mirror of
https://github.com/freitz85/AppleIISd.git
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346 lines
12 KiB
Makefile
346 lines
12 KiB
Makefile
###############################################################################
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### Generic Makefile for cc65 projects - full version with abstract options ###
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### V1.3.0(w) 2010 - 2013 Oliver Schmidt & Patryk "Silver Dream !" ?ogiewa ###
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###############################################################################
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###############################################################################
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### In order to override defaults - values can be assigned to the variables ###
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###############################################################################
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# Space or comma separated list of cc65 supported target platforms to build for.
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# Default: c64 (lowercase!)
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TARGETS := apple2enh
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# Name of the final, single-file executable.
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# Default: name of the current dir with target name appended
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PROGRAM := Flasher
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# Path(s) to additional libraries required for linking the program
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# Use only if you don't want to place copies of the libraries in SRCDIR
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# Default: none
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LIBS :=
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# Custom linker configuration file
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# Use only if you don't want to place it in SRCDIR
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# Default: none
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CONFIG := apple2enh-system.cfg
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# Additional C compiler flags and options.
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# Default: none
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CFLAGS =
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# Additional assembler flags and options.
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# Default: none
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ASFLAGS =
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# Additional linker flags and options.
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# Default: none
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LDFLAGS =
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# Path to the directory containing C and ASM sources.
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# Default: src
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SRCDIR :=
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# Path to the directory where object files are to be stored (inside respective target subdirectories).
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# Default: obj
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OBJDIR :=
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# Command used to run the emulator.
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# Default: depending on target platform. For default (c64) target: x64 -kernal kernal -VICIIdsize -autoload
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EMUCMD :=
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# Optional commands used before starting the emulation process, and after finishing it.
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# Default: none
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# Examples
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#PREEMUCMD := osascript -e "tell application \"System Events\" to set isRunning to (name of processes) contains \"X11.bin\"" -e "if isRunning is true then tell application \"X11\" to activate"
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#PREEMUCMD := osascript -e "tell application \"X11\" to activate"
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#POSTEMUCMD := osascript -e "tell application \"System Events\" to tell process \"X11\" to set visible to false"
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#POSTEMUCMD := osascript -e "tell application \"Terminal\" to activate"
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PREEMUCMD :=
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POSTEMUCMD :=
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# On Windows machines VICE emulators may not be available in the PATH by default.
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# In such case, please set the variable below to point to directory containing
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# VICE emulators.
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#VICE_HOME := "C:\Program Files\WinVICE-2.2-x86\"
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VICE_HOME :=
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# Options state file name. You should not need to change this, but for those
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# rare cases when you feel you really need to name it differently - here you are
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STATEFILE := Makefile.options
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###################################################################################
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#### DO NOT EDIT BELOW THIS LINE, UNLESS YOU REALLY KNOW WHAT YOU ARE DOING! ####
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###################################################################################
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###################################################################################
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### Mapping abstract options to the actual compiler, assembler and linker flags ###
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### Predefined compiler, assembler and linker flags, used with abstract options ###
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### valid for 2.14.x. Consult the documentation of your cc65 version before use ###
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###################################################################################
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# Compiler flags used to tell the compiler to optimise for SPEED
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define _optspeed_
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CFLAGS += -Oris
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endef
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# Compiler flags used to tell the compiler to optimise for SIZE
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define _optsize_
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CFLAGS += -Or
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endef
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# Compiler and assembler flags for generating listings
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define _listing_
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CFLAGS += --listing $$(@:.o=.lst) -T
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ASFLAGS += --listing $$(@:.o=.lst)
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REMOVES += $(addsuffix .lst,$(basename $(OBJECTS)))
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endef
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# Linker flags for generating map file
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define _mapfile_
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LDFLAGS += --mapfile $$@.map
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REMOVES += $(PROGRAM).map
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endef
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# Linker flags for generating VICE label file
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define _labelfile_
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LDFLAGS += -Ln $$@.lbl
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REMOVES += $(PROGRAM).lbl
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endef
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# Linker flags for generating a debug file
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define _debugfile_
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LDFLAGS += -Wl --dbgfile,$$@.dbg
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REMOVES += $(PROGRAM).dbg
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endef
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###############################################################################
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### Defaults to be used if nothing defined in the editable sections above ###
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###############################################################################
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# Presume the C64 target like the cl65 compile & link utility does.
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# Set TARGETS to override.
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ifeq ($(TARGETS),)
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TARGETS := c64
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endif
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# Presume we're in a project directory so name the program like the current
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# directory. Set PROGRAM to override.
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ifeq ($(PROGRAM),)
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PROGRAM := $(notdir $(CURDIR))
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endif
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# Presume the C and asm source files to be located in the subdirectory 'src'.
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# Set SRCDIR to override.
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ifeq ($(SRCDIR),)
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SRCDIR := src
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endif
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# Presume the object and dependency files to be located in the subdirectory
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# 'obj' (which will be created). Set OBJDIR to override.
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ifeq ($(OBJDIR),)
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OBJDIR := obj
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endif
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TARGETOBJDIR := $(OBJDIR)
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# On Windows it is mandatory to have CC65_HOME set. So do not unnecessarily
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# rely on cl65 being added to the PATH in this scenario.
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ifdef CC65_HOME
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CC := $(CC65_HOME)/bin/cl65
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else
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CC := cl65
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endif
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# Default emulator commands and options for particular targets.
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# Set EMUCMD to override.
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c64_EMUCMD := $(VICE_HOME)x64 -kernal kernal -VICIIdsize -autoload
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c128_EMUCMD := $(VICE_HOME)x128 -kernal kernal -VICIIdsize -autoload
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vic20_EMUCMD := $(VICE_HOME)xvic -kernal kernal -VICdsize -autoload
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pet_EMUCMD := $(VICE_HOME)xpet -Crtcdsize -autoload
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plus4_EMUCMD := $(VICE_HOME)xplus4 -TEDdsize -autoload
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# So far there is no x16 emulator in VICE (why??) so we have to use xplus4 with -memsize option
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c16_EMUCMD := $(VICE_HOME)xplus4 -ramsize 16 -TEDdsize -autoload
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cbm510_EMUCMD := $(VICE_HOME)xcbm2 -model 510 -VICIIdsize -autoload
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cbm610_EMUCMD := $(VICE_HOME)xcbm2 -model 610 -Crtcdsize -autoload
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atari_EMUCMD := atari800 -windowed -xl -pal -nopatchall -run
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ifeq ($(EMUCMD),)
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EMUCMD = $($(CC65TARGET)_EMUCMD)
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endif
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###############################################################################
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### The magic begins ###
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###############################################################################
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# The "Native Win32" GNU Make contains quite some workarounds to get along with
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# cmd.exe as shell. However it does not provide means to determine that it does
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# actually activate those workarounds. Especially $(SHELL) does NOT contain the
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# value 'cmd.exe'. So the usual way to determine if cmd.exe is being used is to
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# execute the command 'echo' without any parameters. Only cmd.exe will return a
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# non-empty string - saying 'ECHO is on/off'.
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#
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# Many "Native Win32" programs accept '/' as directory delimiter just fine. How-
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# ever the internal commands of cmd.exe generally require '\' to be used.
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#
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# cmd.exe has an internal command 'mkdir' that doesn't understand nor require a
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# '-p' to create parent directories as needed.
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#
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# cmd.exe has an internal command 'del' that reports a syntax error if executed
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# without any file so make sure to call it only if there's an actual argument.
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ifeq ($(shell echo),)
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MKDIR = mkdir -p $1
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RMDIR = rmdir $1
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RMFILES = $(RM) $1
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else
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MKDIR = mkdir $(subst /,\,$1)
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RMDIR = rmdir $(subst /,\,$1)
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RMFILES = $(if $1,del /f $(subst /,\,$1))
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endif
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COMMA := ,
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SPACE := $(N/A) $(N/A)
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define NEWLINE
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endef
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# Note: Do not remove any of the two empty lines above !
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TARGETLIST := $(subst $(COMMA),$(SPACE),$(TARGETS))
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ifeq ($(words $(TARGETLIST)),1)
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# Set PROGRAM to something like 'myprog.c64'.
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override PROGRAM := $(PROGRAM).bin
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# Set SOURCES to something like 'src/foo.c src/bar.s'.
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# Use of assembler files with names ending differently than .s is deprecated!
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SOURCES := $(wildcard $(SRCDIR)/*.c)
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SOURCES += $(wildcard $(SRCDIR)/*.s)
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SOURCES += $(wildcard $(SRCDIR)/*.asm)
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SOURCES += $(wildcard $(SRCDIR)/*.a65)
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# Add to SOURCES something like 'src/c64/me.c src/c64/too.s'.
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# Use of assembler files with names ending differently than .s is deprecated!
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SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.c)
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SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.s)
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SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.asm)
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SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.a65)
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# Set OBJECTS to something like 'obj/c64/foo.o obj/c64/bar.o'.
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OBJECTS := $(addsuffix .o,$(basename $(addprefix $(TARGETOBJDIR)/,$(notdir $(SOURCES)))))
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# Set DEPENDS to something like 'obj/c64/foo.d obj/c64/bar.d'.
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DEPENDS := $(OBJECTS:.o=.d)
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# Add to LIBS something like 'src/foo.lib src/c64/bar.lib'.
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LIBS += $(wildcard $(SRCDIR)/*.lib)
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LIBS += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.lib)
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# Add to CONFIG something like 'src/c64/bar.cfg src/foo.cfg'.
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CONFIG += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.cfg)
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CONFIG += $(wildcard $(SRCDIR)/*.cfg)
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# Select CONFIG file to use. Target specific configs have higher priority.
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ifneq ($(word 2,$(CONFIG)),)
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CONFIG := $(firstword $(CONFIG))
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$(info Using config file $(CONFIG) for linking)
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endif
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.SUFFIXES:
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.PHONY: all test clean zap love
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all: $(PROGRAM)
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-include $(DEPENDS)
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-include $(STATEFILE)
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# If OPTIONS are given on the command line then save them to STATEFILE
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# if (and only if) they have actually changed. But if OPTIONS are not
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# given on the command line then load them from STATEFILE. Have object
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# files depend on STATEFILE only if it actually exists.
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ifeq ($(origin OPTIONS),command line)
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ifneq ($(OPTIONS),$(_OPTIONS_))
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ifeq ($(OPTIONS),)
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$(info Removing OPTIONS)
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$(shell $(RM) $(STATEFILE))
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$(eval $(STATEFILE):)
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else
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$(info Saving OPTIONS=$(OPTIONS))
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$(shell echo _OPTIONS_=$(OPTIONS) > $(STATEFILE))
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endif
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$(eval $(OBJECTS): $(STATEFILE))
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endif
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else
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ifeq ($(origin _OPTIONS_),file)
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$(info Using saved OPTIONS=$(_OPTIONS_))
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OPTIONS = $(_OPTIONS_)
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$(eval $(OBJECTS): $(STATEFILE))
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endif
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endif
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# Transform the abstract OPTIONS to the actual cc65 options.
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$(foreach o,$(subst $(COMMA),$(SPACE),$(OPTIONS)),$(eval $(_$o_)))
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# Strip potential variant suffix from the actual cc65 target.
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CC65TARGET := $(firstword $(subst .,$(SPACE),$(TARGETLIST)))
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# The remaining targets.
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$(TARGETOBJDIR):
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$(call MKDIR,$@)
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vpath %.c $(SRCDIR)/$(TARGETLIST) $(SRCDIR)
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$(TARGETOBJDIR)/%.o: %.c | $(TARGETOBJDIR)
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$(CC) -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(CFLAGS) -o $@ $<
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vpath %.s $(SRCDIR)/$(TARGETLIST) $(SRCDIR)
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$(TARGETOBJDIR)/%.o: %.s | $(TARGETOBJDIR)
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$(CC) -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $<
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vpath %.asm $(SRCDIR)/$(TARGETLIST) $(SRCDIR)
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$(TARGETOBJDIR)/%.o: %.asm | $(TARGETOBJDIR)
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$(CC) -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $<
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vpath %.a65 $(SRCDIR)/$(TARGETLIST) $(SRCDIR)
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$(TARGETOBJDIR)/%.o: %.a65 | $(TARGETOBJDIR)
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$(CC) -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $<
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$(PROGRAM): $(CONFIG) $(OBJECTS) $(LIBS)
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$(CC) -t $(CC65TARGET) $(LDFLAGS) -o $@ $(patsubst %.cfg,-C %.cfg,$^)
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test: $(PROGRAM)
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$(PREEMUCMD)
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$(EMUCMD) $<
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$(POSTEMUCMD)
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clean:
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$(call RMFILES,$(OBJECTS))
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$(call RMFILES,$(DEPENDS))
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$(call RMFILES,$(REMOVES))
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$(call RMFILES,$(PROGRAM))
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else # $(words $(TARGETLIST)),1
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all test clean:
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$(foreach t,$(TARGETLIST),$(MAKE) TARGETS=$t $@$(NEWLINE))
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endif # $(words $(TARGETLIST)),1
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OBJDIRLIST := $(wildcard $(OBJDIR)/*)
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zap:
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$(foreach o,$(OBJDIRLIST),-$(call RMFILES,$o/*.o $o/*.d $o/*.lst)$(NEWLINE))
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$(foreach o,$(OBJDIRLIST),-$(call RMDIR,$o)$(NEWLINE))
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-$(call RMDIR,$(OBJDIR))
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-$(call RMFILES,$(basename $(PROGRAM)).* $(STATEFILE))
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love:
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@echo "Not war, eh?"
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###################################################################
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### Place your additional targets in the additional Makefiles ###
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### in the same directory - their names have to end with ".mk"! ###
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###################################################################
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-include *.mk |