woz64/libs/memory.asm

221 lines
5.9 KiB
NASM

#importonce
#import "../core/module.asm"
#import "../core/pseudo.asm"
// ========================================================
// ////// MACROS //////////////////////////////////////////
// ========================================================
// --------------------------------------------------------
// MemoryClone -
// Clone a range of memory to the passe destination.
//
// Parameters:
// from = Start Memory Pointer to clone
// to = End Memory Pointer to clone
// dest = Destination Memory pointer
// --------------------------------------------------------
.macro MemoryClone(from, to, dest) {
lda #<from
sta MemMap.MEMORY.from
lda #>from
sta MemMap.MEMORY.from+1
lda #<dest
sta MemMap.MEMORY.dest
lda #>dest
sta MemMap.MEMORY.dest+1
lda #<to-from
sta MemMap.MEMORY.size+1
lda #>to-from
sta MemMap.MEMORY.size
jsr Memory.clone
}
// --------------------------------------------------------
// MemoryFill -
// Fill specified memory range with related byte.
//
// Parameters:
// from = Start Memory Pointer to fill
// to = End Memory Pointer to fill
// fillByte = Byte used to fill the range
// --------------------------------------------------------
.macro MemoryFill(from, to, fillByte) {
lda #<from
sta MemMap.MEMORY.from
lda #>from
sta MemMap.MEMORY.from+1
lda #<to-from
sta MemMap.MEMORY.size+1
lda #>to-from
sta MemMap.MEMORY.size
lda #fillByte
jsr Memory.fill
}
// --------------------------------------------------------
// MemoryClear -
// Fill specified memory range with Zero
//
// Parameters:
// from = Start Memory Pointer to fill
// to = End Memory Pointer to fill
// --------------------------------------------------------
.macro MemoryClear(from, to) {
lda #<from
sta MemMap.MEMORY.from
lda #>from
sta MemMap.MEMORY.from+1
lda #<to-from
sta MemMap.MEMORY.size+1
lda #>to-from
sta MemMap.MEMORY.size
jsr Memory.clear
}
.filenamespace Memory
* = * "Memory Lib"
// ========================================================
// ////// METHODS /////////////////////////////////////////
// ========================================================
// --------------------------------------------------------
// init -
// Module Init.
// --------------------------------------------------------
init: {
rts
}
// --------------------------------------------------------
// toDebug -
// Print debug info.
// --------------------------------------------------------
toDebug: {
ModuleToDebug(module_type, module_name, version)
rts
}
// --------------------------------------------------------
// clone -
// Clone Memopry Range
//
// Parameters:
// MemMap.MEMORY.from = Should contain the target
// pointer
// MemMap.MEMORY.dest = Should contain the destination
// pointer
// MemMap.MEMORY.size = Should contain the size to
// copy
// --------------------------------------------------------
clone: {
phr
sei
ldy #0
ldx MemMap.MEMORY.size
beq checkHighByte
md1:
lda (MemMap.MEMORY.from),y // move a page at a time
sta (MemMap.MEMORY.dest),y
iny
bne md1
inc MemMap.MEMORY.from+1
inc MemMap.MEMORY.dest+1
dex
bne md1
checkHighByte:
ldx MemMap.MEMORY.size+1
md3:
lda (MemMap.MEMORY.from),y // move the remaining bytes
sta (MemMap.MEMORY.dest),y
iny
dex
bne md3
cli
plr
rts
}
// --------------------------------------------------------
// fill -
// Fill Memopry Range with byte loaded in A
//
// Parameters:
// MemMap.MEMORY.dest = Should contain the destination
// pointer
// MemMap.MEMORY.size = Should contain the size to
// fill
// A = The byte to fill memory with
// --------------------------------------------------------
fill: {
phr
sei
ldy #0
ldx MemMap.MEMORY.size
cpx MemMap.MEMORY.size+1
stx MemMap.MEMORY.size+1
fillLoop:
sta (MemMap.MEMORY.dest),y
iny
bne fillLoop
inc MemMap.MEMORY.dest+1
dex
bne fillLoop
cli
plr
rts
}
// Clear Memory with 0
//
// MemMap.MEMORY.dest - Should contain the destination pointer
// MemMap.MEMORY.size - Should contain the size to copy
// --------------------------------------------------------
// clean -
// Clear Memory with 0
//
// Parameters:
// MemMap.MEMORY.dest = Should contain the destination
// pointer
// MemMap.MEMORY.size = Should contain the size to
// clean
// --------------------------------------------------------
clean: {
lda #00
jmp Memory.fill
}
// ========================================================
// ////// DATA ////////////////////////////////////////////
// ========================================================
* = * "Memory Lib Data"
module_type: .byte Module.TYPES.LIB
version: .byte 1, 1, 0
.encoding "screencode_mixed"
module_name:
.text "memory"
.byte 0
#import "../hardware/mem_map.asm"
#import "../devices/video.asm"