#ifndef __SCREEN_DISP_H__ #define __SCREEN_DISP_H__ class screen_disp: public Display, public disp { public: void reset(); void checkpoint(Stream &); void restore(Stream &); void write(uint8_t); void status(const char *s) { Display::status(s); } protected: static void on_tick(); void cursor(bool on); private: void draw(char, int, int); static const uint8_t ROWS = 24; static const uint8_t COLS = 40; uint8_t r, c; char screen[ROWS][COLS]; }; #endif