aiie/sdl/sdl-printer.h

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#ifndef __SDL_PRINTER_H
#define __SDL_PRINTER_H
#include <stdlib.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_events.h>
#include "physicalprinter.h"
#define HEIGHT 800
#define NATIVEWIDTH 960 // FIXME: printer can change density...
//#define WIDTH 384 // emulating the teeny printer I've got
#define WIDTH 960
class SDLPrinter : public PhysicalPrinter {
public:
SDLPrinter();
virtual ~SDLPrinter();
virtual void addLine(uint8_t *rowOfBits); // must be 960 pixels wide (120 bytes)
virtual void update();
virtual void moveDownPixels(uint8_t p);
private:
bool isDirty;
uint16_t ypos;
SDL_Window *window;
SDL_Renderer *renderer;
bool _hackyBitmap[WIDTH * HEIGHT];
};
#endif