#ifndef SCREEN1_H #define SCREEN1_H byte SCREEN1_TABLE[8] = { 0x00, 0xc0, 0x0e, 0x80, 0x00, 0x76, 0x03, 0x25 }; const word SCREEN1_SIZE = (32*24); // loads the font on the pattern table void screen1_load_font() { byte *source = FONT; // copy normal FONT 32..127 tms_copy_to_vram(source, 768, TMS_PATTERN_TABLE+(32*8)); // reverse font (32..127) source = FONT; tms_set_vram_write_addr(TMS_PATTERN_TABLE+((128+32)*8)); for(word i=768;i!=0;i--) { TMS_WRITE_DATA_PORT(~(*source++)); } } void screen1_cls() { // fills name table with spaces (32) tms_set_vram_write_addr(TMS_NAME_TABLE); for(word i=SCREEN1_SIZE;i!=0;i--) { TMS_WRITE_DATA_PORT(32); } tms_cursor_x = 0; tms_cursor_y = 0; } void screen1_scroll_up() { word source = TMS_NAME_TABLE + 1*32; word dest = TMS_NAME_TABLE + 0*32; word count = 768-32; for(;count!=0;source++,dest++,count--) { tms_set_vram_read_addr(source); byte c = TMS_READ_DATA_PORT; tms_set_vram_write_addr(dest); TMS_WRITE_DATA_PORT(c); } // fill last line with spaces for(word i=0;i<32;i++) { TMS_WRITE_DATA_PORT(32); NOP; NOP; NOP; NOP; } } void screen1_prepare() { // clear all the sprites tms_set_total_sprites(0); // fill name table with spaces (32) screen1_cls(); // fill pattern table with 0 tms_set_vram_write_addr(TMS_PATTERN_TABLE); for(word i=256*8;i!=0;i--) { TMS_WRITE_DATA_PORT(0); } // fill color table with black on white tms_set_vram_write_addr(TMS_COLOR_TABLE); for(byte i=32;i!=0;i--) { TMS_WRITE_DATA_PORT(FG_BG(COLOR_BLACK,COLOR_WHITE)); } } #define CHR_BACKSPACE 8 #define CHR_HOME 11 #define CHR_CLS 12 #define CHR_REVERSE_ON 15 #define CHR_RETURN 13 #define CHR_REVERSE_OFF 14 #define CHR_SPACE 32 #define CHR_REVSPACE (32+128) #define HOME "\x0b" #define CLS "\x0c" #define REVERSE_OFF "\x0e" #define REVERSE_ON "\x0f" // prints character to TMS (SCREEN 1 MODE) void screen1_putc(byte c) { if(c==CHR_CLS) { screen1_cls(); } else if(c==CHR_HOME) { tms_cursor_x = 0; tms_cursor_y = 0; } else if(c==CHR_REVERSE_OFF) { // shift out as reverse off tms_reverse = 0; } else if(c==CHR_REVERSE_ON) { // shift in as reverse on tms_reverse = 1; } else if(c==CHR_BACKSPACE) { // backspace if(tms_cursor_x!=0) { tms_cursor_x--; } else { if(tms_cursor_y!=0) { tms_cursor_y--; tms_cursor_x = 31; } } } else { if(c=='\r'||c=='\n') { tms_cursor_x=31; } else { if(tms_reverse) c |= 128; word addr = TMS_NAME_TABLE + (word) tms_cursor_y * 32 + tms_cursor_x; tms_set_vram_write_addr(addr); TMS_WRITE_DATA_PORT(c); } if(tms_cursor_x==31) { tms_cursor_x=0; if(tms_cursor_y==23) screen1_scroll_up(); else tms_cursor_y++; } else tms_cursor_x++; } } // prints a 0 terminated string to TMS (SCREEN 1 MODE) void screen1_puts(byte *s) { byte c; while(c=*s++) { screen1_putc(c); } } inline void screen1_locate(byte x, byte y) { tms_cursor_x = x; tms_cursor_y = y; } void screen1_strinput(byte *buffer, byte max_length) { byte pos=0; screen1_putc(CHR_REVSPACE); screen1_putc(CHR_BACKSPACE); while(1) { byte key = apple1_getkey(); if(key==CHR_RETURN) { buffer[pos] = 0; screen1_putc(CHR_SPACE); screen1_putc(CHR_BACKSPACE); return; } else if(key==CHR_BACKSPACE) { if(pos!=0) { pos--; screen1_putc(CHR_BACKSPACE); screen1_putc(CHR_REVSPACE); screen1_putc(CHR_SPACE); screen1_putc(CHR_BACKSPACE); screen1_putc(CHR_BACKSPACE); } } else if(key>=32 && key<=128) { if(pos < max_length) { buffer[pos++] = key; screen1_putc(key); screen1_putc(CHR_REVSPACE); screen1_putc(CHR_BACKSPACE); } } } } #endif