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SDL quiescent audio level = 0x80, not 0x00
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@ -25,7 +25,7 @@ static void audioCallback(void *unused, Uint8 *stream, int len)
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if (g_biosInterrupt) {
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if (g_biosInterrupt) {
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// While the BIOS is running, we don't put samples in the audio
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// While the BIOS is running, we don't put samples in the audio
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// queue.
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// queue.
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memset(stream, 0, len);
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memset(stream, 0x80, len);
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pthread_mutex_unlock(&sndmutex);
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pthread_mutex_unlock(&sndmutex);
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return;
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return;
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}
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}
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