aiie/sdl/sdl-speaker.h

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#ifndef __SDLSPEAKER_H
#define __SDLSPEAKER_H
#include <stdio.h>
#include <stdint.h>
#include "physicalspeaker.h"
class SDLSpeaker : public PhysicalSpeaker {
public:
SDLSpeaker();
virtual ~SDLSpeaker();
virtual void toggle();
virtual void maintainSpeaker(uint32_t c);
virtual void beginMixing();
virtual void mixOutput(uint8_t v);
private:
uint32_t mixerValue;
uint8_t numMixed;
bool toggleState;
bool needsToggle;
FILE *f;
};
#endif