add Anagram & Hangman

This commit is contained in:
nino-porcino 2022-06-03 10:21:45 +02:00
parent ab3d431795
commit 687832c5fc
5 changed files with 3411 additions and 0 deletions

167
demos/anagram/anagram.c Normal file
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#include <string.h>
#include <utils.h>
#include <apple1.h>
#include <stdlib.h>
#include "words.h" // vocabulary of words
char *the_word; // the word to guess
char scrambled[MAXWORDLEN+1]; // the word with scrambled letters
char buf[16]; // string buffer containing the number of the score
unsigned int score; // keeps score (accumulated length of guessed words)
__address(0x03) unsigned long int time = 0; // keeps track of time
__address(0x04) unsigned int time_high; // high word of the time counter
unsigned int timeout;
byte len;
#define LETTERSCORE (150)
// gets a key, increment 32 bit timer and randomize seed
byte getkey() {
byte k = apple1_readkey();
if(k!=0) return k;
// increment 32 bit timer
asm {
inc time
bne inc_end
inc time+1
bne inc_end
inc time+2
bne inc_end
inc time+3
inc_end:
}
// randomize random seed
rand_state++;
if(rand_state == 0) rand_state = 1; // avoid 0 state for the LFSR
return 0;
}
// pick the word to guess randomly from the vocabulary
char *pick_random_word() {
unsigned int index;
do index = rand() & 0x7fff; while(index>=NUMWORDS);
return words[index];
}
// pick a random letter within the word
byte pick_random_letter(byte l) {
byte index;
do index = rand() & 31; while(index>=l);
return index;
}
// scramble the word to guess
void scramble_word() {
strcpy(scrambled, the_word);
len = strlen(scrambled);
// permute each letter of the word with a random position
for(byte x=0;x<len;x++) {
byte y = pick_random_letter(len); // gets a random position
// do the letter swapping
byte c = scrambled[x];
scrambled[x] = scrambled[y];
scrambled[y] = c;
}
}
byte game_loop() {
the_word = pick_random_word(); // picks a random word
scramble_word(); // and scrambles it
// calculate timeout
timeout = 0;
for(byte t=0;t<len;t++) {
timeout += LETTERSCORE;
}
time = 0; // reset time
byte x = 0; // position of letter guessed correctly
// display the scrambled word
woz_puts("\r\r>>> ");
woz_puts(scrambled);
woz_puts(" <<< \r\r");
// loop that asks for a letter and counts time
while(1) {
byte k = getkey();
if(k) {
if(k==27) return 2; // ESC quits the game
// if letter is correct, display and advance
if(k==the_word[x]) {
woz_putc(k);
x = x + 1;
if(the_word[x] == 0) return 1; // whole word guessed correctly, game completed
}
else {
// wrong letter, time penalty
time_high += (LETTERSCORE/2);
}
}
else {
// check if time elapsed
if(time_high > timeout) break;
}
}
return 0;
}
void game() {
//woz_puts("\r\rGUESS THE WORDS!");
score = 0;
while(1) {
byte result = game_loop();
if(result==1) {
score += strlen(the_word);
utoa(score, buf, 10);
woz_puts("\r\rCORRECT! SCORE: ");
woz_puts(buf);
}
else if(result==0) {
woz_puts("\r\rOUT OF TIME!!! - YOU LOOSE\r\r");
woz_puts("THE WORD WAS: ");
woz_puts(the_word);
break;
}
else break; // result == 2, ESC pressed
}
utoa(score, buf, 10);
woz_puts("\r\rFINAL SCORE: ");
woz_puts(buf);
woz_puts("\r\r");
}
void main() {
woz_puts("\r\r*** THE ANAGRAM GAME ***");
woz_puts("\r\rGUESS THE WORD BEFORE TIME RUNS OUT");
woz_puts("\r\rTIME PENALTY FOR WRONG LETTERS");
woz_puts("\r\rPRESS ANY KEY TO START ");
while(!getkey()); // randomize while waiting for a key
while(1) {
game();
woz_puts("PLAY AGAIN? ");
byte k;
do k = apple1_getkey(); while(k!='N' && k!='Y');
if(k=='N') break;
}
woz_puts("\r\rGAME WRITTEN BY ANTONINO PORCINO\r\rBYE!\r\r");
woz_mon();
}

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demos/anagram/hangman.c Normal file
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#define APPLE1_USE_WOZ_MONITOR 1
#include <string.h>
#include <utils.h>
#include <apple1.h>
#include <stdlib.h>
#include "words.h" // vocabulary of words
char *the_word; // the complete word to guess
char partial[MAXWORDLEN+1]; // the partial word guessed by the user with "_"
char keybuf[MAXWORDLEN+1]; // keyboard buffer
char len; // the length of the word
char hang_state; // status progression of the hang
#define MAX_HANG_STATE 6 // 0=initial, 1=head, 2=body, 3=leftarm, 4=left leg, 5=right arm, 6=right leg
// gets a key and randomize seed
byte getkey() {
byte k = apple1_readkey();
if(k!=0) return k;
// randomize random seed
rand_state++;
if(rand_state == 0) rand_state = 1; // avoid 0 state for the LFSR
return 0;
}
// pick the word to guess randomly from the vocabulary
char *pick_random_word() {
unsigned int index;
do index = rand() & 0x7fff; while(index>=NUMWORDS);
return words[index];
}
// 012345678901234567
//0 XXXXXXXXXXX
//1 X / !
//2 X / O
//3 X/ /#\
//4 X / \
//5 X
//6 X
//7~~~~~~~~~~~~~~~~~~~~~~
//
char L0[20];
char L1[20];
char L2[20];
char L3[20];
char L4[20];
char L5[20];
char L6[20];
char L7[20];
void print_hangman() {
strcpy(L0, " ___________");
strcpy(L1, " ! / ");
strcpy(L2, " ! / ");
strcpy(L3, " !/ ");
strcpy(L4, " ! ");
strcpy(L5, " !");
strcpy(L6, " !");
strcpy(L7, "~~~+~~~~~~~~~~~~~~~");
if(hang_state >= 1) {
L1[13] = '!';
L2[13] = 'O';
}
if(hang_state >= 2) {
L3[13] = 'X';
}
if(hang_state >= 3) {
L3[12] = '/';
}
if(hang_state >= 4) {
L4[12] = '/';
}
if(hang_state >= 5) {
L3[14] = '\\';
}
if(hang_state >= 6) {
L4[14] = '\\';
}
/*
woz_puts("\rhang_state:");
woz_print_hex(hang_state);
woz_putc('\r');
*/
woz_puts("\r\r");
woz_puts(L0); woz_putc('\r');
woz_puts(L1); woz_putc('\r');
woz_puts(L2); woz_putc('\r');
woz_puts(L3); woz_putc('\r');
woz_puts(L4); woz_putc('\r');
woz_puts(L5); woz_putc('\r');
woz_puts(L6); woz_putc('\r');
woz_puts(L6); woz_putc('\r');
woz_puts(L7); woz_putc('\r');
woz_putc('\r');
}
void print_word() {
woz_puts("\r\rWORD: ");
woz_puts(partial);
woz_puts("\r\r");
}
byte game_loop() {
byte t;
// picks a random word
the_word = pick_random_word();
len = strlen(the_word);
// reset partial word
strcpy(partial, the_word);
for(t=0;t<len;t++) partial[t] = '_';
// display the initial hangman
hang_state = 0;
print_hangman();
while(1) {
print_word(); // display the partial word
apple1_input_line_prompt(keybuf, len);
t = strlen(keybuf);
if(t == 1) {
// one letter guess
byte found = 0;
char c = keybuf[0];
for(t=0;t<len;t++) {
char q = the_word[t];
if(q==c && partial[t] == '_') {
partial[t] = c;
found = 1;
}
}
if(found == 0) {
woz_puts("\r\rWRONG !!!\r\r");
hang_state++;
print_hangman();
if(hang_state == MAX_HANG_STATE) return 0; // game over: man hanged
}
else {
if(strcmp(the_word,partial)==0) {
print_word();
return 1; // game over: word guessed
}
}
}
else if(t == len) {
// guess the whole word
if(strcmp(the_word,keybuf)==0) {
strcpy(partial, keybuf);
print_word();
return 1; // game over: word guessed
}
}
}
return 0;
}
void game() {
while(1) {
byte result = game_loop();
if(result==1) {
woz_puts("\r\rCORRECT! YOU SAVED THE MAN!!");
break;
}
else if(result==0) {
woz_puts("\r\rNOOO, HE'S DEAD NOW!\r\r");
woz_puts("THE WORD WAS: ");
woz_puts(the_word);
break;
}
else break; // result == 2, ESC pressed
}
woz_puts("\r\r");
}
void main() {
woz_puts("\r\r*** HANGMAN ***");
woz_puts("\r\rSAVE THE MAN BY GUESSING THE WORD\r\r");
while(!getkey()); // randomize while waiting for a key
while(1) {
game();
woz_puts("PLAY AGAIN? ");
byte k;
do k = apple1_getkey(); while(k!='N' && k!='Y');
if(k=='N') break;
}
woz_puts("\r\rGAME WRITTEN BY ANTONINO PORCINO\r\rBYE!\r\r");
woz_mon();
}

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demos/anagram/m.bat Normal file
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@set TARGET=NOJUKEBOX
@call ..\..\tools\build anagram
copy out\anagram.prg ..\..\..\apple1-emu\software\anagram.prg /y
copy out\anagram.bin ..\..\..\apple1-emu\software\sdcard_image\PLAB\ANAGRAM#060280 /y
@set TARGET=NOJUKEBOX
@call ..\..\tools\build hangman
copy out\hangman.prg ..\..\..\apple1-emu\software\hangman.prg /y
copy out\hangman.bin ..\..\..\apple1-emu\software\sdcard_image\PLAB\HANGMAN#060280 /y

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demos/anagram/mkwords.js Normal file

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demos/anagram/words.h Normal file

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