// -*- mode: C; tab-width: 4 ; indent-tabs-mode: nil -*- // // Unfified Keyboard Project // ASDF keyboard firmware // // test_keymapdefs.c // // Copyright 2019 David Fenyes // // This program is free software: you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free Software // Foundation, either version 3 of the License, or (at your option) any later // version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more // details. // // You should have received a copy of the GNU General Public License along with // this program. If not, see . // While there is nothing preventing a standard keyboard from having both a // "Shift Lock" key and a "Caps Lock" key, usually only one will be present. For // testing, both must be present to test their functionality. #define PLAIN_MATRIX_1 RESERVED_1 #define CAPS_MATRIX_1 RESERVED_2 #define SHIFT_MATRIX_1 RESERVED_3 #define CTRL_MATRIX_1 RESERVED_4 #define ASDF_TEST_PLAIN_MAP_INDEX 0 #define ASDF_TEST_CAPS_MAP_INDEX 1 #define SINGLE_TESTS_KEYMAP ASDF_TEST_PLAIN_MAP_INDEX #define DOUBLE_ASSIGN_TEST_KEYMAP ASDF_TEST_PLAIN_MAP_INDEX #define TRIPLE_TESTS_KEYMAP ASDF_TEST_CAPS_MAP_INDEX #define ASDF_TEST_KEYMAP_INITIALIZER_LENGTH 5 #define ASDF_TEST_MAP_DIP_SWITCHES \ [ASDF_LAST_ROW] = { ACTION_MAPSEL_0, ACTION_MAPSEL_1, ACTION_MAPSEL_2, ACTION_MAPSEL_3 } static const FLASH keycode_matrix_t test_PLAIN_matrix = { { PLAIN_MATRIX_1, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ACTION_CAPS, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, { ACTION_NOTHING, 'p', ';', '/', ASCII_SPACE, 'z', 'a', 'q' }, { ACTION_NOTHING, ASCII_COMMA, 'm', 'n', 'b', 'v', 'c', 'x' }, { ACTION_NOTHING, 'k', 'j', 'h', 'g', 'f', 'd', 's' }, { ACTION_NOTHING, 'i', 'u', 'y', 't', 'r', 'e', 'w' }, { ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'o', 'l', ASCII_PERIOD }, { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', '0', '9', '8' }, { ACTION_NOTHING, '7', '6', '5', '4', '3', '2', '1' }, ASDF_TEST_MAP_DIP_SWITCHES, }; static const FLASH keycode_matrix_t test_CAPS_matrix = { { CAPS_MATRIX_1, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, { ACTION_NOTHING, 'P', ';', '/', ASCII_SPACE, 'Z', 'A', 'Q' }, { ACTION_NOTHING, ASCII_COMMA, 'M', 'N', 'B', 'V', 'C', 'X' }, { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, { ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'O', 'L', ASCII_PERIOD }, { ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', '0', '9', '8' }, { ACTION_NOTHING, '7', '6', '5', '4', '3', '2', '1' }, ASDF_TEST_MAP_DIP_SWITCHES }; static const FLASH keycode_matrix_t test_SHIFT_matrix = { { SHIFT_MATRIX_1, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_VERT_BAR }, { ACTION_NOTHING, 'P', '+', '?', ASCII_SPACE, 'Z', 'A', 'Q' }, { ACTION_NOTHING, '>', 'M', 'N', 'B', 'V', 'C', 'X' }, { ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, { ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, 'O', 'L', '<' }, { ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', '*', '0', ASCII_RT_PAREN, ASCII_LT_PAREN }, { ACTION_NOTHING, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' }, ASDF_TEST_MAP_DIP_SWITCHES }; static const FLASH keycode_matrix_t test_CTRL_matrix = { { CTRL_MATRIX_1, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, 0x1c }, { ACTION_NOTHING, ASCII_CTRL_P, ACTION_NOTHING, ACTION_NOTHING, ASCII_SPACE, ASCII_CTRL_Z, ASCII_CTRL_A, ASCII_CTRL_Q }, { ACTION_NOTHING, ASCII_COMMA, ASCII_CTRL_M, ASCII_CTRL_N, ASCII_CTRL_B, ASCII_CTRL_V, ASCII_CTRL_C, ASCII_CTRL_X }, { ACTION_NOTHING, ASCII_CTRL_K, ASCII_CTRL_J, ASCII_CTRL_H, ASCII_CTRL_G, ASCII_CTRL_F, ASCII_CTRL_D, ASCII_CTRL_S }, { ACTION_NOTHING, ASCII_CTRL_I, ASCII_CTRL_U, ASCII_CTRL_Y, ASCII_CTRL_T, ASCII_CTRL_R, ASCII_CTRL_E, ASCII_CTRL_W }, { ACTION_REPEAT, ACTION_HERE_IS, ACTION_SHIFTLOCK_ON, ASCII_CR, ASCII_LF, ASCII_CTRL_O, ASCII_CTRL_L, ACTION_NOTHING }, { ACTION_NOTHING, 0x1d, ASCII_ESC, ACTION_NOTHING, ACTION_NOTHING, ACTION_FN_1, ACTION_FN_9, ACTION_FN_8 }, { ACTION_NOTHING, ACTION_FN_7, ACTION_FN_6, ACTION_FN_5, ACTION_FN_4, ACTION_FN_3, ACTION_FN_2, ACTION_FN_2 }, ASDF_TEST_MAP_DIP_SWITCHES }; static void build_test_map_matrices(void) { asdf_keymap_add_keymap(&test_PLAIN_matrix, MOD_PLAIN_MAP); asdf_keymap_add_keymap(&test_SHIFT_matrix, MOD_SHIFT_MAP); asdf_keymap_add_keymap(&test_CAPS_matrix, MOD_CAPS_MAP); asdf_keymap_add_keymap(&test_CTRL_matrix, MOD_CTRL_MAP); } static void build_test_caps_map_matrices(void) { asdf_keymap_add_keymap(&test_CAPS_matrix, MOD_PLAIN_MAP); asdf_keymap_add_keymap(&test_SHIFT_matrix, MOD_SHIFT_MAP); asdf_keymap_add_keymap(&test_CAPS_matrix, MOD_CAPS_MAP); asdf_keymap_add_keymap(&test_CTRL_matrix, MOD_CTRL_MAP); } static void build_test_map_virtual_init(void) { /* Single assignment */ \ asdf_keymap_add_virtual_device(VOUT1, PHYSICAL_OUT1, V_NOFUNC, 0); /* single toggle */ \ asdf_keymap_add_virtual_device(VOUT2, PHYSICAL_OUT2, V_TOGGLE, 0); /* single pulse */ asdf_keymap_add_virtual_device(VOUT3, PHYSICAL_OUT3, V_PULSE_SHORT, 0); /* first of double assignment attempt */ asdf_keymap_add_virtual_device(VOUT4, PHYSICAL_LED1, V_NOFUNC, 0); /* second of double assignment attempt */ asdf_keymap_add_virtual_device(VOUT5, PHYSICAL_LED1, V_NOFUNC, 1); } static void build_test_caps__map_virtual_init(void) { /* Triple assignment */ asdf_keymap_add_virtual_device(VOUT1, PHYSICAL_OUT1, V_TOGGLE, 0); asdf_keymap_add_virtual_device(VOUT1, PHYSICAL_OUT2, V_TOGGLE, 1); asdf_keymap_add_virtual_device(VOUT1, PHYSICAL_OUT3, V_TOGGLE, 0); } static void build_test_map_hooks(void) { asdf_keymap_add_hook(ASDF_HOOK_KEYMAP_SETUP, &test_hook_1); asdf_keymap_add_hook(ASDF_HOOK_KEYMAP_SETUP, &test_hook_2); } static void build_test_caps_map_hooks(void) { asdf_keymap_add_hook(ASDF_HOOK_KEYMAP_SETUP, &test_hook_3); asdf_keymap_add_hook(ASDF_HOOK_KEYMAP_SETUP, &test_hook_4); } void build_test_keymap(void) { asdf_keymaps_build_keymap(ASDF_TEST_PLAIN_MAP_INDEX); build_test_map_matrices(); build_test_map1_virtual_init(); build_test_map1_hooks(); asdf_keymaps_build_keymap(ASDF_TEST_CAPS_MAP_INDEX); build_test_caps_map_matrices(); build_test_caps__map_virtual_init(); build_test_caps_map_hooks(); } //-------|---------|---------+---------+---------+---------+---------+---------+ // Above line is 80 columns, and should display completely in the editor.