MEMORY { RAM: start=$0000, size=$8000, type=rw, define=yes, fill=yes; ROM: start=$8000, size=$8000, type=ro, define=yes, fill=yes, file=%O; } SEGMENTS { PICTURE: load=RAM, type=rw, offset=$0088; CODE: load=ROM, type=ro; C000: load=ROM, type=ro, offset=$4000; E000: load=ROM, type=ro, offset=$6000; F000: load=ROM, type=ro, offset=$7000; F800: load=ROM, type=ro, offset=$7800; FA00: load=ROM, type=ro, offset=$7a00; FC00: load=ROM, type=ro, offset=$7c00; FD00: load=ROM, type=ro, offset=$7d00; FF00: load=ROM, type=ro, offset=$7f00; VECTORS: load=ROM, type=ro, offset=$7ffa; }