/* Example sketch for the Playstation Buzz library - developed by Kristian Lauszus For more information visit my blog: http://blog.tkjelectronics.dk/ or send me an e-mail: kristianl@tkjelectronics.com */ #include // Satisfy the IDE, which needs to see the include statment in the ino too. #ifdef dobogusinclude #include #endif #include USB Usb; PSBuzz Buzz(&Usb); void setup() { Serial.begin(115200); #if !defined(__MIPSEL__) while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection #endif if (Usb.Init() == -1) { Serial.print(F("\r\nOSC did not start")); while (1); // Halt } Serial.println(F("\r\nPS Buzz Library Started")); } void loop() { Usb.Task(); if (Buzz.connected()) { for (uint8_t i = 0; i < 4; i++) { if (Buzz.getButtonClick(RED, i)) { Buzz.setLedToggle(i); // Toggle the LED Serial.println(F("RED")); } if (Buzz.getButtonClick(YELLOW, i)) Serial.println(F("YELLOW")); if (Buzz.getButtonClick(GREEN, i)) Serial.println(F("GREEN")); if (Buzz.getButtonClick(ORANGE, i)) Serial.println(F("ORANGE")); if (Buzz.getButtonClick(BLUE, i)) Serial.println(F("BLUE")); } } }