mirror of
https://github.com/nippur72/apple1-videocard-lib.git
synced 2024-12-22 13:30:38 +00:00
158 lines
4.4 KiB
C
158 lines
4.4 KiB
C
#ifdef APPLE1
|
|
#define WOZMON 0xFF1F // enters monitor
|
|
#define ECHO 0xFFEF // output ascii character in A (A not destroyed)
|
|
#define PRBYTE 0xFFDC // print hex byte in A (A destroyed)
|
|
#define VDP_DATA 0xC000 // TMS9918 data port (VRAM)
|
|
#define VDP_REG 0xC001 // TMS9918 register port (write) or status (read)
|
|
#endif
|
|
|
|
#ifdef VIC20
|
|
#define ECHO 0xFFD2 // chrout routine in kernal rom
|
|
#define VDP_DATA 0xA000 // TMS9918 data port (VRAM)
|
|
#define VDP_REG 0xA001 // TMS9918 register port (write) or status (read)
|
|
|
|
#include "cbm_ascii_charmap.h" // allow VIC-20 to work with pure ASCII
|
|
|
|
#endif
|
|
|
|
// TMS9918 interface flags
|
|
#define WRITE_TO_REG 0b10000000
|
|
#define WRITE_TO_VRAM 0b01000000
|
|
#define READ_FROM_VRAM 0b00000000
|
|
|
|
// utils
|
|
typedef unsigned char byte;
|
|
typedef unsigned int word;
|
|
|
|
#define POKE(a,b) (*((byte *)(a))=(byte)(b))
|
|
#define PEEK(a) (*((byte *)(a)))
|
|
|
|
// puts a character on the apple1 screen using the WOZMON routine
|
|
void fastcall woz_putc(byte c) {
|
|
asm("jsr %w", ECHO);
|
|
}
|
|
|
|
// returns to WOZMON prompt
|
|
void woz_mon() {
|
|
#ifdef APPLE1
|
|
asm("jmp %w", WOZMON);
|
|
#endif
|
|
}
|
|
|
|
// sets the VRAM address on the TMS9918
|
|
void fastcall set_vram_addr(word addr) {
|
|
asm("sta %w", VDP_REG); // write address low byte
|
|
// nops here ?
|
|
asm("txa"); // X = addres high byte
|
|
asm("and #%b", 0b00111111); // mask address high byte
|
|
asm("ora #%b", WRITE_TO_VRAM); // set "write to vram" flag bits "01" upper bits ("00" for read)
|
|
asm("sta %w", VDP_REG); // write flags and address high byte
|
|
// nops here ?
|
|
}
|
|
|
|
// sets the VRAM address on the TMS9918
|
|
void fastcall set_vram_read_addr(word addr) {
|
|
asm("sta %w", VDP_REG); // write address low byte
|
|
// nops here ?
|
|
asm("txa"); // X = addres high byte
|
|
asm("and #%b", 0b00111111); // mask address high byte
|
|
asm("ora #%b", READ_FROM_VRAM); // set "write to vram" flag bits "01" upper bits ("00" for read)
|
|
asm("sta %w", VDP_REG); // write flags and address high byte
|
|
// nops here ?
|
|
}
|
|
|
|
// writes a value to a TMS9918 register (0-7)
|
|
void write_reg(byte regnum, byte val) {
|
|
// nops are not required
|
|
POKE(VDP_REG, val);
|
|
POKE(VDP_REG, (regnum & 0b00001111)|WRITE_TO_REG);
|
|
}
|
|
|
|
static word tms_cursor;
|
|
|
|
#include "laser500_font.ascii.c"
|
|
#include "screen1.c"
|
|
#include "screen2.c"
|
|
|
|
void screen1_square_sprites() {
|
|
static byte i;
|
|
|
|
// fills first sprite pattern with 255
|
|
set_vram_addr(SCREEN1_SPRITE_PATTERNS); // start writing in the sprite patterns
|
|
for(i=0;i<8;i++) {
|
|
POKE(VDP_DATA, 255);
|
|
}
|
|
|
|
// set sprite coordinates
|
|
set_vram_addr(SCREEN1_SPRITE_ATTRS); // start writing in the sprite attribute
|
|
for(i=0;i<32;i++) {
|
|
POKE(VDP_DATA,(6+i)*8); // y coordinate
|
|
POKE(VDP_DATA,(6+i)*8); // x coordinate
|
|
POKE(VDP_DATA,0); // name
|
|
POKE(VDP_DATA,i); // color
|
|
}
|
|
}
|
|
|
|
void screen2_square_sprites() {
|
|
static byte i;
|
|
|
|
// fills first sprite pattern with 255
|
|
set_vram_addr(SCREEN2_SPRITE_PATTERNS); // start writing in the sprite patterns
|
|
for(i=0;i<8;i++) {
|
|
POKE(VDP_DATA, 0);
|
|
}
|
|
|
|
// set sprite coordinates
|
|
set_vram_addr(SCREEN2_SPRITE_ATTRS); // start writing in the sprite attribute
|
|
for(i=0;i<32;i++) {
|
|
POKE(VDP_DATA,0); // y coordinate
|
|
POKE(VDP_DATA,0); // x coordinate
|
|
POKE(VDP_DATA,0); // name
|
|
POKE(VDP_DATA,i); // color
|
|
}
|
|
}
|
|
|
|
void main() {
|
|
word i;
|
|
|
|
if(0) {
|
|
SCREEN1_INIT();
|
|
SCREEN1_FILL();
|
|
SCREEN1_LOAD_FONT();
|
|
|
|
SCREEN1_HOME(); SCREEN1_PUTS("*** P-LAB VIDEO CARD SYSTEM ***");
|
|
SCREEN1_LOCATEXY(0, 2); SCREEN1_PUTS("16K VRAM BYTES FREE");
|
|
SCREEN1_LOCATEXY(0, 4); SCREEN1_PUTS("READY.");
|
|
|
|
SCREEN1_LOCATEXY(0, 10);
|
|
for(i=0;i<256;i++) SCREEN1_PUTCHAR(i);
|
|
|
|
screen1_square_sprites();
|
|
}
|
|
|
|
if(1) {
|
|
SCREEN2_INIT();
|
|
SCREEN2_FILL();
|
|
screen2_square_sprites();
|
|
//SCREEN2_PUTC(65,1,1,0x1F);
|
|
|
|
SCREEN2_PUTS(0,0,0x1F,"*** P-LAB VIDEO CARD SYSTEM ***");
|
|
SCREEN2_PUTS(0,2,0x1F,"16K VRAM BYTES FREE");
|
|
SCREEN2_PUTS(0,4,0x1F,"READY.");
|
|
|
|
for(i=0;i<16;i++) {
|
|
SCREEN2_PUTS(5,6+i,((15-i)<<4)+i," COLOR ");
|
|
}
|
|
|
|
for(i=0;i<192;i++) {
|
|
SCREEN2_PSET(i,i/2);
|
|
SCREEN2_PSET(i,i);
|
|
SCREEN2_PSET(i/2,i);
|
|
}
|
|
}
|
|
|
|
woz_putc(42);
|
|
woz_mon();
|
|
}
|
|
|