FruitMachine-Swift/FruitMachine/AppleIIViewController.swift

53 lines
1.6 KiB
Swift

//
// AppleIIViewController.swift
// FruitMachine
//
// Created by Christopher Rohl on 8/1/17.
// Copyright © 2017 Christopher Rohl. All rights reserved.
//
import Cocoa
class AppleIIViewController: NSViewController {
let computer = AppleII.sharedInstance
var debuggerWindowController: DebuggerWindowController!
var preferencesWindowController: PreferencesWindowController!
var isPaused = false
var frameTimer: Timer?
override func viewDidLoad() {
super.viewDidLoad()
// Do view setup here.
preferencesWindowController = PreferencesWindowController()
self.view.addSubview(computer.emulatorView)
self.frameTimer = Timer.scheduledTimer(timeInterval: 1/60,
target: self,
selector: #selector(runEmulation),
userInfo: nil,
repeats: true)
}
@objc func runEmulation() {
computer.runFrame()
if(!CPU.sharedInstance.isRunning) {
self.frameTimer?.invalidate()
}
}
@IBAction func showDebugger(_ sender: Any) {
let debuggerStoryboard = NSStoryboard(name: NSStoryboard.Name(rawValue: "Debugger"), bundle: nil)
debuggerWindowController = debuggerStoryboard.instantiateInitialController() as! DebuggerWindowController
debuggerWindowController.showWindow(self)
}
@IBAction func showPreferences(_ sender: Any) {
preferencesWindowController.loadWindow()
}
}