RetroConnector/USB Mouse Interface/arduino/USBMouseInterface/USBMouseInterface.ino

224 lines
5.2 KiB
C++

/*
tracking "mode" switch on right mouse button.
Mac Plus: 4+
Apple IIe (MousePaint): 6-8
Apple IIc: ?
Two options for emulating variable speed mouse movement:
1 - Change quadtrature wavelength/frequency based on movement speed (distance/time).
2 - Multiply single movement by distance moved in fixed polling time.
Opted for option 2 after 1 proved to be too touchy. May go back to 1 since the new hardware is more stable than prototype.
*/
#include <hidboot.h>
#include <usbhub.h>
// Satisfy the IDE, which needs to see the include statment in the ino too.
#ifdef dobogusinclude
#include <spi4teensy3.h>
#include <SPI.h>
#endif
// pin assignments
int XMOVE = 3;
int XDIR = 1;
int YMOVE = 2;
int YDIR = 0;
int CLICKPIN = 4;
long XDELAY;
long YDELAY;
long MOVEMENTBASE = 20; // "tracking speed" determines how quickly to update the quadrature square wave
int MOVEMENTFACTORX = 0;
int MOVEMENTFACTORY = 0;
int MOVEMENTTHRESHOLD = 0; // minimum movement required before triggering a movemouse action
int MOVEMENTDENOM = 8; // movement speed factor
class MouseRptParser : public MouseReportParser
{
protected:
void OnMouseMove (MOUSEINFO *mi);
void OnLeftButtonUp (MOUSEINFO *mi);
void OnLeftButtonDown (MOUSEINFO *mi);
void OnRightButtonUp (MOUSEINFO *mi);
void OnRightButtonDown (MOUSEINFO *mi);
void OnMiddleButtonUp (MOUSEINFO *mi);
void OnMiddleButtonDown (MOUSEINFO *mi);
};
void MouseRptParser::OnMouseMove(MOUSEINFO *mi)
{
MOVEMENTFACTORX = 1 + (abs(mi->dX)) / MOVEMENTDENOM; // repeat the MouseMove (movement distance)/(movement speed factor) times
//Serial.println(MOVEMENTFACTOR);
for (int i = 0; i < MOVEMENTFACTORX; i++) {
if (mi->dX > MOVEMENTTHRESHOLD) {
/* if the mouse moved enough to trigger the move event. Zero threshold results in jittering,
* higher thresholds mean slow movements aren't tracked at all.
*/
delayMicroseconds(MOVEMENTBASE);
digitalWrite(XMOVE, HIGH);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(XDIR, HIGH);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(XMOVE, LOW);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(XDIR, LOW);
/*
This roughly equates to bitbanging a quadtrature square wave. It's ugly, but it works, ish.
See http://m0100.com/ for a quick explanation of how the M0100 mouse works, and what the host computer is expecting to see.
.___.
_| |___ X-MOVEMENT
.___.
___| |_ X-DIRECTION
*/
}
if (mi->dX < -1 * MOVEMENTTHRESHOLD) {
delayMicroseconds(MOVEMENTBASE);
digitalWrite(XDIR, HIGH);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(XMOVE, HIGH);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(XDIR, LOW);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(XMOVE, LOW);
}
}
MOVEMENTFACTORY = 1 + (abs(mi->dY)) / MOVEMENTDENOM;
for (int i = 0; i < MOVEMENTFACTORY; i++) {
if (mi->dY > MOVEMENTTHRESHOLD) {
delayMicroseconds(MOVEMENTBASE);
digitalWrite(YMOVE, HIGH);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(YDIR, HIGH);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(YMOVE, LOW);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(YDIR, LOW);
}
if (mi->dY < -1 * MOVEMENTTHRESHOLD) {
delayMicroseconds(MOVEMENTBASE);
digitalWrite(YDIR, HIGH);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(YMOVE, HIGH);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(YDIR, LOW);
delayMicroseconds(MOVEMENTBASE);
digitalWrite(YMOVE, LOW);
}
}
};
void MouseRptParser::OnLeftButtonUp (MOUSEINFO *mi)
{
// Serial.println("L Butt Up");
digitalWrite(CLICKPIN, HIGH);
};
void MouseRptParser::OnLeftButtonDown (MOUSEINFO *mi)
{
// Serial.println("L Butt Dn");
digitalWrite(CLICKPIN, LOW);
};
void MouseRptParser::OnRightButtonUp (MOUSEINFO *mi)
{
// Serial.println("R Butt Up");
};
void MouseRptParser::OnRightButtonDown (MOUSEINFO *mi) // changes "tracking speed" variable on right click
{
if (MOVEMENTBASE < 200) {
MOVEMENTBASE += 20;
} else {
MOVEMENTBASE = 0;
}
// Serial.println("R Butt Dn");
};
void MouseRptParser::OnMiddleButtonUp (MOUSEINFO *mi)
{
// Serial.println("M Butt Up");
};
void MouseRptParser::OnMiddleButtonDown (MOUSEINFO *mi)
{
// Serial.println("M Butt Dn");
};
USB Usb;
USBHub Hub(&Usb);
HIDBoot<HID_PROTOCOL_MOUSE> HidMouse(&Usb);
uint32_t next_time;
MouseRptParser Prs;
void setup()
{
pinMode(XMOVE, OUTPUT);
pinMode(XDIR, OUTPUT);
pinMode(YMOVE, OUTPUT);
pinMode(YDIR, OUTPUT);
pinMode(CLICKPIN, OUTPUT);
/* SERIAL FOR DEBUGGING
Serial.begin( 115200 );
#if !defined(__MIPSEL__)
while (!Serial); // Wait for serial port to connect - used on Leonardo, Teensy and other boards with built-in USB CDC serial connection
#endif
Serial.println("Start");
*/
if (Usb.Init() == -1)
Serial.println("OSC did not start.");
delay( 200 );
next_time = millis() + 5000;
HidMouse.SetReportParser(0, (HIDReportParser*)&Prs);
digitalWrite(XMOVE, LOW);
digitalWrite(XDIR, LOW);
digitalWrite(YMOVE, LOW);
digitalWrite(YDIR, LOW);
digitalWrite(CLICKPIN, HIGH);
}
void loop()
{
Usb.Task();
}