RetroConnector/IIc-USB/Arduino/IIc_keyboard/IIc_keyboard.ino

291 lines
5.6 KiB
Arduino
Raw Normal View History

/* requires keypad library by Mark Stanley, Alexander Brevig from:
http://www.arduino.cc/playground/Code/Keypad
Uses the PJRC Teensy++ 2.0 and Teensyduino libraries, specifically USB HID and Keyboard():
http://www.pjrc.com/teensy/teensyduino.html
*/
#include <Keypad.h>
/*
Declares the matrix rows/cols of the Apple IIe keyboard.
More information here:
http://apple2.info/wiki/index.php?title=Pinouts#Apple_.2F.2Fe_Motherboard_keyboard_connector
*/
const byte ROWS = 8; // rows
const byte COLS = 10; // columns
char keys[ROWS][COLS] = {
{ KEY_ESC, KEY_1, KEY_2, KEY_3, KEY_4, KEY_6, KEY_5, KEY_7, KEY_8, KEY_9 },
{ KEY_TAB, KEY_Q, KEY_W, KEY_E, KEY_R, KEY_Y, KEY_T, KEY_U, KEY_I, KEY_O},
{ KEY_A, KEY_D, KEY_S, KEY_H, KEY_F, KEY_G, KEY_J, KEY_K, KEY_SEMICOLON, KEY_L},
{ KEY_Z, KEY_X, KEY_C, KEY_V, KEY_B, KEY_N, KEY_M, KEY_COMMA, KEY_PERIOD, KEY_SLASH},
{ 0, 0, 0, 0, 0, 0, KEY_BACKSLASH, KEY_EQUAL, KEY_0, KEY_MINUS},
{ 0, 0, 0, 0, 0, 0, KEY_TILDE, KEY_P, KEY_LEFT_BRACE, KEY_RIGHT_BRACE},
{ 0, 0, 0 , 0, 0, 0, KEY_ENTER, KEY_UP, KEY_SPACE, KEY_QUOTE},
{ 0, 0, 0, 0, 0, 0, KEY_BACKSPACE, KEY_DOWN, KEY_LEFT, KEY_RIGHT},
};
/*
Keyboard matrix
X0 1 2 3 4 5 6 7 8 9
Y0 ESC 1 2 3 4 6 5 7 8 9
1 TAB Q W E R Y T U I O
2 A D S H F G J K ; L
3 Z X C V B N M < > ?
4 \ + 0 -
5 ~ P [ ]
6 RET UP SPC "
7 DEL DN LT RT
Matrix
J9 Teensy
X0 31 26
1 24 4
2 22 5
3 8 14
4 14 17
5 6 13
6 10 15
7 1 3
8 4 12
9 2 11
Y0 12 16
1 33 25
2 18 7
3 20 22
4 3 2
5 5 1
6 7 0
7 9 27
NC 13
17
30
GND 21
SFT 34 24
CTL 32 23
CMD 16 8
CMD 26 20
CAPS 28 21
J9 pinout
1 X7
2 X9
3 Y4
4 X8
5 Y5
6 X5
7 Y6
8 X3
9 Y7
10 X6
11 DISK LED (5v)
12 Y0
13 NC
14 X4
15 KEYBOARD SW
16 CLOSED APPLE
17 NC
18 Y2
19 40/80 COL SWITCH
20 Y3
21 GROUND ???
22 X2
23 GROUND ???
24 X1
25 POWER LED (5v)
26 OPEN APPLE
27 LED GROUND ???
28 CAPS LOCK
29 RESET
30 NC
31 X0
32 CONTROL
33 Y1
34 SHIFT
*/
byte rowPins[ROWS] = { // Y0 - Y9
16,25,7,22,2,1,0,27}; //connect to the row pinouts of the keypad
byte colPins[COLS] = { // X0 - X7
26,4,5,14,17,13,15,3,12,11 }; //connect to the column pinouts of the keypad
Keypad KPD = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );
const int SHIFTPin = 24; // the pin that the shift key is attached to
const int CTRLPin = 23; // the pin that the control key is attached to
const int APPLEPin1 = 43; // the pin that the open-apple key is attached to
const int APPLEPin2 = 44; // the pin that the closed-apple key is attached to
// these pins are special in that they are dis/connected to ground, instead of to a row/col
/***
open/closed apple are grounded through resistors on the //c. need to detect voltage drop as analogread, not digital.
must be on analog pin.
***/
char modifierKeys[4];
void setup(){
pinMode(SHIFTPin, INPUT);
pinMode(CTRLPin, INPUT);
pinMode(APPLEPin1, INPUT);
pinMode(APPLEPin2, INPUT);
digitalWrite(APPLEPin1, HIGH);
digitalWrite(APPLEPin2, HIGH);
digitalWrite(SHIFTPin, HIGH);
digitalWrite(CTRLPin, HIGH);
}
void loop()
{
char SHIFTState = digitalRead(SHIFTPin);
if (SHIFTState == LOW) {
modifierKeys[0] = MODIFIERKEY_SHIFT;
digitalWrite(SHIFTPin, HIGH);
} else {
digitalWrite(SHIFTPin, HIGH);
modifierKeys[0] = 0;
}
char CTRLState = digitalRead(CTRLPin);
if (CTRLState == LOW) {
modifierKeys[1] = MODIFIERKEY_CTRL;
digitalWrite(CTRLPin, HIGH);
} else {
modifierKeys[1] = 0;
digitalWrite(CTRLPin, HIGH);
}
char OAPPLEState = analogRead(APPLEPin2);
char CAPPLEState = analogRead(APPLEPin1);
// *** NOW USING CLOSED APPLE AS ALT/OPTION
if (OAPPLEState < 20) {
modifierKeys[2] = MODIFIERKEY_GUI;
digitalWrite(APPLEPin1, HIGH);
} else {
modifierKeys[2] = 0;
digitalWrite(APPLEPin1, HIGH);
}
if (CAPPLEState < 20) {
modifierKeys[3] = MODIFIERKEY_ALT;
digitalWrite(APPLEPin2, HIGH);
} else {
modifierKeys[3] = 0;
digitalWrite(APPLEPin2, HIGH);
}
// to use the TILDE key as ALT/OPTION
/* modifierKeys[3] = 0;
if( KPD.isPressed(KEY_TILDE) ) {
modifierKeys[3] = MODIFIERKEY_ALT;
}
*/
// *** NOW USING CLOSED APPLE AS ALT/OPTION
   Keyboard.set_modifier( modifierKeys[0] | modifierKeys[1] | modifierKeys[2] | modifierKeys[3] );
KPD.getKeys(); // Scan for all pressed keys. 6 Max, + 4 modifiers. Should be plenty, but can be extended to 10+
// Set keyboard keys to default values.
Keyboard.set_key1(0);
Keyboard.set_key2(0);
Keyboard.set_key3(0);
Keyboard.set_key4(0);
Keyboard.set_key5(0);
Keyboard.set_key6(0);
// Update keyboard keys to active values.
if( KPD.key[0].kchar && ( KPD.key[0].kstate==PRESSED || KPD.key[0].kstate==HOLD ))
Keyboard.set_key1( KPD.key[0].kchar );
if( KPD.key[1].kchar && ( KPD.key[1].kstate==PRESSED || KPD.key[1].kstate==HOLD ))
Keyboard.set_key2( KPD.key[1].kchar );
if( KPD.key[2].kchar && ( KPD.key[2].kstate==PRESSED || KPD.key[2].kstate==HOLD ))
Keyboard.set_key3( KPD.key[2].kchar );
if( KPD.key[3].kchar && ( KPD.key[3].kstate==PRESSED || KPD.key[3].kstate==HOLD ))
Keyboard.set_key4( KPD.key[3].kchar );
if( KPD.key[4].kchar && ( KPD.key[4].kstate==PRESSED || KPD.key[4].kstate==HOLD ))
Keyboard.set_key5( KPD.key[4].kchar );
if( KPD.key[5].kchar && ( KPD.key[5].kstate==PRESSED || KPD.key[5].kstate==HOLD ))
Keyboard.set_key6( KPD.key[5].kchar );
Keyboard.send_now();
Keyboard.set_modifier(0);
}