexs: mov [word di], 0a0dh
mov [byte di+2], '$'
print namtxt
print fname
mov [byte di], 0
rts: ret
smartdisk
nousg: print srctxt
call getfil
push si
fopen
mov cx, inplen
fread inpbuf
mov dx, offset lontxt
cmp ax, inplen
je panic
push ax
add [filend], ax
fclose
pop cx
mov dx, offset emptxt
jcxz panic
mov di, offset inpbuf
xor al, al
repe scasb
jne spox
panic: print
int 20h
spox: dec di
push di
mov [filbgn], di
sub di, offset inpbuf
add [destad], di
add [reljad], di
lda cx
inc ax
call prilen
pop bx
mov si, offset firflg
mov di, offset outbuf
pack1: push si di
mov ax, 1
mov bp, [filend]
lea si, [bx-0ffh]
cmp si, [filbgn]
jnb pack2
mov si, [filbgn]
cmp si, bx
je packn
pack2: mov di, bx
mov cx, bp
sub cx, bx
push si
repe cmpsb
pop si
je pack3
dec di
pack3: mov cx, di
sub cx, bx
cmp cx, ax
jbe pack4
lda cx
mov dx, si
pack4: inc si
cmp si, bx
jb pack2
packn: pop di si
mov bp, ax
sta cx
mov ax, 1
putfl1: cmp cx, 2
rcl [byte si], 1
jnc putfl2
mov si, di
stosb
putfl2: loop putfl1
cmp bp, ax
mov al, [bx]
je putbyt
mov al, dl
sub al, bl
putbyt: stosb
mov ah, 1
cmp [si], ah
jne swpflg
mov [si], ax
inc si
swpflg: add bx, bp
cmp bx, [filend]
jb pack1
shl [byte si], 1
jnc corfl1
mov al, 80h
stosb
jmp corfl3
corfl1: stc
corfl2: rcl [byte si], 1
jnc corfl2
corfl3: rcl [firflg], 1 ;+
xor al, al
stosb
sub di, offset depack
mov [filend], di
print pkdtxt
pop di
mov cx, 81h
add cl, [80h]
sub cx, di
jz nowri
mov al, ' '
repe scasb
je nowri
mov ax, [filend]
inc ah
cmp ax, [destad]
ja nospac
call getfil
fcreate
mov cx, [filend]
fwrite depack
fclose
nowri: mov ax, [filend]
prilen: mov di, offset lenlst
mov bx, 10
outnm1: xor dx, dx
div bx
add dl, '0'
outnm2: mov [di], dl
dec di
test ax, ax
jnz outnm1
mov dl, ' '
cmp di, offset lennum
jnb outnm2
print lentxt
ret
nospac: mov dx, offset zertxt
dos 9
jmp nowri
hello db 'COMpack 1.0 by Fox/Taquart',eot
usgtxt db 'This is FREEWARE packer for .COM programs.',eol
db 'Syntax:',eol
db 'COMPACK inpfile [outfile]',eol
db '"inpfile" specifies source path\filename',eol
db '"outfile" specifies target path\filename',eol
db 'The ".COM" extension of filename is default and you don''t have to write it',eol
db 'If you don''t give "outfile" parameter, no file will be saved',eol
db 'and you can only watch the results of packing',eol
zertxt db 'If you want the file saved, you must compile some zero bytes at the beginning',eol
db 'of file to reserve the space for packed data. The code should immediately',eol
db 'follow the zeros.',eot
srctxt db 'Source file:',eot
pkdtxt db 'Packed file:',eot
namtxt db ' Name: $'
lentxt db 'Length: '
lennum db ' '
lenlst db ' bytes',eot
emptxt db 'File is empty!',eot
lontxt db 'File is too long!',eot
smarterr
filbgn dw inpbuf
filend dw inpbuf
depack: mov si, offset packed-depack+100h
mov di, 100h
destad = word $-2
mov al, 1
firflg = byte $-1
xor cx, cx
dep1: movsb
dec cx
dep2: inc cx
dep3: add al, al
jnz dep4
lodsb
adc al, al ;+
dep4: jnc dep2
jcxz dep1
sbb bx, bx ;+
and bl, [si]
db 0fh,84h ;jz near
reljad dw depack-reljmp
reljmp: inc si
inc cx
push si
lea si, [di+bx]
rep movsb
pop si
jmp dep3
packed:
outbuf db outlen dup(?)
fname:
inpbuf db inplen dup(?)
ENDS
END start

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<HTML>
<HEAD>
<TITLE>Configuring editors for X-Assembler</TITLE>
</HEAD>
<BODY BGCOLOR=black TEXT=white LINK="#c0c0ff" VLINK="#c040c0" ALINK="#d06060">
<H2>How to configure a text editor for convenient use of X-Assembler</H2>
This document describes, how to setup a text editor to:
<UL>
<LI> highlight X-Assembler mnemonics
<LI> invoke the assembler with a single keystroke
<LI> place the cursor where an assembly error occured
</UL>
Of course these features are not available in <I>Windows Notepad</I>, so you must
pick another text editor. Fortunately there are many general-purpose text
editors for Windows. I'll fucus on three:
<UL>
<LI> <I>EditPlus</I> (<A HREF="http://www.editplus.com">www.editplus.com</A>)
<LI> <I>ConTEXT</I> (<A HREF="http://www.fixedsys.com/context">www.fixedsys.com/context</A>)
<LI> <I>Code-Genie</I> (<A HREF="http://www.code-genie.com">www.code-genie.com</A>)
</UL>
All of these have similar features. <I>EditPlus</I> is very good, unfortunately it is
shareware (you have to pay $30). The other editors are freeware. Personally
I prefer <I>Code-Genie</I>, which offers unique feature of editing binary files.<P>
<H3>Highlighting X-Assembler mnemonics</H3>
In the <TT>syntax</TT> subdirectory you'll find X-Assembler syntax definitions for all
these editors.
<UL>
<LI> Installation for <I>EditPlus</I>:
Select <B>Tools/Preferences</B>, then <B>Files/Settings &amp; syntax</B>,
then <B>Add</B>. Type <B>Description</B> (<TT>X-Assembler</TT>), <B>File extensions</B>
(<TT>asx</TT>), click <B>...</B> next to <B>Syntax file</B> and locate
the <TT>xasm.stx</TT> file. Then click <B>Syntax colors</B> and select your
favourite colors.
<LI> Installation for <I>ConTEXT</I>: Just copy <TT>X-Assembler.chl</TT>
to <TT>Highlighters</TT> subdirectory in the <I>ConTEXT</I> directory.
<LI> Installation for <I>Code-Genie</I>:
Copy <TT>X-Assembler.cgsyn</TT> to <TT>syn</TT> subdirectory in the <I>Code-Genie</I>
directory. Edit <TT>cgenie.conf</TT>, you can do it by selecting
<B>View/Settings</B>. Type:<BR>
<NOBR><TT>DefaultSyntax x-assembler asx</TT></NOBR><BR>
near other <TT>DefaultSyntax</TT> lines.
</UL>
<H3>Single-keystroke assembly</H3>
<UL>
<LI> <I>EditPlus</I>: Select <B>Tools/Configure User Tools</B>.
Then click <B>Add Tool</B>, type <B>Menu text</B> (<TT>xasm</TT>), <B>command</B>
(path to <TT>xasm.exe</TT>), <B>Argument</B> (<TT>$(FilePath)</TT>) and <B>Initial directory</B>
(<TT>$(FileDir)</TT>). Check <B>Capture output</B>.
<LI> <I>ConTEXT</I>: Select <B>Options/Environment Options</B>, then
the <B>Execute Keys</B> tab. Click <B>Add</B>, type <TT>asx</TT>, click
e.g. <B>F9</B>, locate <TT>xasm.exe</TT> by pressing the <TT>...</TT> button
in the top-right corner. Type <B>Start in</B> (<TT>%p</TT>)
and <B>parameters</B> (<TT>%n</TT>). Check <B>Use short DOS names</B>
and <B>Capture console output</B>.
Type <B>Compiler output parser rule</B> (<TT>%n (%l)</TT>).
<LI> <I>Code-Genie</I>: Select <B>View/Settings</B>, type:<BR>
<NOBR><TT>AddUserTool xasm xasm.exe /p\s$FP CaptureOutput $FD</TT></NOBR><BR>
near other <TT>AddUserTool</TT> lines (if <TT>xasm.exe</TT> is not on your
<TT>PATH</TT>, then you must type full path to it).
</UL>
<H3>Placing the cursor where an assembly error occured</H3>
This works same for all these three editors: just double-click the line
with the error message.
<P><HR><P><A HREF="index.htm">Back</A>
</BODY>
</HTML>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>Configuring editors for xasm</title>
<meta name="Author" content="Piotr Fusik"/>
</head>
<body>
<h2>How to configure a text editor for a convenient use of xasm</h2>
<p>This document describes, how to setup a text editor to:</p>
<ul>
<li>highlight xasm mnemonics</li>
<li>invoke the assembler with a single keystroke</li>
<li>place the cursor where an assembly error occured</li>
</ul>
<p>Of course these features are not available in the <i>Windows Notepad</i>,
so you must pick another text editor. Fortunately there are many
general-purpose text editors for Windows. I'll fucus on four of them:</p>
<ul>
<li><i>EditPlus</i>
(<a href="http://www.editplus.com">www.editplus.com</a>)</li>
<li><i>ConTEXT</i>
(<a href="http://www.fixedsys.com/context">www.fixedsys.com/context</a>)</li>
<li><i>Code-Genie</i>
(<a href="http://www.code-genie.com">www.code-genie.com</a>)</li>
<li><i>PSPad</i>
(<a href="http://pspad.zde.cz">pspad.zde.cz</a>)</li>
</ul>
<p>All of these have similar features. Personally I prefer
<i>Code-Genie</i>.</p>
<h3>Highlighting xasm mnemonics</h3>
<p>In the <tt>syntax</tt> subdirectory you'll find xasm syntax definitions
for all of these editors.</p>
<ul>
<li>Installation for <i>EditPlus</i>:
Select <b>Tools/Preferences</b>, then <b>Files/Settings &amp; syntax</b>,
then <b>Add</b>. Type <b>Description</b> (<tt>xasm</tt>),
<b>File extensions</b> (<tt>asx</tt>), click <b>...</b> next to <b>Syntax
file</b> and locate the <tt>xasm.stx</tt> file. Then click
<b>Syntax colors</b> and select your favourite colors.</li>
<li>Installation for <i>ConTEXT</i>: Just copy <tt>xasm.chl</tt>
to the <tt>Highlighters</tt> subdirectory of the <i>ConTEXT</i>
directory.</li>
<li>Installation for <i>Code-Genie</i>:
Copy <tt>xasm.cgsyn</tt> to the <tt>syn</tt> subdirectory in the
<i>Code-Genie</i> directory. Edit <tt>cgenie.conf</tt>, you can do it by
selecting <b>View/Settings</b>. Type:<br/>
<tt>DefaultSyntax&nbsp;xasm&nbsp;asx</tt><br/>
near other <tt>DefaultSyntax</tt> lines.</li>
<li>Installation for <i>PSPad</i>: Copy <tt>xasm.ini</tt> to the
<tt>Syntax</tt> subdirectory of the <i>PSPad</i> directory. Edit
<tt>PSPad.ini</tt>. In the <tt>[Config]</tt> section set:<br/>
<tt>UserHighLighterName=xasm</tt><br/>
In the <tt>[General]</tt> section set:
<pre>Filter=xasm (*.asx)|*.asx
HLTabWidth=0
IndentChar=
UnIndentChar=
Comment=0000800080000005000
Identifier=8000000880000005000
Key=00FF000080000005000
Label=0000000080000005000
Number=8000000880000005000
Preprocessor=0080800080000005010
Reserved word=00FF000080000005000
Space=0080800080000005000
String=0080008080000005000
Symbol=8000000880000005000
</pre></li>
</ul>
<h3>Single-keystroke assembly</h3>
<ul>
<li><i>EditPlus</i>: Select <b>Tools/Configure User Tools</b>.
Then click <b>Add Tool</b>, type <b>Menu text</b> (<tt>xasm</tt>),
<b>command</b> (path to <tt>xasm.exe</tt>), <b>Argument</b>
(<tt>$(FilePath)</tt>) and <b>Initial directory</b>
(<tt>$(FileDir)</tt>). Check <b>Capture output</b>.</li>
<li> <i>ConTEXT</i>: Select <b>Options/Environment Options</b>, then
the <b>Execute Keys</b> tab. Click <b>Add</b>, type <tt>asx</tt>, click
e.g. <b>F9</b>, locate <tt>xasm.exe</tt> by pressing the <tt>...</tt> button
in the top-right corner. Type <b>Start in</b> (<tt>%p</tt>)
and <b>parameters</b> (<tt>%n</tt>). Check <b>Use short DOS names</b>
and <b>Capture console output</b>.
Type <b>Compiler output parser rule</b> (<tt>%n (%l)</tt>).</li>
<li><i>Code-Genie</i>: Select <b>View/Settings</b>, type:<br/>
<tt>AddUserTool&nbsp;xasm&nbsp;xasm.exe&nbsp;/p\s$FP&nbsp;CaptureOutput&nbsp;$FD</tt><br/>
near other <tt>AddUserTool</tt> lines (if <tt>xasm.exe</tt> is not on your
<tt>PATH</tt>, then you must type full path to it).</li>
<li><i>PSPad</i>: Edit the <tt>[General]</tt> section of <tt>PSPad.ini</tt>:
<pre>Compilator File=C:\U\XASM.EXE
Compilator Param=/q /o:%Dir%%Name%.xex %File%
Compilator LOG=
Compilator Run=C:\Atari\a800win\Atari800Win.exe -run %Dir%%Name%.xex
Compilator Help=
Compilator SaveAll=1
Compilator ParsLog=%F (%L) *
Compilator Capture=1
</pre>
(replace the paths to xasm and the emulator).</li>
</ul>
<h3>Placing the cursor where an assembly error occured</h3>
<p>This works same for all these four editors: just double-click the line
with the error message.</p>
</body>
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<HTML>
<HEAD>
<TITLE>xasm FAQ</TITLE>
</HEAD>
<BODY BGCOLOR=black TEXT=white LINK="#c0c0ff" VLINK="#c040c0" ALINK="#d06060">
<H2>Frequently Asked Questions</H2>
<B>What is xasm?</B><BR>
xasm is a set of a few tools for developing software for 8-bit Atari
computers using a PC computer. It is mainly for people who are familiar
with Quick Assembler, which runs directly on Atari.
<P><B>I want to run xasm on my Amiga / Atari ST / Mac / ...</B><BR>
Unfortunately xasm is written in x86 assembly language, so it is
not portable.
<P><B>Why xasm, not X-ASM as in previous versions?</B><BR>
It's easier to pronounce. ;-)
<P><B>Why 'second final edition'?</B><BR>
<I>Quote from FAQ in version 2.4, regarding 'final edition':</I><BR>
Because I don't plan adding any new features. xasm is already a very
sophisticated tool, much more powerful than Quick Assembler.
Of course, it does not mean there won't be any new releases.
Very likely there will be bug fixes.<BR>
<I>Comment to 'second':</I><BR>
I found that new features are quite useful and easy to implement. :-)
<P><B>What about supporting other 6502-based machines, other processors (65816 etc.) ?</B><BR>
xasm is not a universal 6502 cross-assembler. If you need a portable
cross-assembler (and maybe even an excellent C compiler), then visit
<A HREF="http://www.cc65.org">www.cc65.org</A>.
<P><HR><P><A HREF="index.htm">Back</A>
</BODY>
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<HTML>
<HEAD>
<TITLE>xasm 2.5.2 second final edition</TITLE>
</HEAD>
<BODY BGCOLOR=black TEXT=white LINK="#c0c0ff" VLINK="#c040c0" ALINK="#d06060">
<TABLE ALIGN=center WIDTH=70%><TR><TD>
<CENTER>
<IMG SRC="6502proc.gif" ALT="intel outside - 6502 processor">
<BR CLEAR=all>
<H1>xasm 2.5.2 second final edition</H1>
Copyright (c) 1998-2002 by <A HREF="mailto:fox@scene.pl">Piotr Fusik</A>
</CENTER>
<P>
<HR>
<P>this package contains following utilities (click program name for documentation):
<P>
<TABLE ALIGN=center BGCOLOR=white>
<TR><TD><FONT COLOR=black><B>Name</B></FONT></TD>
<TD><FONT COLOR=black><B>Description</B></FONT></TD></TR>
<TR><TD BGCOLOR=black><NOBR><A HREF="xasm.htm">X-Assembler</A></NOBR></TD>
<TD BGCOLOR=black>6502 cross-assembler</TD></TR>
<TR><TD BGCOLOR=black><A HREF="xboot.htm">X-BOOT</A></TD>
<TD BGCOLOR=black>Converts Atari executables to disk images</TD></TR>
<TR><TD BGCOLOR=black><A HREF="xhead.htm">X-HEAD</A></TD>
<TD BGCOLOR=black>Prints headers of an Atari executable file</TD></TR>
<TR><TD BGCOLOR=black><A HREF="xload.htm">X-LOAD</A></TD>
<TD BGCOLOR=black>Loads an executable file to an Atari computer via the SIO2PC interface</TD></TR>
</TABLE>
<P>other documents:
<UL>
<LI> <A HREF="editors.htm">How to configure a text editor for convenient use of X-Assembler</A><BR>
<LI> <A HREF="faq.htm">Frequently Asked Questions</A><P>
</UL>
<P>
xasm home page:
<A HREF="http://xasm.atari.org">http://xasm.atari.org</A>
<P>
<HR>
<P>Permission is granted to anyone to use this software and its documentation
for any purpose, including commercial applications, and redistribute it
freely in its original form. The author makes no representations about
the suitability of this software for any purpose. It is provided "as is"
without express or implied warranty.
</TD></TR></TABLE>
</BODY>
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<HTML>
<HEAD>
<TITLE>X-BOOT 5.0</TITLE>
</HEAD>
<BODY BACKGROUND="6502proc.gif">
<CENTER>
<H1>X-BOOT version 5.0</H1>
<HR>
</CENTER>
<H2>INTRODUCTION</H2>
This tool converts Atari executable files to disk images (ATR).
Since its first version, X-BOOT lost significance, because now you
can load an executable directly to Atari (e.g. using
<A HREF="xload.htm">X-LOAD</A>), and the emulators (e.g.
<A HREF="http://www.a800win.atari-area.prv.pl">Atari800Win PLus</A>).
However, X-BOOT may still be useful, especially when using
professional loader.
<H3>CHANGES</H3>
<H4>Version 5.0</H4>
<UL>
<LI> long file names support
<LI> more flexible syntax: both <TT>obxmask atrfile</TT>
and <TT>obxfile atrpath</TT> can be used
<LI> internal write protection flag (supported by APE and Atari800)
set in generated disk images
<LI> headers with end address less than start allowed
<LI> Unix-like <TT>-p</TT> option allowed
</UL>
<H4>Version 4.0</H4>
<UL>
<LI> wildcards support - now you can convert a set of files
<LI> .ATR name not required - name can be taken from executable
<LI> no length limit - files longer than 60k allowed
<LI> truncated executables are supported
<LI> checking for memory conflicts
<LI> better errors handling
</UL>
<H4>Version 3.2</H4>
<UL>
<LI> .OBX is default extension of Atari executable
</UL>
<H4>Version 3.1</H4>
<UL>
<LI> first release
</UL>
<HR>
<H2>USAGE</H2>
Syntax for invoking X-BOOT is following:<P>
<TT>XBOOT [/p] obxfiles [atrpath][atrfile]</TT><P>
Parameters in brackets are optional.<P>
If file name extension is omitted, the default .OBX or .ATR is added.
If no <TT>atrpath</TT> is given, disk images are written by default in
the directory where executables are.<P>
If file name contains spaces, you should enclose it in quotation marks.<P>
<TT>/p</TT> switch (or equivalent <TT>-p</TT>) forces writing 'professional
loader', which allows you to load code/data intro the RAM under ROM and starts
the program with disabled ROM and interrupts. By default, standard loader is
used, which can load any Atari executable not demanding DOS nor any special
loader.<P>
Both loaders disable Atari Basic, so you don't need to hold the OPTION key
while booting.<P>
Below are some examples:<P>
<DL>
<DT><TT>XBOOT -p test</TT>
<DD>Converts <TT>test.obx</TT> to <TT>test.atr</TT> in current directory
using professional loader.
<DT><TT>XBOOT d:\games\*.xex \atrs\</TT>
<DD>Converts all files in <TT>d:\games</TT> with <TT>.xex</TT> extension
and writes disk images to directory <TT>\atrs</TT> on current drive
using standard loader.
<DT><TT>XBOOT "c:\test\Very Long File Name.AtariExecutable" /p</TT>
<DD>Converts <NOBR><TT>c:\test\Very Long File Name.AtariExecutable</TT></NOBR> to
<NOBR><TT>c:\test\Very Long File Name.atr</TT></NOBR> using professional loader.
<DT><TT>XBOOT d:* /p .</TT>
<DD>Converts all .OBX files in current directory on <TT>d:</TT>
to current directory on current drive using professional loader.
</DL>
<HR>
<H2>DETAILS</H2>
Produced ATR is single density and as short as possible.
Loader occupies one boot sector.<P>
X-BOOT does not store the executable file in ATR as an Atari file.
You can't read it from an Atari DOS nor extract it somehow or other.
You can only run it by booting.<P>
For more details, read source files of the loaders:
<UL>
<LI>Standard: <A HREF="xbootstd.asx">XBOOTSTD.ASX</A>
<LI>Professional: <A HREF="xbootpro.asx">XBOOTPRO.ASX</A>
</UL>
Loaders are so simple that they even do not detect end of file. Instead,
they are modified when end of file is reached. The disk image contains one
additional block, which doesn't belong to the executable file, but alters
the loader to run the program instead of initializing.
<P><HR><P><A HREF="index.htm">Back</A>
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* Boot executable file loader coded by Fox/Taquart
* Reads file from ATR prepared with X-BOOT.
* Professional version - can load file under ROM.
* Interrupts and ROM are disabled when running loaded program.
opt h-
org $480
bufr equ $400 128-byte buffer
tp equ $43 Temporary byte
vc equ $44 Start and end vectors (4 bytes)
* Boot code
boot dta b(0,1),a(boot,$e477) Boot header
mva #0 $22f Make screen blank...
mva #$52 $2c8 ... and pink ;)
lda 20 Wait for VBLK
cmp:req 20
mwa #rts $2e0 Set default run vector
dta b({lda a:0}) Skip two bytes
secrts sec Return with error
rts rts
mva:pha >rts $2e3 Set init address...
mva:pha <rts $2e2 ... and put return address on stack
ldx #-5 Load header
hput sta vc+4,x+ Store byte of header
stx tp
next inc bufx Increment buffer index
bpl getx Branch if within buffer
inw $30a Increment sector number
mva #$ff ^31 Turn ROM on
lsr ^4e Enable NMI interrupts
cli Enable IRQ interrupts
jsr $e453 Read sector
bmi secrts Exit on error
sei Disable IRQ interrupts
inc ^4e Disable NMI interrupts
dec ^31 Turn ROM off
asl bufx Change $80 to $00
getx lda bufr+$7f Get byte from buffer
bufx equ *-2 Buffer index
ldx tp Check if header or block data
bne hput Branch to store header
sta (vc,x) Store block data
inw vc Increment vector
lda vc+2 Check if end of block reached
cmp vc
lda vc+3
sbc vc+1
bcs next No: read next byte
mva #3 ^2f Yes: Reset POKEY...
init jmp ($2e2) ... and call init routine
dta c'5.0p' Unused boot sector space
ert *<>boot+$80 Exactly 128 bytes should be used
* X-BOOT adds this block at the end of loaded file
* It changes jmp ($2e2) to jmp ($2e0)
opt h+
org init+1
dta l($2e0)
end

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@ -1,63 +0,0 @@
* Boot executable file loader coded by Fox/Taquart
* Reads file from ATR prepared with X-BOOT.
* Standard loader - ROM and interrupts enabled.
opt h-
org $780
bufr equ $700 128-byte buffer
tp equ $43 Temporary byte
vc equ $44 Start and end vectors (4 bytes)
* Boot code
boot dta b(0,1),a(boot,$e477) Boot header
txtpos equ 215
ldy #txtpos Print text
print mva text-txtpos,y ($58),y+
cpy #txtpos+txtlen
bcc print
mwa #rts $2e0 Set default run vector
mva >bufr $305 Set buffer address
mva #$ff ^31 Turn BASIC off
dta b({lda a:0}) Skip two bytes
secrts sec Return with error
rts rts
mva:pha >rts $2e3 Set init address...
mva:pha <rts $2e2 ... and put return address on stack
ldx #-5 Load header
hput sta vc+4,x+ Store byte of header
stx tp
next inc bufx Increment buffer index
bpl getx Branch if within buffer
inw $30a Increment sector number
jsr $e453 Read sector
bmi secrts Exit on error
asl bufx Change $80 to $00
getx lda bufr+$7f Get byte from buffer
bufx equ *-2 Buffer index
ldx tp Check if header or block data
bne hput Branch to store header
sta (vc,x) Store block data
inw vc Increment vector
lda vc+2 Check if end of block reached
cmp vc
lda vc+3
sbc vc+1
bcs next No: read next byte
mva #3 ^2f Yes: Reset POKEY...
init jmp ($2e2) ... and call init routine
text dta d'Loading... '
txtlen equ *-text
dta c'5.0' Unused boot sector space
ert *<>boot+$80 Exactly 128 bytes should be used
* X-BOOT adds this block at the end of loaded file
* It changes jmp ($2e2) to jmp ($2e0)
opt h+
org init+1
dta l($2e0)
end

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@ -1,45 +0,0 @@
<HTML>
<HEAD>
<TITLE>X-HEAD 1.1</TITLE>
</HEAD>
<BODY BACKGROUND="6502proc.gif">
<CENTER>
<H1>X-HEAD version 1.1</H1>
<HR>
</CENTER>
<H2>INTRODUCTION</H2>
This tool prints headers of an Atari executable file.
It shows, into which memory areas the file loads,
and what are init and run addresses.<P>
<B>Important note:</B> X-HEAD is an extremely simple tool. Jindrich Kubec
wrote a tool with similar purpose, but much more features (disassembly
in different formats, including X-Assembler), called ChkExe.
You can find it on
<A HREF="http://jindroush.atari.org">http://jindroush.atari.org</A>.
<H3>CHANGES</H3>
<H4>Version 1.1</H4>
<UL>
<LI> .OBX is default extension of Atari executable
</UL>
<H4>Version 1.0</H4>
<UL>
<LI> first release
</UL>
<HR>
<H2>USAGE</H2>
Simply run X-HEAD with executable filename. No options are supported.<P>
X-HEAD will read the file and display its headers in following format:
<PRE> bbbb-eeee xxxx</PRE>
where <TT>bbbb</TT> is the begin, <TT>eeee</TT> - the end of the block,
and <TT>xxxx</TT> is the execution (init or run) address.<P>
The summary includes:<BR>
<TT>xxxx bytes</TT> - length of file, including headers<BR>
<TT>xxxx blocks</TT> - number of headers<BR>
<TT>xxxx inits</TT> - number of init blocks (<TT>02e2-02e3</TT>)<BR>
<TT>xxxx modules</TT> - number of <TT>FFFF</TT> headers (one at the beginning is required)<P>
All displayed numbers are hexadecimal, of course.
<P><HR><P><A HREF="index.htm">Back</A>
</BODY>
</HTML>

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@ -1,85 +0,0 @@
<HTML>
<HEAD>
<TITLE>X-LOAD 1.1</TITLE>
</HEAD>
<BODY BACKGROUND="6502proc.gif">
<CENTER>
<H1>X-LOAD version 1.1</H1>
<HR>
</CENTER>
<H2>INTRODUCTION</H2>
This tool may be used to load an Atari executable file, stored on the PC,
into a real Atari computer, via the SIO2PC interface.
Only data input and data output lines are used, so X-LOAD should work
with all types of the interface.<P>
It is experimental version. I'm not sure if it will work
with every hardware. I've noticed it is not stable and sometimes
transmission can hang or distortions in loaded data may appear.
The reason is that there is no error-checking, while transmission is
fast (57.6 kbits/sec).<P>
<H3>CHANGES</H3>
<H4>Version 1.1</H4>
<UL>
<LI> files with no explicit run address are started from the beginning
of the first block
</UL>
<H4>Version 1.0</H4>
<UL>
<LI> first release
</UL>
<HR>
<H2>USAGE</H2>
You should pass as the parameters the executable file name and optionally
the options:<P>
<DL>
<DT><TT>/1</TT> - <TT>/4</TT>
<DD>Serial port number. Default is 2.<P>
<DT><TT>/p</TT>
<DD>Force using 'professional loader', which allows you to load code/data
into the RAM under ROM ($c000-$ffff) and starts the program with disabled
ROM and interrupts. By default, standard loader is used, which can load
any Atari executable not demanding DOS or any special loader.<P>
</DL>
After you run X-LOAD, you only have to boot your Atari and the program
will be loaded and run.<P>
While loading, PC prints memory locations, which the program loads into.<P>
After the program is loaded and run, X-LOAD terminates. You may exit it
earlier at any time by pressing the ESC key.<P>
<HR>
<H2>DETAILS</H2>
First, X-LOAD sends a byte to Atari and then waits until the Atari is booted.
The byte can be used to detect from Atari, that PC is ready for transmission.
When you are testing your program, you may code periodic checking
if a byte was received, and performing cold reset in that case.
So you don't need to touch your Atari to run your program on it.<P>
While booting, X-LOAD accepts two commands for disk drive 1:<P>
<UL>
<LI> <TT>'S'</TT> - read status. Used by the Atari OS to check presence
of a disk drive.
<LI> <TT>'R'</TT> - read sector (only first). Used to transfer the loader.
</UL>
After the Atari receives and runs the loader, the transmission runs at 57600
bits/sec.<P>
The transmission protocol is very simple: Atari sends a byte to inform that
it is ready for receiving data. Then PC sends a 3-byte header and a block
of data. First two bytes of the header are the high and the low byte of the
address of the last byte in the block minus $ff. Third byte equals low byte
of ($100-block_length). Then come block data, which are loaded directly
into their memory locations.
For more details, view source files of the loaders:
<UL>
<LI>Standard: <A HREF="xloadstd.asx">XLOADSTD.ASX</A>
<LI>Professional: <A HREF="xloadpro.asx">XLOADPRO.ASX</A>
</UL>
You may have noticed that X-LOAD is somehow similar to X-BOOT, which also
has two loaders. The main difference is that X-BOOT loaders use system
routines to get sectors at regular speed of 19200 bits/sec.
They use sector buffer and require some low memory locations not to be altered
because of Atari operating system. In this respect X-LOAD loaders are better,
because they allow loading into whole memory except for the loader code.
<P><HR><P><A HREF="index.htm">Back</A>
</BODY>
</HTML>

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@ -1,60 +0,0 @@
* Boot executable file loader coded by Fox/Taquart
* Receives file from X-LOAD via SIO2PC interface.
* Professional version - can load file under ROM.
* Interrupts and ROM are disabled when running loaded program.
opt h-
org $400
* Boot code
boot dta b(0,1),a(boot) Boot header
arts dta a(rts)
dta b({lda #$60}) Skip rts
rts rts
sei Disable interrupts
inc ^4e
inc ^40 Make screen blank
mva #$08 ^24 Set transmission speed
mva #$00 ^26
mva #$28 ^28
sta ^29 Reset counters
mva #$23 ^2f Send enable
sta ^2d Send a byte
wait sta ^4a Wait until sent
asl @
bcc wait
mva #$13 ^2f Receive enable
ldy #2
head jsr get Receive address (high/low byte)
sta stor,y
mva arts-1,y $2e2-1,y Set init address
pha Put return address on stack
dey
bne head
jsr get Receive length (one byte)
tax
load jsr get Receive data
stor sta a:0,x+ Store in memory
bne load
mva $10 ^2e Reset POKEY
mva #3 ^2f
init jmp ($2e2) Call init routine
get lda #$20 Function: Receive one byte
sta ^2e Enable receive interrupt
bit:rne ^2e Wait for interrupt request
sty ^2e Disable receive interrupt
lda ^2d Get byte
rts
:boot+$80-* dta b(0) Padd with zeros to full sector
* X-LOAD adds this block at the end of loaded file
* It changes jmp ($2e2) to jmp ($2e0)
opt h+
org init+1
dta l($2e0)
end

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@ -1,60 +0,0 @@
* Boot executable file loader coded by Fox/Taquart
* Receives file from X-LOAD via SIO2PC interface.
* Standard loader - ROM and interrupts enabled while running loaded program.
opt h-
org $700
* Boot code
boot dta b(0,1),a(boot) Boot header
arts dta a(rts)
dta b({lda #$60}) Skip rts
rts rts
sei Disable interrupts
inc ^4e
mva #$08 ^24 Set transmission speed
mva #$00 ^26
mva #$28 ^28
sta ^29 Reset counters
mva #$23 ^2f Send enable
sta ^2d Send a byte
wait sta ^4a Wait until sent
asl @
bcc wait
mva #$13 ^2f Receive enable
ldy #2
head jsr get Receive address (high/low byte)
sta stor,y
mva arts-1,y $2e2-1,y Set init address
pha Put return address on stack
dey
bne head
jsr get Receive length (one byte)
tax
load jsr get Receive data
stor sta a:0,x+ Store in memory
bne load
mva $10 ^2e Reset POKEY
mva #3 ^2f
lsr ^4e Enable interrupts
cli
init jmp ($2e2) Call init routine
get lda #$20 Function: Receive one byte
sta ^2e Enable receive interrupt
bit:rne ^2e Wait for interrupt request
sty ^2e Disable receive interrupt
lda ^2d Get byte
rts
:boot+$80-* dta b(0) Padd with zeros to full sector
* X-LOAD adds this block at the end of loaded file
* It changes jmp ($2e2) to jmp ($2e0)
opt h+
org init+1
dta l($2e0)
end

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@ -1,5 +0,0 @@
--== xasm 2.5.2: second final edition ==--
interactive visual development environment
only for 8-bit Atari programming gurus
requirements: 386 + DOS or Windows

248
fox.mak
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@ -1,248 +0,0 @@
;b. Fox/Tqa
eol equ 13,10
eot equ 13,10,'$'
;±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
MACRO lda _rg ;shorter than 'mov (e)ax, _rg'
_rge SUBSTR <_rg>, 1, 1
IFIDNI _rge, <e>
xchg eax, _rg
ELSE
xchg ax, _rg
ENDIF
ENDM
MACRO sta _rg ;shorter than 'mov _rg, (e)ax'
_rge SUBSTR <_rg>, 1, 1
IFIDNI _rge, <e>
xchg _rg, eax
ELSE
xchg _rg, ax
ENDIF
ENDM
;±±±±±±± DOS / FILE I/O ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
MACRO dos _func
IFNB <_func>
IF _func and 0ff00h
mov ax, _func
ELSE
mov ah, _func
ENDIF
ENDIF
int 21h
ENDM
MACRO file _func
IFNB <_func>
IF _func and 0ff00h
mov ax, _func
ELSE
mov ah, _func
ENDIF
ENDIF
IFDEF smartio
call xdisk
ELSE
int 21h
ENDIF
ENDM
MACRO smartdisk
smartio = 1
xdisk: dos
IFDEF rts
jnc rts
ELSE
jc _derr
ret
_derr:
ENDIF
mov dx, offset errtxt
jmp panic
ENDM
MACRO smarterr
errtxt db 'Disk error!',eot
ENDM
MACRO fcreate _fname ; ENTRY: DS:_fname|dx = ASCIIZ fname, RETURN: bx = handle
IFNB <_fname>
mov dx, offset _fname
ENDIF
xor cx, cx
file 3ch
sta bx
ENDM
MACRO fopen _fname ; ENTRY: DS:_fname|dx = ASCIIZ fname, RETURN: bx = handle
IFNB <_fname>
mov dx, offset _fname
ENDIF
file 3d00h
sta bx
ENDM
MACRO fupdate _fname ; ENTRY: DS:_fname|dx = ASCIIZ fname, RETURN: bx = handle
IFNB <_fname>
mov dx, offset _fname
ENDIF
file 3d02h
sta bx
ENDM
MACRO fclose ; ENTRY: bx = handle
file 3eh
ENDM
MACRO fread _fbufr ; ENTRY: DS:_fbufr = buffer, cx = no. of bytes
IFNB <_fbufr>
mov dx, offset _fbufr
ENDIF
file 3fh
ENDM
MACRO fwrite _fbufr ; ENTRY: DS:_fbufr = buffer, cx = no. of bytes
IFNB <_fbufr>
mov dx, offset _fbufr
ENDIF
file 40h
ENDM
;±±±±±±± PRINT ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
MACRO print _text
IFNB <_text>
mov dx, offset _text
ENDIF
dos 9
ENDM
MACRO PEOL
mov dl, 13
dos 2
mov dl, 10
dos 2
ENDM
MACRO PrintAXdec
LOCAL _outn1,_outn2,_dectxt,_cont
mov di, offset _dectxt+4
mov bx, 10
_outn1: xor dx, dx
div bx
add dl, '0'
_outn2: mov [di], dl
dec di
test ax, ax
jnz _outn1
mov dl, ' '
cmp di, offset _dectxt
jnb _outn2
print _dectxt
jmp _cont
_dectxt db 5 dup(' '),eot
_cont:
ENDM
MACRO PrintEAXdec
LOCAL _outn1,_outn2,_dectxt,_cont
mov di, offset _dectxt+9
mov ebx, 10
_outn1: xor edx, edx
div ebx
add dl, '0'
_outn2: mov [di], dl
dec di
test eax, eax
jnz _outn1
mov dl, ' '
cmp di, offset _dectxt
jnb _outn2
print _dectxt
jmp _cont
_dectxt db 10 dup(' '),eot
_cont:
ENDM
MACRO D2A
cmp al, 10
sbb al, 69h
das
ENDM
MACRO Printdig
d2a
sta dx
dos 2
ENDM
MACRO PrintAL
push ax
shr al, 4
PrintDig
pop ax
and al, 0fh
PrintDig
ENDM
MACRO PrintAX
push ax
mov al, ah
PrintAL
pop ax
PrintAL
ENDM
MACRO PrintEAX
push ax
shr eax, 16
PrintAX
pop ax
PrintAX
ENDM
;±±±±±±± GFX ±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
MACRO setgfx _gmode
mov ax, _gmode
int 10h
ENDM
MACRO bar _jaki
IFDEF bars
mov dx, 3c8h
mov al, 0
out dx, al
inc dx
mov al, _jaki
out dx, al
out dx, al
out dx, al
ENDIF
ENDM
MACRO EndVBl
LOCAL w1,w2
mov dx, 3dah
w1: in al, dx
test al, 8
jz w1
w2: in al, dx
test al, 8
jnz w2
ENDM
MACRO StartVBL
LOCAL w1,w2
mov dx, 3dah
w1: in al, dx
test al, 8
jnz w1
w2: in al, dx
test al, 8
jz w2
ENDM

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@ -1,4 +1,4 @@
# X-Assembler syntax for Code-Genie 3.0 (www.code-genie.com)
# xasm syntax for Code-Genie 3.0 (www.code-genie.com)
# written by Piotr Fusik <fox@scene.pl>
CaseInsensitive true

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@ -1,8 +1,8 @@
// X-Assembler highlighter for ConTEXT v0.97.1 (www.fixedsys.com/context)
// xasm highlighter for ConTEXT v0.97.1 (www.fixedsys.com/context)
// written by Piotr Fusik <fox@scene.pl>
Language: X-Assembler
Filter: X-Assembler files (*.asx)|*.asx
Language: xasm
Filter: xasm files (*.asx)|*.asx
HelpFile:
CaseSensitive: 0

134
syntax/xasm.ini Normal file
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@ -0,0 +1,134 @@
# xasm highlighter for PSPad 4.2.1 (pspad.zde.cz)
# written by Piotr Fusik <fox@scene.pl>
[Settings]
Name=xasm
HTMLGroup=0
FileType=*.asx
CommentString=
ANSIComment=0
PasComment=0
SlashComment=0
CComment=0
SpecComment=0
BasComment=1
FoxComment=0
REMComment=0
ExclComment=0
ByComment=0
SharpComment=0
SlashComment=0
PerCentComment=0
SinglQComment=0
DblQComment=0
SQLComment=0
SingleQuote=1
DoubleQuote=1
Preprocessors=0
IndentChar=
UnIndentChar=
TabWidth=0
[KeyWords]
ADC=
ADD=
AND=
ASL=
BCC=
BCS=
BEQ=
BIT=
BMI=
BNE=
BPL=
BRK=
BVC=
BVS=
CLC=
CLD=
CLI=
CLV=
CMP=
CPX=
CPY=
DEC=
DEX=
DEY=
EOR=
INC=
INW=
INX=
INY=
JCC=
JCS=
JEQ=
JMI=
JMP=
JNE=
JPL=
JSR=
JVC=
JVS=
LDA=
LDX=
LDY=
LSR=
MVA=
MVX=
MVY=
MWA=
MWX=
MWY=
NOP=
ORA=
PHA=
PHP=
PLA=
PLP=
RCC=
RCS=
REQ=
RMI=
RNE=
ROL=
ROR=
RPL=
RTI=
RTS=
RVC=
RVS=
SBC=
SCC=
SCS=
SEC=
SED=
SEI=
SEQ=
SMI=
SNE=
SPL=
STA=
STX=
STY=
SUB=
SVC=
SVS=
TAX=
TAY=
TSX=
TXA=
TXS=
TYA=
[ReservedWords]
DTA=
EIF=
ELI=
ELS=
END=
EQU=
ERT=
ICL=
IFT=
INI=
INS=
OPT=
ORG=
RUN=

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@ -1,5 +1,5 @@
#TITLE=X-Assembler
; X-Assembler syntax file for EditPlus 2.11 (www.editplus.com)
#TITLE=xasm
; xasm syntax file for EditPlus 2.11 (www.editplus.com)
; written by Piotr Fusik <fox@scene.pl>
#DELIMITER=+-*/%&|^!~=<>()[]{},:"#

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<HTML>
<HEAD>
<TITLE>xasm home page</TITLE>
<META NAME="Description" CONTENT="xasm is a set of a few tools for developing software
for Atari 8-bit computers on a PC with MS-DOS or Windows.">
<META NAME="Keywords" CONTENT="xasm,6502,cross-assembler,atari,fox,taquart">
<META NAME="Author" CONTENT="Piotr Fusik">
</HEAD>
<BODY BGCOLOR="#000000" BACKGROUND="gbak.gif" TEXT="#ffffff" LINK="#00c0ff" VLINK="#ff80ff" ALINK="#d06060">
<TABLE WIDTH=100% CELLSPACING=0 CELLPADDING=0><TR>
<TD WIDTH=10% BGCOLOR=#008080><FONT SIZE=6><B>
<NOBR>&nbsp;&nbsp;xasm home page</NOBR></B></FONT></TD>
<TD BGCOLOR=#008080><IMG SRC="green64.gif" WIDTH=100% HEIGHT=50></TD></TR></TABLE>
<CENTER><P>
<B>xasm</B> is a set of a few tools for developing software for Atari 8-bit computers
on a PC with MS-DOS or Windows.<P>
<A HREF="xasm252.zip">Download (38 KB)</A> |
<A HREF="doc/index.htm">Browse documentation on-line</A> |
<A HREF="mailto:fox@scene.pl">E-mail me</A>
<P>
<TABLE><TR>
<TD><IMG SRC="cgenie.gif" WIDTH=489 HEIGHT=461 ALT="Some 6502 code in Code-Genie"></TD>
<TD>
<HR><P>
<B>News:</B>
<UL>
<LI> 03-10-2002: released version 2.5.2 (fixes bugs introduced in 2.5.1)
<LI> 21-08-2002: released version 2.5.1 (a small bug fix)
<LI> 08-07-2002: released version 2.5
<LI> 27-06-2002: released version 2.4.1 (a small bug fix)
<LI> 22-05-2002: released version 2.4
</UL>
<P><HR><P>
<B>Features of the assembler:</B>
<UL>
<LI> backward compatibility with Quick Assembler
<LI> pseudo instructions (<TT>add</TT>, <TT>sub</TT>, <TT>inw</TT>, <TT>mva</TT> etc.)
<LI> pseudo addressing modes (e.g. indexing with autoincrementation)
<LI> two instructions with same operand may be written in single line
<LI> full set of arithmetic and logical operators
<LI> 6502 opcodes may be used in expressions
<LI> conditional assembly
<LI> sine lookup-table generator
<LI> Atari floating-point numbers
<LI> Atari executable and raw output formats
</UL>
</TD>
</TR></TABLE>
</CENTER>
</BODY></HTML>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>xasm</title>
<meta name="Description" content="xasm is a 6502 cross-assembler for DOS/Windows."/>
<meta name="Keywords" content="xasm,6502,cross-assembler,atari"/>
<meta name="Author" content="Piotr Fusik"/>
</head>
<body style="background-color: #c0ffc0">
<h1>xasm.atari.org</h1>
<p><b>xasm</b> is a 6502 cross-assembler for DOS/Windows.
It is mainly targeted at Atari 8-bit computers,
but it can be also used for programming
Atari 2600/5200/Lynx, Commodore C64, Apple ][ and others.
<b>xasm</b> is freeware.</p>
<p><a href="xasm260.zip">Download version 2.6.0
(22 KB, includes full documentation)</a></p>
<p><b>xasm</b> no longer includes the tools X-BOOT, X-LOAD and X-HEAD.
If you really need them,
<a href="xasm252.zip">download version 2.5.2 (38 KB)</a>.</p>
<h3>Target audience</h3>
<p><b>xasm</b> is for people who are fluent in the 6502 assembly language.
There is no sample code for beginners, no easy-to-use libraries.
You are warned that programming 8-bit machines in the assembly language
is a tedious work.</p>
<p>There are several 6502 cross-assemblers to choose from and new ones
still appear. Just search the web. Make sure to not overlook
the <a href="http://www.cc65.org">cc65</a> compiler which includes
a cross-assembler, portable across many host and target platforms.</p>
<h3>Features</h3>
<p>Although <b>xasm</b> does not support user-defined macros, it has a rich
set of built-in facilities.</p>
<p>Here is some typical 6502 code (also valid in <b>xasm</b>):</p>
<pre>
lda #&lt;dest
sta ptr
lda #&gt;dest
sta ptr+1
ldx #192
do_line
ldy #39
do_byte
lda pattern,y
sta (ptr),y
dey
bpl do_byte
lda #40
clc
adc ptr
sta ptr
bcc skip
inc ptr+1
skip
dex
bne do_line
</pre>
<p>And here is the same code rewritten in a xasm-specific way:</p>
<pre>
mwa #dest ptr
ldx #192
do_line
ldy #39
mva:rpl pattern,y (ptr),y-
lda #40
add:sta ptr
scc:inc ptr+1
dex:bne do_line
</pre>
<h3>Usage</h3>
<p>Although <b>xasm</b> comes with no editor, the documentation
describes integration (syntax highlighting and single-keystroke compilation)
with a few general-purpose text editors. Here is a screenshot
of the <a href="http://www.code-genie.com">Code-Genie</a> editor:</p>
<p><img src="cgenie.gif" alt="6502 code in Code-Genie"/></p>
<hr/>
<p><i>Hosted by <a href="http://atariarea.histeria.pl">Atari Area</a></i></p>
</body>
</html>

631
xboot.asm
View File

@ -1,631 +0,0 @@
; ><-B00T V b. Fox
IDEAL
P386
MODEL TINY
CODESEG
zero db 100h dup(?)
blen = 59*1024
m_pro = 1 ; /p switch
m_errs = 2 ; error/warning occured while current file
m_file = 4 ; single file (atr name for one file given)
m_lfn = 8 ; LFN search
eol equ 13,10
eot equ 13,10,'$'
struc finddata16
db 21 dup(?)
attr db ?
time dw ?
date dw ?
fsize dd ?
fname db 13 dup(?)
ends
struc filetime32
dd ?,?
ends
struc finddata32
attr dd ?
creat filetime32 ?
acces filetime32 ?
write filetime32 ?
fsizeh dd ?
fsizel dd ?
dd ?,?
fname db 260 dup(?)
aname db 14 dup(?)
ends
MACRO lda _rg ; shorter than 'mov (e)ax, _rg'
_rge SUBSTR <_rg>, 1, 1
IFIDNI _rge, <e>
xchg eax, _rg
ELSE
xchg ax, _rg
ENDIF
ENDM
MACRO sta _rg ; shorter than 'mov _rg, (e)ax'
_rge SUBSTR <_rg>, 1, 1
IFIDNI _rge, <e>
xchg _rg, eax
ELSE
xchg _rg, ax
ENDIF
ENDM
MACRO dos _func ; call DOS function
IFNB <_func>
IF _func and 0ff00h
mov ax, _func
ELSE
mov ah, _func
ENDIF
ENDIF
int 21h
ENDM
MACRO file _func
IFNB <_func>
IF _func and 0ff00h
mov ax, _func
ELSE
mov ah, _func
ENDIF
ENDIF
call xdisk
ENDM
MACRO jfile _func
IFNB <_func>
IF _func and 0ff00h
mov ax, _func
ELSE
mov ah, _func
ENDIF
ENDIF
jmp xdisk
ENDM
MACRO print _text ; print ascii$ text
IFNB <_text>
mov dx, offset _text
ENDIF
dos 9
ENDM
start:
db 1536 dup(0) ; COMpack sux
mov [spt], sp
print hello
; Get arguments: obxnam, atrnam & /p switch
; Set onam & anam to end of filenames
mov si, 81h
mov bx, offset onam
arg1: lodsb
cmp al, ' '
je arg1 ; skip spaces
cmp al, '-'
je swit
cmp al, '/'
jne nswit
; Switch
swit: lodsb
and al, 0dfh
cmp al, 'P'
jne usg
or [flags], m_pro ; '/P'
jmp arg1
nswit: cmp al, 0dh
je argx
; Filename
cmp bx, offset enam
jae usg ; two names already parsed
mov di, [bx]
mov ah, '"'
cmp al, ah
je qname ; "file name with spaces"
mov ah, ' '
gname: stosb ; copy name
qname: lodsb
cmp al, ah ; space/'"', eol and '/' terminate name
je xname
cmp al, 0dh
je bname
cmp al, '/'
jne gname
bname: dec si
xname: mov [bx], di ; save end of name ptr
inc bx
inc bx
mov [byte di], 0
jmp arg1
; Usage
usg: print usgtxt
dos 4c03h
; End of arguments
argx: cmp bx, offset anam
jb usg ; no obxnam given
; Find where obx FILE name begins
mov di, [onam]
lea cx, [di+1+zero-obxnam]
fofna1: dec di
cmp [byte di], '\'
je fofnax
cmp [byte di], ':'
loopne fofna1
fofnax: inc di
mov [ofna], di
; Is atr given?
cmp bx, offset anam
ja atrgvn ; atr given
; Only obx given
; Move path of obx to atrnam
mov si, offset obxnam
mov di, offset atrnam
mobat1: lodsb
stosb
cmp al, '\'
je mobat2
cmp al, ':'
jne mobat3
mobat2: mov [anam], di
mobat3: test al, al
jnz mobat1
mov di, [anam]
mov [byte di], 0
jmp srvobx
; Atr given
; Delete trailing '\' if not "\" or "C:\"
atrgvn: mov di, [anam]
dec di
cmp [byte di], '\'
jne atrg1
mov [anam], di
cmp di, offset atrnam
jbe atrg1
cmp [byte di-1], ':'
je atrg1
mov [byte di], 0
atrg1:
; Check if it is file or dir
mov dx, offset atrnam
xor bx, bx ; try LFN function
stc
dos 7143h
jnc chkafd
cmp ax, 7100h ; LFN not supported
jne afile ; possibly file/dir doesn't exist -> file
dos 43h ; call MS-DOS function 4300h
jc afile ; failed -> file
chkafd: test cl, 10h
jnz adir
; It is file
; Add .atr extension, if none
afile: or [flags], m_file
mov di, [anam]
lea cx, [di+zero-atrnam]
mov eax, 'rta.'
call adext
jmp srvobx
; It is dir
; Add trailing '\'
adir: mov di, [anam]
mov [byte di], '\'
inc [anam]
; Serve obx
; Add .obx extension, if none
srvobx: mov di, [onam]
lea cx, [di+zero-obxnam]
mov eax, 'xbo.'
call adext
; Find first file
mov dx, offset obxnam
mov cx, 7 ; try LFN
mov si, 1
mov di, offset f32
stc
dos 714eh
jnc flfn
cmp ax, 7100h ; LFN not supported
jne nofil
xor cx, cx ; call MS-DOS function 4Eh
dos 4eh
jnc main1
nofil: print e_nofil ; "No file found"
dos 4c02h
flfn: or [flags], m_lfn ; LFN successfull
mov [fhand], ax
; Main loop - convert found file
main1: and [flags], not m_errs
mov [ohand], 0
mov [ahand], 0
mov [len], lodlen+endlen
; Move name from finddata to obxnam
mov si, offset (finddata16 80h).fname
test [flags], m_lfn
jz nolfn1
mov si, offset f32.fname
nolfn1: mov di, [ofna]
mona1: lodsb
stosb
test al, al
jnz mona1
; Print "file.obx"
mov si, offset obxnam
call printz
; Open obx for reading
mov bp, offset e_open
mov dx, offset obxnam ; MS-DOS
mov ax, 3d00h
test [flags], m_lfn
jz nolfn2
mov si, dx ; LFN
xor bx, bx
mov dx, 1
mov ax, 716ch
nolfn2: file
mov [ohand], ax
; Check if Atari executable
call xreadh
jb enate
cmp [head], -1
jne enate
mov dx, offset head
mov cx, 4
call xread
jnb nenate
enate: mov dx, offset e_nota
jmp error
nenate:
; Set default run address at first block
mov ax, [head]
mov [l1runl], al
mov [l2runl], al
mov [l1runh], ah
mov [l2runh], ah
; Print "->"
print arrow
; Atr FILE name given?
test [flags], m_file
jnz sfile
; No: move name from obx, replacing extension with ".atr"
mov si, [ofna]
mov di, [anam]
mona2: lodsb
stosb
cmp al, '.'
jne mona2
mov eax, 'rta'
stosd
sfile:
; Print "file.atr"
mov si, offset atrnam
call printz ; file.atr
; Create atr file
mov bp, offset e_creat
mov dx, offset atrnam
xor cx, cx
mov ax, 3c00h
test [flags], m_lfn
jz nolfn3
mov si, dx
mov bx, 1
mov dx, 12h ; create or truncate
mov ax, 716ch
nolfn3: file
mov [ahand], ax
; Print "..."
print kropki
; Write atr header
mov cx, beglen
mov dx, offset begin
call xwrite
; Write loader in boot sector
mov cx, lodlen
mov dx, offset stdlod
test [flags], m_pro
jz stlo
mov dx, offset prolod
stlo: call xwrite
jmp firs
; Converting
; Read obx header
skff: call xreadh
jb chtrun
cmp [head], -1
je skff
mov dx, offset head+2
call xread2
jb trunca
; Read block
firs: mov cx, [head+2]
sub cx, [head]
inc cx
cmp cx, blen
jbe okhead
mov cx, blen
okhead: mov dx, offset blok
call xread
jb trunc
; Write
call xwrihd
jmp skff
; Check if block is truncated
chtrun: test ax, ax
jnz trunca
jmp finfil
trunc: test ax, ax
jz finfil
dec ax
push ax
add ax, [head]
mov [head+2], ax
pop ax
call xwrihd
trunca: mov dx, offset w_trunc
; Warning
warfin: call warni
; End of file
; Write endsequence
finfil: mov dx, offset endseq1
test [flags], m_pro
jz endst
mov dx, offset endseq2
endst: mov cx, endlen
call xwrite
mov cx, 40h
xor ax, ax
mov di, offset head
rep stosw
sta cx
sub cl, [byte len]
and ecx, 7fh
jz fuls
call xwrith
fuls:
; Write number of paragraphs (para=16 bytes) to atr
xor cx, cx ; seek back to para's atr header field
mov dx, 2
mov bp, offset e_write
file 4200h
shr [len], 4
mov cx, 2
mov dx, offset len
call xwrite
; Close files
shut: mov bx, [ahand]
mov bp, offset e_write
call xclose
mov bx, [ohand]
mov bp, offset e_read
call xclose
test [flags], m_errs
jnz nook
print oktxt
nook: print eoltxt
; Find next file
test [flags], m_lfn
jnz lfnnx
dos 4fh ; MS-DOS function
jc fin
nexfil: test [flags], m_file
jnz singl
jmp main1
lfnnx: mov bx, [fhand] ; LFN function
mov si, 1
mov di, offset f32
dos 714fh
jnc nexfil
dos 71a1h ; LFN search close
fin: mov ax, [exitcod]
dos
singl: print e_singl
dos 4c02h
; Add extension if none (di=end of name, cx=len, eax=ext)
adext: mov bx, di
adext1: dec bx
cmp [byte bx], '.'
je adextr
cmp [byte bx], '\'
loopne adext1
stosd
adextr: mov [byte di], 0
ret
xdisk: push bp
dos
pop dx
jnc rts
error: mov sp, [spt]
mov [byte exitcod], 2
or [flags], m_errs
print
jmp shut
warni: cmp [byte exitcod], 1
jae nwacod
mov [byte exitcod], 1
nwacod: or [flags], m_errs
print
ret
xreadh: mov dx, offset head
xread2: mov cx, 2
xread: mov bx, [ohand]
mov bp, offset e_read
file 3fh
cmp ax, cx
rts: ret
xwrihd: add ax, 4
movzx ecx, ax
mov ax, [head]
mov dx, [head+2]
test [flags], m_pro
jnz chkpro
cmp ah, 8
jae chkst1
cmp dh, 7
jae ememc
chkst1: cmp dh, 0c0h
jb xwrith
cmp dh, 0d0h
jb eproc
cmp ah, 0d8h
jb xwrith
eproc: mov dx, offset w_prof
jmp xwwarn
chkpro: cmp ah, 5
jae xwrith
cmp dh, 4
jb xwrith
ememc: mov dx, offset w_mem
xwwarn: push ecx
call warni
pop ecx
xwrith: mov dx, offset head
xwritl: add [len], ecx
xwrite: mov bx, [ahand]
mov bp, offset e_write
jfile 40h
xclose: test bx, bx
jz rts
jfile 3eh
pnam1: sta dx
dos 2
printz: lodsb
test al, al
jnz pnam1
ret
hello db 'X-BOOT 5.0 by Fox/Taquart',eot
usgtxt db 'Converts Atari 8-bit executables to .ATR disk images.',eol
db 'Syntax: XBOOT [/p] obxfiles [atrpath][atrfile]',eol
db '/p Write professional loader rather than standard.'
eoltxt db eot
arrow db ' -> $'
kropki db ' ... $'
oktxt db 'OK$'
w_mem db eol,' WARNING: Memory conflict$'
w_prof db eol,' WARNING: Professional loader needed$'
w_trunc db eol,' WARNING: File is truncated$'
e_nofil db 'ERROR: File not found',eot
e_singl db 'ERROR: Single target for many files',eot
e_nota db eol,' ERROR: Not Atari executable$'
e_open db eol,' ERROR: Can''t open file$'
e_read db eol,' ERROR: Disk read error$'
e_creat db eol,' ERROR: Can''t create file$'
e_write db eol,' ERROR: Disk write error$'
; ATR Header
begin dw 296h,0,80h,4 dup(0)
db 0,1
beglen = $-begin
; Loader #1 (std)
stdlod db 0,1,128,7,119,228,160,215,185,27,7,145,88,200,192,226,144
db 246,169
l1runl db 168,141,224,2,169
l1runh db 7,141,225,2,169,7,141,5,3,169,255
db 141,1,211,173,56,96,169,7,141,227,2,72,169,168,141,226,2,72
db 162,251,149,72,232,134,67,238,210,7,16,16,238,10,3,208,3,238
db 11,3,32,83,228,48,217,14,210,7,173,127,7,166,67,208,223,129
db 68,230,68,208,2,230,69,165,70,197,68,165,71,229,69,176,210,169
db 3,141,15,210,108,226,2,44,111,97,100,105,110,103,14,14,14,0
db 53,46,48
lodlen = $-stdlod
; Ending Header for loader #1
endseq1 db 240,7,240,7,224
endlen = $-endseq1
; Loader #2 (rom)
prolod db 0,1,128,4,119,228,169,0,141,47,2,169,82,141,200,2,165
db 20,197,20,240,252,169
l2runl db 162,141,224,2,169
l2runh db 4,141,225,2,173,56,96
db 169,4,141,227,2,72,169,162,141,226,2,72,162,251,149,72,232,134
db 67,238,220,4,16,32,238,10,3,208,3,238,11,3,169,255,141,1
db 211,78,14,212,88,32,83,228,48,208,120,238,14,212,206,1,211,14
db 220,4,173,127,4,166,67,208,207,129,68,230,68,208,2,230,69,165
db 70,197,68,165,71,229,69,176,194,169,3,141,15,210,108,226,2,53
db 46,48,112
; Ending Header for loader #2
endseq2 db 250,4,250,4,224
exitcod dw 4c00h
flags db 0
len dd lodlen+endlen
onam dw obxnam
anam dw atrnam
enam:
fhand dw ?
ohand dw ?
ahand dw ?
ofna dw ?
spt dw ?
obxnam db 100h dup(?)
atrnam db 100h dup(?)
f32 finddata32 ?
head dw ?,?
blok db blen dup(?)
ENDS
END start

152
xhead.asm
View File

@ -1,152 +0,0 @@
IDEAL
P386
MODEL TINY
CODESEG
ORG 100h
include 'fox.mak'
smartio = 1
start: print hello
mov di, 81h
movzx cx, [di-1]
jcxz usg
mov al, ' '
repe scasb
je usg
push cx di
dec di
inc cx
mov al, '?'
repne scasb
pop di cx
jne nousg
usg: mov dx, offset usgtxt
panic: print
int 20h
smartdisk
read: mov cx, 2
fread addr
cmp ax, 2
mov ax, [addr]
ret
nousg: lea dx, [di-1]
mov al, ' '
repne scasb
jne okend
dec di
okend: mov si, di
mov cx, di
sub cx, dx
adex1: dec si
cmp [byte si], '.'
je adexn
cmp [byte si], '\'
loopne adex1
adex2: mov eax, 'XBO.'
stosd
adexn: mov [byte di], 0
fopen
call read
mov dx, offset notbin
inc ax
jnz panic
head1: inc [mods]
call read
jb eof
cmp ax, 0ffffh
je head1
inc [blox]
dec [mods]
mov [begn], ax
mov dl, ' '
dos 2
mov ax, [begn]
call prword
mov dl, '-'
dos 2
call read
mov dx, ax
sub dx, [begn]
inc dx
call prword
cmp dx, 2
jne skip
cmp [begn], 2e0h
je pexec
cmp [begn], 2e2h
jne skip
inc [inits]
pexec: mov dl, ' '
dos 2
call read
call prword
jmp heade
skip: xor cx, cx
file 4201h
heade: PEOL
jmp head1
eof: xor cx, cx
xor dx, dx
file 4202h
push ax
mov al, dl
call pbyte
pop ax
call prword
print byttxt
mov ax, [blox]
call prword
print blotxt
mov ax, [inits]
call prword
print initxt
mov ax, [mods]
call prword
print modtxt
fclose
ret
prword: push ax
mov al, ah
call pbyte
pop ax
pbyte: ror ax, 4
and al, 0fh
call pdig
shr ax, 12
pdig: d2a
pusha
sta dx
dos 2
popa
ret
hello db 'X-HEAD 1.1 by Fox/Taquart',eot
usgtxt db 'Syntax: XHEAD obxfile',eot
notbin db 'File is not an Atari executable!',eot
smarterr
byttxt db ' bytes',eot
blotxt db ' blocks',eot
initxt db ' inits',eot
modtxt db ' modules',eot
blox dw 0
inits dw 0
mods dw 0
addr dw ?
begn dw ?
ENDS
END start

452
xload.asm
View File

@ -1,452 +0,0 @@
IDEAL
P386
MODEL TINY
CODESEG
zero db 100h dup(?)
ratio equ 671/1000
timeAnswer = 2500*ratio
timeChecksum = 1500*ratio
timeSending = 600*ratio
timeNormal = 900*ratio
timeBefore = 1500*ratio
timeBetween = 600*ratio
timeUltra = 310*ratio
eol equ 13,10
eot equ 13,10,'$'
MACRO lda _rg ;shorter than 'mov (e)ax, _rg'
_rge SUBSTR <_rg>, 1, 1
IFIDNI _rge, <e>
xchg eax, _rg
ELSE
xchg ax, _rg
ENDIF
ENDM
MACRO sta _rg ;shorter than 'mov _rg, (e)ax'
_rge SUBSTR <_rg>, 1, 1
IFIDNI _rge, <e>
xchg _rg, eax
ELSE
xchg _rg, ax
ENDIF
ENDM
MACRO dos _func
IFNB <_func>
IF _func and 0ff00h
mov ax, _func
ELSE
mov ah, _func
ENDIF
ENDIF
int 21h
ENDM
MACRO file _func
IFNB <_func>
IF _func and 0ff00h
mov ax, _func
ELSE
mov ah, _func
ENDIF
ENDIF
call xdisk
ENDM
MACRO fread _fbufr
mov dx, offset _fbufr
call xread
ENDM
MACRO print _text
IFNB <_text>
mov dx, offset _text
ENDIF
dos 9
ENDM
start:
db 1536 dup(0) ;compack
print hello
mov si, 81h
mov di, offset obxnam
arg1: lodsb
cmp al, ' '
je arg1
cmp al, '/'
jne nswit
lodsb
cmp al, '4'
ja ndigt
sub al, '1'
jb usg
mov [byte port], al
jmp arg1
ndigt: and al, 0dfh
cmp al, 'P'
jne usg
mov [prof], al
jmp arg1
nswit: cmp al, 0dh
je argx
cmp di, offset obxnam
ja usg
mnam1: stosb
lodsb
cmp al, ' '
je mnam2
cmp al, '/'
je mnam2
cmp al, 0dh
jne mnam1
mnam2: dec si
mov bx, di
lea cx, [di+zero-obxnam]
adex1: dec bx
cmp [byte bx], '.'
je adexn
cmp [byte bx], '\'
loopne adex1
mov eax, 'XBO.'
stosd
adexn: mov [byte di], 0
jmp arg1
usg: print usgtxt
dos 4c03h
noport: mov dx, offset nocom
jmp panic
nobin: mov dx, offset e_nota
jmp panic
xdisk: push bp
dos
pop dx
jnc xdret
panic: print
dos 4c02h
xread: mov bp, offset e_read
file 3fh
cmp ax, cx
xdret: ret
argx: cmp di, offset obxnam
jbe usg
mov bx, [port]
add [comnum1], bl
add [comnum2], bl
add bx, bx
push ds
push 40h
pop ds
mov cx, [bx]
pop ds
jcxz noport
mov [port], cx
mov dx, offset obxnam
mov bp, offset e_open
file 3d00h ; open for reading
sta bx
mov cx, 2
fread dcb
cmp [word dcb], 0ffffh
jne nobin
mov dx, [port]
mov al, 3
add dl, al
out dx, al
and dl, 0feh
xor al, al
out dx, al
print rboot
mov dx, [port]
mov cx, 6
call speed
and dl, 0f8h
mov al, 5
out dx, al
in al, dx
mov di, offset dcb
main: mov dx, [port]
in al, 60h
cmp al, 1 ; ESC key
je byebye
add dl, 5
in al, dx
test al, 1
jz main
and dl, 0f8h
in al, dx
mov [di+5], al
stosb
cmp di, offset dcb+5
jb sk1
mov di, offset dcb
sk1: cmp [byte di], 31h
jne main
cmp [byte di+1], 'R'
je xcom_r
cmp [byte di+1], 'S'
jne main
xcom_s: call ack
mov si, offset statdat
mov cx, 5
call send
print booting
jmp main
xcom_r: cmp [word di+2], 1
jne main
call ack
mov si, offset bootstd
test [prof], 0ffh
jz sk3
mov si, offset bootpro
sk3: mov cx, 129
call send
call wate
mov cx, 2
call speed
mov [trtime], timeUltra
test [prof], 0ffh
jz nodrom
call wtblok
mov si, offset bankdat
mov cx, 4
call send
nodrom:
call wtblok
ffff: mov cx, 2
fread head
jb kpliq
cmp [head], 0ffffh
je ffff
mov cx, 2
fread head+2
jb kpliq
shr [sdefrun], 1
jnc nodefr
mov si, offset defrun
mov cx, 5
call send
call wtblok
nodefr: mov di, offset hexnum
mov ax, [head]
call hexw
inc di
mov ax, [head+2]
call hexw
print loading
mov ax, [head]
dec ax
sub [head+2], ax
dalej: mov ax, [head+2]
cmp ax, 100h
jbe sk2
mov ax, 100h
sk2: sub [head+2], ax
sta cx
fread buf+3
mov cx, ax
jcxz kpliq
mov si, offset buf
add ax, [head]
dec ah
xchg al, ah
mov [si], ax
mov al, cl
neg al
mov [si+2], al
add cx, 3
call send
inc [byte high head]
call wtblok
cmp [head+2], 0
jnz dalej
jmp ffff
kpliq:
mov si, offset runstd
test [prof], 0ffh
jz sk4
mov si, offset runpro
sk4: mov cx, 4
call send
mov bp, offset e_read
file 3eh ; close file
print done
byebye: dos 4c00h
wtblok: in al, 60h
cmp al, 1
je byebye
and dl, 0f8h
add dl, 5
in al, dx
test al, 1
jz wtblok
and dl, 0f8h
in al, dx
mov si, offset bttime
jmp wate
speed: and dl, 0f8h
add dl, 3
in al, dx
push ax
or al, 80h
out dx, al
and dl, 0f8h
mov ax, cx
out dx, ax
add dl, 3
pop ax
out dx, al
ret
send: push si
mov si, offset trtime
call wate
pop si
mov dx, [port]
outsb
loop send
ret
ack: mov si, offset ackdat
call wate
outsb
call wate
outsb
wate: in al, 61h
and al, 0fch
out 61h, al
mov ah, al
mov al, 0b0h
out 43h, al
lodsb
out 42h, al
lodsb
out 42h, al
mov al, 1
or al, ah
out 61h, al
mov al, 080h
out 43h, al
wate1: in al, 42h
in al, 42h
cmp al, 255
je wate1
wate2: in al, 42h
in al, 42h
cmp al, 255
jne wate2
mov al, ah
out 61h, al
ret
hexw: push ax
mov al, ah
call hexb
pop ax
hexb: aam 10h
cmp al, 10
sbb al, 69h
das
xchg al, ah
cmp al, 10
sbb al, 69h
das
stosw
ret
ackdat: dw timeAnswer
db 'A'
dw timeChecksum
db 'A'
dw timeSending
statdat db 098h,0FFh,001h,000h,099h
bankdat db 0D2h,002h,0FFh,0FEh
runstd db 006h,060h,0FFh,0E0h
runpro db 003h,05Fh,0FFh,0E0h
bootstd:
db 000h,001h,000h,007h,007h,007h,0A9h,060h,078h,0EEh,00Eh,0D4h,0A9h,008h,08Dh,004h
db 0D2h,0A9h,000h,08Dh,006h,0D2h,0A9h,028h,08Dh,008h,0D2h,08Dh,009h,0D2h,0A9h,023h
db 08Dh,00Fh,0D2h,08Dh,00Dh,0D2h,08Dh,00Ah,0D4h,00Ah,090h,0FAh,0A9h,013h,08Dh,00Fh
db 0D2h,0A0h,002h,020h,061h,007h,099h,04Ah,007h,0B9h,003h,007h,099h,0E1h,002h,048h
db 088h,0D0h,0F0h,020h,061h,007h,0AAh,020h,061h,007h,09Dh,000h,000h,0E8h,0D0h,0F7h
db 0A5h,010h,08Dh,00Eh,0D2h,0A9h,003h,08Dh,00Fh,0D2h,04Eh,00Eh,0D4h,058h,06Ch,0E2h
db 002h,0A9h,020h,08Dh,00Eh,0D2h,02Ch,00Eh,0D2h,0D0h,0FBh,08Ch,00Eh,0D2h,0ADh,00Dh
db 0D2h,060h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h
db 089h
dw timeBefore
bootpro:
db 000h,001h,000h,004h,007h,004h,0A9h,060h,078h,0EEh,00Eh,0D4h,0EEh,000h,0D4h,0A9h
db 008h,08Dh,004h,0D2h,0A9h,000h,08Dh,006h,0D2h,0A9h,028h,08Dh,008h,0D2h,08Dh,009h
db 0D2h,0A9h,023h,08Dh,00Fh,0D2h,08Dh,00Dh,0D2h,08Dh,00Ah,0D4h,00Ah,090h,0FAh,0A9h
db 013h,08Dh,00Fh,0D2h,0A0h,002h,020h,060h,004h,099h,04Dh,004h,0B9h,003h,004h,099h
db 0E1h,002h,048h,088h,0D0h,0F0h,020h,060h,004h,0AAh,020h,060h,004h,09Dh,000h,000h
db 0E8h,0D0h,0F7h,0A5h,010h,08Dh,00Eh,0D2h,0A9h,003h,08Dh,00Fh,0D2h,06Ch,0E2h,002h
db 0A9h,020h,08Dh,00Eh,0D2h,02Ch,00Eh,0D2h,0D0h,0FBh,08Ch,00Eh,0D2h,0ADh,00Dh,0D2h
db 060h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h,000h
db 0AEh
dw timeBefore
hello db 'X-LOAD 1.1 by Fox/Taquart',eot
usgtxt db 'Syntax: XLOAD obxfile [options]',eol
db '/1 - /4 Specify COM port (default COM2)',eol
db '/p Professional loader',eot
nocom db 'COM'
comnum1 db '1 not found!',eot
rboot db 'Ready for booting Atari at COM'
comnum2 db '1...',eot
booting db 'Booting...',eot
loading db 'Loading '
hexnum db ' - ',eot
done db 'Done.',eot
e_nota db 'ERROR: Not Atari executable',eot
e_open db 'ERROR: Can''t open file',eot
e_read db 'ERROR: Disk read error',eot
prof db 0
sdefrun db 1 ; send default run address
port dw 1
trtime dw timeNormal
bttime dw timeBetween
dcb db 5 dup(0),5 dup(?)
defrun db 1,0e2h,0feh ; head is next !!!
head dw ?,?
buf db 103h dup(?)
obxnam:
ENDS
END start

View File

@ -1,92 +0,0 @@
IDEAL
P386
MODEL TINY
CODESEG
ORG 100h
include 'fox.mak'
start: mov [csum], 0
fopen inpfile
mov [ihand], bx
fcreate outfile
mov [ohand], bx
mov cx, 8
main: push cx
mov bx, [ihand]
mov cx, 16
fread buf
mov si, offset buf
mov di, offset data
mov cx, 16
jmp c0
c1: mov al, ','
stosb
c0: mov al, '0'
stosb
mov al, [si]
add [csum], al
adc [csum], 0
shr al, 4
d2a
stosb
lodsb
and al, 0fh
d2a
stosb
mov al, 'h'
stosb
loop c1
mov ax, 0a0dh
stosw
mov bx, [ohand]
mov cx, 85
fwrite line
pop cx
loop main
mov bx, [ihand]
fclose
mov bx, [ohand]
mov di, offset data+1
mov al, [csum]
shr al, 4
d2a
stosb
mov al, [csum]
and al, 0fh
d2a
stosb
mov al, 'h'
stosb
mov ax, 0a0dh
stosw
mov cx, 10
fwrite line
fclose
mov eax, '.orp'
cmp eax, [dword typ1]
je wroc
mov [dword typ1], eax
mov [dword typ2], eax
jmp start
wroc: ret
inpfile db '\atari\xasm\xload'
typ1 db 'std.obx',0
outfile db 'xload'
typ2 db 'std.db',0
line db ' db '
data db 81 dup(?)
ihand dw ?
ohand dw ?
buf db 16 dup(?)
csum db ?
ENDS
END start