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Real-time dropout only makes sense on the Teensy; don't force it on SDL
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2
Makefile
2
Makefile
@ -3,7 +3,7 @@ LDFLAGS=-L/usr/local/lib
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SDLLIBS=-lSDL2 -lpthread
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FBLIBS=-lpthread
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CXXFLAGS=-Wall -I/usr/include/SDL2 -I .. -I . -I apple -I nix -I sdl -I/usr/local/include/SDL2 -g -O3
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CXXFLAGS=-Wall -I/usr/include/SDL2 -I .. -I . -I apple -I nix -I sdl -I/usr/local/include/SDL2 -g -O3 -DSUPPRESSREALTIME
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TSRC=cpu.cpp util/testharness.cpp
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@ -562,9 +562,11 @@ uint8_t AppleMMU::readSwitches(uint16_t address)
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case 0xC030: // SPEAKER
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g_speaker->toggle(g_cpu->cycles);
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#ifndef SUPPRESSREALTIME
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g_cpu->realtime(); // cause the CPU to stop processing its outer
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// loop b/c the speaker might need attention
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// immediately
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#endif
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return FLOATING;
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case 0xC050: // CLRTEXT
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@ -721,9 +723,11 @@ void AppleMMU::writeSwitches(uint16_t address, uint8_t v)
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// Writes toggle the speaker twice
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g_speaker->toggle(g_cpu->cycles);
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g_speaker->toggle(g_cpu->cycles);
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#ifndef SUPPRESSREALTIME
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g_cpu->realtime(); // cause the CPU to stop processing its outer
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// loop b/c the speaker might need attention
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// immediately
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#endif
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return;
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case 0xC050: // graphics mode
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@ -139,10 +139,6 @@ void DiskII::Reset()
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uint8_t DiskII::readSwitches(uint8_t s)
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{
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#if 0
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g_cpu->realtime(); /* cause the CPU to stop processing its outer
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* loop b/c the disk might need attention immediately */
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#endif
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switch (s) {
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case 0x00: // change stepper motor phase
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break;
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