apple1cartridge/src/rom_content.a65

284 lines
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* = $4800
.dsb (*-fast_loader_end), $FF
; start of loader entry table section
* = $4800
rom_content = $4800
; define the number of available entries
number_of_entries .byt $09
; entry structure
; number of segments - byte
;
; repeat for each segment:
; length in bytes - word
; address to load at - word
; address of content in rom - word
; description for loading menu - (byte) length of the string, string bytes
;
; jump address - word
; Integer BASIC
;
; How to store INTEGER BASIC programs via ACI/Apple-1 Serial Interface?
;
; In Woz monitor:
; C100R
; *
; 004A.00FFW 0800.0FFFW
;
; The above will write the program contents with ZP variables to the ACI/ASI
;
; To read the program back:
; C100R
; *
; 004A.00FFR 0800.0FFFR
;
; And then run INTEGER BASIC
; E2B3R - warm entry point
basic
basic_seg .byt $01
basic_len .word $1000
basic_addr .word $e000
basic_cont_start .word basic_cont
basic_str .byt $0D,"INTEGER BASIC"
basic_jmp_addr .word $e000
;
; Apple 30th anniversary demo program
;
apple30th
apple30th_seg .byt $01
apple30th_len .word $0D80
apple30th_addr .word $0280
apple30th_cont_start .word apple30th_cont
apple30th_str .byt $13,"APPLE 30TH BIRTHDAY"
apple30th_jmp_addr .word $0280
;
; Mike Willegal's memory test program
;
; 00: <start_low_byte> <start_high_byte> <end_low_byte> <end_high_byte>
; Output format:
; test_case address expected actual
;
; Test case numbers with description:
;
; 0 - All zeros - each byte of memory is verified that a 0x00 value can be
; written and read
; 1 - All ones - each byte of memory is verified that a 0xff value can be
; written and read
; 2 - Floating ones - eight passes, starting with 0x01 and moving the 1 bit to
; left each succeeding pass:
; 0x02 0x04 0x08 0x10 0x20 0x40 0x80
; 3 - Floating zeros - eight passes, starting with 0x7f and shifting the 0 bit
; to the right each succeeding pass:
; 0xBF 0xDF 0xEF 0xF7 0xFB 0xFD 0xFE
; 4 - Address in Address 1 - one pass with low eight bits of the locations
; address is written to that location.
; If this fails, you have a problem with one of the low eight address lines
; (this is pretty unlikely to fail, since you need these address lines in
; order to load and run this program)
; 5 - Address in Address 2 - one pass with high eight bits of the locations
; address is written to that location.
; If this fails, you have a problem with one of the eight high address lines
;
memorytest
memorytest_seg .byt $02
memorytest_1_len .word $0010
memorytest_1_addr .word $0000
memorytest_1_cont_start .word memorytest_cont
memorytest_2_len .word $0122
memorytest_2_addr .word $0280
memorytest_2_cont_start .word memorytest_cont+16
memorytest_str .byt $10,"MEMORY TEST 280R"
memorytest_jmp_addr .word $FF1F
;
; Krusader Assembler
;
; The version from the "Ultimate CFFA Software Collection" does not work on the
; Apple-1 - it doesn't register any input. It was probably meant for the
; Replica-1. The version included in the software collection from this project
; has been reassembled to target the Apple-1 computer and high RAM location
; ($7100).
;
; How to save & restore Krusader source using A1SI card?
;
; To save:
;
; 1. Type in your source code
; 2. Press ESC to switch to command mode and then execute M command to lookup
; memory occupied by the program source (<start_addr> <end_addr>)
; 3. Drop to A1SI monitor program by typing: R $C100
; 4. Save the source via A1SI card using command: <start_addr>.<end_addr>W
;
; To load:
;
; 1. Load Krusader binary
; 2. Go to A1SI monitor: C100R
; 3. Load source via A1SI card: <start_addr>.<end_addr>R
; 4. Reenter Krusader via warm entry point ($711C)
krusader
krusader_seg .byt $01
krusader_1_len .word $0DB9
krusader_1_addr .word $7100
krusader_1_cont_start .word krusader_cont
krusader_str .byt $12,"KRUSADER ASSEMBLER"
krusader_jmp_addr .word $7100
;
; Disassembler program
;
; How to use:
; 44: <low_byte> <high_byte> - disassembler start address
;
disassembler
disassembler_seg .byt $01
disassembler_1_len .word $0200
disassembler_1_addr .word $0800
disassembler_1_cont_start .word disassembler_cont
disassembler_str .byt $11,"DISASSEMBLER 800R"
disassembler_jmp_addr .word $FF1F
;
; Applesoft BASIC
;
; A modified version from the following fork:
; https://github.com/flowenol/applesoft-lite
;
applesoft
applesoft_seg .byt $01
applesoft_len .word $2000
applesoft_addr .word $6000
applesoft_cont_start .word applesoft_cont
applesoft_str .byt $15,"APPLESOFT BASIC 6000R"
applesoft_jmp_addr .word $6000
;
; A sample Integer BASIC program - "Matrix" effect
;
; 3 segments need to be loaded:
;
; 1. Integer BASIC binary
; 2. zero page variables for "Matrix" program
; 3. program contents between LOMEM and HIMEM
;
; Then a jump to Integer BASIC warm entrypoint has to be made
;
matrix
matrix_seg .byt $03
matrix_1_len .word $1000
matrix_1_addr .word $E000
matrix_1_cont_start .word basic_cont
matrix_2_len .word $00B6
matrix_2_addr .word $004A
matrix_2_cont_start .word matrix_cont
matrix_3_len .word $0800
matrix_3_addr .word $0800
matrix_3_cont_start .word matrix_cont+$B6
matrix_str .byt $0E,"MATRIX (BASIC)"
matrix_jmp_addr .word $E2B3
; How to make your Applesoft BASIC programs to be loadable from A1C expansion
; card ROM?
;
; First you have to save your program to a binary file - the best way to do it
; is to use Apple-1 Serial Card and "SAVE" routine from the modified fork of the
; Applesoft BASIC. Just hook the card up to your PC and record the data in any
; of the terminal emulation programs you prefer.
;
; With your BASIC program still loaded in memory, reset to Woz Monitor then
; display and take note of the following 14 ZP locations:
;
; 67.74
;
; which correspond to the following Applesoft BASIC variables:
;
; TXTTAB = $0067 Start of program text
; VARTAB = $0069 Start of variable storage
; ARYTAB = $006B Start of array storage
; STREND = $006D End of array storage
; FRETOP = $006F Start of string storage
; FRESPC = $0071 Temp pntr, string routines
; MEMSIZ = $0073 End of string space (HIMEM)
;
; These bytes will be used to fix the ZP for the program and will have to be
; loaded as a separate segment.
;
; So to load an Applesoft BASIC program from ROM:
;
; 1. Applesoft BASIC binary must be loaded
; 2. Program content has to be loaded at LOMEM (typically $801)
; location
; 3. ZP fixing bytes specific for the program have to be loaded at location $67
; 4. STARTFROMCART routine ($7DF4) has to be invoked
;
; The STARTFROMCART routine provides an additional entrypoint which doesn't
; corrupt the required ZP variables.
;
;
; A sample Applesoft BASIC program - lemonade stand simulator
;
; 3 segments need to be loaded:
;
; 1. Applesoft BASIC binary
; 2. lemonade stand program content
; 3. zero page variables for lemonade stand program
;
; Then jump to the STARTFROMCART routine
;
lemo
lemo_seg .byt $03
lemo_1_len .word $2000
lemo_1_addr .word $6000
lemo_1_cont_start .word applesoft_cont
lemo_2_len .word $1BF8
lemo_2_addr .word $0801
lemo_2_cont_start .word lemo_cont
lemo_3_len .word $000E
lemo_3_addr .word $0067
lemo_3_cont_start .word lemo_fix_cont
lemo_str .byt $16,"LEMONADE STAND (ASOFT)"
lemo_jmp_addr .word $7DF4
;
; Another sample Applesoft BASIC program - counts to 10 in a loop
;
count10
count10_seg .byt $03
count10_1_len .word $2000
count10_1_addr .word $6000
count10_1_cont_start .word applesoft_cont
count10_2_len .word $0051
count10_2_addr .word $0801
count10_2_cont_start .word count10_cont
count10_3_len .word $000E
count10_3_addr .word $0067
count10_3_cont_start .word count10_fix_cont
count10_str .byt $13,"COUNT TO 10 (ASOFT)"
count10_jmp_addr .word $7DF4
; end of loader entry table section
; start of binary content section
basic_cont .bin 0,0,"inc/basic.bin"
apple30th_cont .bin 0,0,"inc/apple30th.bin"
memorytest_cont .bin 0,0,"inc/a1mt.bin"
krusader_cont .bin 0,0,"inc/krusader.bin"
disassembler_cont .bin 0,0,"inc/disassembler.bin"
applesoft_cont .bin 0,0,"inc/applesoft-lite.bin"
matrix_cont .bin 0,0,"inc/basic/matrix-0800-1000.bin"
lemo_cont .bin 0,0,"inc/asoft/lemo.bin"
lemo_fix_cont .byt $01,$08,$F8,$23,$F8,$23,$F8,$23,$00,$40,$00,$FF,$00,$40
count10_cont .bin 0,0,"inc/asoft/count10.bin"
count10_fix_cont .byt $01,$08,$51,$08,$58,$08,$58,$08,$00,$40,$00,$40,$00,$40
; end of binary content section