// // ScreenDelegate.swift // FruitMachine // // Created by Christopher Rohl on 8/1/17. // Copyright © 2017 Christopher Rohl. All rights reserved. // import Cocoa extension AppleII { class ScreenDelegate: NSObject, CALayerDelegate { static let PIXEL_WIDTH = 280 static let PIXEL_HEIGHT = 192 static let CELLS_WIDTH = 40 static let CELLS_HEIGHT = 24 static let CELLS_COUNT = CELLS_WIDTH * CELLS_HEIGHT /* Pixel data stuff. */ let bitmapInfo: CGBitmapInfo = [.byteOrder16Big, CGBitmapInfo(rawValue: CGImageAlphaInfo.noneSkipFirst.rawValue)] var pixels: CVPixelBuffer? let sourceRowBytes: Int let bufferWidth: Int let bufferHeight: Int var renderedImage: CGImage? var scanlineOffsets: [Int] override init() { _ = CVPixelBufferCreate(kCFAllocatorDefault, AppleII.ScreenDelegate.PIXEL_WIDTH, AppleII.ScreenDelegate.PIXEL_HEIGHT, OSType(k16BE555PixelFormat), nil, &pixels) sourceRowBytes = CVPixelBufferGetBytesPerRow(pixels!) bufferWidth = CVPixelBufferGetWidth(pixels!) bufferHeight = CVPixelBufferGetHeight(pixels!) renderedImage = nil scanlineOffsets = [Int]() for i in 0..?, glyph: Glyph, pixelPosition: CGPoint) { //You better have locked the buffer before getting here... //Calculate the offset to reach the desired position. let baseOffset = scanlineOffsets[Int(pixelPosition.y)] + Int(pixelPosition.x) for charY in 0.. CGPoint { return CGPoint(x: charCellX * 7, y: charCellY * 8) } func getPixelOffset(charCellIndex: Int) -> CGPoint { return getPixelOffset(charCellX: charCellIndex % AppleII.ScreenDelegate.CELLS_WIDTH, charCellY: charCellIndex / AppleII.ScreenDelegate.CELLS_WIDTH) } /* Draw the screen. */ func draw(_ layer: CALayer, in ctx: CGContext) { CVPixelBufferLockBaseAddress(pixels!, CVPixelBufferLockFlags.readOnly) let pixelBase = CVPixelBufferGetBaseAddress(pixels!) let pixelRef = CGDataProvider(dataInfo: nil, data: pixelBase!, size: sourceRowBytes * bufferHeight, releaseData: releaseMaskImagePixelData) renderedImage = CGImage(width: AppleII.ScreenDelegate.PIXEL_WIDTH, height: AppleII.ScreenDelegate.PIXEL_HEIGHT, bitsPerComponent: Int(BitmapPixelsBE555.bitsPerComponent), //5 bitsPerPixel: Int(BitmapPixelsBE555.bitsPerPixel), //16 bytesPerRow: AppleII.ScreenDelegate.PIXEL_WIDTH * Int(MemoryLayout.size), space: BitmapPixelsBE555.colorSpace, //RGB bitmapInfo: bitmapInfo, //BE555 provider: pixelRef!, decode: nil, shouldInterpolate: false, intent: CGColorRenderingIntent.defaultIntent) ctx.draw(renderedImage!, in: layer.bounds) CVPixelBufferUnlockBaseAddress(pixels!, CVPixelBufferLockFlags(rawValue: 0)) } let releaseMaskImagePixelData: CGDataProviderReleaseDataCallback = { (info: UnsafeMutableRawPointer?, data: UnsafeRawPointer, size: Int) -> () in // https://developer.apple.com/reference/coregraphics/cgdataproviderreleasedatacallback // N.B. 'CGDataProviderRelease' is unavailable: Core Foundation objects are automatically memory managed return } } }