various header fixes

This commit is contained in:
Jorj Bauer 2017-07-13 20:31:47 -04:00
parent d6f01329bb
commit f1d74c1644
9 changed files with 14 additions and 14 deletions

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@ -3,7 +3,7 @@
#include <stdlib.h>
#include "appledisplay.h"
#include "slot.h"
#include "Slot.h"
#include "mmu.h"
// when we read a nondeterministic result, we return FLOATING. Maybe

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@ -10,7 +10,7 @@
#include "filemanager.h"
#include "applemmu.h"
#include "slot.h"
#include "Slot.h"
#include "RingBuffer.h"
#include "nibutil.h"

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@ -9,8 +9,8 @@
#endif
#include "applemmu.h"
#include "slot.h"
#include "SY6522.h"
#include "Slot.h"
#include "sy6522.h"
class Mockingboard : public Slot {
public:

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@ -8,7 +8,7 @@
#include <time.h>
#endif
#include "ringbuffer.h"
#include "RingBuffer.h"
#define NIBTRACKSIZE 0x1A00
// Minimum viable nibblized sector size. With GAP bytes, could be much longer.

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@ -9,7 +9,7 @@
#endif
#include "applemmu.h"
#include "slot.h"
#include "Slot.h"
class Fx80;

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@ -4,7 +4,7 @@
#include <stdint.h>
#include <stdio.h>
#include "slot.h"
#include "Slot.h"
#include "applemmu.h"
class SDLClock : public Slot {

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@ -3,9 +3,9 @@
#include <stdlib.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_events.h>
#include <SDL.h>
#include <SDL_mutex.h>
#include <SDL_events.h>
#include "physicaldisplay.h"

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@ -4,7 +4,7 @@
#include "physicalkeyboard.h"
#include "vmkeyboard.h"
#include <SDL2/SDL.h>
#include <SDL.h>
class SDLKeyboard : public PhysicalKeyboard {
public:

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@ -3,9 +3,9 @@
#include <stdlib.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_events.h>
#include <SDL.h>
#include <SDL_mutex.h>
#include <SDL_events.h>
#include "physicalprinter.h"