/* Copyright 2010-2023 Will Scullin * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation. No representations are made about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. */ import { base64_decode, base64_encode } from "./base64"; import { allocMemPages } from "./util"; import type { byte } from "./types"; export interface RAMState { start: byte; end: byte; mem: string; } export default class RAM { mem: Uint8Array | byte[]; constructor(private start_page: byte, private end_page: byte) { this.mem = allocMemPages(end_page - start_page + 1); for (var page = 0; page <= end_page; page++) { for (var off = 0; off < 0x100; off++) { this.mem[page * 0x100 + off] = 0; // Math.floor(Math.random()*256); } } } start() { return this.start_page; } end() { return this.end_page; } read(page: byte, off: byte) { return this.mem[(page - this.start_page) * 0x100 + off]; } write(page: byte, off: byte, val: byte) { this.mem[(page - this.start_page) * 0x100 + off] = val; } getState(): RAMState { return { start: this.start_page, end: this.end_page, mem: base64_encode(this.mem), }; } setState(state: RAMState) { this.start_page = state.start; this.end_page = state.end; this.mem = base64_decode(state.mem); } }