Added toggle button on ice40hx8k breakout to switch from PS2 to Uart

This commit is contained in:
Alan Garfield 2018-02-16 14:02:02 +11:00
parent b7f3f186f7
commit 11bef736b4

View File

@ -53,17 +53,24 @@ module apple1_top #(
input [3:0] button // 4 buttons on optionally attached YL-4 board input [3:0] button // 4 buttons on optionally attached YL-4 board
); );
//////////////////////////////////////////////////////////////////////////
// Registers and Wires
wire clk25; wire clk25;
wire [15:0] pc_monitor;
assign led[7:0] = pc_monitor[7:0];
assign ledx[7:0] = ~pc_monitor[15:8];
//////////////////////////////////////////////////////////////////////////
// Clocks
// 12MHz up to 25MHz // 12MHz up to 25MHz
pll my_pll( pll my_pll(
.clock_in(clk), .clock_in(clk),
.clock_out(clk25) .clock_out(clk25)
); );
wire [15:0] pc_monitor; //////////////////////////////////////////////////////////////////////////
assign led[7:0] = pc_monitor[7:0]; // PS/2 Keyboard
assign ledx[7:0] = ~pc_monitor[15:8];
// PS2 Pullups // PS2 Pullups
wire ps2__clk, ps2__din; wire ps2__clk, ps2__din;
@ -83,6 +90,45 @@ module apple1_top #(
.D_IN_0(ps2__din), .D_IN_0(ps2__din),
); );
//////////////////////////////////////////////////////////////////////////
// Reset, Clear Screen and PS/2 mode selection toggle
// debounce reset button
wire reset_n;
debounce reset_button (
.clk25(clk25),
.rst(1'b0),
.sig_in(button[0]),
.sig_out(reset_n)
);
// debounce clear screen button
wire clr_screen_n;
debounce clr_button (
.clk25(clk25),
.rst(~reset_n),
.sig_in(button[1]),
.sig_out(clr_screen_n)
);
// debounce toggle button on PS2 select
wire ps2_toggle;
reg ps2_select;
debounce ps2_button (
.clk25(clk25),
.rst(~reset_n),
.sig_in(button[2]),
.sig_out(ps2_toggle)
);
// defaults to PS2 mode, but can toggle between
// UART and PS2 per button press
always @(posedge ps2_toggle)
ps2_select <= ~ps2_select;
//////////////////////////////////////////////////////////////////////////
// Core of system
// apple one main system // apple one main system
apple1 #( apple1 #(
.BASIC_FILENAME (BASIC_FILENAME), .BASIC_FILENAME (BASIC_FILENAME),
@ -92,20 +138,20 @@ module apple1_top #(
.WOZMON_ROM_FILENAME (WOZMON_ROM_FILENAME) .WOZMON_ROM_FILENAME (WOZMON_ROM_FILENAME)
) my_apple1( ) my_apple1(
.clk25(clk25), .clk25(clk25),
.rst_n(button[0]), .rst_n(reset_n),
.uart_rx(uart_rx), .uart_rx(uart_rx),
.uart_tx(uart_tx), .uart_tx(uart_tx),
.uart_cts(uart_cts), .uart_cts(uart_cts),
.ps2_clk(ps2__clk), .ps2_clk(ps2__clk),
.ps2_din(ps2__din), .ps2_din(ps2__din),
.ps2_select(1'b1), .ps2_select(ps2_select),
.vga_h_sync(vga_h_sync), .vga_h_sync(vga_h_sync),
.vga_v_sync(vga_v_sync), .vga_v_sync(vga_v_sync),
.vga_red(vga_red), .vga_red(vga_red),
.vga_grn(vga_grn), .vga_grn(vga_grn),
.vga_blu(vga_blu), .vga_blu(vga_blu),
.clr_screen(~button[1]), .clr_screen(~clr_screen_n),
.pc_monitor(pc_monitor) .pc_monitor(pc_monitor)
); );
endmodule endmodule