.filenamespace MemMap #importonce .const SHELL_BUGGER_ADDR = $3000 .const XSTACK_ADDRESS = $3100 .const YSTACK_ADDRESS = $3200 *=$2 "ZERO PAGE" virtual .namespace CORE { yStackOffset: .byte 0 xStackOffset: .byte 0 .label XStack = XSTACK_ADDRESS // 256 bytes .label YStack = YSTACK_ADDRESS // 256 bytes } .namespace SCREEN { TempVideoPointer: .word 0 TempStringPointer: .word 0 CursorCol: .byte 0 CursorRow: .byte 0 ScrollUpTriggered: .byte 0 } .namespace MATH { factor1: .byte 0 factor2: .byte 0 result: .word 0 } .namespace KEYBOARD { KeyR: .byte 0 SYS_Keyd: .fill $10,0 SYS_Ndx: .byte 0 SYS_Xmax: .byte 0 SYS_Shflag: .byte 0 SYS_Sfdx: .byte 0 SYS_Lstx: .byte 0 SYS_Delay: .byte 0 SYS_Kount: .byte 0 SYS_Lstshf: .byte 0 } .namespace MEMORY { from: .word 0 dest: .word 0 size: .word 0 } .namespace MODULE { versionPtr: .word 0 } .namespace SHELL { pos: .byte 0 MODE: .byte 0 L: .byte 0 H: .byte 0 YSAV: .byte 0 STL: .byte 0 STH: .byte 0 XAML: .byte 0 XAMH: .byte 0 .label buffer = SHELL_BUGGER_ADDR // 256 bytes }