From d436e3b088f94919f135e48af6303295058b3d51 Mon Sep 17 00:00:00 2001 From: David Schmenk Date: Thu, 4 Dec 2014 11:33:36 -0800 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 680692b..a310d42 100644 --- a/README.md +++ b/README.md @@ -27,7 +27,7 @@ Creating Other Artwork To use different artwork, You have to go through a bit of a process to get the artwork into a compatible format. Using a program like PhotoShop or The Gimp, change the image to 8 bit greyscale, then resize the image to 40x23 pixels. Save it is a net PBM file (.pbm). Convert the PBM to a RLE format with the converter: ``` -pbmtorle < image.pbm > image.rle +pbmtorle image.pbm > image.rle ``` You have to edit the source code to use the appropriate rle file and give it a caption. The caption string is prepended with the length, so make sure it matches. When you rebuild the binary, the resultant file has to be 3456 bytes or less, assuming you want it to run on a minimal 4K Apple 1. If you have more contiguous memory, then you can fill 'er up.