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Added PS2 interface to ice40hx8k board
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@ -35,6 +35,10 @@ set_io button[2] F1
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set_io button[1] F2
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set_io button[0] G1
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### PS2 Keyboard
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set_io ps2_clk N3
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set_io ps2_din N2
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### VGA Display
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set_io vga_h_sync C2
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set_io vga_v_sync D1
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@ -30,6 +30,10 @@ module apple1_top(
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output uart_tx, // asynchronous serial data output to computer
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output uart_cts, // clear to send flag to computer
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// I/O interface to keyboard
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input ps2_clk, // PS/2 keyboard serial clock input
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input ps2_din, // PS/2 keyboard serial data input
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// Outputs to VGA display
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output vga_h_sync, // hozizontal VGA sync pulse
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output vga_v_sync, // vertical VGA sync pulse
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@ -39,7 +43,6 @@ module apple1_top(
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// Debugging ports
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output [7:0] led, // 8 LEDs on the iCE40HX8K board
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output [7:0] ledx, // 8 LEDs on optionally attached YL-4 board
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input [3:0] button // 4 buttons on optionall attached YL-4 board
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);
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@ -57,7 +60,23 @@ module apple1_top(
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assign led[7:0] = pc_monitor[7:0];
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assign ledx[7:0] = ~pc_monitor[15:8];
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// TODO: debounce buttons
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// PS2 Pullups
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wire ps2__clk, ps2__din;
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SB_IO #(
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.PIN_TYPE(6'b000001),
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.PULLUP(1'b1)
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) my_ps2_clk (
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.PACKAGE_PIN(ps2_clk),
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.D_IN_0(ps2__clk),
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);
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SB_IO #(
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.PIN_TYPE(6'b000001),
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.PULLUP(1'b1)
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) my_ps2_din (
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.PACKAGE_PIN(ps2_din),
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.D_IN_0(ps2__din),
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);
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// apple one main system
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apple1 my_apple1(
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@ -66,7 +85,9 @@ module apple1_top(
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.uart_rx(uart_rx),
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.uart_tx(uart_tx),
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.uart_cts(uart_cts),
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.clr_screen_btn(button[1]),
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.ps2_clk(ps2__clk),
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.ps2_din(ps2__din),
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.ps2_select(1'b0),
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.vga_h_sync(vga_h_sync),
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.vga_v_sync(vga_v_sync),
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.vga_red(vga_red),
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