# fruitmachine This is the start of an Apple I emulator. Nothing really works yet beyond the CPU. Things that work: * MOS 6502 core * Dumb terminal-style display output Things that don't work: * The debugger * Cassette interface * Most of the UI Known issues: * The blinking cursor will hang around if you hit carriage return while it's being displayed * Clicking Break and then Run will crash the emulator because I don't know how C# threading works * The display will sometimes lose input focus, click away from the window and back in to fix that * Many more The ROM paths are hardcoded for the moment so the emulator expects these files to exist: C:\apple\apple1.rom - Monitor ROM, 256B C:\apple\apple1.vid - Character ROM, 512B C:\apple\apple1basic.bin - Integer BASIC, available from http://www.pagetable.com/?p=32 To load Integer BASIC from the monitor, type E000R . The prompt will switch from \ to >, indicating that you are now in BASIC mode. Most Apple I software on the internet is available in audiocassette format and I haven't written a cassette reader yet. If you have a debug copy of MESS, you can load a file into MESS' Apple I emulator, dump the program memory, and add it to the btnLoadBinary click event with Interop.loadBinary(path, address). -- M6502EmulatorDLL compiles to a DLL. Add a reference to this DLL in 6502EmulatorFrontend to compile.