apple1-videocard-lib/lib/tms_screen1.h

87 lines
2.1 KiB
C

byte SCREEN1_TABLE[8] = {
0x00, 0xc0, 0x05, 0x80, 0x01, 0x20, 0x00, 0x25
};
// SCREEN 1 VALUES
// sprite patterns: $0000
// pattern table: $0800 (256*8)
// sprite attributes: $1000
// unused: $1080
// name table: $1400 (32*24)
// unused: $1800
// color table: $2000 (32)
// unused $2020-$3FFF
const word SCREEN1_PATTERN_TABLE = 0x0800;
const word SCREEN1_NAME_TABLE = 0x1400;
const word SCREEN1_COLOR_TABLE = 0x2000;
const word SCREEN1_SPRITE_PATTERNS = 0x0000;
const word SCREEN1_SPRITE_ATTRS = 0x1000;
const word SCREEN1_SIZE = (32*24);
// loads the font on the pattern table
void screen1_load_font() {
byte *source = FONT;
// start writing into VRAM from space character (32..127)
tms_set_vram_write_addr(SCREEN1_PATTERN_TABLE+(32*8));
for(word i=768;i!=0;i--) {
TMS_WRITE_DATA_PORT(*source++);
}
// reverse font (32..127)
source = FONT;
tms_set_vram_write_addr(SCREEN1_PATTERN_TABLE+((128+32)*8));
for(word i=768;i!=0;i--) {
TMS_WRITE_DATA_PORT(~(*source++));
}
}
// holds the cursor location for the putchar routine
word screen1_cursor;
// prints character to TMS (SCREEN 1 MODE)
void screen1_putc(byte c) {
tms_set_vram_write_addr(screen1_cursor++);
TMS_WRITE_DATA_PORT(c);
}
// prints a 0 terminated string to TMS (SCREEN 1 MODE)
void screen1_puts(byte *s) {
byte c;
while(c=*s++) {
screen1_putc(c);
}
}
void screen1_home() {
screen1_cursor = SCREEN1_NAME_TABLE;
}
void screen1_locate(byte x, byte y) {
screen1_cursor = SCREEN1_NAME_TABLE + ((word)y)*32 + x;
}
void screen1_prepare() {
// fills name table with spaces (32)
tms_set_vram_write_addr(SCREEN1_NAME_TABLE);
for(word i=SCREEN1_SIZE;i!=0;i--) {
TMS_WRITE_DATA_PORT(32);
}
// fill pattern table with 0
tms_set_vram_write_addr(SCREEN1_PATTERN_TABLE);
for(word i=256*8;i!=0;i--) {
TMS_WRITE_DATA_PORT(0);
}
// fill color table with black on white
tms_set_vram_write_addr(SCREEN1_COLOR_TABLE);
for(byte i=32;i!=0;i--) {
TMS_WRITE_DATA_PORT(FG_BG(COLOR_BLACK,COLOR_WHITE));
}
}