Progress toward building new keymap scheme with cmake
- keymap files (c,h) are in src/Keymaps - keymap files are added to the keymap library in src/Keymaps/CMakeLists.txt - keymaps for the build are listed, along with positions, in /keymap_lists.cmake - cmake generates a keymap jump table from the keymap lib and list - tests mostly passing. Keymap structure for testing will be used as the model for the app keymaps.
This commit is contained in:
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commit
8310259cc7
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@ -1,5 +1,7 @@
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cmake_minimum_required(VERSION 3.19)
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set(KEYMAPFILE keymaps.txt)
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# Set up the toolchain and other architecture specific details
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if(ARCH MATCHES atmega328p)
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@ -30,17 +32,37 @@ project("asdf"
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set_property(GLOBAL PROPERTY C_STANDARD 99)
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set(ASDF_SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/src)
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message("SRC Dir is ${ASDF_SRC_DIR}")
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set (ASDF_TARGET_NAME asdf-v${PROJECT_VERSION}-${ARCH})
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set (ASDF_EXECUTABLE_TARGET_NAME ${ASDF_TARGET_NAME})
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macro(temporary_config_file SOURCE_FILE GENERATED_FILE)
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configure_file(${SOURCE_FILE} ${GENERATED_FILE}
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COPYONLY)
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list(APPEND TEMPFILE_LIST ${GENERATED_FILE})
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endmacro(temporary_config_file)
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function(create_keymap_setups keymaps keymap_table)
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list(TRANSFORM keymaps REPLACE "<\(.+\):\(.+\)>" "\n [\\2] = setup_\\1_keymap" OUTPUT_VARIABLE temp_list)
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list(APPEND temp_list "")
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set(${keymap_table} "${temp_list}" PARENT_SCOPE)
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endfunction(create_keymap_setups)
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function(create_keymap_report keymaps keymap_report)
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list(TRANSFORM keymaps REPLACE "<\(.+\):\(.+\)>" "\nkeymap [\\2]: \\1" OUTPUT_VARIABLE temp_list)
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list(APPEND temp_list "")
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set(${keymap_report} "${temp_list}" PARENT_SCOPE)
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endfunction(create_keymap_report)
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include(keymap_list.cmake)
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create_keymap_setups("${keymap_list}" keymap_table)
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create_keymap_report("${keymap_list}" keymap_report)
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# get list length and decrement by one to account for trailing semicolon
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list (LENGTH keymap_table num_keymaps)
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math(EXPR num_keymaps "${num_keymaps}-1")
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message("**********************")
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message("Keymap table: ${keymap_report}")
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message("**********************\n\n")
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if(ARCH MATCHES test)
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add_subdirectory(test)
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@ -0,0 +1,9 @@
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list(APPEND keymap_list
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"<classic:0>"
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"<classic_caps:1>"
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"<apple2:2>"
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"<apple2_caps:3>"
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"<sol:4>"
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)
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@ -1,12 +1,9 @@
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set (KEYMAP "production")
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message("C compiler: ${CMAKE_C_COMPILER}")
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temporary_config_file(${ASDF_SRC_DIR}/Arch/asdf_arch_${ARCH}.h ${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.h)
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temporary_config_file(${ASDF_SRC_DIR}/Arch/asdf_arch_${ARCH}.c ${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.c)
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temporary_config_file(${ASDF_SRC_DIR}/Keymaps/asdf_all_keymap_defs_${KEYMAP}.h ${CMAKE_CURRENT_BINARY_DIR}/asdf_keymap_defs.h)
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configure_file(${ASDF_SRC_DIR}/Arch/asdf_arch_${ARCH}.h ${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.h COPYONLY)
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configure_file(${ASDF_SRC_DIR}/Arch/asdf_arch_${ARCH}.c ${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.c COPYONLY)
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configure_file(${ASDF_SRC_DIR}/asdf_keymap_table.c.in ${CMAKE_CURRENT_BINARY_DIR}/asdf_keymap_table.c)
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configure_file(${ASDF_SRC_DIR}/asdf_keymap_table.h.in ${CMAKE_CURRENT_BINARY_DIR}/asdf_keymap_table.h)
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list(APPEND C_FLAGS
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-std=c99
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@ -38,6 +35,7 @@ list (APPEND SOURCES
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${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.c
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asdf_buffer.c
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asdf_hook.c
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asdf_keymap_table.c
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asdf_keymaps.c
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asdf_modifiers.c
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asdf_physical.c
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@ -46,6 +44,9 @@ list (APPEND SOURCES
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main.c
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)
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# create a library for the keymap modules
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add_subdirectory(Keymaps)
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# add the executable
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if (COMMAND custom_add_executable)
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custom_add_executable(${ASDF_TARGET_NAME}
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@ -66,6 +67,7 @@ target_compile_options(${ASDF_EXECUTABLE_TARGET_NAME}
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${CFLAGS}
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)
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target_link_libraries(${ASDF_EXECUTABLE_TARGET_NAME}
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keymaps
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)
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// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
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//
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// Unified Keyboard Project
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// ASDF keyboard firmware
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//
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// asdf_keymap_classic.c
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//
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// Implements the "classic" ADM 3A style keymaps
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//
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// Copyright 2019 David Fenyes
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <https://www.gnu.org/licenses/>.
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//
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#include "asdf_keymap_classic.h"
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#include "asdf_keymap_classic_add_map.h"
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// PROCEDURE:
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// INPUTS:
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// OUTPUTS:
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//
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// DESCRIPTION:
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//
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// SIDE EFFECTS:
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//
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// NOTES:
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//
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// SCOPE:
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//
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// COMPLEXITY:
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//
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void setup_classic_caps_keymap(void)
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{
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// for the ALL CAPS keymap, the "plain" mode is the same as "all caps" mode:
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classic_add_map(classic_caps_map, MOD_PLAIN_MAP);
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classic_add_map(classic_caps_map, MOD_CAPS_MAP);
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classic_add_map(classic_shift_map, MOD_SHIFT_MAP);
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classic_add_map(classic_ctrl_map, MOD_CTRL_MAP);
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asdf_virtual_init();
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// Assign power LED to virtual power LED, and initialize to ON
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asdf_virtual_assign(CLASSIC_VIRTUAL_POWER_LED, CLASSIC_POWER_LED, V_NOFUNC, CLASSIC_POWER_LED_INIT_VALUE);
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// Because the virtual power LED never changes, also assign the CAPSLOCK
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// physical LED to the virtual Power LED, and intialize to OFF (or can change
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// to ON depending on preference)
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asdf_virtual_assign(CLASSIC_VIRTUAL_POWER_LED, CLASSIC_CAPS_LED, V_NOFUNC, CLASSIC_CAPS_LED_INIT_VALUE);
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// assign RESET output to the virtual RESET output, configure to produce a short pulse when activated
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asdf_virtual_assign(CLASSIC_VIRTUAL_RESET, CLASSIC_RESET_OUTPUT, V_PULSE_SHORT, !CLASSIC_RESET_ACTIVE_VALUE);
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// assign the CLRSCR output to the virtual CLRSCR output, configure to produce a long pulse when activated
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asdf_virtual_assign(CLASSIC_VIRTUAL_CLR_SCR, CLASSIC_CLR_SCR_OUT, V_PULSE_LONG, !CLASSIC_CLR_SCR_ACTIVE_VALUE);
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}
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//-------|---------|---------+---------+---------+---------+---------+---------+
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// Above line is 80 columns, and should display completely in the editor.
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@ -0,0 +1,106 @@
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// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
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//
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// Unified Keyboard Project
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// ASDF keyboard firmware
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//
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// asdf_keymap_apple2.c
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//
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// set up keymaps for Apple II keyboards
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//
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// Copyright 2019 David Fenyes
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <https://www.gnu.org/licenses/>.
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//
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#include "asdf_keymap_apple2.h"
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#include "asdf_keymap_defs_dipswitch.h"
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// PROCEDURE:
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// INPUTS:
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// OUTPUTS:
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//
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// DESCRIPTION:
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//
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// SIDE EFFECTS:
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//
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// NOTES:
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//
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// SCOPE:
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//
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// COMPLEXITY:
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//
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// PROCEDURE: apple_add_map
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// INPUTS: asdf_keycode_t (*matrix) - a SOL_NUM_ROWS x SOL_NUM_COLS matrix of
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// keycodes for each physical row/column pair
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// modifier_index_t modifier index - the modifier state corresponding to
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// the keycode matrix
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//
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// OUTPUTS: none
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// DESCRIPTION: Passes the keycode matrix and modifier state through to
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// asdf_keymaps_add_map(), along with the row/column dimensions.
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//
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// SIDE EFFECTS: the matrix is added to the keymap
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//
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// SCOPE: private
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//
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// COMPLEXITY: 1
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//
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static void apple_add_map(const asdf_keycode_t (*matrix)[APPLE_NUM_COLS],
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modifier_index_t modifier_index)
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{
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asdf_keymaps_add_map(&matrix[0][0], modifier_index, (uint8_t) APPLE_NUM_ROWS,
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(uint8_t) APPLE_NUM_COLS);
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}
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void setup_classic_keymap(void)
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{
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apple_add_map(apple_plain_map, MOD_PLAIN_MAP);
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apple_add_map(apple_caps_map, MOD_CAPS_MAP);
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apple_add_map(apple_shift_map, MOD_SHIFT_MAP);
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apple_add_map(apple_ctrl_map, MOD_CTRL_MAP);
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asdf_virtual_init();
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// Attach the physical POWER LED as the CAPS LED. Assign no triggered
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// function, and initialize to initial state of the CAPS logic. The CAPS LED
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// will be controlled by the state of the CAPSLOCK logic.
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{ .virtual_device = VCAPS_LED, .physical_device = APPLE_POWER_LED, .initial_value = 0 }, \
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asdf_virtual_assign(VCAPS_LED, APPLE_POWER_LED, V_NOFUNC, APPLE_POWER_LED_INIT_VALUE);
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// Assign CAPS LED to virtual CAPS LED, and initialize to the INIT value, to
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// match the initial CAPSLOCK state. The capslock state code will alter the
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// virtual LED according to the state.
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asdf_virtual_assign(VCAPS_LED, APPLE_CAPS_LED, V_NOFUNC, APPLE_CAPS_LED_INIT_VALUE);
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{ .virtual_device = APPLE_VIRTUAL_DISABLED_LED, \
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.physical_device = APPLE_DISABLED_LED, \
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.initial_value = 0 }, \
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// assign RESET output to the virtual RESET output, configure to produce a short pulse when activated
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asdf_virtual_assign(APPLE_VIRTUAL_RESET, APPLE_RESET_OUTPUT, V_PULSE_SHORT, !APPLE_RESET_ACTIVE_VALUE);
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// assign the CLRSCR output to the virtual CLRSCR output, configure to produce a long pulse when activated
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asdf_virtual_assign(APPLE_VIRTUAL_CLR_SCR, APPLE_CLR_SCR_OUTPUT, V_PULSE_LONG, !APPLE_CLR_SCR_ACTIVE_VALUE);
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}
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//-------|---------|---------+---------+---------+---------+---------+---------+
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// Above line is 80 columns, and should display completely in the editor.
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@ -24,102 +24,7 @@
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//
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#include "asdf_keymap_classic.h"
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// Key Matrix for combination of ASCII controller and Classic ASCII matrix
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//
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// Col-> 0 1 2 3 4 5 6 7
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// Row 0 POWER R-Shift L-Shift (no key) ESC TAB CTRL \(backslash)
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// Row 1 Rubout P ; / SPACEBAR Z A Q
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// Row 2 Break ,(comma) M N B V C X
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// Row 3 Spare K J H G F D A
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// Row 4 Rt arrow I U Y T R E W
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// Row 5 LT arrow Repeat CapsLock Return LineFeed O(alpha) L .(period)
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// Row 6 ~(tilde) ] [ -(dash) :(colon) 0(numeral) 9 8
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// Row 7 @(at) 7 6 5 4 3 2 1
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//
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// Row 15 DIP switches 0-7
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//
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// Notes:
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//
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// 1) The keys above correspond to the silk screen on the PCB. For the OSI and
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// Apple layouts, the keys may not all match the silk screen. When creating a
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// layout different from the silk screen, look up the row and column for the
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// silk screen label at the desired position, and then place the desired
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// function in the keymap definition at the desired row and column. For
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// example, the Apple 2 keymap places the "RESET" key at the "[" silk-screen
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// position, Row 6, Col 2. The keymap places ACTION_RESET at Row 6, Col 2 in
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// the "ASDF_APPLE2_CTRL_MAP" to map the RESET function to the CTRL-RESET key
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// combination.
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//
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// 2) To ensure consistent DIP switch operation within the keymap, a
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// ASDF_ASCII_DIP_SWITCHES macro is defined. Keeping the ACTION_MAPSEL0-3
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// definitions in positions 0-3 ensures consistent map selection among all
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// keymaps.
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#define ASDF_CLASSIC_DIP_SWITCHES ASDF_KEYMAP_DIP_SWITCHES
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static const FLASH keycode_matrix_t ascii_plain_matrix = {
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[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, CLASSIC_ESC, ASCII_TAB,
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ACTION_CTRL, ASCII_BACKSLASH },
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[1] = { ASCII_DEL, 'p', ';', '/', ASCII_SPACE, 'z', 'a', 'q' },
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[2] = { ASCII_ACTION_BREAK, ASCII_COMMA, 'm', 'n', 'b', 'v', 'c', 'x' },
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[3] = { ACTION_NOTHING, 'k', 'j', 'h', 'g', 'f', 'd', 's' },
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[4] = { ACTION_NOTHING, 'i', 'u', 'y', 't', 'r', 'e', 'w' },
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[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'o', 'l', ASCII_PERIOD },
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[6] = { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9',
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'8' },
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[7] = { ASCII_AT, '7', '6', '5', '4', '3', '2', '1' },
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ASDF_CLASSIC_DIP_SWITCHES
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};
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static const FLASH keycode_matrix_t ascii_shift_matrix = {
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[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB,
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ACTION_CTRL, ASCII_VERT_BAR },
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[1] = { ASCII_DEL, 'P', '+', '?', ASCII_SPACE, 'Z', 'A', 'Q' },
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[2] = { ASCII_ACTION_CLEAR, '<', 'M', 'N', 'B', 'V', 'C', 'X' },
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[3] = { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' },
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[4] = { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' },
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[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', '>' },
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[6] = { ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', '*', ASCII_ZERO,
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ASCII_RT_PAREN, ASCII_LT_PAREN },
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[7] = { ASCII_GRAVE_ACCENT, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' },
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ASDF_CLASSIC_DIP_SWITCHES
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};
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static const FLASH keycode_matrix_t ascii_caps_matrix = {
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[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB,
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ACTION_CTRL, ASCII_BACKSLASH },
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[1] = { ASCII_DEL, 'P', ';', '/', ASCII_SPACE, 'Z', 'A', 'Q' },
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[2] = { ASCII_ACTION_BREAK, ASCII_COMMA, 'M', 'N', 'B', 'V', 'C', 'X' },
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[3] = { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' },
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[4] = { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' },
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[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', ASCII_PERIOD },
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[6] = { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9',
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'8' },
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[7] = { ASCII_AT, '7', '6', '5', '4', '3', '2', '1' },
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ASDF_CLASSIC_DIP_SWITCHES
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};
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static const FLASH keycode_matrix_t ascii_ctrl_matrix = {
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[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB,
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ACTION_CTRL, 0x1c },
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[1] = { ACTION_NOTHING, ASCII_CTRL_P, ACTION_NOTHING, ACTION_NOTHING, ASCII_SPACE, ASCII_CTRL_Z,
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ASCII_CTRL_A, ASCII_CTRL_Q },
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[2] = { ASCII_ACTION_RESET, ASCII_COMMA, ASCII_CTRL_M, ASCII_CTRL_N, ASCII_CTRL_B, ASCII_CTRL_V,
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ASCII_CTRL_C, ASCII_CTRL_X },
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[3] = { ACTION_NOTHING, ASCII_CTRL_K, ASCII_CTRL_J, ASCII_CTRL_H, ASCII_CTRL_G, ASCII_CTRL_F,
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ASCII_CTRL_D, ASCII_CTRL_S },
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[4] = { ACTION_NOTHING, ASCII_CTRL_I, ASCII_CTRL_U, ASCII_CTRL_Y, ASCII_CTRL_T, ASCII_CTRL_R,
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ASCII_CTRL_E, ASCII_CTRL_W },
|
||||
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, ASCII_CTRL_O,
|
||||
ASCII_CTRL_L, ACTION_NOTHING },
|
||||
[6] = { ACTION_NOTHING, 0x1d, ASCII_ESC, ACTION_NOTHING, ACTION_NOTHING, ACTION_FN_10,
|
||||
ACTION_FN_9, ACTION_FN_8 },
|
||||
[7] = { ASCII_NULL, ACTION_FN_7, ACTION_FN_6, ACTION_FN_5, ACTION_FN_4, ACTION_FN_3, ACTION_FN_2,
|
||||
ACTION_FN_1 },
|
||||
ASDF_CLASSIC_DIP_SWITCHES
|
||||
};
|
||||
|
||||
#include "asdf_keymap_classic_add_map.h"
|
||||
|
||||
// PROCEDURE:
|
||||
// INPUTS:
|
||||
|
@ -136,33 +41,12 @@ static const FLASH keycode_matrix_t ascii_ctrl_matrix = {
|
|||
// COMPLEXITY:
|
||||
//
|
||||
|
||||
// PROCEDURE: classic_add_map
|
||||
// INPUTS: asdf_keycode_t (*matrix) - a SOL_NUM_ROWS x SOL_NUM_COLS matrix of keycodes for each physical row/column pair
|
||||
// modifier_index_t modifier index - the modifier state corresponding to the keycode matrix
|
||||
// OUTPUTS: none
|
||||
// DESCRIPTION: Passes the keycode matrix and modifier state through to
|
||||
// asdf_keymaps_add_map(), along with the row/column dimensions.
|
||||
//
|
||||
// SIDE EFFECTS: the matrix is added to the keymap
|
||||
//
|
||||
// SCOPE: private
|
||||
//
|
||||
// COMPLEXITY: 1
|
||||
//
|
||||
static void classic_add_map(const asdf_keycode_t (*matrix)[CLASSIC_NUM_COLS],
|
||||
modifier_index_t modifier_index)
|
||||
{
|
||||
asdf_keymaps_add_map(&matrix[0][0], modifier_index, (uint8_t) CLASSIC_NUM_ROWS,
|
||||
(uint8_t) CLASSIC_NUM_COLS);
|
||||
}
|
||||
|
||||
|
||||
void setup_classic_keymap(void)
|
||||
{
|
||||
classic_add_map(classic_plain_map, MOD_PLAIN_MAP);
|
||||
classic_add_map(classic_caps_map, MOD_CAPS_MAP);
|
||||
classic_add_map(classic_shift_map, MOD_SHIFT_MAP);
|
||||
classic_add_map(classic_ctrl_map, MOD_CTRL_MAP);
|
||||
classic_add_map(CLASSIC_PLAIN_MAP, MOD_PLAIN_MAP);
|
||||
classic_add_map(CLASSIC_CAPS_MAP, MOD_CAPS_MAP);
|
||||
classic_add_map(CLASSIC_SHIFT_MAP, MOD_SHIFT_MAP);
|
||||
classic_add_map(CLASSIC_CTRL_MAP, MOD_CTRL_MAP);
|
||||
|
||||
asdf_virtual_init();
|
||||
|
||||
|
|
|
@ -59,41 +59,7 @@
|
|||
#define CLASSIC_CAPS_LED PHYSICAL_LED3
|
||||
#define CLASSIC_CAPS_LED_INIT_VALUE 0
|
||||
|
||||
|
||||
|
||||
// Key Matrix for combination of ASCII controller and Classic ASCII matrix
|
||||
//
|
||||
// Col-> 0 1 2 3 4 5 6 7
|
||||
// Row 0 POWER R-Shift L-Shift (no key) ESC TAB CTRL \(backslash)
|
||||
// Row 1 Rubout P ; / SPACEBAR Z A Q
|
||||
// Row 2 Break ,(comma) M N B V C X
|
||||
// Row 3 Spare K J H G F D A
|
||||
// Row 4 Rt arrow I U Y T R E W
|
||||
// Row 5 LT arrow Repeat CapsLock Return LineFeed O(alpha) L .(period)
|
||||
// Row 6 ~(tilde) ] [ -(dash) :(colon) 0(numeral) 9 8
|
||||
// Row 7 @(at) 7 6 5 4 3 2 1
|
||||
//
|
||||
// Row 15 DIP switches 0-7
|
||||
//
|
||||
// Notes:
|
||||
//
|
||||
// 1) The keys above correspond to the silk screen on the PCB. For the OSI and
|
||||
// Apple layouts, the keys may not all match the silk screen. When creating a
|
||||
// layout different from the silk screen, look up the row and column for the
|
||||
// silk screen label at the desired position, and then place the desired
|
||||
// function in the keymap definition at the desired row and column. For
|
||||
// example, the Apple 2 keymap places the "RESET" key at the "[" silk-screen
|
||||
// position, Row 6, Col 2. The keymap places ACTION_RESET at Row 6, Col 2 in
|
||||
// the "ASDF_APPLE2_CTRL_MAP" to map the RESET function to the CTRL-RESET key
|
||||
// combination.
|
||||
//
|
||||
// 2) To ensure consistent DIP switch operation within the keymap, a
|
||||
// ASDF_ASCII_DIP_SWITCHES macro is defined. Keeping the ACTION_MAPSEL0-3
|
||||
// definitions in positions 0-3 ensures consistent map selection among all
|
||||
// keymaps.
|
||||
|
||||
#define ASDF_CLASSIC_DIP_SWITCHES ASDF_KEYMAP_DIP_SWITCHES
|
||||
|
||||
void classic_add_map(const asdf_keycode_t (*matrix)[CLASSIC_NUM_COLS],modifier_index_t);
|
||||
|
||||
|
||||
#endif /* !defined (ASDF_KEYMAP_DEFS_ASCII_H) */
|
||||
|
|
|
@ -0,0 +1,146 @@
|
|||
// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
|
||||
//
|
||||
// Unified Keyboard Project
|
||||
// ASDF keyboard firmware
|
||||
//
|
||||
// asdf_keymap_classic.c
|
||||
//
|
||||
// defines the keymap matrices used by the "classic" ADM 3A style keymap variants
|
||||
//
|
||||
// Copyright 2019 David Fenyes
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify it under
|
||||
// the terms of the GNU General Public License as published by the Free Software
|
||||
// Foundation, either version 3 of the License, or (at your option) any later
|
||||
// version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
// details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with
|
||||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
#include "asdf_keymap_classic.h"
|
||||
|
||||
// Key Matrix for combination of ASCII controller and Classic ASCII matrix
|
||||
//
|
||||
// Col-> 0 1 2 3 4 5 6 7
|
||||
// Row 0 POWER R-Shift L-Shift (no key) ESC TAB CTRL \(backslash)
|
||||
// Row 1 Rubout P ; / SPACEBAR Z A Q
|
||||
// Row 2 Break ,(comma) M N B V C X
|
||||
// Row 3 Spare K J H G F D A
|
||||
// Row 4 Rt arrow I U Y T R E W
|
||||
// Row 5 LT arrow Repeat CapsLock Return LineFeed O(alpha) L .(period)
|
||||
// Row 6 ~(tilde) ] [ -(dash) :(colon) 0(numeral) 9 8
|
||||
// Row 7 @(at) 7 6 5 4 3 2 1
|
||||
//
|
||||
// Row 15 DIP switches 0-7
|
||||
//
|
||||
// Notes:
|
||||
//
|
||||
// 1) The keys above correspond to the silk screen on the PCB. For the OSI and
|
||||
// Apple layouts, the keys may not all match the silk screen. When creating a
|
||||
// layout different from the silk screen, look up the row and column for the
|
||||
// silk screen label at the desired position, and then place the desired
|
||||
// function in the keymap definition at the desired row and column. For
|
||||
// example, the Apple 2 keymap places the "RESET" key at the "[" silk-screen
|
||||
// position, Row 6, Col 2. The keymap places ACTION_RESET at Row 6, Col 2 in
|
||||
// the "ASDF_APPLE2_CTRL_MAP" to map the RESET function to the CTRL-RESET key
|
||||
// combination.
|
||||
//
|
||||
// 2) To ensure consistent DIP switch operation within the keymap, a
|
||||
// ASDF_ASCII_DIP_SWITCHES macro is defined. Keeping the ACTION_MAPSEL0-3
|
||||
// definitions in positions 0-3 ensures consistent map selection among all
|
||||
// keymaps.
|
||||
|
||||
#define ASDF_CLASSIC_DIP_SWITCHES ASDF_KEYMAP_DIP_SWITCHES
|
||||
|
||||
const FLASH keycode_matrix_t ascii_plain_matrix = {
|
||||
[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, CLASSIC_ESC, ASCII_TAB,
|
||||
ACTION_CTRL, ASCII_BACKSLASH },
|
||||
[1] = { ASCII_DEL, 'p', ';', '/', ASCII_SPACE, 'z', 'a', 'q' },
|
||||
[2] = { ASCII_ACTION_BREAK, ASCII_COMMA, 'm', 'n', 'b', 'v', 'c', 'x' },
|
||||
[3] = { ACTION_NOTHING, 'k', 'j', 'h', 'g', 'f', 'd', 's' },
|
||||
[4] = { ACTION_NOTHING, 'i', 'u', 'y', 't', 'r', 'e', 'w' },
|
||||
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'o', 'l', ASCII_PERIOD },
|
||||
[6] = { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9',
|
||||
'8' },
|
||||
[7] = { ASCII_AT, '7', '6', '5', '4', '3', '2', '1' },
|
||||
ASDF_CLASSIC_DIP_SWITCHES
|
||||
};
|
||||
|
||||
const FLASH keycode_matrix_t ascii_shift_matrix = {
|
||||
[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB,
|
||||
ACTION_CTRL, ASCII_VERT_BAR },
|
||||
[1] = { ASCII_DEL, 'P', '+', '?', ASCII_SPACE, 'Z', 'A', 'Q' },
|
||||
[2] = { ASCII_ACTION_CLEAR, '<', 'M', 'N', 'B', 'V', 'C', 'X' },
|
||||
[3] = { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' },
|
||||
[4] = { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' },
|
||||
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', '>' },
|
||||
[6] = { ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', '*', ASCII_ZERO,
|
||||
ASCII_RT_PAREN, ASCII_LT_PAREN },
|
||||
[7] = { ASCII_GRAVE_ACCENT, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' },
|
||||
ASDF_CLASSIC_DIP_SWITCHES
|
||||
};
|
||||
|
||||
const FLASH keycode_matrix_t ascii_caps_matrix = {
|
||||
[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB,
|
||||
ACTION_CTRL, ASCII_BACKSLASH },
|
||||
[1] = { ASCII_DEL, 'P', ';', '/', ASCII_SPACE, 'Z', 'A', 'Q' },
|
||||
[2] = { ASCII_ACTION_BREAK, ASCII_COMMA, 'M', 'N', 'B', 'V', 'C', 'X' },
|
||||
[3] = { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' },
|
||||
[4] = { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' },
|
||||
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', ASCII_PERIOD },
|
||||
[6] = { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9',
|
||||
'8' },
|
||||
[7] = { ASCII_AT, '7', '6', '5', '4', '3', '2', '1' },
|
||||
ASDF_CLASSIC_DIP_SWITCHES
|
||||
};
|
||||
|
||||
const FLASH keycode_matrix_t ascii_ctrl_matrix = {
|
||||
[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB,
|
||||
ACTION_CTRL, 0x1c },
|
||||
[1] = { ACTION_NOTHING, ASCII_CTRL_P, ACTION_NOTHING, ACTION_NOTHING, ASCII_SPACE, ASCII_CTRL_Z,
|
||||
ASCII_CTRL_A, ASCII_CTRL_Q },
|
||||
[2] = { ASCII_ACTION_RESET, ASCII_COMMA, ASCII_CTRL_M, ASCII_CTRL_N, ASCII_CTRL_B, ASCII_CTRL_V,
|
||||
ASCII_CTRL_C, ASCII_CTRL_X },
|
||||
[3] = { ACTION_NOTHING, ASCII_CTRL_K, ASCII_CTRL_J, ASCII_CTRL_H, ASCII_CTRL_G, ASCII_CTRL_F,
|
||||
ASCII_CTRL_D, ASCII_CTRL_S },
|
||||
[4] = { ACTION_NOTHING, ASCII_CTRL_I, ASCII_CTRL_U, ASCII_CTRL_Y, ASCII_CTRL_T, ASCII_CTRL_R,
|
||||
ASCII_CTRL_E, ASCII_CTRL_W },
|
||||
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, ASCII_CTRL_O,
|
||||
ASCII_CTRL_L, ACTION_NOTHING },
|
||||
[6] = { ACTION_NOTHING, 0x1d, ASCII_ESC, ACTION_NOTHING, ACTION_NOTHING, ACTION_FN_10,
|
||||
ACTION_FN_9, ACTION_FN_8 },
|
||||
[7] = { ASCII_NULL, ACTION_FN_7, ACTION_FN_6, ACTION_FN_5, ACTION_FN_4, ACTION_FN_3, ACTION_FN_2,
|
||||
ACTION_FN_1 },
|
||||
ASDF_CLASSIC_DIP_SWITCHES
|
||||
};
|
||||
|
||||
|
||||
|
||||
static keycode_matrix_t *classic_maps[] = {
|
||||
[CLASSIC_CAPS_MAP] = classic_caps_matrix,
|
||||
[CLASSIC_PLAIN_MAP] = classic_plain_matrix,
|
||||
[CLASSIC_SHIFT_MAP] = classic_shift_matrix,
|
||||
[CLASSIC_CTRL_MAP] = classic_ctrl_matrix,
|
||||
}
|
||||
|
||||
void classic_add_map(const classic_maps_index_t map_index,
|
||||
modifier_index_t modifier_index)
|
||||
{
|
||||
|
||||
asdf_keycode_t (*matrix)[CLASSIC_NUM_COLS] =
|
||||
classic_maps[map_index];
|
||||
|
||||
asdf_keymaps_add_map(&matrix[0][0], modifier_index, (uint8_t) CLASSIC_NUM_ROWS,
|
||||
(uint8_t) CLASSIC_NUM_COLS);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//-------|---------|---------+---------+---------+---------+---------+---------+
|
||||
// Above line is 80 columns, and should display completely in the editor.
|
|
@ -0,0 +1,50 @@
|
|||
// -*- mode: C; tab-width: 4 ; indent-tabs-mode: nil -*-
|
||||
//
|
||||
// Unfified Keyboard Project
|
||||
// ASDF keyboard firmware
|
||||
//
|
||||
// asdf_keymap_classic_add_map.h
|
||||
//
|
||||
// defines keymap matrices and add_map() function for classic layouts
|
||||
//
|
||||
// Copyright 2019 David Fenyes
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify it under
|
||||
// the terms of the GNU General Public License as published by the Free Software
|
||||
// Foundation, either version 3 of the License, or (at your option) any later
|
||||
// version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
// details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with
|
||||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
// To use this ascii for a new keymap, edit the keymaps definitions as
|
||||
// desired. The keymaps are organized from row 0, counting upward, and each row
|
||||
// includes the columns from 0-NUM_COLS.
|
||||
//
|
||||
|
||||
#if !defined(ASDF_KEYMAP_CLASSIC_ADD_MAP_H)
|
||||
#define ASDF_KEYMAP_CLASSIC_ADD_MAP_H
|
||||
|
||||
|
||||
typedef enum {
|
||||
CLASSIC_PLAIN_MAP,
|
||||
CLASSIC_CAPS_MAP,
|
||||
CLASSIC_SHIFT_MAP,
|
||||
CLASSIC_CTRL_MAP,
|
||||
} classic_map_index_t;
|
||||
|
||||
|
||||
// function prototypes
|
||||
void classic_add_map(const classic_map_index_t map_index, modifier_index_t modifier_index);
|
||||
|
||||
|
||||
#endif /* !defined (ASDF_KEYMAP_CLASSIC_ADD_MAP_H) */
|
||||
|
||||
//-------|---------|---------+---------+---------+---------+---------+---------+
|
||||
// Above line is 80 columns, and should display completely in the editor.
|
|
@ -0,0 +1,71 @@
|
|||
// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
|
||||
//
|
||||
// Unified Keyboard Project
|
||||
// ASDF keyboard firmware
|
||||
//
|
||||
// asdf_keymap_classic.c
|
||||
//
|
||||
// Implements the "classic" ADM 3A style keymaps
|
||||
//
|
||||
// Copyright 2019 David Fenyes
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify it under
|
||||
// the terms of the GNU General Public License as published by the Free Software
|
||||
// Foundation, either version 3 of the License, or (at your option) any later
|
||||
// version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
// details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with
|
||||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
#include "asdf_keymap_classic.h"
|
||||
#include "asdf_keymap_classic_add_map.h"
|
||||
|
||||
// PROCEDURE:
|
||||
// INPUTS:
|
||||
// OUTPUTS:
|
||||
//
|
||||
// DESCRIPTION:
|
||||
//
|
||||
// SIDE EFFECTS:
|
||||
//
|
||||
// NOTES:
|
||||
//
|
||||
// SCOPE:
|
||||
//
|
||||
// COMPLEXITY:
|
||||
//
|
||||
|
||||
void setup_classic_caps_keymap(void)
|
||||
{
|
||||
// for the ALL CAPS keymap, the "plain" mode is the same as "all caps" mode:
|
||||
classic_add_map(CLASSIC_CAPS_MAP, MOD_PLAIN_MAP);
|
||||
classic_add_map(CLASSIC_CAPS_MAP, MOD_CAPS_MAP);
|
||||
classic_add_map(CLASSIC_SHIFT_MAP, MOD_SHIFT_MAP);
|
||||
classic_add_map(CLASSIC_CTRL_MAP, MOD_CTRL_MAP);
|
||||
|
||||
asdf_virtual_init();
|
||||
|
||||
// Assign power LED to virtual power LED, and initialize to ON
|
||||
asdf_virtual_assign(CLASSIC_VIRTUAL_POWER_LED, CLASSIC_POWER_LED, V_NOFUNC, CLASSIC_POWER_LED_INIT_VALUE);
|
||||
|
||||
// Because the virtual power LED never changes, also assign the CAPSLOCK
|
||||
// physical LED to the virtual Power LED, and intialize to OFF (or can change
|
||||
// to ON depending on preference)
|
||||
asdf_virtual_assign(CLASSIC_VIRTUAL_POWER_LED, CLASSIC_CAPS_LED, V_NOFUNC, CLASSIC_CAPS_LED_INIT_VALUE);
|
||||
|
||||
// assign RESET output to the virtual RESET output, configure to produce a short pulse when activated
|
||||
asdf_virtual_assign(CLASSIC_VIRTUAL_RESET, CLASSIC_RESET_OUTPUT, V_PULSE_SHORT, !CLASSIC_RESET_ACTIVE_VALUE);
|
||||
|
||||
// assign the CLRSCR output to the virtual CLRSCR output, configure to produce a long pulse when activated
|
||||
asdf_virtual_assign(CLASSIC_VIRTUAL_CLR_SCR, CLASSIC_CLR_SCR_OUT, V_PULSE_LONG, !CLASSIC_CLR_SCR_ACTIVE_VALUE);
|
||||
}
|
||||
|
||||
|
||||
//-------|---------|---------+---------+---------+---------+---------+---------+
|
||||
// Above line is 80 columns, and should display completely in the editor.
|
|
@ -0,0 +1,14 @@
|
|||
// PROCEDURE:
|
||||
// INPUTS:
|
||||
// OUTPUTS:
|
||||
//
|
||||
// DESCRIPTION:
|
||||
//
|
||||
// SIDE EFFECTS:
|
||||
//
|
||||
// NOTES:
|
||||
//
|
||||
// SCOPE:
|
||||
//
|
||||
// COMPLEXITY:
|
||||
//
|
|
@ -49,9 +49,6 @@
|
|||
|
||||
// Data structure sizes:
|
||||
|
||||
// Max number of keymaps supported (defines size of keymap setup routine array)
|
||||
#define ASDF_NUM_KEYMAPS 16
|
||||
|
||||
// size of the keycode output buffer.
|
||||
#define ASDF_KEYCODE_BUFFER_SIZE 64
|
||||
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
|
||||
//
|
||||
// Unified Keyboard Project
|
||||
// ASDF keyboard firmware
|
||||
//
|
||||
// asdf_keymap_table.c
|
||||
//
|
||||
// initialize keymap setup function table
|
||||
//
|
||||
// *** AUTO-generated file. DO NOT EDIT. ***
|
||||
// *** To modify template, edit $ROOT/src/Keymaps/asdf_keymap_table.c.in ***
|
||||
// *** To modify keymap list, edit $ROOT/keymap_list.cmake
|
||||
//
|
||||
// Copyright 2019 David Fenyes
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify it under
|
||||
// the terms of the GNU General Public License as published by the Free Software
|
||||
// Foundation, either version 3 of the License, or (at your option) any later
|
||||
// version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
// details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with
|
||||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
#include "asdf_keymap_table.h"
|
||||
|
||||
|
||||
asdf_keymap_setup_function_t keymap_setup_function_lookup_table[ASDF_NUM_KEYMAPS] = {
|
||||
@keymap_table@
|
||||
}
|
||||
|
||||
//-------|---------|---------+---------+---------+---------+---------+---------+
|
||||
// Above line is 80 columns, and should display completely in the editor.
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
|
||||
//
|
||||
// Unified Keyboard Project
|
||||
// ASDF keyboard firmware
|
||||
//
|
||||
// asdf_keymap_table.c
|
||||
//
|
||||
// initialize keymap setup function table
|
||||
//
|
||||
// *** AUTO-generated file. DO NOT EDIT. ***
|
||||
// *** To modify template, edit $ROOT/src/Keymaps/asdf_keymap_table.c.in ***
|
||||
// *** To modify keymap list, edit $ROOT/keymap_list.cmake
|
||||
//
|
||||
// Copyright 2019 David Fenyes
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify it under
|
||||
// the terms of the GNU General Public License as published by the Free Software
|
||||
// Foundation, either version 3 of the License, or (at your option) any later
|
||||
// version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
// details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with
|
||||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
#define ASDF_NUM_KEYMAPS @num_keymaps@
|
||||
|
||||
// define the type for a keymap setup function. Keymaps are registerd by storing
|
||||
// a keymap setup function in the keymap setup array.
|
||||
typedef void (*asdf_keymap_setup_function_t)(void);
|
||||
|
||||
|
||||
//-------|---------|---------+---------+---------+---------+---------+---------+
|
||||
// Above line is 80 columns, and should display completely in the editor.
|
||||
|
|
@ -20,6 +20,7 @@
|
|||
// You should have received a copy of the GNU General Public License along with
|
||||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
#include <stdio.h> //FIXME
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include "asdf_config.h"
|
||||
|
@ -28,6 +29,7 @@
|
|||
#include "asdf_physical.h"
|
||||
#include "asdf_virtual.h"
|
||||
#include "asdf_hook.h"
|
||||
#include "asdf_keymap_table.h"
|
||||
#include "asdf_keymaps.h"
|
||||
#include "asdf_modifiers.h"
|
||||
|
||||
|
@ -38,38 +40,12 @@ static asdf_keycode_map_t keymaps[ASDF_MOD_NUM_MODIFIERS] = {};
|
|||
// List of keymap setup routines. Each keymap setup routine is responsible for
|
||||
// populating the keymap matrices, setting up virtual devices, and setting up
|
||||
// keymap-specific function hooks and initial conditions for the keymap.
|
||||
static asdf_keymap_setup_function_t keymap_setup_function_lookup_table[ASDF_NUM_KEYMAPS];
|
||||
extern asdf_keymap_setup_function_t keymap_setup_function_lookup_table[ASDF_NUM_KEYMAPS];
|
||||
|
||||
|
||||
// The current keymap index. This is stored so bitwise operators on the keymap index can be performed.
|
||||
static uint8_t current_keymap_index;
|
||||
|
||||
// PROCEDURE: asdf_keymaps_register
|
||||
// INPUTS: (uint8_t) keymap_index - index of the keymap to be modified
|
||||
// (asdf_keymap_setup_function_t) keymap setup function - called on
|
||||
// keymap change to setup up the keymap
|
||||
//
|
||||
// OUTPUTS: none
|
||||
//
|
||||
// DESCRIPTION: Called by keymap building modules. This routine adds a keymap
|
||||
// setup function into the keymap setup array.
|
||||
//
|
||||
// SIDE EFFECTS:
|
||||
//
|
||||
// NOTES: If the keymap modifier index is not a valid keymap index then no
|
||||
// action is performed.
|
||||
//
|
||||
// SCOPE: public
|
||||
//
|
||||
// COMPLEXITY: 1
|
||||
void asdf_keymaps_register(uint8_t keymap_index, asdf_keymap_setup_function_t keymap_setup_function)
|
||||
{
|
||||
if (keymap_index < ASDF_NUM_KEYMAPS)
|
||||
{
|
||||
keymap_setup_function_lookup_table[keymap_index] = keymap_setup_function;
|
||||
}
|
||||
}
|
||||
|
||||
// PROCEDURE: asdf_keymaps_add_map
|
||||
// INPUTS: (asdf_keycode_t *) - pointer to the keycode matrix to add in to map
|
||||
// (uint8_t) modifier_index - the modifier value for the keycode matrix being added
|
||||
|
@ -220,9 +196,6 @@ void asdf_keymaps_dummy_function(void) {}
|
|||
//
|
||||
void asdf_keymaps_init(void)
|
||||
{
|
||||
for (uint8_t i = 0; i < ASDF_NUM_KEYMAPS; i++) {
|
||||
keymap_setup_function_lookup_table[i] = &asdf_keymaps_dummy_function;
|
||||
}
|
||||
current_keymap_index = 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
temporary_config_file(${ASDF_SRC_DIR}/Keymaps/asdf_all_keymap_defs_test.h ${CMAKE_CURRENT_BINARY_DIR}/asdf_keymap_defs.h)
|
||||
temporary_config_file(${ASDF_SRC_DIR}/Arch/asdf_arch_test.h ${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.h)
|
||||
configure_file(${ASDF_SRC_DIR}/Keymaps/asdf_all_keymap_defs_test.h ${CMAKE_CURRENT_BINARY_DIR}/asdf_keymap_defs.h COPYONLY)
|
||||
configure_file(${ASDF_SRC_DIR}/Arch/asdf_arch_test.h ${CMAKE_CURRENT_BINARY_DIR}/asdf_arch.h COPYONLY)
|
||||
|
||||
list(APPEND C_FLAGS
|
||||
"-std=c99"
|
||||
|
@ -16,17 +16,30 @@ list(APPEND C_FLAGS
|
|||
"-Wstrict-prototypes"
|
||||
"-Wundef"
|
||||
"-Wold-style-definition"
|
||||
"-g"
|
||||
)
|
||||
|
||||
list(APPEND TEST_INCLUDES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/unity
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
${ASDF_SRC_DIR}
|
||||
${ASDF_SRC_DIR}/Arch
|
||||
)
|
||||
|
||||
add_library(unity
|
||||
STATIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/unity/unity.c
|
||||
)
|
||||
|
||||
target_include_directories(unity
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/unity
|
||||
)
|
||||
|
||||
|
||||
add_library(asdf_core
|
||||
STATIC
|
||||
asdf_keymap_table.c
|
||||
${ASDF_SRC_DIR}/asdf.c
|
||||
${ASDF_SRC_DIR}/asdf_buffer.c
|
||||
${ASDF_SRC_DIR}/asdf_hook.c
|
||||
|
@ -50,6 +63,7 @@ add_library(test_helpers
|
|||
STATIC
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_asdf_lib.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_asdf_keymap_defs.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/asdf_keymap_table.c
|
||||
)
|
||||
|
||||
target_include_directories(test_helpers
|
||||
|
@ -69,7 +83,6 @@ function(setup_test testname)
|
|||
|
||||
add_executable(${testname}
|
||||
${testname}.c
|
||||
unity/unity.c
|
||||
)
|
||||
|
||||
target_compile_options(${testname}
|
||||
|
@ -82,7 +95,7 @@ function(setup_test testname)
|
|||
${TEST_INCLUDES}
|
||||
)
|
||||
|
||||
target_link_libraries(${testname} asdf_core test_helpers)
|
||||
target_link_libraries(${testname} unity asdf_core test_helpers)
|
||||
|
||||
add_test(
|
||||
NAME ${testname}
|
||||
|
|
|
@ -0,0 +1,52 @@
|
|||
// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
|
||||
//
|
||||
// Unified Keyboard Project
|
||||
// ASDF keyboard firmware
|
||||
//
|
||||
// asdf_keymap_table.c
|
||||
//
|
||||
// initialize keymap setup function table
|
||||
//
|
||||
// *** This is a special versiof for testing.
|
||||
// *** Not auto-generated.
|
||||
//
|
||||
// Copyright 2019 David Fenyes
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify it under
|
||||
// the terms of the GNU General Public License as published by the Free Software
|
||||
// Foundation, either version 3 of the License, or (at your option) any later
|
||||
// version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
// details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with
|
||||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
#include "asdf_keymap_table.h"
|
||||
#include "test_asdf_keymap_defs.h"
|
||||
|
||||
asdf_keymap_setup_function_t keymap_setup_function_lookup_table[ASDF_NUM_KEYMAPS] = {
|
||||
[ASDF_TEST_PLAIN_MAP_INDEX] = setup_test_plain_map,
|
||||
[ASDF_TEST_CAPS_MAP_INDEX] = setup_test_caps_map,
|
||||
[ASDF_TEST2_PLAIN_MAP_INDEX] = setup_test2_plain_map,
|
||||
[ASDF_TEST2_CAPS_MAP_INDEX] = setup_test2_caps_map,
|
||||
|
||||
// keymap assignments for the virtual device tests
|
||||
[SINGLE_TESTS_KEYMAP] = &setup_test_vdevs_single,
|
||||
[DOUBLE_ASSIGN_TEST_KEYMAP] = &setup_test_vdevs_double,
|
||||
[TRIPLE_TESTS_KEYMAP] = setup_test_vdevs_triple,
|
||||
[VCAPS_TEST_KEYMAP] = setup_test_vdevs_vcaps,
|
||||
|
||||
// keymap assignments for the hook mechanism tests
|
||||
[ASDF_TEST_DEFAULT_SCANNER_MAP] = setup_test_hooks_alt_scanner,
|
||||
[ASDF_TEST_ALTERNATE_OUTPUT_MAP] = setup_test_hooks_alt_output,
|
||||
[ASDF_TEST_EACH_SCAN_MAP] = setup_test_hooks_each_scan,
|
||||
};
|
||||
|
||||
//-------|---------|---------+---------+---------+---------+---------+---------+
|
||||
// Above line is 80 columns, and should display completely in the editor.
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
|
||||
//
|
||||
// Unified Keyboard Project
|
||||
// ASDF keyboard firmware
|
||||
//
|
||||
// asdf_keymap_table.c
|
||||
//
|
||||
// initialize keymap setup function table
|
||||
//
|
||||
// *** This is configured for testing.
|
||||
// *** NOT auto-generated
|
||||
//
|
||||
// Copyright 2019 David Fenyes
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify it under
|
||||
// the terms of the GNU General Public License as published by the Free Software
|
||||
// Foundation, either version 3 of the License, or (at your option) any later
|
||||
// version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
// details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License along with
|
||||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
#define ASDF_NUM_KEYMAPS 11
|
||||
|
||||
// define the type for a keymap setup function. Keymaps are registerd by storing
|
||||
// a keymap setup function in the keymap setup array.
|
||||
typedef void (*asdf_keymap_setup_function_t)(void);
|
||||
|
||||
|
||||
//-------|---------|---------+---------+---------+---------+---------+---------+
|
||||
// Above line is 80 columns, and should display completely in the editor.
|
||||
|
|
@ -30,13 +30,7 @@ void setUp(void)
|
|||
asdf_keymaps_init();
|
||||
asdf_init();
|
||||
|
||||
asdf_keymaps_register(ASDF_TEST_PLAIN_MAP_INDEX, &setup_test_hooks_map0);
|
||||
asdf_keymaps_register(ASDF_TEST_CAPS_MAP_INDEX, &setup_test_hooks_map1);
|
||||
asdf_keymaps_register(ASDF_TEST2_PLAIN_MAP_INDEX, &setup_test_hooks_map2);
|
||||
asdf_keymaps_register(ASDF_TEST2_CAPS_MAP_INDEX, &setup_test_hooks_map3);
|
||||
|
||||
asdf_keymaps_select(0);
|
||||
|
||||
asdf_keymaps_select(ASDF_TEST_DEFAULT_SCANNER_MAP);
|
||||
}
|
||||
|
||||
void tearDown(void) {}
|
||||
|
@ -57,7 +51,7 @@ void test_default_scan_hook_is_default_scanner(void)
|
|||
TEST_ASSERT_EQUAL_INT((int) asdf_arch_read_row(100), (int) testval);
|
||||
}
|
||||
|
||||
// test_alternate_scan_hook
|
||||
// test_alternate_scan_hook
|
||||
void test_alternate_scan_hook(void)
|
||||
{
|
||||
asdf_keymaps_select(ASDF_TEST_ALTERNATE_SCANNER_MAP);
|
||||
|
|
|
@ -23,11 +23,12 @@
|
|||
// this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
#include <test_asdf_keymap_defs.h>
|
||||
#include "test_asdf_keymap_defs.h"
|
||||
#include "asdf_ascii.h"
|
||||
#include "asdf_modifiers.h"
|
||||
#include "asdf_keymaps.h"
|
||||
#include "test_asdf_lib.h"
|
||||
#include "asdf_keymap_table.h"
|
||||
|
||||
static const asdf_keycode_t test_PLAIN_matrix[TEST_NUM_ROWS][TEST_NUM_COLS] = ASDF_TEST_PLAIN_MAP;
|
||||
static const asdf_keycode_t test_SHIFT_matrix[TEST_NUM_ROWS][TEST_NUM_COLS] = ASDF_TEST_SHIFT_MAP;
|
||||
|
@ -50,7 +51,7 @@ void test_keymaps_add_map(const asdf_keycode_t (*matrix)[TEST_NUM_COLS],
|
|||
|
||||
void setup_test_plain_map(void)
|
||||
{
|
||||
test_keymaps_add_map(&test_PLAIN_matrix[0], MOD_PLAIN_MAP);
|
||||
test_keymaps_add_map(test_PLAIN_matrix, MOD_PLAIN_MAP);
|
||||
test_keymaps_add_map(test_CAPS_matrix, MOD_CAPS_MAP);
|
||||
test_keymaps_add_map(test_SHIFT_matrix, MOD_SHIFT_MAP);
|
||||
test_keymaps_add_map(test_CTRL_matrix, MOD_CTRL_MAP);
|
||||
|
@ -80,7 +81,7 @@ void setup_test2_caps_map(void)
|
|||
test_keymaps_add_map(test2_CTRL_matrix, MOD_CTRL_MAP);
|
||||
}
|
||||
|
||||
void setup_test_vdevs_map0(void)
|
||||
void setup_test_vdevs_single(void)
|
||||
{
|
||||
setup_test_plain_map();
|
||||
|
||||
|
@ -95,6 +96,15 @@ void setup_test_vdevs_map0(void)
|
|||
/* single pulse */
|
||||
asdf_virtual_assign(VOUT3, PHYSICAL_OUT3, V_PULSE_SHORT, 0);
|
||||
|
||||
asdf_virtual_sync();
|
||||
}
|
||||
|
||||
void setup_test_vdevs_double(void)
|
||||
{
|
||||
setup_test_plain_map();
|
||||
|
||||
asdf_virtual_init();
|
||||
|
||||
/* first of double assignment attempt */
|
||||
asdf_virtual_assign(VOUT4, PHYSICAL_LED1, V_NOFUNC, 0);
|
||||
|
||||
|
@ -104,9 +114,8 @@ void setup_test_vdevs_map0(void)
|
|||
asdf_virtual_sync();
|
||||
}
|
||||
|
||||
void setup_test_vdevs_map1(void)
|
||||
void setup_test_vdevs_triple(void)
|
||||
{
|
||||
|
||||
setup_test_caps_map();
|
||||
|
||||
asdf_virtual_init();
|
||||
|
@ -119,7 +128,7 @@ void setup_test_vdevs_map1(void)
|
|||
asdf_virtual_sync();
|
||||
}
|
||||
|
||||
void setup_test_vdevs_map2(void)
|
||||
void setup_test_vdevs_vcaps(void)
|
||||
{
|
||||
setup_test2_plain_map();
|
||||
|
||||
|
@ -133,43 +142,22 @@ void setup_test_vdevs_map2(void)
|
|||
asdf_virtual_sync();
|
||||
}
|
||||
|
||||
void setup_test_vdevs_map3(void)
|
||||
void setup_test_hooks_alt_scanner(void)
|
||||
{
|
||||
setup_test2_caps_map();
|
||||
|
||||
asdf_virtual_init();
|
||||
|
||||
asdf_virtual_assign(VCAPS_LED, PHYSICAL_LED1, V_NOFUNC, 0);
|
||||
asdf_virtual_assign(VSHIFT_LED, PHYSICAL_LED2, V_NOFUNC, 0);
|
||||
asdf_virtual_assign(VOUT2, PHYSICAL_OUT3, V_NOFUNC, 0);
|
||||
asdf_virtual_assign(VOUT2, ASDF_PHYSICAL_NUM_RESOURCES, V_NOFUNC, 0);
|
||||
|
||||
asdf_virtual_sync();
|
||||
}
|
||||
|
||||
void setup_test_hooks_map0(void)
|
||||
{
|
||||
setup_test_plain_map();
|
||||
setup_test2_plain_map();
|
||||
asdf_hook_init();
|
||||
}
|
||||
|
||||
void setup_test_hooks_map1(void)
|
||||
{
|
||||
setup_test_caps_map();
|
||||
asdf_hook_init();
|
||||
}
|
||||
|
||||
void setup_test_hooks_map2(void)
|
||||
void setup_test_hooks_alt_output(void)
|
||||
{
|
||||
setup_test2_plain_map();
|
||||
|
||||
asdf_hook_init();
|
||||
asdf_hook_assign(ASDF_HOOK_SCANNER, (void (*)(void)) &test_hook_read_row);
|
||||
asdf_hook_assign(ASDF_HOOK_OUTPUT, (void (*)(void)) &test_hook_output);
|
||||
|
||||
asdf_hook_assign(ASDF_HOOK_SCANNER, (void (*)(void)) &test_hook_read_row);
|
||||
}
|
||||
|
||||
void setup_test_hooks_map3(void)
|
||||
void setup_test_hooks_each_scan(void)
|
||||
{
|
||||
setup_test2_caps_map();
|
||||
|
||||
|
|
|
@ -204,32 +204,34 @@
|
|||
#define ASDF_TEST2_PLAIN_MAP_INDEX 2
|
||||
#define ASDF_TEST2_CAPS_MAP_INDEX 3
|
||||
|
||||
|
||||
// keymap assignments for the virtual device tests
|
||||
#define SINGLE_TESTS_KEYMAP ASDF_TEST_PLAIN_MAP_INDEX
|
||||
#define DOUBLE_ASSIGN_TEST_KEYMAP ASDF_TEST_PLAIN_MAP_INDEX
|
||||
#define TRIPLE_TESTS_KEYMAP ASDF_TEST_CAPS_MAP_INDEX
|
||||
#define VCAPS_TEST_KEYMAP ASDF_TEST2_PLAIN_MAP_INDEX
|
||||
#define VSHIFT_TEST_KEYMAP ASDF_TEST2_PLAIN_MAP_INDEX
|
||||
#define SINGLE_TESTS_KEYMAP 4
|
||||
#define DOUBLE_ASSIGN_TEST_KEYMAP 5
|
||||
#define TRIPLE_TESTS_KEYMAP 6
|
||||
#define VCAPS_TEST_KEYMAP 7
|
||||
#define VSHIFT_TEST_KEYMAP VCAPS_TEST_KEYMAP
|
||||
|
||||
// keymap assignments for the hook mechanism tests
|
||||
#define ASDF_TEST_ALTERNATE_SCANNER_MAP ASDF_TEST2_PLAIN_MAP_INDEX
|
||||
#define ASDF_TEST_ALTERNATE_OUTPUT_MAP ASDF_TEST2_PLAIN_MAP_INDEX
|
||||
#define ASDF_TEST_EACH_SCAN_MAP ASDF_TEST2_CAPS_MAP_INDEX
|
||||
#define ASDF_TEST_DEFAULT_SCANNER_MAP 8
|
||||
#define ASDF_TEST_ALTERNATE_SCANNER_MAP 9
|
||||
#define ASDF_TEST_ALTERNATE_OUTPUT_MAP 9
|
||||
#define ASDF_TEST_EACH_SCAN_MAP 10
|
||||
|
||||
void setup_test_plain_map(void);
|
||||
void setup_test_caps_map(void);
|
||||
void setup_test2_plain_map(void);
|
||||
void setup_test2_caps_map(void);
|
||||
|
||||
void setup_test_vdevs_map0(void);
|
||||
void setup_test_vdevs_map1(void);
|
||||
void setup_test_vdevs_map2(void);
|
||||
void setup_test_vdevs_map3(void);
|
||||
void setup_test_vdevs_single(void);
|
||||
void setup_test_vdevs_double(void);
|
||||
void setup_test_vdevs_triple(void);
|
||||
void setup_test_vdevs_vcaps(void);
|
||||
|
||||
void setup_test_hooks_alt_scanner(void);
|
||||
void setup_test_hooks_alt_output(void);
|
||||
void setup_test_hooks_each_scan(void);
|
||||
|
||||
void setup_test_hooks_map0(void);
|
||||
void setup_test_hooks_map1(void);
|
||||
void setup_test_hooks_map2(void);
|
||||
void setup_test_hooks_map3(void);
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,10 +1,11 @@
|
|||
#include <stdint.h>
|
||||
#include <stdarg.h>
|
||||
#include "asdf_arch_test.h"
|
||||
#include "asdf_arch.h"
|
||||
#include "unity.h"
|
||||
#include "asdf.h"
|
||||
#include "asdf_ascii.h"
|
||||
#include "asdf_modifiers.h"
|
||||
#include "asdf_keymap_table.h"
|
||||
#include "test_asdf_keymap_defs.h"
|
||||
#include "asdf_keymaps.h"
|
||||
#include "test_asdf_lib.h"
|
||||
|
@ -122,6 +123,7 @@ void setUp(void)
|
|||
coord_t *temp;
|
||||
|
||||
asdf_keymaps_init();
|
||||
asdf_keymaps_select(ASDF_TEST_PLAIN_MAP_INDEX);
|
||||
|
||||
temp = find_code(TESTALPHA);
|
||||
alpha_sample = *temp;
|
||||
|
@ -132,10 +134,6 @@ void setUp(void)
|
|||
temp = find_code(TESTKEYMAP_TAG);
|
||||
keymap_tag = *temp;
|
||||
|
||||
asdf_keymaps_register(ASDF_TEST_PLAIN_MAP_INDEX, &setup_test_plain_map);
|
||||
asdf_keymaps_register(ASDF_TEST_CAPS_MAP_INDEX, &setup_test_caps_map);
|
||||
asdf_keymaps_register(ASDF_TEST2_PLAIN_MAP_INDEX, &setup_test2_plain_map);
|
||||
asdf_keymaps_register(ASDF_TEST2_CAPS_MAP_INDEX, &setup_test2_caps_map);
|
||||
}
|
||||
|
||||
void tearDown(void) {}
|
||||
|
|
|
@ -16,12 +16,7 @@ void setUp(void)
|
|||
asdf_arch_init();
|
||||
asdf_keymaps_init();
|
||||
|
||||
asdf_keymaps_register(ASDF_TEST_PLAIN_MAP_INDEX, &setup_test_vdevs_map0);
|
||||
asdf_keymaps_register(ASDF_TEST_CAPS_MAP_INDEX, &setup_test_vdevs_map1);
|
||||
asdf_keymaps_register(ASDF_TEST2_PLAIN_MAP_INDEX, &setup_test_vdevs_map2);
|
||||
asdf_keymaps_register(ASDF_TEST2_CAPS_MAP_INDEX, &setup_test_vdevs_map3);
|
||||
|
||||
asdf_keymaps_select(0);
|
||||
asdf_keymaps_select(
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue