mirror of
https://github.com/freitz85/AppleIISd.git
synced 2024-11-25 02:32:14 +00:00
100 lines
4.7 KiB
XML
100 lines
4.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<None Include="Flasher.bin.map" />
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<None Include="makefile" />
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<None Include="Makefile.options" />
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<None Include="obj\Flasher.lst" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="src\Flasher.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\AppleIISd.h" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B2CF2E9D-62A7-4A68-9477-9B15A8707E78}</ProjectGuid>
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<Keyword>MakeFileProj</Keyword>
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<ProjectName>Flasher</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Makefile</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<NMakeOutput>
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</NMakeOutput>
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<NMakePreprocessorDefinitions>__APPLE2__;__APPLE2ENH__;__fastcall__=__fastcall;_MSC_VER=0;__attribute__</NMakePreprocessorDefinitions>
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<ExecutablePath>$(PATH);C:\cc65\bin</ExecutablePath>
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<IncludePath>C:\cc65\include</IncludePath>
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<LibraryPath>C:\cc65\lib</LibraryPath>
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<LibraryWPath />
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<ExcludePath />
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<NMakeBuildCommandLine>$(MAKE_HOME)\make OPTIONS=mapfile,listing</NMakeBuildCommandLine>
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<SourcePath>$(ProjectDir)\src</SourcePath>
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<NMakeReBuildCommandLine>$(MAKE_HOME)\make clean
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$(MAKE_HOME)\make OPTIONS=mapfile,listing</NMakeReBuildCommandLine>
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<OutDir>$(SolutionDir)\</OutDir>
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<NMakeCleanCommandLine>$(MAKE_HOME)\make clean</NMakeCleanCommandLine>
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<ReferencePath />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<NMakeOutput>
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</NMakeOutput>
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<NMakePreprocessorDefinitions>
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</NMakePreprocessorDefinitions>
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<NMakeBuildCommandLine>del /S /Q "$(ProjectDir)makefile.options
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$(MAKE_HOME)\make -C "$(ProjectDir)\" PROGRAM="$(ProjectDir)$(Configuration)\$(ProjectName)"
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rmdir /S /Q "$(ProjectDir)obj\Win32"
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rmdir /S /Q "$(SolutionDir)Release"</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>del /S /Q "$(ProjectDir)makefile.options
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$(MAKE_HOME)\make clean -C "$(ProjectDir)\" PROGRAM="$(ProjectDir)$(Configuration)\$(ProjectName)"
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$(MAKE_HOME)\make -C "$(ProjectDir)\" PROGRAM="$(ProjectDir)$(Configuration)\$(ProjectName)"
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rmdir /S /Q "$(ProjectDir)obj\Win32"
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rmdir /S /Q "$(SolutionDir)Release"
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</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>del /S /Q "$(ProjectDir)makefile.options
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$(MAKE_HOME)\make clean -C "$(ProjectDir)\" PROGRAM="$(ProjectDir)$(Configuration)\$(ProjectName)"
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rmdir /S /Q "$(ProjectDir)obj\Win32"
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rmdir /S /Q "$(SolutionDir)Release"</NMakeCleanCommandLine>
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<ExecutablePath>$(PATH);C:\cc65\bin</ExecutablePath>
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<IncludePath>$(VC_IncludePath);C:\cc65\include</IncludePath>
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<ReferencePath />
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<LibraryPath>C:\cc65\lib</LibraryPath>
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<ExcludePath />
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<LibraryWPath />
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<OutDir>$(SolutionDir)$\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |