1
0
mirror of https://github.com/stid/woz64.git synced 2024-06-06 06:29:27 +00:00

Fine tune

This commit is contained in:
stid 2019-11-22 18:50:25 -08:00
parent fb06c63b35
commit b0c99aa2fa
8 changed files with 174 additions and 150 deletions

View File

@ -1,5 +1,4 @@
#importonce #importonce
#import "mem_map.asm"
.filenamespace Hex .filenamespace Hex
* = * "Hex Routines" * = * "Hex Routines"
@ -37,3 +36,4 @@ binhex1: cmp #$0a
binhex2: eor #%00110000 //finalize nybble binhex2: eor #%00110000 //finalize nybble
rts //done rts //done
#import "mem_map.asm"

View File

@ -1,7 +1,6 @@
// Advanced Version of Keyb Input routine // Advanced Version of Keyb Input routine
#importonce #importonce
.filenamespace Keyboard2 .filenamespace Keyboard2
#import "mem_map.asm"
#import "memory.asm" #import "memory.asm"
.const CIA1_KeybWrite = $DC00 .const CIA1_KeybWrite = $DC00
@ -10,6 +9,7 @@
.const cSYS_DelayValue = 32 .const cSYS_DelayValue = 32
.const cKeybW_Row1 = $FE .const cKeybW_Row1 = $FE
//------------------------------------------------------------------------------------
init: { init: {
lda #64 lda #64
sta MemMap.KEYB2.SYS_Lstx sta MemMap.KEYB2.SYS_Lstx
@ -90,6 +90,7 @@ KeyMap4:
cloneStart: cloneStart:
//------------------------------------------------------------------------------------
.pseudopc $1000 { .pseudopc $1000 {
ReadKeyb: ReadKeyb:
lda #<KeyMap1 lda #<KeyMap1
@ -225,7 +226,7 @@ ReadKeyb:
sta @SMC_Key + 2 sta @SMC_Key + 2
jmp @Process jmp @Process
// -------------------------- //------------------------------------------------------------------------------------
GetKey: lda MemMap.KEYB2.SYS_Ndx GetKey: lda MemMap.KEYB2.SYS_Ndx
bne @IsKey bne @IsKey
@ -251,3 +252,6 @@ GetKey: lda MemMap.KEYB2.SYS_Ndx
* = * "Keyb: cloneEnd" * = * "Keyb: cloneEnd"
cloneEnd: cloneEnd:
#import "mem_map.asm"

View File

@ -1,4 +1,5 @@
BasicUpstart2(start) //BasicUpstart2(start)
#import "mem_map.asm"
* = $8000 "Main" * = $8000 "Main"
@ -17,7 +18,6 @@ BasicUpstart2(start)
//------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------
#import "screen.asm" #import "screen.asm"
#import "keyb2.asm" #import "keyb2.asm"
#import "hex.asm"
#import "shell.asm" #import "shell.asm"
//------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------
@ -73,7 +73,18 @@ cr:
//------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------
initApp: { initApp: {
// Disable Basic
sei
lda #$7f
sta $dc0d // disable timer interrupts which can be generated by the two CIA chips
sta $dd0d // the kernal uses such an interrupt to flash the cursor and scan the keyboard, so we better
// stop it.
lda $dc0d // by reading this two registers we negate any pending CIA irqs.
lda $dd0d // if we don't do this, a pending CIA irq might occur after we finish setting up our irq.
// we don't want that to happen.
// Disable 0e TIMER
lda #254 lda #254
and $dc0e and $dc0e
sta $dc0e sta $dc0e
@ -85,6 +96,7 @@ initApp: {
jsr Screen.init jsr Screen.init
jsr Keyboard2.init jsr Keyboard2.init
jsr Shell.init jsr Shell.init
cli
rts rts
} }
@ -100,8 +112,12 @@ hoax: {
.encoding "screencode_mixed" .encoding "screencode_mixed"
version: .byte 00
revision: .byte 01
minor: .byte 05
testString: testString:
.text "woz64 mon - v 0.1.5a" .text "woz64 mon - v 0.1.5"
.byte $8e .byte $8e
.text "----------------------------------------" .text "----------------------------------------"
.byte $8e, 0 .byte $8e, 0

View File

@ -1,7 +1,6 @@
#importonce #importonce
.filenamespace Math .filenamespace Math
#import "mem_map.asm"
* = * "Math Routines" * = * "Math Routines"
@ -34,3 +33,5 @@ multiply: {
cli cli
rts rts
} }
#import "mem_map.asm"

View File

@ -1,57 +1,55 @@
.filenamespace MemMap .filenamespace MemMap
#importonce #importonce
.const ZPAGE_BASE = $2 *=$2 "ZERO PAGE" virtual
.namespace SCREEN { .namespace SCREEN {
.label TempVideoPointer = ZPAGE_BASE // 2 bytes TempVideoPointer: .word 0
.label TempStringPointer = ZPAGE_BASE+2 // 2 bytes TempStringPointer: .word 0
.label CursorCol = ZPAGE_BASE+4 // 1 byte CursorCol: .byte 0
.label CursorRow = ZPAGE_BASE+5 // 1 byte CursorRow: .byte 0
.label tempY = ZPAGE_BASE+6 // 1 byte tempY: .byte 0
.label tempX = ZPAGE_BASE+7 // 1 byte tempX: .byte 0
.label PrintPetCharY = ZPAGE_BASE+8 // 1 byte PrintPetCharY: .byte 0
.label PrintPetCharX = ZPAGE_BASE+9 // 1 byte PrintPetCharX: .byte 0
.label ScrollUpTriggered = ZPAGE_BASE+10 // 1 byte ScrollUpTriggered: .byte 0
} }
.namespace MATH { .namespace MATH {
.label factor1 = ZPAGE_BASE+11 // 1 byte factor1: .byte 0
.label factor2 = ZPAGE_BASE+12 // 1 byte factor2: .byte 0
.label result = ZPAGE_BASE+13 // 2 bytes result: .word 0
} }
.namespace KEYB2 { .namespace KEYB2 {
.label KeyR = ZPAGE_BASE+37 // 1 bytes KeyR: .byte 0
.label SYS_Keyd = ZPAGE_BASE+38 // 10 bytes SYS_Keyd: .fill $10,0
.label SYS_Ndx = ZPAGE_BASE+48 // 1 bytes SYS_Ndx: .byte 0
.label SYS_Xmax = ZPAGE_BASE+49 // 1 bytes SYS_Xmax: .byte 0
.label SYS_Shflag = ZPAGE_BASE+50 // 1 bytes SYS_Shflag: .byte 0
.label SYS_Sfdx = ZPAGE_BASE+51 // 1 bytes SYS_Sfdx: .byte 0
.label SYS_Lstx = ZPAGE_BASE+52 // 1 bytes SYS_Lstx: .byte 0
.label SYS_Delay = ZPAGE_BASE+53 // 1 bytes SYS_Delay: .byte 0
.label SYS_Kount = ZPAGE_BASE+54 // 1 bytes SYS_Kount: .byte 0
.label SYS_Lstshf = ZPAGE_BASE+55 // 1 bytes SYS_Lstshf: .byte 0
} }
.namespace MEMORY { .namespace MEMORY {
.label from = ZPAGE_BASE+56 // 2 bytes from: .word 0
.label dest = ZPAGE_BASE+58 // 2 bytes dest: .word 0
.label size = ZPAGE_BASE+60 // 2 bytes size: .word 0
} }
.namespace SHELL { .namespace SHELL {
.label pos = ZPAGE_BASE+62 // 1 bytes pos: .byte 0
.label MODE = ZPAGE_BASE+63 // 1 bytes MODE: .byte 0
.label L = ZPAGE_BASE+64 // 1 bytes L: .byte 0
.label H = ZPAGE_BASE+65 // 1 bytes H: .byte 0
.label YSAV = ZPAGE_BASE+66 // 1 bytes YSAV: .byte 0
.label STL = ZPAGE_BASE+67 // 1 bytes STL: .byte 0
.label STH = ZPAGE_BASE+68 // 1 bytes STH: .byte 0
.label XAML = ZPAGE_BASE+69 // 1 bytes XAML: .byte 0
.label XAMH = ZPAGE_BASE+70 // 1 bytes XAMH: .byte 0
.label buffer = $3000 // 256 bytes .label buffer = $3000 // 256 bytes
} }

View File

@ -1,5 +1,4 @@
#importonce #importonce
#import "mem_map.asm"
* = * "Memory Routines" * = * "Memory Routines"
@ -54,3 +53,5 @@ md3: lda (MemMap.MEMORY.from),y // move the remaining bytes
cli cli
md4: rts md4: rts
} }
#import "mem_map.asm"

View File

@ -1,6 +1,5 @@
#importonce #importonce
#import "math.asm" #import "math.asm"
#import "mem_map.asm"
#import "memory.asm" #import "memory.asm"
// ----------------------- // -----------------------
@ -90,10 +89,8 @@
// -----------------------
// CODE
// -----------------------
//------------------------------------------------------------------------------------
init: { init: {
lda #$00 lda #$00
sta MemMap.SCREEN.CursorCol sta MemMap.SCREEN.CursorCol
@ -101,21 +98,24 @@ init: {
rts rts
} }
//------------------------------------------------------------------------------------
scrollUp: { scrollUp: {
pha pha
clone(VIDEO_ADDR+40, VIDEO_ADDR+(COLUMN_NUM*(ROWS_NUM)), VIDEO_ADDR) clone(VIDEO_ADDR+40, VIDEO_ADDR+(COLUMN_NUM*(ROWS_NUM)), VIDEO_ADDR)
// clear last line
lda #32 lda #32
ldx #00 ldx #40
!: !:
sta VIDEO_ADDR+(COLUMN_NUM*(ROWS_NUM-1)), x sta VIDEO_ADDR+(COLUMN_NUM*(ROWS_NUM-1)), x
inx dex
cpx #40
bne !- bne !-
dec MemMap.SCREEN.CursorRow dec MemMap.SCREEN.CursorRow
pla pla
rts rts
} }
//------------------------------------------------------------------------------------
printPetChar: { printPetChar: {
pha pha
stx MemMap.SCREEN.PrintPetCharX stx MemMap.SCREEN.PrintPetCharX
@ -128,9 +128,9 @@ printPetChar: {
rts rts
} }
//------------------------------------------------------------------------------------
printChar: { printChar: {
stx MemMap.SCREEN.tempX stx MemMap.SCREEN.tempX
// New Line
cmp #CR cmp #CR
bne.r !+ bne.r !+
jsr screenNewLine jsr screenNewLine
@ -188,7 +188,7 @@ printChar: {
dec MemMap.SCREEN.TempVideoPointer+1 dec MemMap.SCREEN.TempVideoPointer+1
!: !:
//------------------------------------------------------------------------------------
noScrollTriggered: noScrollTriggered:
noEndOfLine: noEndOfLine:
pla pla
@ -238,6 +238,7 @@ print: {
//------------------------------------------------------------------------------------
screenNewLine: { screenNewLine: {
pha pha
lda #0 lda #0
@ -249,7 +250,6 @@ screenNewLine: {
lda #1 // Yes - Scroll up lda #1 // Yes - Scroll up
sta MemMap.SCREEN.ScrollUpTriggered sta MemMap.SCREEN.ScrollUpTriggered
jmp done jmp done
noScrollUp: noScrollUp:
lda #0 lda #0
sta MemMap.SCREEN.ScrollUpTriggered sta MemMap.SCREEN.ScrollUpTriggered
@ -322,3 +322,5 @@ petToScreen: {
convDone: convDone:
rts rts
} }
#import "mem_map.asm"

View File

@ -1,7 +1,6 @@
#importonce #importonce
.filenamespace Shell .filenamespace Shell
#import "mem_map.asm"
#import "screen.asm" #import "screen.asm"
* = * "Shell Routines" * = * "Shell Routines"
@ -9,6 +8,7 @@
.const CR = $0d .const CR = $0d
.const R = $52 .const R = $52
clear: clear:
init: { init: {
lda #-1 lda #-1
@ -193,3 +193,5 @@ PRHEX: and #%00001111 // Mask LSD for hex prin
rts rts
} }
#import "mem_map.asm"