// // AppleIMetalView.swift // FruitMachine // // Created by Christopher Rohl on 7/30/17. // Copyright © 2017 Christopher Rohl. All rights reserved. // import Cocoa import Metal import MetalKit class AppleIMetalView: MTKView { var commandQueue: MTLCommandQueue? var renderPipelineState: MTLRenderPipelineState? var depthStencilState: MTLDepthStencilState? required init(coder: NSCoder) { super.init(coder: coder) // Device device = MTLCreateSystemDefaultDevice() } }