#ifndef __SDL_FILEMANAGER_H #define __SDL_FILEMANAGER_H #include "filemanager.h" #include class SDLFileManager : public FileManager { public: SDLFileManager(); virtual ~SDLFileManager(); virtual int8_t openFile(const char *name); virtual void closeFile(int8_t fd); virtual const char *fileName(int8_t fd); virtual int8_t readDir(const char *where, const char *suffix, char *outputFN, int8_t startIdx, uint16_t maxlen); virtual void seekBlock(int8_t fd, uint16_t block, bool isNib = false); virtual bool readTrack(int8_t fd, uint8_t *toWhere, bool isNib = false); virtual bool readBlock(int8_t fd, uint8_t *toWhere, bool isNib = false); virtual bool writeBlock(int8_t fd, uint8_t *fromWhere, bool isNib = false); virtual bool writeTrack(int8_t fd, uint8_t *fromWhere, bool isNib = false); virtual uint8_t readByteAt(int8_t fd, uint32_t pos); virtual bool writeByteAt(int8_t fd, uint8_t v, uint32_t pos); virtual uint8_t readByte(int8_t fd); virtual bool writeByte(int8_t fd, uint8_t v); private: int8_t numCached; }; #endif