mirror of
https://github.com/ole00/afterburner.git
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aa53a480e7
* use OpenScad to open the design .scad file * the design file contains top part, bottom part and on/off switch * .stl files are exported for your convenience * .stl files can also be exported from OpenScad.
474 lines
19 KiB
OpenSCAD
474 lines
19 KiB
OpenSCAD
// Arduino connectors library
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//
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// Copyright (c) 2013 Kelly Egan
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//
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// The MIT License (MIT)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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// and associated documentation files (the "Software"), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or substantial
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// portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
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// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// https://github.com/kellyegan/OpenSCAD-Arduino-Mounting-Library
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//use <pin_connectors/pins.scad>
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//Constructs a roughed out arduino board
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//Current only USB, power and headers
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module arduino(boardType = UNO, useColors = true) {
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//The PCB with holes
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if (useColors) difference() {
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color("SteelBlue") boardShape( boardType );
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translate([0,0,-pcbHeight * 0.5]) holePlacement(boardType = boardType)
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color("SteelBlue") cylinder(r = mountingHoleRadius, h = pcbHeight * 2, $fn=32);
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} else difference() {
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boardShape( boardType );
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translate([0,0,-pcbHeight * 0.5]) holePlacement(boardType = boardType)
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cylinder(r = mountingHoleRadius, h = pcbHeight * 2, $fn=32);
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}
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//Add all components to board
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components( boardType = boardType, component = ALL, useColors = useColors );
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}
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//Setting for enclosure mounting holes (Not Arduino mounting)
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NOMOUNTINGHOLES = 0;
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INTERIORMOUNTINGHOLES = 1;
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EXTERIORMOUNTINGHOLES = 2;
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//Offset from board. Negative values are insets
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module boardShape( boardType = UNO, offset = 0, height = pcbHeight ) {
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dimensions = boardDimensions(boardType);
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xScale = (dimensions[0] + offset * 2) / dimensions[0];
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yScale = (dimensions[1] + offset * 2) / dimensions[1];
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translate([-offset, -offset, 0])
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scale([xScale, yScale, 1.0])
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linear_extrude(height = height)
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polygon(points = boardShapes[boardType]);
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}
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//Create a bounding box around the board
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//Offset - will increase the size of the box on each side,
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//Height - overides the boardHeight and offset in the z direction
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BOARD = 0; //Includes all components and PCB
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PCB = 1; //Just the PCB
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COMPONENTS = 2; //Just the components
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module boundingBox(boardType = UNO, offset = 0, height = 0, cornerRadius = 0, include = BOARD) {
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//What parts are included? Entire board, pcb or just components.
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pos = ([boardPosition(boardType), pcbPosition(boardType), componentsPosition(boardType)])[include];
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dim = ([boardDimensions(boardType), pcbDimensions(boardType), componentsDimensions(boardType)])[include];
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//Depending on if height is set position and dimensions will change
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position = [
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pos[0] - offset,
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pos[1] - offset,
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(height == 0 ? pos[2] - offset : pos[2] )
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];
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dimensions = [
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dim[0] + offset * 2,
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dim[1] + offset * 2,
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(height == 0 ? dim[2] + offset * 2 : height)
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];
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translate( position ) {
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if( cornerRadius == 0 ) {
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cube( dimensions );
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} else {
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roundedCube( dimensions, cornerRadius=cornerRadius );
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}
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}
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}
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//Creates standoffs for different boards
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TAPHOLE = 0;
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PIN = 1;
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module standoffs(
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boardType = UNO,
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height = 10,
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topRadius = mountingHoleRadius + 1,
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bottomRadius = mountingHoleRadius + 2,
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holeRadius = mountingHoleRadius,
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mountType = TAPHOLE
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) {
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holePlacement(boardType = boardType)
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union() {
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difference() {
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cylinder(r1 = bottomRadius, r2 = topRadius, h = height, $fn=32);
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if( mountType == TAPHOLE ) {
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cylinder(r = holeRadius, h = height * 4, center = true, $fn=32);
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}
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}
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if( mountType == PIN ) {
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translate([0, 0, height - 1])
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pintack( h=pcbHeight + 3, r = holeRadius, lh=3, lt=1, bh=1, br=topRadius );
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}
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}
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}
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//This is used for placing the mounting holes and for making standoffs
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//child elements will be centered on that chosen boards mounting hole centers
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module holePlacement(boardType = UNO ) {
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for(i = boardHoles[boardType] ) {
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translate(i)
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children(0);
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}
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}
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//Places components on board
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// compenent - the data set with a particular component (like boardHeaders)
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// extend - the amount to extend the component in the direction of its socket
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// offset - the amount to increase the components other two boundaries
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//Component IDs
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ALL = -1;
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HEADER_F = 0;
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HEADER_M = 1;
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USB = 2;
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POWER = 3;
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RJ45 = 4;
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module components( boardType = UNO, component = ALL, extension = 0, offset = 0, useColors = false ) {
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translate([0, 0, pcbHeight]) {
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for( i = [0:len(components[boardType]) - 1] ){
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if( components[boardType][i][3] == component || component == ALL) {
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//Calculates position + adjustment for offset and extention
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position = components[boardType][i][0]
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- (([1,1,1] - components[boardType][i][2]) * offset)
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+ [ min(components[boardType][i][2][0],0), min(components[boardType][i][2][1],0), min(components[boardType][i][2][2],0) ]
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* extension;
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//Calculates the full box size including offset and extention
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dimensions = components[boardType][i][1]
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+ ((components[boardType][i][2] * [1,1,1])
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* components[boardType][i][2]) * extension
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+ ([1,1,1] - components[boardType][i][2]) * offset * 2;
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translate( position ) {
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if (useColors) color( components[boardType][i][4] ) cube( dimensions );
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if (!useColors) cube( dimensions );
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}
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}
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}
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}
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}
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module roundedCube( dimensions = [10,10,10], cornerRadius = 1, faces=32 ) {
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hull() cornerCylinders( dimensions = dimensions, cornerRadius = cornerRadius, faces=faces );
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}
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module cornerCylinders( dimensions = [10,10,10], cornerRadius = 1, faces=32 ) {
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translate([ cornerRadius, cornerRadius, 0]) {
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cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] );
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translate([dimensions[0] - cornerRadius * 2, 0, 0]) cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] );
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translate([0, dimensions[1] - cornerRadius * 2, 0]) {
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cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] );
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translate([dimensions[0] - cornerRadius * 2, 0, 0]) cylinder( r = cornerRadius, $fn = faces, h = dimensions[2] );
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}
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}
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}
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//Create a clip that snapps into a clipHole
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module clip(clipWidth = 5, clipDepth = 5, clipHeight = 5, lipDepth = 1.5, lipHeight = 3) {
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translate([-clipWidth/2,-(clipDepth-lipDepth),0]) rotate([90, 0, 90])
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linear_extrude(height = clipWidth, convexity = 10)
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polygon( points=[ [0, 0],
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[clipDepth - lipDepth, 0],
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[clipDepth - lipDepth, clipHeight - lipHeight],
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[clipDepth - 0.25, clipHeight - lipHeight],
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[clipDepth, clipHeight - lipHeight + 0.25],
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[clipDepth - lipDepth * 0.8, clipHeight],
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[(clipDepth - lipDepth) * 0.3, clipHeight]
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],
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paths=[[0,1,2,3,4,5,6,7]]
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);
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}
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//Hole for clip
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module clipHole(clipWidth = 5, clipDepth = 5, clipHeight = 5, lipDepth = 1.5, lipHeight = 3, holeDepth = 5) {
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offset = 0.1;
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translate([-clipWidth/2,-(clipDepth-lipDepth),0])
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translate([-offset, clipDepth - lipDepth-offset, clipHeight - lipHeight - offset])
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cube( [clipWidth + offset * 2, holeDepth, lipHeight + offset * 2] );
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}
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module mountingHole(screwHeadRad = woodscrewHeadRad, screwThreadRad = woodscrewThreadRad, screwHeadHeight = woodscrewHeadHeight, holeDepth = 10) {
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union() {
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translate([0, 0, -0.01])
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cylinder( r = screwThreadRad, h = 1.02, $fn = 32 );
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translate([0, 0, 1])
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cylinder( r1 = screwThreadRad, r2 = screwHeadRad, h = screwHeadHeight, $fn = 32 );
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translate([0, 0, screwHeadHeight - 0.01 + 1])
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cylinder( r = screwHeadRad, h = holeDepth - screwHeadHeight + 0.02, $fn = 32 );
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}
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}
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/******************************** UTILITY FUNCTIONS *******************************/
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//Return the length side of a square given its diagonal
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function sides( diagonal ) = sqrt(diagonal * diagonal / 2);
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//Return the minimum values between two vectors of either length 2 or 3. 2D Vectors are treated as 3D vectors who final value is 0.
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function minVec( vector1, vector2 ) =
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[min(vector1[0], vector2[0]), min(vector1[1], vector2[1]), min((vector1[2] == undef ? 0 : vector1[2]), (vector2[2] == undef ? 0 : vector2[2]) )];
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//Return the maximum values between two vectors of either length 2 or 3. 2D Vectors are treated as 3D vectors who final value is 0.
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function maxVec( vector1, vector2 ) =
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[max(vector1[0], vector2[0]), max(vector1[1], vector2[1]), max((vector1[2] == undef ? 0 : vector1[2]), (vector2[2] == undef ? 0 : vector2[2]) )];
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//Determine the minimum point on a component in a list of components
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function minCompPoint( list, index = 0, minimum = [10000000, 10000000, 10000000] ) =
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index >= len(list) ? minimum : minCompPoint( list, index + 1, minVec( minimum, list[index][0] ));
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//Determine the maximum point on a component in a list of components
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function maxCompPoint( list, index = 0, maximum = [-10000000, -10000000, -10000000] ) =
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index >= len(list) ? maximum : maxCompPoint( list, index + 1, maxVec( maximum, list[index][0] + list[index][1]));
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//Determine the minimum point in a list of points
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function minPoint( list, index = 0, minimum = [10000000, 10000000, 10000000] ) =
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index >= len(list) ? minimum : minPoint( list, index + 1, minVec( minimum, list[index] ));
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//Determine the maximum point in a list of points
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function maxPoint( list, index = 0, maximum = [-10000000, -10000000, -10000000] ) =
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index >= len(list) ? maximum : maxPoint( list, index + 1, maxVec( maximum, list[index] ));
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//Returns the pcb position and dimensions
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function pcbPosition(boardType = UNO) = minPoint(boardShapes[boardType]);
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function pcbDimensions(boardType = UNO) = maxPoint(boardShapes[boardType]) - minPoint(boardShapes[boardType]) + [0, 0, pcbHeight];
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//Returns the position of the box containing all components and its dimensions
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function componentsPosition(boardType = UNO) = minCompPoint(components[boardType]) + [0, 0, pcbHeight];
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function componentsDimensions(boardType = UNO) = maxCompPoint(components[boardType]) - minCompPoint(components[boardType]);
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//Returns the position and dimensions of the box containing the pcb board
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function boardPosition(boardType = UNO) =
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minCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]);
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function boardDimensions(boardType = UNO) =
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maxCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]])
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- minCompPoint([[pcbPosition(boardType), pcbDimensions(boardType)], [componentsPosition(boardType), componentsDimensions(boardType)]]);
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/******************************* BOARD SPECIFIC DATA ******************************/
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//Board IDs
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NG = 0;
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DIECIMILA = 1;
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DUEMILANOVE = 2;
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UNO = 3;
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LEONARDO = 4;
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MEGA = 5;
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MEGA2560 = 6;
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DUE = 7;
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YUN = 8;
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INTELGALILEO = 9;
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TRE = 10;
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ETHERNET = 11;
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/********************************** MEASUREMENTS **********************************/
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pcbHeight = 1.7;
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headerWidth = 2.54;
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headerHeight = 9;
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mountingHoleRadius = 3.2 / 2;
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ngWidth = 53.34;
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leonardoDepth = 68.58 + 1.1; //PCB depth plus offset of USB jack (1.1)
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ngDepth = 68.58 + 6.5;
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megaDepth = 101.6 + 6.5; //Coding is my business and business is good!
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dueDepth = 101.6 + 1.1;
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arduinoHeight = 11 + pcbHeight + 0;
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/********************************* MOUNTING HOLES *********************************/
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//Duemilanove, Diecimila, NG and earlier
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ngHoles = [
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[ 2.54, 15.24 ],
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[ 17.78, 66.04 ],
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[ 45.72, 66.04 ]
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];
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//Uno, Leonardo holes
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unoHoles = [
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[ 2.54, 15.24 ],
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[ 17.78, 66.04 ],
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[ 45.72, 66.04 ],
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[ 50.8, 13.97 ]
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];
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//Due and Mega 2560
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dueHoles = [
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[ 2.54, 15.24 ],
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[ 17.78, 66.04 ],
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[ 45.72, 66.04 ],
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[ 50.8, 13.97 ],
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[ 2.54, 90.17 ],
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[ 50.8, 96.52 ]
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];
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// Original Mega holes
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megaHoles = [
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[ 2.54, 15.24 ],
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[ 50.8, 13.97 ],
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[ 2.54, 90.17 ],
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[ 50.8, 96.52 ]
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];
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boardHoles = [
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ngHoles, //NG
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ngHoles, //Diecimila
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ngHoles, //Duemilanove
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unoHoles, //Uno
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unoHoles, //Leonardo
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megaHoles, //Mega
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dueHoles, //Mega 2560
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dueHoles, //Due
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0, //Yun
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0, //Intel Galileo
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0, //Tre
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unoHoles //Ethernet
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];
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/********************************** BOARD SHAPES **********************************/
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ngBoardShape = [
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[ 0.0, 0.0 ],
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[ 53.34, 0.0 ],
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[ 53.34, 66.04 ],
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[ 50.8, 66.04 ],
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[ 48.26, 68.58 ],
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[ 15.24, 68.58 ],
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[ 12.7, 66.04 ],
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[ 1.27, 66.04 ],
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[ 0.0, 64.77 ]
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];
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megaBoardShape = [
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[ 0.0, 0.0 ],
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[ 53.34, 0.0 ],
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[ 53.34, 99.06 ],
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[ 52.07, 99.06 ],
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[ 49.53, 101.6 ],
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[ 15.24, 101.6 ],
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[ 12.7, 99.06 ],
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[ 2.54, 99.06 ],
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[ 0.0, 96.52 ]
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];
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boardShapes = [
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ngBoardShape, //NG
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ngBoardShape, //Diecimila
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ngBoardShape, //Duemilanove
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ngBoardShape, //Uno
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ngBoardShape, //Leonardo
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megaBoardShape, //Mega
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megaBoardShape, //Mega 2560
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megaBoardShape, //Due
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0, //Yun
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0, //Intel Galileo
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0, //Tre
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ngBoardShape //Ethernet
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];
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/*********************************** COMPONENTS ***********************************/
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//Component data.
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//[position, dimensions, direction(which way would a cable attach), type(header, usb, etc.), color]
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ngComponents = [
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[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
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[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray" ],
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[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
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];
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etherComponents = [
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[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
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[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[7.20, -4.4, 0],[16, 22, 13],[0, -1, 0], RJ45, "Green" ],
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[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
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];
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leonardoComponents = [
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[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
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[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[49.53, 49.53, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
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[[11.5, -1.1, 0],[7.5, 5.9, 3],[0, -1, 0], USB, "LightGray" ],
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[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
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];
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megaComponents = [
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[[1.27, 22.86, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
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[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
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[[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
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[[49.53, 31.75, 0], [headerWidth, headerWidth * 6, headerHeight ], [0, 0, 1], HEADER_F, "Black"],
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[[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray"],
|
|
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
|
];
|
|
|
|
mega2560Components = [
|
|
[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
|
[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
|
[[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
|
[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black" ],
|
|
[[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
|
[[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
|
[[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black" ],
|
|
[[9.34, -6.5, 0],[12, 16, 11],[0, -1, 0], USB, "LightGray" ],
|
|
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
|
];
|
|
|
|
dueComponents = [
|
|
[[1.27, 17.526, 0], [headerWidth, headerWidth * 10, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[1.27, 44.45, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[1.27, 67.31, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[49.53, 26.67, 0], [headerWidth, headerWidth * 8, headerHeight ], [0, 0, 1], HEADER_F, "Black"],
|
|
[[49.53, 49.53, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[49.53, 72.39, 0], [headerWidth, headerWidth * 8, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[1.27, 92.71, 0], [headerWidth * 18, headerWidth * 2, headerHeight], [0, 0, 1], HEADER_F, "Black"],
|
|
[[11.5, -1.1, 0], [7.5, 5.9, 3], [0, -1, 0], USB, "LightGray" ],
|
|
[[27.365, -1.1, 0], [7.5, 5.9, 3], [0, -1, 0], USB, "LightGray" ],
|
|
[[40.7, -1.8, 0], [9.0, 13.2, 10.9], [0, -1, 0], POWER, "Black" ]
|
|
];
|
|
|
|
components = [
|
|
ngComponents, //NG
|
|
ngComponents, //Diecimila
|
|
ngComponents, //Duemilanove
|
|
ngComponents, //Uno
|
|
leonardoComponents, //Leonardo
|
|
megaComponents, //Mega
|
|
mega2560Components, //Mega 2560
|
|
dueComponents, //Due
|
|
0, //Yun
|
|
0, //Intel Galileo
|
|
0, //Tre
|
|
etherComponents //Ethernet
|
|
];
|
|
|
|
/****************************** NON-BOARD PARAMETERS ******************************/
|
|
|
|
//Mounting holes
|
|
woodscrewHeadRad = 4.6228; //Number 8 wood screw head radius
|
|
woodscrewThreadRad = 2.1336; //Number 8 wood screw thread radius
|
|
woodscrewHeadHeight = 2.8448; //Number 8 wood screw head height
|