Shorten by two bytes.

Obviously there's no $ff temporary code.
This commit is contained in:
Piotr Fusik 2017-02-07 15:13:10 +01:00
parent e5dfc7db2f
commit ebbddee192
2 changed files with 3 additions and 3 deletions

View File

@ -15,7 +15,7 @@ Use [xasm](https://github.com/pfusik/xasm).
The routine uses three memory areas:
* `inflate` - code and constants (504 bytes)
* `inflate` - code and constants (502 bytes)
* `inflate_data` - uninitialized data (764 bytes)
* `inflate_zp` - variables on zero page

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@ -4,7 +4,7 @@
; Compile with xasm (http://xasm.atari.org/), for example:
; xasm inflate.asx /l /d:inflate=$b700 /d:inflate_data=$b900 /d:inflate_zp=$f0
; inflate is 504 bytes of code and constants
; inflate is 502 bytes of code and constants
; inflate_data is 764 bytes of uninitialized data
; inflate_zp is 10 bytes on page zero
@ -133,7 +133,7 @@ inflateFixedBlock_noControlSymbol
jsr buildTempHuffmanTree
; Use temporary codes to get lengths of literal/length and distance codes
ldx #0
; ldx #0
; sec
inflateDynamicBlock_decodeLength
php