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https://github.com/stid/APPLE-1-ReplicaDue.git
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Waz monitor in asm format
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parent
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commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -1,3 +1,6 @@
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.pioenvs
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.pioenvs
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.clang_complete
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.clang_complete
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.gcc-flags.json
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.gcc-flags.json
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*.sym
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*.o
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*.lst
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258
ASM/woz_monitor_masm.asm
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258
ASM/woz_monitor_masm.asm
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; dasm woz_monitor_masm.asm -orom.o -lrom.lst -srom.sym
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;-------------------------------------------------------------------------
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;
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; The WOZ Monitor for the Apple 1
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; Written by Steve Wozniak 1976
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;
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;-------------------------------------------------------------------------
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processor 6502
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org $FF00
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;-------------------------------------------------------------------------
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; Memory declaration
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;-------------------------------------------------------------------------
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XAML equ $24 ;Last "opened" location Low
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XAMH equ $25 ;Last "opened" location High
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STL equ $26 ;Store address Low
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STH equ $27 ;Store address High
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L equ $28 ;Hex value parsing Low
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H equ $29 ;Hex value parsing High
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YSAV equ $2A ;Used to see if hex value is given
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MODE equ $2B ;$00=XAM, $7F=STOR, $AE=BLOCK XAM
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IN equ $0200,$027F ;Input buffer
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KBD equ $D010 ;PIA.A keyboard input
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KBDCR equ $D011 ;PIA.A keyboard control register
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DSP equ $D012 ;PIA.B display output register
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DSPCR equ $D013 ;PIA.B display control register
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; KBD b7..b0 are inputs, b6..b0 is ASCII input, b7 is constant high
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; Programmed to respond to low to high KBD strobe
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; DSP b6..b0 are outputs, b7 is input
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; CB2 goes low when data is written, returns high when CB1 goes high
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; Interrupts are enabled, though not used. KBD can be jumpered to IRQ,
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; whereas DSP can be jumpered to NMI.
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;-------------------------------------------------------------------------
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; Constants
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;-------------------------------------------------------------------------
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BS equ $DF ;Backspace key, arrow left key
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CR equ $8D ;Carriage Return
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ESC equ $9B ;ESC key
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PROMPT equ "\" ;Prompt character
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;-------------------------------------------------------------------------
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; Let's get started
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;
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; Remark the RESET routine is only to be entered by asserting the RESET
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; line of the system. This ensures that the data direction registers
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; are selected.
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;-------------------------------------------------------------------------
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RESET CLD ;Clear decimal arithmetic mode
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CLI
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LDY #%01111111 ;Mask for DSP data direction reg
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STY DSP ;(DDR mode is assumed after reset)
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LDA #%10100111 ;KBD and DSP control register mask
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STA KBDCR ;Enable interrupts, set CA1, CB1 for
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STA DSPCR ;positive edge sense/output mode.
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; Program falls through to the GETLINE routine to save some program bytes
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; Please note that Y still holds $7F, which will cause an automatic Escape
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;-------------------------------------------------------------------------
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; The GETLINE process
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;-------------------------------------------------------------------------
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NOTCR CMP #BS ;Backspace key?
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BEQ BACKSPACE ;Yes
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CMP #ESC ;ESC?
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BEQ ESCAPE ;Yes
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INY ;Advance text index
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BPL NEXTCHAR ;Auto ESC if line longer than 127
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ESCAPE LDA #PROMPT ;Print prompt character
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JSR ECHO ;Output it.
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GETLINE LDA #CR ;Send CR
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JSR ECHO
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LDY #0+1 ;Start a new input line
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BACKSPACE DEY ;Backup text index
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BMI GETLINE ;Oops, line's empty, reinitialize
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NEXTCHAR LDA KBDCR ;Wait for key press
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BPL NEXTCHAR ;No key yet!
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LDA KBD ;Load character. B7 should be '1'
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STA IN,Y ;Add to text buffer
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JSR ECHO ;Display character
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CMP #CR
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BNE NOTCR ;It's not CR!
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; Line received, now let's parse it
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LDY #-1 ;Reset text index
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LDA #0 ;Default mode is XAM
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TAX ;X=0
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SETSTOR ASL ;Leaves $7B if setting STOR mode
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SETMODE STA MODE ;Set mode flags
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BLSKIP INY ;Advance text index
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NEXTITEM LDA IN,Y ;Get character
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CMP #CR
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BEQ GETLINE ;We're done if it's CR!
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CMP #"."
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BCC BLSKIP ;Ignore everything below "."!
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BEQ SETMODE ;Set BLOCK XAM mode ("." = $AE)
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CMP #":"
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BEQ SETSTOR ;Set STOR mode! $BA will become $7B
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CMP #"R"
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BEQ RUN ;Run the program! Forget the rest
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STX L ;Clear input value (X=0)
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STX H
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STY YSAV ;Save Y for comparison
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; Here we're trying to parse a new hex value
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NEXTHEX LDA IN,Y ;Get character for hex test
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EOR #$B0 ;Map digits to 0-9
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CMP #9+1 ;Is it a decimal digit?
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BCC DIG ;Yes!
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ADC #$88 ;Map letter "A"-"F" to $FA-FF
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CMP #$FA ;Hex letter?
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BCC NOTHEX ;No! Character not hex
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DIG ASL
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ASL ;Hex digit to MSD of A
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ASL
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ASL
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LDX #4 ;Shift count
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HEXSHIFT ASL ;Hex digit left, MSB to carry
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ROL L ;Rotate into LSD
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ROL H ;Rotate into MSD's
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DEX ;Done 4 shifts?
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BNE HEXSHIFT ;No, loop
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INY ;Advance text index
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BNE NEXTHEX ;Always taken
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NOTHEX CPY YSAV ;Was at least 1 hex digit given?
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BEQ ESCAPE ;No! Ignore all, start from scratch
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BIT MODE ;Test MODE byte
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BVC NOTSTOR ;B6=0 is STOR, 1 is XAM or BLOCK XAM
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; STOR mode, save LSD of new hex byte
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LDA L ;LSD's of hex data
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STA (STL,X) ;Store current 'store index'(X=0)
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INC STL ;Increment store index.
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BNE NEXTITEM ;No carry!
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INC STH ;Add carry to 'store index' high
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TONEXTITEM JMP NEXTITEM ;Get next command item.
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;-------------------------------------------------------------------------
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; RUN user's program from last opened location
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;-------------------------------------------------------------------------
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RUN JMP (XAML) ;Run user's program
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;-------------------------------------------------------------------------
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; We're not in Store mode
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;-------------------------------------------------------------------------
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NOTSTOR BMI XAMNEXT ;B7 = 0 for XAM, 1 for BLOCK XAM
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; We're in XAM mode now
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LDX #2 ;Copy 2 bytes
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SETADR LDA L-1,X ;Copy hex data to
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STA STL-1,X ; 'store index'
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STA XAML-1,X ; and to 'XAM index'
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DEX ;Next of 2 bytes
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BNE SETADR ;Loop unless X = 0
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; Print address and data from this address, fall through next BNE.
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NXTPRNT BNE PRDATA ;NE means no address to print
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LDA #CR ;Print CR first
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JSR ECHO
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LDA XAMH ;Output high-order byte of address
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JSR PRBYTE
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LDA XAML ;Output low-order byte of address
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JSR PRBYTE
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LDA #":" ;Print colon
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JSR ECHO
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PRDATA LDA #" " ;Print space
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JSR ECHO
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LDA (XAML,X) ;Get data from address (X=0)
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JSR PRBYTE ;Output it in hex format
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XAMNEXT STX MODE ;0 -> MODE (XAM mode).
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LDA XAML ;See if there's more to print
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CMP L
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LDA XAMH
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SBC H
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BCS TONEXTITEM ;Not less! No more data to output
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INC XAML ;Increment 'examine index'
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BNE MOD8CHK ;No carry!
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INC XAMH
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MOD8CHK LDA XAML ;If address MOD 8 = 0 start new line
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AND #%00000111
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BPL NXTPRNT ;Always taken.
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;-------------------------------------------------------------------------
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; Subroutine to print a byte in A in hex form (destructive)
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;-------------------------------------------------------------------------
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PRBYTE PHA ;Save A for LSD
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LSR
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LSR
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LSR ;MSD to LSD position
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LSR
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JSR PRHEX ;Output hex digit
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PLA ;Restore A
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; Fall through to print hex routine
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;-------------------------------------------------------------------------
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; Subroutine to print a hexadecimal digit
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;-------------------------------------------------------------------------
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PRHEX AND #%00001111 ;Mask LSD for hex print
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ORA #"0" ;Add "0"
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CMP #"9"+1 ;Is it a decimal digit?
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BCC ECHO ;Yes! output it
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ADC #6 ;Add offset for letter A-F
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; Fall through to print routine
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;-------------------------------------------------------------------------
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; Subroutine to print a character to the terminal
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;-------------------------------------------------------------------------
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ECHO BIT DSP ;DA bit (B7) cleared yet?
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BMI ECHO ;No! Wait for display ready
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STA DSP ;Output character. Sets DA
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RTS
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;-------------------------------------------------------------------------
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; Vector area
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;-------------------------------------------------------------------------
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dc.w $0000 ;Unused, what a pity
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NMI_VEC dc.w $0F00 ;NMI vector
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RESET_VEC dc.w RESET ;RESET vector
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IRQ_VEC dc.w $0000 ;IRQ vector
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;-------------------------------------------------------------------------
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@ -9,7 +9,7 @@
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+--- 3k3 ----- 2| RDY PHI2O |39
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+--- 3k3 ----- 2| RDY PHI2O |39
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| 3| PHI1O SOB |38
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| 3| PHI1O SOB |38
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+--- 3k3 ----- 4| IRQ PHI2 |37 -------- 52
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+--- 3k3 ----- 4| IRQ PHI2 |37 -------- 52
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| 5| MLB BE |36
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| 5| MLB BE |36---3k3----3.3v
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+--- 3k3 ----- 6| /NMI NC |35
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+--- 3k3 ----- 6| /NMI NC |35
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| 7| SYNC R/W |34 -------- 53
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| 7| SYNC R/W |34 -------- 53
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+------------- 8| VDD D0 |33 -------- 30
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+------------- 8| VDD D0 |33 -------- 30
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@ -8,7 +8,7 @@ const int SERIAL_SPEED = 115200; // Arduino Serial Speed
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const int CLOCK_PIN = 52; // TO 6502 CLOCK
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const int CLOCK_PIN = 52; // TO 6502 CLOCK
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const int RW_PIN = 53; // TO 6502 R/W
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const int RW_PIN = 53; // TO 6502 R/W
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const int CLOCK_DELAY = 4; // HIGH / LOW CLOCK STATE DELAY
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const int CLOCK_DELAY = 3; // HIGH / LOW CLOCK STATE DELAY
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const char SERIAL_BS = 0x08;
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const char SERIAL_BS = 0x08;
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