New map scheme passes all tests. (Issue #25)

This commit is contained in:
Dave 2021-02-21 11:58:24 -06:00 committed by Dave
parent b688f1c56f
commit 952e425986
8 changed files with 56 additions and 616 deletions

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@ -52,18 +52,8 @@
// Max number of keymaps supported (defines size of keymap setup routine array)
#define ASDF_NUM_KEYMAPS 16
// Size of keymap initializer sequence. These sequences are defined in the
// keymap modules. This should be large enough to accommodate the largest
// initializer sequence among the included keymaps
#define ASDF_KEYMAP_INITIALIZER_LENGTH 6
// Size of keymap hook function initializer list. These lists are defined in the
// keymap modules. This should be large enough to accommodate the largest list
// among the included keymaps
#define ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH 2
// size of the keycode output buffer.
#define ASDF_KEYCODE_BUFFER_SIZE 16
#define ASDF_KEYCODE_BUFFER_SIZE 64
// key debounce period (in msec)
#define ASDF_DEBOUNCE_TIME_MS 10

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@ -1,275 +0,0 @@
// -*- mode: C; tab-width: 4 ; indent-tabs-mode: nil -*-
//
// Unfified Keyboard Project
// ASDF keyboard firmware
//
// asdf_keymaps.h
//
// Copyright 2019 David Fenyes
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <https://www.gnu.org/licenses/>.
// While there is nothing preventing a standard keyboard from having both a
// "Shift Lock" key and a "Caps Lock" key, usually only one will be present. For
// testing, both must be present to test their functionality.
#if !defined(ASDF_KEYMAP_DEFS_TEST_H)
#define ASDF_KEYMAP_DEFS_TEST_H
#define ASDF_TEST_NUM_ROWS 9
#define ASDF_TEST_NUM_COLS 8
// The first value in each row serves two purposes:
//
// 1) Indicate a valid row of codes if the value is nonzero.
// 2) Indicate the physical row number corresponding to the keymap row.
//
// Multiple keymaps may be combined, some of which use more rows than other
// keymaps. The keymap with the most rows determines how many rows are allocated
// for each keymap. Since each keymap only initializes the rows it uses, then
// the shorter keymaps may have multiple uninitialized rows that should not be
// scanned. The C99 standard guarantees that all elements no explicitly
// initialized shall be initialized to 0 (C99 Standard 6.7.8.21). Therefore,
// keymap rows starting with a 0 are not valid and are not scanned.
//
// Some hardware may contain blank physical rows To avoid having unused empty
// rows, the first column of each row indicates the physical row. For example, 8
// rows of switches (0-7), and a bank of DIP switches on row 15. In this case,
// only 9 rows need be allocated.
#define PLAIN_MATRIX_1 RESERVED_1
#define CAPS_MATRIX_1 RESERVED_2
#define SHIFT_MATRIX_1 RESERVED_3
#define CTRL_MATRIX_1 RESERVED_4
#define ASDF_LAST_ROW (ASDF_NUM_ROWS - 1)
#define ASDF_TEST_MAP_DIP_SWITCHES \
[ASDF_LAST_ROW] = { ACTION_MAPSEL_0, ACTION_MAPSEL_1, ACTION_MAPSEL_2, ACTION_MAPSEL_3 }
#define ASDF_TEST_PLAIN_MAP \
{ \
{ PLAIN_MATRIX_1, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_CAPS, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, \
{ ACTION_NOTHING, 'p', ';', '/', ASCII_SPACE, 'z', 'a', 'q' }, \
{ ACTION_NOTHING, ASCII_COMMA, 'm', 'n', 'b', 'v', 'c', 'x' }, \
{ ACTION_NOTHING, 'k', 'j', 'h', 'g', 'f', 'd', 's' }, \
{ ACTION_NOTHING, 'i', 'u', 'y', 't', 'r', 'e', 'w' }, \
/**/ { ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'o', \
'l', ASCII_PERIOD }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', '0', '9', '8' }, \
{ ACTION_NOTHING, '7', '6', '5', '4', '3', '2', '1' }, ASDF_TEST_MAP_DIP_SWITCHES \
}
#define ASDF_TEST_CAPS_MAP \
{ \
{ CAPS_MATRIX_1, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, \
{ ACTION_NOTHING, 'P', ';', '/', ASCII_SPACE, 'Z', 'A', 'Q' }, \
{ ACTION_NOTHING, ASCII_COMMA, 'M', 'N', 'B', 'V', 'C', 'X' }, \
{ ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
{ ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, \
/**/ { ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'O', \
'L', ASCII_PERIOD }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', '0', '9', '8' }, \
{ ACTION_NOTHING, '7', '6', '5', '4', '3', '2', '1' }, ASDF_TEST_MAP_DIP_SWITCHES \
}
#define ASDF_TEST_SHIFT_MAP \
{ \
\
{ SHIFT_MATRIX_1, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_VERT_BAR }, \
{ ACTION_NOTHING, 'P', '+', '?', ASCII_SPACE, 'Z', 'A', 'Q' }, \
{ ACTION_NOTHING, '>', 'M', 'N', 'B', 'V', 'C', 'X' }, \
{ ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
{ ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, \
{ ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'O', 'L', '<' }, \
{ ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', '*', \
'0', ASCII_RT_PAREN, ASCII_LT_PAREN }, \
{ ACTION_NOTHING, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' }, \
ASDF_TEST_MAP_DIP_SWITCHES \
}
#define ASDF_TEST_CTRL_MAP \
{ \
{ CTRL_MATRIX_1, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, 0x1c }, \
{ ACTION_NOTHING, ASCII_CTRL_P, ACTION_NOTHING, ACTION_NOTHING, \
ASCII_SPACE, ASCII_CTRL_Z, ASCII_CTRL_A, ASCII_CTRL_Q }, \
{ ACTION_NOTHING, ASCII_COMMA, ASCII_CTRL_M, ASCII_CTRL_N, \
ASCII_CTRL_B, ASCII_CTRL_V, ASCII_CTRL_C, ASCII_CTRL_X }, \
{ ACTION_NOTHING, ASCII_CTRL_K, ASCII_CTRL_J, ASCII_CTRL_H, \
ASCII_CTRL_G, ASCII_CTRL_F, ASCII_CTRL_D, ASCII_CTRL_S }, \
{ ACTION_NOTHING, ASCII_CTRL_I, ASCII_CTRL_U, ASCII_CTRL_Y, \
ASCII_CTRL_T, ASCII_CTRL_R, ASCII_CTRL_E, ASCII_CTRL_W }, \
{ ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, \
ASCII_LF, ASCII_CTRL_O, ASCII_CTRL_L, ACTION_NOTHING }, \
{ ACTION_NOTHING, 0x1d, ASCII_ESC, ACTION_NOTHING, \
ACTION_NOTHING, ACTION_FN_1, ACTION_FN_9, ACTION_FN_8 }, \
{ ACTION_NOTHING, ACTION_FN_7, ACTION_FN_6, ACTION_FN_5, \
ACTION_FN_4, ACTION_FN_3, ACTION_FN_2, ACTION_FN_2 }, \
ASDF_TEST_MAP_DIP_SWITCHES \
}
#define ASDF_TEST_DECLARATIONS \
static const FLASH keycode_matrix_t test_PLAIN_matrix = ASDF_TEST_PLAIN_MAP; \
static const FLASH keycode_matrix_t test_SHIFT_matrix = ASDF_TEST_SHIFT_MAP; \
static const FLASH keycode_matrix_t test_CAPS_matrix = ASDF_TEST_CAPS_MAP; \
static const FLASH keycode_matrix_t test_CTRL_matrix = ASDF_TEST_CTRL_MAP;
#define ASDF_TEST_MAP_DEFS \
{ \
&test_PLAIN_matrix, &test_SHIFT_matrix, &test_CAPS_matrix, &test_CTRL_matrix \
}
#define ASDF_TEST_CAPS_MAP_DEFS \
{ \
&test_CAPS_matrix, &test_SHIFT_matrix, &test_CAPS_matrix, &test_CTRL_matrix \
}
#define ASDF_TEST_KEYMAPS ASDF_TEST_MAP_DEFS, ASDF_TEST_CAPS_MAP_DEFS
#define ASDF_TEST_KEYMAPS_COUNT 2
#define ASDF_TEST_PLAIN_MAP_INDEX ASDF_TEST_BASE + 0
#define ASDF_TEST_CAPS_MAP_INDEX ASDF_TEST_BASE + 1
#define SINGLE_TESTS_KEYMAP ASDF_TEST_PLAIN_MAP_INDEX
#define DOUBLE_ASSIGN_TEST_KEYMAP ASDF_TEST_PLAIN_MAP_INDEX
#define TRIPLE_TESTS_KEYMAP ASDF_TEST_CAPS_MAP_INDEX
#define ASDF_TEST_KEYMAP_INITIALIZER_LENGTH 5
#define ASDF_TEST_KEYMAP_INITIALIZER_1 \
{ \
{ \
/* Single assignment */ \
.virtual_device = VOUT1, \
.physical_device = PHYSICAL_OUT1, \
.function = V_NOFUNC, \
.initial_value = 0, \
}, \
{ \
/* single toggle */ \
.virtual_device = VOUT2, \
.physical_device = PHYSICAL_OUT2, \
.function = V_TOGGLE, \
.initial_value = 0, \
}, \
{ \
/* single pulse */ \
.virtual_device = VOUT3, \
.physical_device = PHYSICAL_OUT3, \
.function = V_PULSE_SHORT, \
.initial_value = 0, \
}, \
{ /* first of double assignment attempt */ \
.virtual_device = VOUT4, \
.physical_device = PHYSICAL_LED1, \
.initial_value = 0 \
}, \
{ /* second of double assignment attempt */ \
.virtual_device = VOUT5, .physical_device = PHYSICAL_LED1, .initial_value = 1 \
} \
}
#define ASDF_TEST_KEYMAP_INITIALIZER_2 \
{ \
{ \
/* Triple assignment */ \
.virtual_device = VOUT1, \
.physical_device = PHYSICAL_OUT1, \
.function = V_TOGGLE, \
.initial_value = 0, \
}, \
{ \
.virtual_device = VOUT1, \
.physical_device = PHYSICAL_OUT2, \
.function = V_TOGGLE, \
.initial_value = 1, \
}, \
{ \
.virtual_device = VOUT1, .physical_device = PHYSICAL_OUT3, .function = V_TOGGLE, \
.initial_value = 0, \
} \
}
#define ASDF_TEST_KEYMAP_INITIALIZER ASDF_TEST_KEYMAP_INITIALIZER_1, ASDF_TEST_KEYMAP_INITIALIZER_2
#define ASDF_TEST_KEYMAP_HOOK_INITIALIZER_LENGTH 2
#define ASDF_TEST_KEYMAP_HOOK_INITIALIZER_1 \
{ \
{ \
.hook_id = ASDF_HOOK_KEYMAP_SETUP, \
.hook_func = &test_hook_1, \
}, \
{ \
.hook_id = ASDF_HOOK_KEYMAP_SETUP, \
.hook_func = &test_hook_2, \
}, \
}
#define ASDF_TEST_KEYMAP_HOOK_INITIALIZER_2 \
{ \
{ \
.hook_id = ASDF_HOOK_KEYMAP_SETUP, \
.hook_func = &test_hook_3, \
}, \
{ \
.hook_id = ASDF_HOOK_KEYMAP_SETUP, \
.hook_func = &test_hook_4, \
}, \
}
#define ASDF_TEST_KEYMAP_HOOK_INITIALIZER \
ASDF_TEST_KEYMAP_HOOK_INITIALIZER_1, ASDF_TEST_KEYMAP_HOOK_INITIALIZER_2
// The following preprocessor "code" permits various keymaps to be created and
// included without generating a lot of complicating code dependencies. The use
// of macros in this way is a bit ugly, I realize, and stretches the intention
// of the C preprocessor. The C preprocessor is used to store a bit of state to
// keep track of the number and ordering of the keymaps as they are added, and
// to keep track of the array sizes to be allocated at compile time.
#if !defined(ASDF_NUM_ROWS) || (ASDF_NUM_ROWS < ASDF_TEST_NUM_ROWS)
#undef ASDF_NUM_ROWS
#define ASDF_NUM_ROWS ASDF_TEST_NUM_ROWS
#endif
#if !defined(ASDF_NUM_COLS) || (ASDF_NUM_COLS < ASDF_TEST_NUM_COLS)
#undef ASDF_NUM_COLS
#define ASDF_NUM_COLS ASDF_TEST_NUM_COLS
#endif
#if !defined(ASDF_KEYMAP_INITIALIZER_LENGTH) \
|| (ASDF_KEYMAP_INITIALIZER_LENGTH < ASDF_TEST_KEYMAP_INITIALIZER_LENGTH)
#undef ASDF_KEYMAP_INITIALIZER_LENGTH
#define ASDF_KEYMAP_INITIALIZER_LENGTH ASDF_TEST_KEYMAP_INITIALIZER_LENGTH
#endif
#if !defined(ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH) \
|| (ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH < ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_LENGTH)
#undef ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH
#define ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_LENGTH
#endif
#endif /* !defined (ASDF_KEYMAP_DEFS_TEST_H) */
//-------|---------|---------+---------+---------+---------+---------+---------+
// Above line is 80 columns, and should display completely in the editor.

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// -*- mode: C; tab-width: 4 ; indent-tabs-mode: nil -*-
//
// Unfified Keyboard Project
// ASDF keyboard firmware
//
// asdf_keymaps.h
//
// Copyright 2019 David Fenyes
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <https://www.gnu.org/licenses/>.
// While there is nothing preventing a standard keyboard from having both a
// "Shift Lock" key and a "Caps Lock" key, usually only one will be present. For
// testing, both must be present to test their functionality.
#if !defined(ASDF_KEYMAP_DEFS_TEST2_H)
#define ASDF_KEYMAP_DEFS_TEST2_H
#define ASDF_TEST2_NUM_ROWS 16
#define ASDF_TEST2_NUM_COLS 8
// The first value in each row serves two purposes:
//
// 1) Indicate a valid row of codes if the value is nonzero.
// 2) Indicate the physical row number corresponding to the keymap row.
//
// Multiple keymaps may be combined, some of which use more rows than other
// keymaps. The keymap with the most rows determines how many rows are allocated
// for each keymap. Since each keymap only initializes the rows it uses, then
// the shorter keymaps may have multiple uninitialized rows that should not be
// scanned. The C99 standard guarantees that all elements no explicitly
// initialized shall be initialized to 0 (C99 Standard 6.7.8.21). Therefore,
// keymap rows starting with a 0 are not valid and are not scanned.
//
// Some hardware may contain blank physical rows To avoid having unused empty
// rows, the first column of each row indicates the physical row. For example, 8
// rows of switches (0-7), and a bank of DIP switches on row 15. In this case,
// only 9 rows need be allocated.
#define PLAIN_MATRIX_2 RESERVED_5
#define CAPS_MATRIX_2 RESERVED_6
#define SHIFT_MATRIX_2 RESERVED_7
#define CTRL_MATRIX_2 RESERVED_8
#define ASDF_LAST_ROW (ASDF_NUM_ROWS - 1)
#define ASDF_TEST_MAP_DIP_SWITCHES \
[ASDF_LAST_ROW] = { ACTION_MAPSEL_0, ACTION_MAPSEL_1, ACTION_MAPSEL_2, ACTION_MAPSEL_3 }
#define ASDF_TEST2_PLAIN_MAP \
{ \
{ PLAIN_MATRIX_2, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_CAPS, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, \
{ ACTION_NOTHING, 'p', ';', '/', ASCII_SPACE, 'z', 'a', 'q' }, \
{ ACTION_NOTHING, ASCII_COMMA, 'm', 'n', 'b', 'v', 'c', 'x' }, \
{ ACTION_NOTHING, 'k', 'j', 'h', 'g', 'f', 'd', 's' }, \
{ ACTION_NOTHING, 'i', 'u', 'y', 't', 'r', 'e', 'w' }, \
/**/ { ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'o', \
'l', ASCII_PERIOD }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', '0', '9', '8' }, \
{ ACTION_NOTHING, '7', '6', '5', '4', '3', '2', '1' }, ASDF_TEST_MAP_DIP_SWITCHES \
}
#define ASDF_TEST2_CAPS_MAP \
{ \
{ CAPS_MATRIX_2, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, \
{ ACTION_NOTHING, 'P', ';', '/', ASCII_SPACE, 'Z', 'A', 'Q' }, \
{ ACTION_NOTHING, ASCII_COMMA, 'M', 'N', 'B', 'V', 'C', 'X' }, \
{ ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
{ ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, \
/**/ { ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'O', \
'L', ASCII_PERIOD }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', '0', '9', '8' }, \
{ ACTION_NOTHING, '7', '6', '5', '4', '3', '2', '1' }, ASDF_TEST_MAP_DIP_SWITCHES \
}
#define ASDF_TEST2_SHIFT_MAP \
{ \
\
{ SHIFT_MATRIX_2, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_VERT_BAR }, \
{ ACTION_NOTHING, 'P', '+', '?', ASCII_SPACE, 'Z', 'A', 'Q' }, \
{ ACTION_NOTHING, '>', 'M', 'N', 'B', 'V', 'C', 'X' }, \
{ ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
{ ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, \
{ ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'O', 'L', '<' }, \
{ ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', '*', \
'0', ASCII_RT_PAREN, ASCII_LT_PAREN }, \
{ ACTION_NOTHING, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' }, \
ASDF_TEST_MAP_DIP_SWITCHES \
}
#define ASDF_TEST2_CTRL_MAP \
{ \
{ CTRL_MATRIX_2, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, 0x1c }, \
{ ACTION_NOTHING, ASCII_CTRL_P, ACTION_NOTHING, ACTION_NOTHING, \
ASCII_SPACE, ASCII_CTRL_Z, ASCII_CTRL_A, ASCII_CTRL_Q }, \
{ ACTION_NOTHING, ASCII_COMMA, ASCII_CTRL_M, ASCII_CTRL_N, \
ASCII_CTRL_B, ASCII_CTRL_V, ASCII_CTRL_C, ASCII_CTRL_X }, \
{ ACTION_NOTHING, ASCII_CTRL_K, ASCII_CTRL_J, ASCII_CTRL_H, \
ASCII_CTRL_G, ASCII_CTRL_F, ASCII_CTRL_D, ASCII_CTRL_S }, \
{ ACTION_NOTHING, ASCII_CTRL_I, ASCII_CTRL_U, ASCII_CTRL_Y, \
ASCII_CTRL_T, ASCII_CTRL_R, ASCII_CTRL_E, ASCII_CTRL_W }, \
{ ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, \
ASCII_LF, ASCII_CTRL_O, ASCII_CTRL_L, ACTION_NOTHING }, \
{ ACTION_NOTHING, 0x1d, ASCII_ESC, ACTION_NOTHING, \
ACTION_NOTHING, ACTION_FN_1, ACTION_FN_9, ACTION_FN_8 }, \
{ ACTION_NOTHING, ACTION_FN_7, ACTION_FN_6, ACTION_FN_5, \
ACTION_FN_4, ACTION_FN_3, ACTION_FN_2, ACTION_FN_2 }, \
ASDF_TEST_MAP_DIP_SWITCHES \
}
#define ASDF_TEST2_DECLARATIONS \
static const FLASH keycode_matrix_t test2_PLAIN_matrix = ASDF_TEST2_PLAIN_MAP; \
static const FLASH keycode_matrix_t test2_SHIFT_matrix = ASDF_TEST2_SHIFT_MAP; \
static const FLASH keycode_matrix_t test2_CAPS_matrix = ASDF_TEST2_CAPS_MAP; \
static const FLASH keycode_matrix_t test2_CTRL_matrix = ASDF_TEST2_CTRL_MAP;
#define ASDF_TEST2_MAP_DEFS \
{ \
&test2_PLAIN_matrix, &test2_SHIFT_matrix, &test2_CAPS_matrix, &test2_CTRL_matrix \
}
#define ASDF_TEST2_CAPS_MAP_DEFS \
{ \
&test2_CAPS_matrix, &test2_SHIFT_matrix, &test2_CAPS_matrix, &test2_CTRL_matrix \
}
#define ASDF_TEST2_KEYMAPS ASDF_TEST2_MAP_DEFS, ASDF_TEST2_CAPS_MAP_DEFS
#define ASDF_TEST2_KEYMAPS_COUNT 2
#define ASDF_TEST2_PLAIN_MAP_INDEX (ASDF_TEST2_BASE + 0)
#define ASDF_TEST2_CAPS_MAP_INDEX (ASDF_TEST2_BASE + 1)
#define VCAPS_TEST_KEYMAP ASDF_TEST2_PLAIN_MAP_INDEX
#define VSHIFT_TEST_KEYMAP ASDF_TEST2_PLAIN_MAP_INDEX
#define ASDF_TEST2_KEYMAP_INITIALIZER_LENGTH 4
#define ASDF_TEST2_KEYMAP_INITIALIZER_1 \
{ \
{ .virtual_device = VCAPS_LED, .physical_device = PHYSICAL_LED1, .initial_value = 0 }, \
{ .virtual_device = VSHIFT_LED, .physical_device = PHYSICAL_LED2, .initial_value = 0 }, \
{ .virtual_device = VOUT2, .physical_device = PHYSICAL_OUT3, .initial_value = 0 }, \
{ \
.virtual_device = VOUT2, .physical_device = ASDF_PHYSICAL_NUM_RESOURCES, .initial_value = 0 \
} \
}
#define ASDF_TEST2_KEYMAP_INITIALIZER_2 \
{ \
{ .virtual_device = VCAPS_LED, .physical_device = PHYSICAL_LED1, .initial_value = 0 }, \
{ .virtual_device = VSHIFT_LED, .physical_device = PHYSICAL_LED2, .initial_value = 0 }, \
{ .virtual_device = VOUT2, .physical_device = PHYSICAL_OUT3, .initial_value = 0 }, \
{ \
.virtual_device = VOUT2, .physical_device = ASDF_PHYSICAL_NUM_RESOURCES, .initial_value = 0 \
} \
}
#define ASDF_TEST2_KEYMAP_INITIALIZER \
ASDF_TEST2_KEYMAP_INITIALIZER_1, ASDF_TEST2_KEYMAP_INITIALIZER_2
#define ASDF_TEST_ALTERNATE_SCANNER_MAP (ASDF_TEST2_BASE + 0)
#define ASDF_TEST_ALTERNATE_OUTPUT_MAP (ASDF_TEST2_BASE + 0)
#define ASDF_TEST_EACH_SCAN_MAP (ASDF_TEST2_BASE + 1)
#define ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_LENGTH 2
#define ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_1 \
{ \
{ \
.hook_id = ASDF_HOOK_SCANNER, \
.hook_func = (asdf_hook_function_t) test_hook_read_row, \
}, \
{ \
.hook_id = ASDF_HOOK_OUTPUT, \
.hook_func = (asdf_hook_function_t) test_hook_output, \
}, \
}
#define ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_2 \
{ \
{ \
.hook_id = ASDF_HOOK_EACH_SCAN, \
.hook_func = (asdf_hook_function_t) test_hook_each_scan, \
}, \
}
#define ASDF_TEST2_KEYMAP_HOOK_INITIALIZER \
ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_1, ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_2
// The following preprocessor "code" permits various keymaps to be created and
// included without generating a lot of complicating code dependencies. The use
// of macros in this way is a bit ugly, I realize, and stretches the intention
// of the C preprocessor. The C preprocessor is used to store a bit of state to
// keep track of the number and ordering of the keymaps as they are added, and
// to keep track of the array sizes to be allocated at compile time.
#if !defined(ASDF_NUM_ROWS) || (ASDF_NUM_ROWS < ASDF_TEST2_NUM_ROWS)
#undef ASDF_NUM_ROWS
#define ASDF_NUM_ROWS ASDF_TEST2_NUM_ROWS
#endif
#if !defined(ASDF_NUM_COLS) || (ASDF_NUM_COLS < ASDF_TEST2_NUM_COLS)
#undef ASDF_NUM_COLS
#define ASDF_NUM_COLS ASDF_TEST2_NUM_COLS
#endif
#if !defined(ASDF_KEYMAP_INITIALIZER_LENGTH) \
|| (ASDF_KEYMAP_INITIALIZER_LENGTH < ASDF_TEST2_KEYMAP_INITIALIZER_LENGTH)
#undef ASDF_KEYMAP_INITIALIZER_LENGTH
#define ASDF_KEYMAP_INITIALIZER_LENGTH ASDF_TEST2_KEYMAP_INITIALIZER_LENGTH
#endif
#if !defined(ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH) \
|| (ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH < ASDF_TEST_KEYMAP_HOOK_INITIALIZER_LENGTH)
#undef ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH
#define ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH ASDF_TEST_KEYMAP_HOOK_INITIALIZER_LENGTH
#endif
#endif /* !defined (ASDF_KEYMAP_DEFS_TEST2_H) */
//-------|---------|---------+---------+---------+---------+---------+---------+
// Above line is 80 columns, and should display completely in the editor.

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@ -10,7 +10,9 @@
#define MAX_BUFFER ASDF_BUFFER_POOL_SIZE
#define HALF_BUFFER (ASDF_BUFFER_POOL_SIZE / 2)
static const char test_string[] = "abcdefghijklmnopqrstuvwxyz1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZ";
static const char test_string[] = "abcdefghijklmnopqrstuvwxyz1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz1234567890ABCDEFGHIJKLMNOPQRSTUVWXYZ";
static const char * const more_strings[] = {
"abcdefghijkl",
"12345",

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@ -12,6 +12,7 @@
#include "asdf_repeat.h"
#include "asdf_hook.h"
#include "test_asdf_lib.h"
#include "test_asdf_keymap_defs.h"
//ASDF_TEST_DECLARATIONS;
@ -28,6 +29,14 @@ void setUp(void)
test_hook_clear();
asdf_keymaps_init();
asdf_init();
asdf_keymaps_register(ASDF_TEST_PLAIN_MAP_INDEX, &setup_test_hooks_map0);
asdf_keymaps_register(ASDF_TEST_CAPS_MAP_INDEX, &setup_test_hooks_map1);
asdf_keymaps_register(ASDF_TEST2_PLAIN_MAP_INDEX, &setup_test_hooks_map2);
asdf_keymaps_register(ASDF_TEST2_CAPS_MAP_INDEX, &setup_test_hooks_map3);
asdf_keymaps_select(0);
}
void tearDown(void) {}
@ -37,7 +46,7 @@ typedef asdf_cols_t (*scanner_func_t)(uint8_t);
void test_default_scan_hook_is_default_scanner(void)
{
scanner_func_t testfunc = (scanner_func_t) asdf_hook_get(ASDF_HOOK_SCANNER);
scanner_func_t testfunc = (scanner_func_t) asdf_hook_get(ASDF_HOOK_SCANNER);
asdf_cols_t testval = 0;
// make sure the pointer points to the correct function
@ -51,7 +60,7 @@ void test_default_scan_hook_is_default_scanner(void)
// test_alternate_scan_hook
void test_alternate_scan_hook(void)
{
asdf_keymaps_select_keymap(ASDF_TEST_ALTERNATE_SCANNER_MAP);
asdf_keymaps_select(ASDF_TEST_ALTERNATE_SCANNER_MAP);
scanner_func_t testfunc = (scanner_func_t) asdf_hook_get(ASDF_HOOK_SCANNER);
asdf_cols_t testval = 0;
@ -69,7 +78,7 @@ void test_each_scan_hook_is_executed_each_scan(void)
{
test_hook_clear();
asdf_keymaps_select_keymap(ASDF_TEST_EACH_SCAN_MAP);
asdf_keymaps_select(ASDF_TEST_EACH_SCAN_MAP);
TEST_ASSERT_EQUAL_INT(0, test_hook_readback());
for (int i = 0; i < NUM_SCAN_TEST_REPS; i++) {
asdf_keyscan();
@ -77,25 +86,6 @@ void test_each_scan_hook_is_executed_each_scan(void)
TEST_ASSERT_EQUAL_INT(NUM_SCAN_TEST_REPS, test_hook_readback());
}
// Check that setup hooks are executed immediately
void test_setup_hook_is_executed_immediately(void)
{
test_hook_clear();
asdf_keymaps_select_keymap(0);
uint32_t expected = TEST_HOOK_VAL1 | TEST_HOOK_VAL2;
TEST_ASSERT_EQUAL_INT(expected, test_hook_readback());
}
// Check that setup hooks are executed properly after selecting nonzero map
void test_setup_hook_is_executed_immediately_when_selecting_nonzero_map(void)
{
test_hook_clear();
asdf_keymaps_select_keymap(1);
uint32_t expected = TEST_HOOK_VAL3 | TEST_HOOK_VAL4;
TEST_ASSERT_EQUAL_INT(expected, test_hook_readback());
}
int main(void)
@ -103,8 +93,6 @@ int main(void)
UNITY_BEGIN();
RUN_TEST(test_default_scan_hook_is_default_scanner);
RUN_TEST(test_alternate_scan_hook);
RUN_TEST(test_setup_hook_is_executed_immediately);
RUN_TEST(test_setup_hook_is_executed_immediately_when_selecting_nonzero_map);
RUN_TEST(test_each_scan_hook_is_executed_each_scan);
return UNITY_END();
}

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@ -27,7 +27,7 @@
#include "asdf_ascii.h"
#include "asdf_modifiers.h"
#include "asdf_keymaps.h"
#include "test_asdf_lib.h"
static const asdf_keycode_t test_PLAIN_matrix[TEST_NUM_ROWS][TEST_NUM_COLS] = ASDF_TEST_PLAIN_MAP;
static const asdf_keycode_t test_SHIFT_matrix[TEST_NUM_ROWS][TEST_NUM_COLS] = ASDF_TEST_SHIFT_MAP;
@ -147,7 +147,35 @@ void setup_test_vdevs_map3(void)
asdf_virtual_sync();
}
void setup_test_hooks_map0(void)
{
setup_test_plain_map();
asdf_hook_init();
}
void setup_test_hooks_map1(void)
{
setup_test_caps_map();
asdf_hook_init();
}
void setup_test_hooks_map2(void)
{
setup_test2_plain_map();
asdf_hook_init();
asdf_hook_assign(ASDF_HOOK_SCANNER, (void (*)(void)) &test_hook_read_row);
asdf_hook_assign(ASDF_HOOK_OUTPUT, (void (*)(void)) &test_hook_output);
}
void setup_test_hooks_map3(void)
{
setup_test2_caps_map();
asdf_hook_init();
asdf_hook_assign(ASDF_HOOK_EACH_SCAN, &test_hook_each_scan);
}
//-------|---------|---------+---------+---------+---------+---------+---------+

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@ -214,82 +214,28 @@
#define VCAPS_TEST_KEYMAP ASDF_TEST2_PLAIN_MAP_INDEX
#define VSHIFT_TEST_KEYMAP ASDF_TEST2_PLAIN_MAP_INDEX
// keymap assignments for the hook mechanism tests
#define ASDF_TEST_ALTERNATE_SCANNER_MAP (ASDF_TEST2_BASE + 0)
#define ASDF_TEST_ALTERNATE_OUTPUT_MAP (ASDF_TEST2_BASE + 0)
#define ASDF_TEST_EACH_SCAN_MAP (ASDF_TEST2_BASE + 1)
#define ASDF_TEST_KEYMAP_HOOK_INITIALIZER_LENGTH 2
#define ASDF_TEST_KEYMAP_HOOK_INITIALIZER_1 \
{ \
{ \
.hook_id = ASDF_HOOK_KEYMAP_SETUP, \
.hook_func = &test_hook_1, \
}, \
{ \
.hook_id = ASDF_HOOK_KEYMAP_SETUP, \
.hook_func = &test_hook_2, \
}, \
}
#define ASDF_TEST_KEYMAP_HOOK_INITIALIZER_2 \
{ \
{ \
.hook_id = ASDF_HOOK_KEYMAP_SETUP, \
.hook_func = &test_hook_3, \
}, \
{ \
.hook_id = ASDF_HOOK_KEYMAP_SETUP, \
.hook_func = &test_hook_4, \
}, \
}
#define ASDF_TEST_KEYMAP_HOOK_INITIALIZER \
ASDF_TEST_KEYMAP_HOOK_INITIALIZER_1, ASDF_TEST_KEYMAP_HOOK_INITIALIZER_2
#define ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_LENGTH 2
#define ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_1 \
{ \
{ \
.hook_id = ASDF_HOOK_SCANNER, \
.hook_func = (asdf_hook_function_t) test_hook_read_row, \
}, \
{ \
.hook_id = ASDF_HOOK_OUTPUT, \
.hook_func = (asdf_hook_function_t) test_hook_output, \
}, \
}
#define ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_2 \
{ \
{ \
.hook_id = ASDF_HOOK_EACH_SCAN, \
.hook_func = (asdf_hook_function_t) test_hook_each_scan, \
}, \
}
#define ASDF_TEST2_KEYMAP_HOOK_INITIALIZER \
ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_1, ASDF_TEST2_KEYMAP_HOOK_INITIALIZER_2
#endif /* !defined (TEST_ASDF_KEYMAP_DEFS_H) */
#define ASDF_TEST_ALTERNATE_SCANNER_MAP ASDF_TEST2_PLAIN_MAP_INDEX
#define ASDF_TEST_ALTERNATE_OUTPUT_MAP ASDF_TEST2_PLAIN_MAP_INDEX
#define ASDF_TEST_EACH_SCAN_MAP ASDF_TEST2_CAPS_MAP_INDEX
void setup_test_plain_map(void);
void setup_test_caps_map(void);
void setup_test2_plain_map(void);
void setup_test2_caps_map(void);
void setup_test_vdevs_map0(void);
void setup_test_vdevs_map1(void);
void setup_test_vdevs_map2(void);
void setup_test_vdevs_map3(void);
void setup_test_hooks_map0(void);
void setup_test_hooks_map1(void);
void setup_test_hooks_map2(void);
void setup_test_hooks_map3(void);
#endif /* !defined (TEST_ASDF_KEYMAP_DEFS_H) */
//-------|---------|---------+---------+---------+---------+---------+---------+
// Above line is 80 columns, and should display completely in the editor.

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@ -1,4 +1,5 @@
#if !defined(TEST_ASDF_LIB_H)
#define TEST_ASDF_LIB_H
#define TEST_HOOK_VAL1 1
#define TEST_HOOK_VAL2 2
@ -19,5 +20,4 @@ uint8_t test_hook_read_row(uint8_t val);
void test_hook_output(uint8_t val);
#define TEST_ASDF_LIB_H
#endif // if !defined(TEST_ASDF_LIB_H)