FruitMachine-Swift/FruitMachine/PreferencesWindowController...

44 lines
1.3 KiB
Swift

//
// PreferencesWindow.swift
// FruitMachine
//
// Created by Christopher Rohl on 7/31/17.
// Copyright © 2017 Christopher Rohl. All rights reserved.
//
import Cocoa
class PreferencesWindowController: NSWindowController {
@IBOutlet weak var path_ROMMonitor: NSTextField!
@IBOutlet weak var path_ROMCharacter: NSTextField!
@IBOutlet weak var path_ROMBasic: NSTextField!
let defaults = UserDefaults.standard
override func windowDidLoad() {
super.windowDidLoad()
// Implement this method to handle any initialization after your window controller's window has been loaded from its nib file.
let monitorPath = defaults.string(forKey: "path_ROMMonitor")
let characterPath = defaults.string(forKey: "path_ROMCharacter")
let basicPath = defaults.string(forKey: "path_ROMBasic")
if (monitorPath != nil) {
path_ROMMonitor.stringValue = monitorPath!
}
if (characterPath != nil) {
path_ROMCharacter.stringValue = characterPath!
}
if (basicPath != nil) {
path_ROMBasic.stringValue = basicPath!
}
}
override var windowNibName : NSNib.Name? {
return NSNib.Name(rawValue: "PreferencesWindow")
}
}