ASCII Keymap fixes

Updated keymap definitions to fit current keyboard matrix PCB rev (1.3).
This commit is contained in:
David Fenyes 2020-02-20 01:54:31 -06:00
parent e53ca053c9
commit 919a422d57
1 changed files with 8 additions and 8 deletions

View File

@ -60,12 +60,12 @@
#define ASDF_ASCII_PLAIN_MAP \
{ \
[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, \
ASCII_ESC, ASCII_TAB, ACTION_CTRL, ASCII_BACKSLASH }, \
[1] = { ASCII_DEL, 'p', ';', '/', ASCII_SPACE, 'z', 'a', 'q' }, \
[2] = { ACTION_BREAK, ASCII_COMMA, 'm', 'n', 'b', 'v', 'c', 'x' }, \
[3] = { ACTION_NOTHING, 'k', 'j', 'h', 'g', 'f', 'd', 's' }, \
[4] = { ACTION_CLEAR, 'i', 'u', 'y', 't', 'r', 'e', 'w' }, \
[5] = { ACTION_REPEAT, ACTION_HERE_IS, ACTION_CAPS, ASCII_CR, ASCII_LF, 'o', 'l', ASCII_PERIOD }, \
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'o', 'l', ASCII_PERIOD }, \
[6] = { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9', '8' }, \
[7] = { ASCII_AT, '7', '6', '5', '4', '3', '2', '1' }, \
ASDF_ASCII_DIP_SWITCHES \
@ -74,12 +74,12 @@
#define ASDF_ASCII_CAPS_MAP \
{ \
[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, \
ASCII_ESC, ASCII_TAB, ACTION_CTRL, ASCII_BACKSLASH }, \
[1] = { ASCII_DEL, 'P', ';', '/', ASCII_SPACE, 'Z', 'A', 'Q' }, \
[2] = { ACTION_BREAK, ASCII_COMMA, 'M', 'N', 'B', 'V', 'C', 'X' }, \
[3] = { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
[4] = { ACTION_CLEAR, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, \
[5] = { ACTION_REPEAT, ACTION_HERE_IS, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', ASCII_PERIOD }, \
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', ASCII_PERIOD }, \
[6] = { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9', '8' }, \
[7] = { ASCII_AT, '7', '6', '5', '4', '3', '2', '1' }, \
ASDF_ASCII_DIP_SWITCHES \
@ -88,12 +88,12 @@
#define ASDF_ASCII_SHIFT_MAP \
{ \
[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_VERT_BAR }, \
ASCII_ESC, ASCII_TAB, ACTION_CTRL, ASCII_VERT_BAR }, \
[1] = { ASCII_DEL, 'P', '+', '?', ASCII_SPACE, 'Z', 'A', 'Q' }, \
[2] = { ACTION_BREAK, '<', 'M', 'N', 'B', 'V', 'C', 'X' }, \
[3] = { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
[4] = { ACTION_CLEAR, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, \
[5] = { ACTION_REPEAT, ACTION_HERE_IS, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', '>' }, \
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', '>' }, \
[6] = { ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', \
'*', ASCII_ZERO, ASCII_RT_PAREN, ASCII_LT_PAREN }, \
[7] = { ASCII_GRAVE_ACCENT, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' }, \
@ -103,7 +103,7 @@
#define ASDF_ASCII_CTRL_MAP \
{ \
[0] = { ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, 0x1c }, \
ASCII_ESC, ASCII_TAB, ACTION_CTRL, 0x1c }, \
[1] = { ACTION_NOTHING, ASCII_CTRL_P, ACTION_NOTHING, ACTION_NOTHING, \
ASCII_SPACE, ASCII_CTRL_Z, ASCII_CTRL_A, ASCII_CTRL_Q }, \
[2] = { ACTION_RESET, ASCII_COMMA, ASCII_CTRL_M, ASCII_CTRL_N, \
@ -112,7 +112,7 @@
ASCII_CTRL_G, ASCII_CTRL_F, ASCII_CTRL_D, ASCII_CTRL_S }, \
[4] = { ACTION_CLEAR, ASCII_CTRL_I, ASCII_CTRL_U, ASCII_CTRL_Y, \
ASCII_CTRL_T, ASCII_CTRL_R, ASCII_CTRL_E, ASCII_CTRL_W }, \
[5] = { ACTION_REPEAT, ACTION_HERE_IS, ACTION_CAPS, ASCII_CR, \
[5] = { ACTION_NOTHING, ACTION_REPEAT, ACTION_CAPS, ASCII_CR, \
ASCII_LF, ASCII_CTRL_O, ASCII_CTRL_L, ACTION_NOTHING }, \
[6] = { ACTION_NOTHING, 0x1d, ASCII_ESC, ACTION_NOTHING, \
ACTION_NOTHING, ACTION_FN_10, ACTION_FN_9, ACTION_FN_8 }, \