woz64/keyb2.asm

237 lines
5.8 KiB
NASM

// Advanced Version of Keyb Input routine
#importonce
.filenamespace Keyboard2
#import "mem_map.asm"
KeyMapVec:
.word KeyMap1, KeyMap2, KeyMap3, KeyMap4
// Unshifted
KeyMap1:
.byte $14, $0D, $1D, $88, $85, $86, $87, $11
.byte $33, $57, $41, $34, $5A, $53, $45, $01
.byte $35, $52, $44, $36, $43, $46, $54, $58
.byte $37, $59, $47, $38, $42, $48, $55, $56
.byte $39, $49, $4A, $30, $4D, $4B, $4F, $4E
.byte $2B, $50, $4C, $2D, $2E, $3A, $40, $2C
.byte $5C, $2A, $3B, $13, $01, $3D, $5E, $2F
.byte $31, $5F, $04, $32, $20, $02, $51, $03
.byte $FF
// Shifted
KeyMap2:
.byte $94, $8D, $9D, $8C, $89, $8A, $8B, $91
.byte $23, $D7, $C1, $24, $DA, $D3, $C5, $01
.byte $25, $D2, $C4, $26, $C3, $C6, $D4, $D8
.byte $27, $D9, $C7, $28, $C2, $C8, $D5, $D6
.byte $29, $C9, $CA, $30, $CD, $CB, $CF, $CE
.byte $DB, $D0, $CC, $DD, $3E, $5B, $BA, $3C
.byte $A9, $C0, $5D, $9e, $01, $3D, $DE, $3F
.byte $21, $5F, $04, $22, $A0, $02, $D1, $83
.byte $FF
// Commodore
KeyMap3:
.byte $94, $8D, $9D, $8C, $89, $8A, $8B, $91
.byte $96, $B3, $B0, $97, $AD, $AE, $B1, $01
.byte $98, $B2, $AC, $99, $BC, $BB, $A3, $BD
.byte $9A, $B7, $A5, $9B, $BF, $B4, $B8, $BE
.byte $29, $A2, $B5, $30, $A7, $A1, $B9, $AA
.byte $A6, $AF, $B6, $DC, $3E, $5B, $A4, $3C
.byte $A8, $DF, $5D, $93, $01, $3D, $DE, $3F
.byte $81, $5F, $04, $95, $A0, $02, $AB, $83
.byte $FF
// Control
KeyMap4:
.byte $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
.byte $1C, $17, $01, $9F, $1A, $13, $05, $FF
.byte $9C, $12, $04, $1E, $03, $06, $14, $18
.byte $1F, $19, $07, $9E, $02, $08, $15, $16
.byte $12, $09, $0A, $92, $0D, $0B, $0F, $0E
.byte $FF, $10, $0C, $FF, $FF, $1B, $00, $FF
.byte $1C, $FF, $1D, $FF, $FF, $1F, $1E, $FF
.byte $90, $06, $FF, $05, $FF, $FF, $11, $FF
.byte $FF
.const CIA1_KeybWrite = $DC00
.const CIA1_KeybRead = $DC01
.const cSYS_DelayValue = 32
.const cKeybW_Row1 = $FE
init:
lda #64
sta MemMap.KEYB2_SPACE.SYS_Lstx
sta MemMap.KEYB2_SPACE.SYS_Sfdx
lda #cSYS_DelayValue
sta MemMap.KEYB2_SPACE.SYS_Delay
lda #6
sta MemMap.KEYB2_SPACE.SYS_Kount
lda #0
sta MemMap.KEYB2_SPACE.SYS_Shflag
sta MemMap.KEYB2_SPACE.SYS_Lstshf
sta MemMap.KEYB2_SPACE.SYS_Ndx
lda #10
sta MemMap.KEYB2_SPACE.SYS_Xmax
rts
ReadKeyb:
lda #<KeyMap1
sta @SMC_Vec + 1
lda #>KeyMap1
sta @SMC_Vec + 2
// Clear Shift Flag
lda #$40
sta MemMap.KEYB2_SPACE.SYS_Sfdx
lda #0
sta MemMap.KEYB2_SPACE.SYS_Shflag
sta CIA1_KeybWrite
ldx CIA1_KeybRead
cpx #$FF
beq @Cleanup
ldy #$00
lda #7
sta MemMap.KEYB2_SPACE.KeyR
lda #cKeybW_Row1
sta @SMC_Row + 1
@SMC_Row: lda #0
sta CIA1_KeybWrite
@Loop_Debounce:
lda CIA1_KeybRead
cmp CIA1_KeybRead
bne @Loop_Debounce
ldx #7
@Loop_Col: lsr
bcs @NextKey
sta @SMC_A + 1
@SMC_Vec: lda $FFFF,Y
// If <4 then is Stop or a Shift Key
cmp #$05
bcs @NotShift // Not Shift
cmp #$03
beq @NotShift // Stop Key
// Accumulate shift key types (SHIFT=1, COMM=2, CTRL=4)
ora MemMap.KEYB2_SPACE.SYS_Shflag
sta MemMap.KEYB2_SPACE.SYS_Shflag
bpl @SMC_A
@NotShift: sty MemMap.KEYB2_SPACE.SYS_Sfdx
@SMC_A: lda #0
@NextKey: iny
dex
bpl @Loop_Col
sec
rol @SMC_Row + 1
dec MemMap.KEYB2_SPACE.KeyR
bpl @SMC_Row
jmp @ProcKeyImg
// Handles the key repeat
@Process: ldy MemMap.KEYB2_SPACE.SYS_Sfdx
@SMC_Key: lda $FFFF,Y
tax
cpy MemMap.KEYB_SPACE.KeyQuantity.SYS_Lstx
beq @SameKey
ldy #cSYS_DelayValue
sty MemMap.KEYB2_SPACE.SYS_Delay // Repeat delay counter
bne @Cleanup
@SameKey: and #$7F
ldy MemMap.KEYB2_SPACE.SYS_Delay
beq @EndDelay
dec MemMap.KEYB2_SPACE.SYS_Delay
bne @Exit
@EndDelay: dec MemMap.KEYB2_SPACE.SYS_Kount
bne @Exit
ldy #$04
sty MemMap.KEYB2_SPACE.SYS_Kount
ldy MemMap.KEYB2_SPACE.SYS_Ndx
dey
bpl @Exit
// Updates the previous key and shift storage
@Cleanup: ldy MemMap.KEYB2_SPACE.SYS_Sfdx
sty MemMap.KEYB_SPACE.KeyQuantity.SYS_Lstx
ldy MemMap.KEYB2_SPACE.SYS_Shflag
sty MemMap.KEYB2_SPACE.SYS_Lstshf
cpx #$FF
beq @Exit
txa
ldx MemMap.KEYB2_SPACE.SYS_Ndx
cpx MemMap.KEYB2_SPACE.SYS_Xmax
bcs @Exit
sta MemMap.KEYB2_SPACE.SYS_Keyd,X
inx
stx MemMap.KEYB2_SPACE.SYS_Ndx
@Exit: lda #$7F
sta CIA1_KeybWrite
rts
@ProcKeyImg:
lda MemMap.KEYB2_SPACE.SYS_Shflag
cmp #$03 // C= + SHIFT
bne @SetDecodeTable
cmp MemMap.KEYB2_SPACE.SYS_Lstshf
beq @Exit
@SetDecodeTable:
asl
cmp #8 // CONTROL
bcc @Cont
lda #$06
@Cont: tax
lda KeyMapVec,X
sta @SMC_Key + 1
lda KeyMapVec + 1,X
sta @SMC_Key + 2
jmp @Process
// --------------------------
GetKey: lda MemMap.KEYB2_SPACE.SYS_Ndx
bne @IsKey
@NoKey: lda #255 // Null
sec
rts
@IsKey: ldy MemMap.KEYB2_SPACE.SYS_Keyd
ldx #0
@Loop: lda MemMap.KEYB2_SPACE.SYS_Keyd + 1,X
sta MemMap.KEYB2_SPACE.SYS_Keyd,X
inx
cpx MemMap.KEYB2_SPACE.SYS_Ndx
bne @Loop
dec MemMap.KEYB2_SPACE.SYS_Ndx
tya
clc
rts