78 lines
2.5 KiB
C
78 lines
2.5 KiB
C
// -*- mode: C; tab-width: 2 ; indent-tabs-mode: nil -*-
|
|
//
|
|
// Unified Keyboard Project
|
|
// ASDF keyboard firmware
|
|
//
|
|
// asdf_keymap_classic.c
|
|
//
|
|
// Implements the "classic" ADM 3A style keymaps
|
|
//
|
|
// Copyright 2019 David Fenyes
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify it under
|
|
// the terms of the GNU General Public License as published by the Free Software
|
|
// Foundation, either version 3 of the License, or (at your option) any later
|
|
// version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful, but WITHOUT
|
|
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
// details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License along with
|
|
// this program. If not, see <https://www.gnu.org/licenses/>.
|
|
//
|
|
|
|
#include "asdf_keymaps.h"
|
|
#include "asdf_virtual.h"
|
|
#include "asdf_modifiers.h"
|
|
#include "asdf_print.h"
|
|
#include "asdf_keymap_classic.h"
|
|
#include "asdf_keymap_classic_add_map.h"
|
|
|
|
// PROCEDURE:
|
|
// INPUTS:
|
|
// OUTPUTS:
|
|
//
|
|
// DESCRIPTION:
|
|
//
|
|
// SIDE EFFECTS:
|
|
//
|
|
// NOTES:
|
|
//
|
|
// SCOPE:
|
|
//
|
|
// COMPLEXITY:
|
|
//
|
|
|
|
void setup_classic_keymap(void)
|
|
{
|
|
asdf_print("[Keymap: classic]\n");
|
|
|
|
classic_add_map(CLASSIC_PLAIN_MAP, MOD_PLAIN_MAP);
|
|
classic_add_map(CLASSIC_CAPS_MAP, MOD_CAPS_MAP);
|
|
classic_add_map(CLASSIC_SHIFT_MAP, MOD_SHIFT_MAP);
|
|
classic_add_map(CLASSIC_CTRL_MAP, MOD_CTRL_MAP);
|
|
|
|
asdf_virtual_init();
|
|
|
|
// Assign power LED to virtual power LED, and initialize to ON
|
|
asdf_virtual_assign(CLASSIC_VIRTUAL_POWER_LED, CLASSIC_POWER_LED, V_NOFUNC, CLASSIC_POWER_LED_INIT_VALUE);
|
|
|
|
// Assign CAPS LED to virtual CAPS LED, and initialize to the INIT value, to
|
|
// match the initial CAPSLOCK state. The capslock state code will alter the
|
|
// virtual LED according to the state.
|
|
asdf_virtual_assign(VCAPS_LED, CLASSIC_CAPS_LED, V_NOFUNC, CLASSIC_CAPS_LED_INIT_VALUE);
|
|
|
|
// assign RESET output to the virtual RESET output, configure to produce a short pulse when activated
|
|
asdf_virtual_assign(CLASSIC_VIRTUAL_RESET, CLASSIC_RESET_OUTPUT, V_PULSE_SHORT, !CLASSIC_RESET_ACTIVE_VALUE);
|
|
|
|
// assign the CLRSCR output to the virtual CLRSCR output, configure to produce a long pulse when activated
|
|
asdf_virtual_assign(CLASSIC_VIRTUAL_CLR_SCR, CLASSIC_CLR_SCR_OUT, V_PULSE_LONG, !CLASSIC_CLR_SCR_ACTIVE_VALUE);
|
|
|
|
}
|
|
|
|
|
|
//-------|---------|---------+---------+---------+---------+---------+---------+
|
|
// Above line is 80 columns, and should display completely in the editor.
|