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pass through screen fills
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@ -36,6 +36,7 @@ void ILI9341_Wrap::begin(uint32_t spi_clock=30000000u, uint32_t spi_clock_read=2
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void ILI9341_Wrap::fillWindow(uint16_t color = 0x0000)
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{
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tft->fillScreen(color);
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}
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void ILI9341_Wrap::setFrameBuffer(uint8_t *frame_buffer)
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