updated readme, removed older non-working code
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#include <SPI.h>
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// set pin 4 as the slave select for the digital pot:
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const int slaveSelectPin = A0; //4;
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const float foo = .21;
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const int Butt0Pin = A4;
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const int Butt1Pin = A5;
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#include <avr/pgmspace.h>
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#include <avrpins.h>
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#include <max3421e.h>
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#include <usbhost.h>
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#include <usb_ch9.h>
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#include <Usb.h>
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#include <usbhub.h>
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#include <avr/pgmspace.h>
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#include <address.h>
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#include <hid.h>
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#include <hiduniversal.h>
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#include "hidjoystickrptparser.h"
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#include <printhex.h>
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#include <message.h>
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#include <hexdump.h>
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#include <parsetools.h>
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USB Usb;
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USBHub Hub(&Usb);
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HIDUniversal Hid(&Usb);
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JoystickEvents JoyEvents;
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JoystickReportParser Joy(&JoyEvents);
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void setup()
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{
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// set the slaveSelectPin as an output:
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pinMode (slaveSelectPin, OUTPUT);
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pinMode (Butt0Pin, OUTPUT);
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pinMode (Butt1Pin, OUTPUT);
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// initialize SPI:
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SPI.begin();
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Serial.begin( 115200 );
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Serial.println("Start");
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if (Usb.Init() == -1)
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Serial.println("OSC did not start.");
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delay( 200 );
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if (!Hid.SetReportParser(0, &Joy))
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ErrorMessage<uint8_t>(PSTR("SetReportParser"), 1 );
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}
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void loop()
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{
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Usb.Task();
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int joyX = JoyEvents.X;
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int channel = 5;
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digitalPotWrite(channel, joyX);
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digitalPotWrite(channel - 1, joyX * foo);
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int joyY = JoyEvents.Y;
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channel = 3;
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digitalPotWrite(channel, joyY);
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digitalPotWrite(channel - 1, joyY * foo);
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digitalWrite(Butt0Pin,JoyEvents.Butt0);
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digitalWrite(Butt1Pin,JoyEvents.Butt1);
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}
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void digitalPotWrite(int address, int value) {
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// take the SS pin low to select the chip:
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digitalWrite(slaveSelectPin,LOW);
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// send in the address and value via SPI:
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SPI.transfer(address);
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SPI.transfer(value);
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// take the SS pin high to de-select the chip:
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digitalWrite(slaveSelectPin,HIGH);
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}
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@ -1,104 +0,0 @@
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#include "hidjoystickrptparser.h"
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JoystickReportParser::JoystickReportParser(JoystickEvents *evt) :
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joyEvents(evt),
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oldHat(0xDE),
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oldButtons(0)
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{
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for (uint8_t i=0; i<RPT_GEMEPAD_LEN; i++)
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oldPad[i] = 0xD;
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}
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void JoystickReportParser::Parse(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf)
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{
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bool match = true;
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// Checking if there are changes in report since the method was last called
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for (uint8_t i=0; i<RPT_GEMEPAD_LEN; i++)
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if (buf[i] != oldPad[i])
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{
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match = false;
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break;
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}
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// Calling Game Pad event handler
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if (!match && joyEvents)
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{
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joyEvents->OnGamePadChanged((const GamePadEventData*)buf);
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for (uint8_t i=0; i<RPT_GEMEPAD_LEN; i++) oldPad[i] = buf[i];
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}
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uint16_t buttons = (0x0000 | buf[6]);
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buttons <<= 4;
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buttons |= (buf[5] >> 4);
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uint16_t changes = (buttons ^ oldButtons);
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// Calling Button Event Handler for every button changed
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if (changes)
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{
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for (uint8_t i=0; i<0x0C; i++)
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{
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uint16_t mask = (0x0001 << i);
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if (((mask & changes) > 0) && joyEvents)
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if ((buttons & mask) > 0)
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joyEvents->OnButtonDn(i+1);
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else
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joyEvents->OnButtonUp(i+1);
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}
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oldButtons = buttons;
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}
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}
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void JoystickEvents::OnGamePadChanged(const GamePadEventData *evt)
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{
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X = evt->X;
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Y = evt->Y;
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Serial.print("X: ");
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Serial.print(X);
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//PrintHex<uint8_t>(evt->X, 0x80);
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Serial.print("\tY: ");
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Serial.print(Y);
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// PrintHex<uint8_t>(evt->Y, 0x80);
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Serial.println("");
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}
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void JoystickEvents::OnButtonUp(uint8_t but_id)
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{
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Serial.print("Up: ");
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Serial.println(but_id);
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if(but_id == 1) {
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Butt0 = false;
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}
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if(but_id == 2) {
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Butt1 = false;
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}
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}
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void JoystickEvents::OnButtonDn(uint8_t but_id)
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{
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Serial.print("Dn: ");
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Serial.println(but_id);
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if(but_id == 1) {
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Butt0 = true;
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}
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if(but_id == 2) {
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Butt1 = true;
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}
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}
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@ -1,60 +0,0 @@
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#if !defined(__HIDJOYSTICKRPTPARSER_H__)
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#define __HIDJOYSTICKRPTPARSER_H__
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#include <inttypes.h>
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#include <avr/pgmspace.h>
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#include "avrpins.h"
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#include "max3421e.h"
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#include "usbhost.h"
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#include "usb_ch9.h"
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#include "Usb.h"
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#if defined(ARDUINO) && ARDUINO >=100
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#include "Arduino.h"
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#else
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#include <WProgram.h>
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#endif
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#include "printhex.h"
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#include "hexdump.h"
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#include "message.h"
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#include "confdescparser.h"
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#include "hid.h"
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struct GamePadEventData
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{
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uint8_t X, Y;
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};
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class JoystickEvents
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{
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public:
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virtual void OnGamePadChanged(const GamePadEventData *evt);
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virtual void OnButtonUp(uint8_t but_id);
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virtual void OnButtonDn(uint8_t but_id);
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uint8_t X;
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uint8_t Y;
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boolean Butt0;
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boolean Butt1;
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};
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#define RPT_GEMEPAD_LEN 5
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class JoystickReportParser : public HIDReportParser
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{
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JoystickEvents *joyEvents;
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uint8_t oldPad[RPT_GEMEPAD_LEN];
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uint8_t oldHat;
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uint16_t oldButtons;
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public:
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JoystickReportParser(JoystickEvents *evt);
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virtual void Parse(HID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf);
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};
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#endif // __HIDJOYSTICKRPTPARSER_H__
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@ -3,7 +3,7 @@ _Tested and works with the following USB gamepads:_
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- Super Nintendo generic http://www.amazon.com/gp/product/B002JAU20W
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_Will NOT work with the following:_
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- PS3 Sixaxis Dualshock. The Dualshock draws too much power (300mA), since it charges the battery over USB.
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- PS3 Sixaxis (Dualshock or Original flavor). The PS3 wireless controllers draw too much power, since they charge the battery over USB.
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Plug and Play
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