// Pom1 Apple 1 Emulator // Copyright (C) 2000 Verhille Arnaud // Copyright (C) 2012 John D. Corrado // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #ifndef __SCREEN_H__ #define __SCREEN_H__ int loadCharMap(void); void resetScreen(void); void setPixelSize(int ps); int getPixelSize(void); void setScanlines(int scanlines); int getScanlines(void); void setTerminalSpeed(int ts); int getTerminalSpeed(void); void redrawScreen(void); void updateScreen(void); void drawCharacter(int xPosition, int yPosition, unsigned char r, unsigned char g, unsigned char b, unsigned char characNumber); void setFullscreen(int fullscreen); int getFullscreen(void); void drawCursor(void); void setBlinkCursor(int blickCursor); int getBlinkCursor(void); void setBlockCursor(int blockCursor); int getBlockCursor(void); void initScreen(void); #endif