diff --git a/firmware/asdf/src/Keymaps/asdf_keymap_classic.h b/firmware/asdf/src/Keymaps/asdf_keymap_classic.h index 716573e..0381eae 100644 --- a/firmware/asdf/src/Keymaps/asdf_keymap_classic.h +++ b/firmware/asdf/src/Keymaps/asdf_keymap_classic.h @@ -39,15 +39,13 @@ #define CLASSIC_NUM_ROWS 9 // DIP switches are row 8 (zero based) #define CLASSIC_NUM_COLS 8 -#define CLASSIC_ACTION_BREAK ACTION_NOTHING +#define CLASSIC_VIRTUAL_BREAK, V_NULL #define CLASSIC_VIRTUAL_RESET VOUT1 -#define CLASSIC_ACTION_RESET ACTION_VOUT1 #define CLASSIC_RESET_OUTPUT PHYSICAL_OUT3_OPEN_HI #define CLASSIC_RESET_ACTIVE_VALUE 0 #define CLASSIC_VIRTUAL_CLR_SCR VOUT2 -#define CLASSIC_ACTION_CLEAR ACTION_VOUT2 #define CLASSIC_CLR_SCR_OUT PHYSICAL_OUT1_OPEN_LO #define CLASSIC_CLR_SCR_ACTIVE_VALUE 1 diff --git a/firmware/asdf/src/Keymaps/asdf_keymap_classic_add_map.c b/firmware/asdf/src/Keymaps/asdf_keymap_classic_add_map.c index b8e56ca..08c9f67 100644 --- a/firmware/asdf/src/Keymaps/asdf_keymap_classic_add_map.c +++ b/firmware/asdf/src/Keymaps/asdf_keymap_classic_add_map.c @@ -69,84 +69,330 @@ typedef asdf_keycode_t classic_keycode_matrix_t[CLASSIC_NUM_ROWS][CLASSIC_NUM_CO const FLASH classic_keycode_matrix_t classic_plain_matrix = { - [0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB, - ACTION_CTRL, ASCII_BACKSLASH }, - [1] = { ASCII_DEL, 'p', ';', '/', ASCII_SPACE, 'z', 'a', 'q' }, - [2] = { CLASSIC_ACTION_BREAK, ASCII_COMMA, 'm', 'n', 'b', 'v', 'c', 'x' }, - [3] = { ACTION_NOTHING, 'k', 'j', 'h', 'g', 'f', 'd', 's' }, - [4] = { ACTION_NOTHING, 'i', 'u', 'y', 't', 'r', 'e', 'w' }, - [5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'o', 'l', ASCII_PERIOD }, - [6] = { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9', - '8' }, - [7] = { ASCII_AT, '7', '6', '5', '4', '3', '2', '1' }, +[0][0] = {no_action, no_action, 0}, +[0][1] = {asdf_modifier_shift_activate, asdf_modifier_shift_deactivate, 0}, +[0][2] = {asdf_modifier_shift_activate, asdf_modifier_shift_deactivate, 0}, +[0][3] = {no_action, no_action, 0}, +[0][4] = {insert, no_action, ASCII_ESC}, +[0][5] = {insert, no_action, ASCII_TAB}, +[0][6] = {asdf_modifier_ctrl_activate, asdf_modifier_ctrl_deactivate, 0}, +[0][7] = {insert, no_action, ASCII_BACKSLASH}, + +[1][0] = {insert, no_action, ASCII_DEL}, +[1][1] = {insert, no_action, 'p'}, +[1][2] = {insert, no_action, ';'}, +[1][3] = {insert, no_action, '/'}, +[1][4] = {insert, no_action, ASCII_SPACE}, +[1][5] = {insert, no_action, 'z'}, +[1][6] = {insert, no_action, 'a'}, +[1][7] = {insert, no_action, 'q'}, + +[2][0] = {asdf_virtual_activate, no_action, CLASSIC_ACTION_BREAK}, +[2][1] = {insert, no_action, ASCII_COMMA}, +[2][2] = {insert, no_action, 'm'}, +[2][3] = {insert, no_action, 'n'}, +[2][4] = {insert, no_action, 'b'}, +[2][5] = {insert, no_action, 'v'}, +[2][6] = {insert, no_action, 'c'}, +[2][7] = {insert, no_action, 'x'}, + +[3][0] = {no_action, no_action, 0}, +[3][1] = {insert, no_action, 'k'}, +[3][2] = {insert, no_action, 'j'}, +[3][3] = {insert, no_action, 'h'}, +[3][4] = {insert, no_action, 'g'}, +[3][5] = {insert, no_action, 'f'}, +[3][6] = {insert, no_action, 'd'}, +[3][7] = {insert, no_action, 's'}, + +[4][0] = {no_action, no_action, 0}, +[4][1] = {insert, no_action, 'i'}, +[4][2] = {insert, no_action, 'u'}, +[4][3] = {insert, no_action, 'y'}, +[4][4] = {insert, no_action, 't'}, +[4][5] = {insert, no_action, 'r'}, +[4][6] = {insert, no_action, 'e'}, +[4][7] = {insert, no_action, 'w'}, + +[5][0] = {no_action, no_action, 0}, +[5][1] = {asdf_repeat_activate, asdf_repeat_deactivate, 0}, +[5][2] = {asdf_modifier_capslock_activate, no_action, 0}, +[5][3] = {insert, no_action, ASCII_CR}, +[5][4] = {insert, no_action, ASCII_LF}, +[5][5] = {insert, no_action, 'o'}, +[5][6] = {insert, no_action, 'l'}, +[5][7] = insert, no_action, ASCII_PERIOD}, + + [6][0] = {insert, no_action, ASCII_TILDE}, + [6][1] = {insert, no_action, ASCII_RT_SQUARE_BRACE}, + [6][2] = {insert, no_action, ASCII_LT_SQUARE_BRACE}, + [6][3] = {insert, no_action, '-'}, + [6][4] = {insert, no_action, ':'}, + [6][5] = {insert, no_action, ASCII_ZERO}, + [6][6] = {insert, no_action, '9'}, + [6][7] = {insert, no_action, '8'}, + + [7][0] = {insert, no_action, ASCII_AT}, + [7][1] = {insert, no_action, '7'}, + [7][2] = {insert, no_action, '6'}, + [7][3] = {insert, no_action, '5'}, + [7][4] = {insert, no_action, '4'}, + [7][5] = {insert, no_action, '3'}, + [7][6] = {insert, no_action, '2'}, + [7][7] = {insert, no_action, '1'}, + ASDF_CLASSIC_DIP_SWITCHES -}; + }; const FLASH classic_keycode_matrix_t classic_shift_matrix = { - [0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB, - ACTION_CTRL, ASCII_VERT_BAR }, - [1] = { ASCII_DEL, 'P', '+', '?', ASCII_SPACE, 'Z', 'A', 'Q' }, - [2] = { CLASSIC_ACTION_CLEAR, '<', 'M', 'N', 'B', 'V', 'C', 'X' }, - [3] = { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, - [4] = { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, - [5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', '>' }, - [6] = { ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', '*', ASCII_ZERO, - ASCII_RT_PAREN, ASCII_LT_PAREN }, - [7] = { ASCII_GRAVE_ACCENT, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' }, - ASDF_CLASSIC_DIP_SWITCHES + +[0][0] = {no_action, no_action, 0}, +[0][1] = {asdf_modifier_shift_activate, asdf_modifier_shift_deactivate, 0} +[0][2] = {{asdf_modifier_shift_activate, asdf_modifier_shift_deactivate, 0} +[0][3] = {no_action, no_action, 0}, +[0][4] = {insert, no_action, ASCII_ESC}, +[0][5] = {insert, no_action, ASCII_TAB}, +[0][6] = {asdf_modifier_ctrl_activate, asdf_modifier_ctrl_deactivate, 0}, +[0][7] = {insert, no_action, ASCII_VERT_BAR}, + +[1][0] = {insert, no_action, ASCII_DEL}, +[1][1] = {insert, no_action, 'P'}, +[1][2] = {insert, no_action, '+'}, +[1][3] = {insert, no_action, '?'}, +[1][4] = {insert, no_action, ASCII_SPACE}, +[1][5] = {insert, no_action, 'Z'}, +[1][6] = {insert, no_action, 'A'}, +[1][7] = {insert, no_action, 'Q'}, + +[2][0] = {asdf_virtual_activate, no_action, CLASSIC_ACTION_CLEAR}, +[2][1] = {insert, no_action, '<'}, +[2][2] = {insert, no_action, 'M'}, +[2][3] = {insert, no_action, 'N'}, +[2][4] = {insert, no_action, 'B'}, +[2][5] = {insert, no_action, 'V'}, +[2][6] = {insert, no_action, 'C'}, +[2][7] = {insert, no_action, 'X'}, + +[3][0] = {no_action, no_action, 0}, +[3][1] = {insert, no_action, 'K'}, +[3][2] = {insert, no_action, 'J'}, +[3][3] = {insert, no_action, 'H'}, +[3][4] = {insert, no_action, 'G'}, +[3][5] = {insert, no_action, 'F'}, +[3][6] = {insert, no_action, 'D'}, +[3][7] = {insert, no_action, 'S'}, + +[4][0] = {no_action, no_action, 0}, +[4][1] = {insert, no_action, 'I'}, +[4][2] = {insert, no_action, 'U'}, +[4][3] = {insert, no_action, 'Y'}, +[4][4] = {insert, no_action, 'T'}, +[4][5] = {insert, no_action, 'R'}, +[4][6] = {insert, no_action, 'E'}, +[4][7] = {insert, no_action, 'W'}, + +[5][0] = {no_action, no_action, 0}, +[5][1] = {asdf_repeat_activate, asdf_repeat_deactivate, 0}, +[5][2] = {asdf_modifier_capslock_activate, asdf_modifier_capslock_activate, 0}, +[5][3] = {insert, no_action, ASCII_CR}, +[5][4] = {insert, no_action, ASCII_LF}, +[5][5] = {insert, no_action, 'O'}, +[5][6] = {insert, no_action, 'L'}, +[5][7] = {insert, no_action, '>'}, + +[6][0] = {insert, no_action, ASCII_TILDE}, +[6][1] = {insert, no_action, ASCII_RT_CURLY_BRACE}, +[6][2] = {insert, no_action, ASCII_LT_CURLY_BRACE}, +[6][3] = {insert, no_action, '='}, +[6][4] = {insert, no_action, '*'}, +[6][5] = {insert, no_action, ASCII_ZERO}, +[6][6] = {insert, no_action, ASCII_RT_PAREN}, +[6][7] = {insert, no_action, ASCII_LT_PAREN}, + + +[7][0] = {insert, no_action, ASCII_GRAVE_ACCENT}, +[7][1] = {insert, no_action, ASCII_SINGLE_QUOTE}, +[7][2] = {insert, no_action, '&'}, +[7][3] = {insert, no_action, '%'}, +[7][4] = {insert, no_action, '$'}, +[7][5] = {insert, no_action, '#'}, +[7][6] = {insert, no_action, ASCII_DOUBLE_QUOTE}, +[7][7] = {insert, no_action, '!'}, + +ASDF_CLASSIC_DIP_SWITCHES }; const FLASH classic_keycode_matrix_t classic_caps_matrix = { - [0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB, - ACTION_CTRL, ASCII_BACKSLASH }, - [1] = { ASCII_DEL, 'P', ';', '/', ASCII_SPACE, 'Z', 'A', 'Q' }, - [2] = { CLASSIC_ACTION_BREAK, ASCII_COMMA, 'M', 'N', 'B', 'V', 'C', 'X' }, - [3] = { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, - [4] = { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, - [5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', ASCII_PERIOD }, - [6] = { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9', - '8' }, - [7] = { ASCII_AT, '7', '6', '5', '4', '3', '2', '1' }, - ASDF_CLASSIC_DIP_SWITCHES + +[0][0] = {no_action, no_action, 0}, +[0][1] = {asdf_modifier_shift_activate, asdf_modifier_shift_deactivate, 0}, +[0][2] = {asdf_modifier_shift_activate, asdf_modifier_shift_deactivate, 0}, +[0][3] = {no_action, no_action, 0}, +[0][4] = {insert, no_action, ASCII_ESC}, +[0][5] = {insert, no_action, ASCII_TAB}, +[0][6] = {asdf_modifier_ctrl_activate, asdf_modifier_ctrl_deactivate, 0}, +[0][7] = {insert, no_action, ASCII_BACKSLASH}, + +[1][0] = {insert, no_action, ASCII_DEL}, +[1][1] = {insert, no_action, 'P'}, +[1][2] = {insert, no_action, ';'}, +[1][3] = {insert, no_action, '/'}, +[1][4] = {insert, no_action, ASCII_SPACE}, +[1][5] = {insert, no_action, 'Z'}, +[1][6] = {insert, no_action, 'A'}, +[1][7] = {insert, no_action, 'Q'}, + + +[2][0] = {asdf_virtual_activate, no_action, CLASSIC_ACTION_BREAK}, +[2][1] = {insert, no_action, ASCII_COMMA}, +[2][2] = {insert, no_action, 'M'}, +[2][3] = {insert, no_action, 'N'}, +[2][4] = {insert, no_action, 'B'}, +[2][5] = {insert, no_action, 'V'}, +[2][6] = {insert, no_action, 'C'}, +[2][7] = {insert, no_action, 'X'}, + +[3][0] = {no_action, no_action, 0}, +[3][1] = {insert, no_action, 'K'}, +[3][2] = {insert, no_action, 'J'}, +[3][3] = {insert, no_action, 'H'}, +[3][4] = {insert, no_action, 'G'}, +[3][5] = {insert, no_action, 'F'}, +[3][6] = insert, no_action, 'D'}, +[3][7] = {insert, no_action, 'S'}, + +[4][0] = {no_action, no_action, 0}, +[4][1] = {insert, no_action, 'I'}, +[4][2] = {insert, no_action, 'U'}, +[4][3] = {insert, no_action, 'Y'}, +[4][4] = {insert, no_action, 'T'}, +[4][5] = {insert, no_action, 'R'}, +[4][6] = {insert, no_action, 'E'}, +[4][7] = {insert, no_action, 'W'}, + +[5][0] = {no_action, no_action, 0}, +[5][1] = {asdf_repeat_activate, asdf_repeat_deactivate, 0}, +[5][2] = {asdf_modifier_capslock_activate, asdf_modifier_capslock_activate, 0}, +[5][3] = {insert, no_action, ASCII_CR}, +[5][4] = {insert, no_action, ASCII_LF}, +[5][5] = {insert, no_action, 'O'}, +[5][6] = {insert, no_action, 'L'}, +[5][7] = {insert, no_action, ASCII_PERIOD}, + +[6][0] = {insert, no_action, ASCII_TILDE}, +[6][1] = {insert, no_action, ASCII_RT_SQUARE_BRACE}, +[6][2] = {insert, no_action, ASCII_LT_SQUARE_BRACE}, +[6][3] = {insert, no_action, '-'}, +[6][4] = {insert, no_action, ':'}, +[6][5] = {insert, no_action, ASCII_ZERO}, +[6][6] = {insert, no_action, '9'}, +[6][7] = {insert, no_action, '8'}, + +[7][0] = {insert, no_action, ASCII_AT}, +[7][1] = {insert, no_action, '7'}, +[7][2] = {insert, no_action, '6'}, +[7][3] = {insert, no_action, '5'}, +[7][4] = {insert, no_action, '4'}, +[7][5] = {insert, no_action, '3'}, +[7][6] = {insert, no_action, '2'}, +[7][7] = {insert, no_action, '1'}, + +ASDF_CLASSIC_DIP_SWITCHES }; const FLASH classic_keycode_matrix_t classic_ctrl_matrix = { - [0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ASCII_ESC, ASCII_TAB, - ACTION_CTRL, 0x1c }, - [1] = { ACTION_NOTHING, ASCII_CTRL_P, ACTION_NOTHING, ACTION_NOTHING, ASCII_SPACE, ASCII_CTRL_Z, - ASCII_CTRL_A, ASCII_CTRL_Q }, - [2] = { CLASSIC_ACTION_RESET, ASCII_COMMA, ASCII_CTRL_M, ASCII_CTRL_N, ASCII_CTRL_B, ASCII_CTRL_V, - ASCII_CTRL_C, ASCII_CTRL_X }, - [3] = { ACTION_NOTHING, ASCII_CTRL_K, ASCII_CTRL_J, ASCII_CTRL_H, ASCII_CTRL_G, ASCII_CTRL_F, - ASCII_CTRL_D, ASCII_CTRL_S }, - [4] = { ACTION_NOTHING, ASCII_CTRL_I, ASCII_CTRL_U, ASCII_CTRL_Y, ASCII_CTRL_T, ASCII_CTRL_R, - ASCII_CTRL_E, ASCII_CTRL_W }, - [5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, ASCII_CTRL_O, - ASCII_CTRL_L, ACTION_NOTHING }, - [6] = { ACTION_NOTHING, 0x1d, ASCII_ESC, ACTION_NOTHING, ACTION_NOTHING, ACTION_FN_10, - ACTION_FN_9, ACTION_FN_8 }, - [7] = { ASCII_NULL, ACTION_FN_7, ACTION_FN_6, ACTION_FN_5, ACTION_FN_4, ACTION_FN_3, ACTION_FN_2, - ACTION_FN_1 }, - ASDF_CLASSIC_DIP_SWITCHES +[0][0] = {no_action, no_action, 0}, +[0][1] = {asdf_modifier_shift_activate, asdf_modifier_shift_deactivate, 0}, +[0][2] = {asdf_modifier_shift_activate, asdf_modifier_shift_deactivate, 0}, +[0][3] = {no_action, no_action, 0}, +[0][4] = {insert, no_action, ASCII_ESC}, +[0][5] = {insert, no_action, ASCII_TAB}, +[0][6] = {asdf_modifier_ctrl_activate, asdf_modifier_ctrl_deactivate, 0}, +[0][7] = {insert, no_action, ASCII_FS} + +[1][0] = {no_action, no_action, 0}, +[1][1] = {insert, no_action, ASCII_CTRL_P}, +[1][2] = {no_action, no_action, 0}, +[1][3] = {no_action, no_action, 0}, +[1][4] = {insert, no_action, ASCII_SPACE}, +[1][5] = {insert, no_action, ASCII_CTRL_Z}, +[1][6] = {insert, no_action, ASCII_CTRL_A}, +[1][7] = {insert, no_action, ASCII_CTRL_Q}, + +[2][0] = {asdf_virtual_activate, no_action, CLASSIC_ACTION_RESET}, +[2][1] = {insert, no_action, ASCII_COMMA,}, +[2][2] = {insert, no_action, ASCII_CTRL_M}, +[2][3] = {insert, no_action, ASCII_CTRL_N}, +[2][4] = {insert, no_action, ASCII_CTRL_B}, +[2][5] = {insert, no_action, ASCII_CTRL_V}, +[2][6] = {insert, no_action, ASCII_CTRL_C}, +[2][7] = {insert, no_action, ASCII_CTRL_X}, + +[3][0] = {no_action, no_action, 0}, +[3][1] = {insert, no_action, ASCII_CTRL_K}, +[3][2] = {insert, no_action, ASCII_CTRL_J}, +[3][3] = {insert, no_action, ASCII_CTRL_H}, +[3][4] = {insert, no_action, ASCII_CTRL_G}, +[3][5] = {insert, no_action, ASCII_CTRL_F}, +[3][6] = {insert, no_action, ASCII_CTRL_D}, +[3][7] = {insert, no_action, ASCII_CTRL_S}, + +[4][0] = {no_action, no_action, 0}, +[4][1] = {insert, no_action, ASCII_CTRL_I}, +[4][2] = {insert, no_action, ASCII_CTRL_U}, +[4][3] = {insert, no_action, ASCII_CTRL_Y}, +[4][4] = {insert, no_action, ASCII_CTRL_T}, +[4][5] = {insert, no_action, ASCII_CTRL_R}, +[4][6] = {insert, no_action, ASCII_CTRL_E}, +[4][7] = {insert, no_action, ASCII_CTRL_W}, + +[5][0] = {no_action, no_action, 0}, +[5][1] = {asdf_repeat_activate, asdf_repeat_deactivate, 0} +[5][2] = {asdf_modifier_capslock_activate, asdf_modifier_capslock_activate, 0}, +[5][3] = {insert, no_action, ASCII_CR}, +[5][4] = {insert, no_action, ASCII_LF}, +[5][5] = {insert, no_action, ASCII_CTRL_O}, +[5][6] = {insert, no_action, ASCII_CTRL_L}, +[5][7] = {no_action, no_action, 0}, + +[6][0] = {no_action, no_action, 0}, +[6][1] = {insert, no_action, ASCII_GS}, +[6][2] = {insert, no_action, ASCII_ESC}, +[6][3] = {no_action, no_action, 0}, +[6][4] = {no_action, no_action, 0}, +[6][5] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_10}, +[6][6] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_9}, +[6][7] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_8}, + +[7][0] = {insert, no_action, ASCII_NULL}, +[7][1] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_7}, +[7][2] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_6}, +[7][3] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_5}, +[7][4] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_4}, +[7][5] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_3}, +[7][6] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_2}, +[7][7] = {asdf_hook_execute, no_action, ASDF_HOOK_USER_1}, + +ASDF_CLASSIC_DIP_SWITCHES, }; static const classic_keycode_matrix_t *classic_maps[] = { - [CLASSIC_CAPS_MAP] = &classic_caps_matrix, - [CLASSIC_PLAIN_MAP] = &classic_plain_matrix, - [CLASSIC_SHIFT_MAP] = &classic_shift_matrix, - [CLASSIC_CTRL_MAP] = &classic_ctrl_matrix, +[CLASSIC_CAPS_MAP] = &classic_caps_matrix, +[CLASSIC_PLAIN_MAP] = &classic_plain_matrix, +[CLASSIC_SHIFT_MAP] = &classic_shift_matrix, +[CLASSIC_CTRL_MAP] = &classic_ctrl_matrix, }; - void classic_add_map(const classic_map_index_t map_index, - modifier_index_t modifier_index) +void classic_add_map(const classic_map_index_t map_index, + modifier_index_t modifier_index) { asdf_keycode_t (*matrix)[CLASSIC_NUM_COLS] = (asdf_keycode_t (*)[CLASSIC_NUM_COLS]) classic_maps[map_index]; - asdf_keymaps_add_map(&matrix[0][0], modifier_index, (uint8_t) CLASSIC_NUM_ROWS, + asdf_keymaps_add_map(&matrix[0][0], modifier_index, (uint8_t) CLASSIC_NUM_ROWS, (uint8_t) CLASSIC_NUM_COLS); } diff --git a/firmware/asdf/src/Keymaps/asdf_keymap_defs_dipswitch.h b/firmware/asdf/src/Keymaps/asdf_keymap_defs_dipswitch.h index 7afac2e..ea2f7bf 100644 --- a/firmware/asdf/src/Keymaps/asdf_keymap_defs_dipswitch.h +++ b/firmware/asdf/src/Keymaps/asdf_keymap_defs_dipswitch.h @@ -26,15 +26,15 @@ #define DEPS_DIPSWITCH_H #define ASDF_KEYMAP_DIP_SWITCHES \ - [ASDF_ARCH_DIPSWITCH_ROW] = { \ - [0] = ACTION_MAPSEL_0, \ - [1] = ACTION_MAPSEL_1, \ - [2] = ACTION_MAPSEL_2, \ - [3] = ACTION_MAPSEL_3, \ - [5] = ACTION_FN_11, \ - [6] = ACTION_STROBE_POLARITY_SELECT, \ - [7] = ACTION_AUTOREPEAT_SELECT, \ - } + [ASDF_ARCH_DIPSWITCH_ROW][0] = {asdf_map_select_set, asdf_map_select_clear, 0}, \ + [ASDF_ARCH_DIPSWITCH_ROW][1] = {asdf_map_select_set, asdf_map_select_clear, 1}, \ + [ASDF_ARCH_DIPSWITCH_ROW][2] = {asdf_map_select_set, asdf_map_select_clear, 2}, \ + [ASDF_ARCH_DIPSWITCH_ROW][3] = {asdf_map_select_set, asdf_map_select_clear, 3}, \ + [ASDF_ARCH_DIPSWITCH_ROW][4] = {no_action, no_action, 0}, \ + [ASDF_ARCH_DIPSWITCH_ROW][5] = {asdf_hook_execute, no_action, ACTION_FN_11}, \ + [ASDF_ARCH_DIPSWITCH_ROW][6] = {asdf_arch_set_pos_strobe, asdf_arch_set_net_strobe, 0}, \ + [ASDF_ARCH_DIPSWITCH_ROW][7] = {asdf_repeat_auto_on, asdf_repeat_auto_off, 0}, + // // Device and peripheral definitions, comments should include use of devices.